Interactive LED Dome Glows With The Best Of Them

With the price and availability of components these days, it’s easier than ever to throw a whole pile of LEDs at a build and get them flashing away. The hard part is doing it well. [Amy Goodchild] is an artist, and has a knack for producing rather beautiful LED projects. The When in Dome installation is no exception.

The build is based around a large geodesic dome, fitted with LED panels that glow and react to the occupants inside. Using the Microsoft Kinect as a sensor enables the dome to map out what’s happening in 3D space, and use this data to guide its animations. WS2812B LED strips were used, in combination with a Fadecandy controller along with Processing. This is a powerful combination which makes designing attractive LED effects easier, without forcing users to go to the effort of writing their own libraries or optimizing their microcontroller code.

For those more interested in the dome itself, you’ll be happy to know that [Amy] doesn’t skimp on the details there either. The build actually started as a commercially available kit, though there’s still plenty of manual cutting, screwing, and painting required. She does an excellent job documenting the dome build through a series of videos, and walks the reader through some of the design decisions she made (and would remake, if given the chance).

People love geodesic domes at the best of times; adding an interactive LED installation just takes things to the next level. We’ve seen them used as greenhouses too, and they make a great hackerspace project as well. Video after the break.

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LED Music Visualizer Bespeckles Your Bedroom

When it comes to wall-mounted ornamentation, get ready to throw out your throw-rugs and swap them for something that will pop so vividly, you’ll want to get your eyes checked. To get our eyes warmed up and popping, [James Best] has concocted a gargantuan 900-RGB-LED music visualizer to ensure that our bedrooms are bright and blinky on demand.

Like any other graduate from that small liberal-arts school in southern California, [James] started prototyping with some good old-fashioned blue tape. Once he had had his grid-spacing established, he set to work on 2-meter-by-0.5-meter wall mounted display from some plywood and lumber. Following some minor adhesive mishaps, James had his grid tacked down with Gaffers tape, and ready for visuals.

Under the hood, a Teensy is leveraging its DMA capabilities to conduct out a bitstream to 900 LEDs. By using the DMA feature and opting for a Teensy over the go-to Arduino, [James] is  using the spare CPU cycles to cook out some Fourier-Transformed music samples and display their frequency content.

We’ve covered folks proving the concept of driving oodles of WS2812B LEDs over DMA; it’s great seeing these ideas mature into a fully-featured project that lands on the walll. For more on chatting with WS2812B LEDs over DMA, have a look back into our archive.

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Building An ESP8266 Game System With MicroPython

After a seemingly endless stream of projects that see the ESP8266 open doors or report the current temperature, it can be easy to forget just how powerful the little WiFi-enabled microcontroller really is. In fact, you could argue that most hackers aren’t even scratching the surface of what the hardware is actually capable of. But that’s not the case for [Brian Wagner] and his students from the Kentucky Country Day School.

Their project, the GamerGorl, is a completely custom handheld game system running on a Wemos D1 Mini development board. The team’s PCB, which was developed over several iterations, is essentially a breakout board which allows them to easily connect up peripheral devices. Given the low total component cost of the GamerGorl and relative simplicity of its construction, it looks like a phenomenal project for older STEM students.

Beyond the ESP8266 board, the GamerGorl features a SSD1106 1.3″ OLED display, a buzzer for sound effects, two tactile buttons, and an analog joystick originally intended for an Xbox controller. Around the backside there’s a WS2812B RGB LED strip that’s at least partially for decoration, but it’s also actively used in some of the games such as the team’s take on Simon.

Even if you aren’t in the market for a portable game system, the GameGorl does provide an interesting case study for MicoPython applications on the Wemos D1 Mini. Browsing through the team’s source code as well as the helpful hints that [Brian] gives about getting the software environment up and running could be useful if you’re looking to expand your ESP8266 programming repertoire. We’d also love to see this device running the “ESP Little Game Engine” we covered recently.

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Lots Of Blinky! ESP32 Drives 20,000 WS2812 LEDs

20,000 LEDs sounds like an amazing amount of blink. When we start to consider the process of putting together 20,000 of anything, and then controlling them all with a small piece of electronics the size of a postage stamp, we get a little bit dizzy. Continue reading “Lots Of Blinky! ESP32 Drives 20,000 WS2812 LEDs”

How-To: Mapping Server Hits With ESP8266 And WS2812

It has never been easier to build displays for custom data visualization than it is right now. I just finished one for my office — as a security researcher I wanted a physical map that will show me from where on the planet my server is being attacked. But the same fabrication techniques, hardware, and network resources can be put to work for just about any other purpose. If you’re new to hardware, this is an easy to follow guide. If you’re new to server-side code, maybe you’ll find it equally interesting.

I used an ESP8266 module with a small 128×32 pixel OLED display connected via an SSD1306 controller. The map itself doesn’t have to be very accurate, roughly knowing the country would suffice, as it was more a decorative piece than a functional one. It’s a good excuse to put the 5 meter WS2812B LED strip I had on the shelf to use.

The project itself can be roughly divided into 3 parts:

  1. Physical and hardware build
  2. ESP8266 firmware
  3. Server-side code

It’s a relatively simple build that one can do over a weekend. It mashes together LED strips, ESP8266 wifi, OLED displays, server-side code, python, geoip location, scapy, and so on… you know, fun stuff.

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Can You Live Without The WS2812?

As near as we can tell, the popular WS2812 individually addressable RGB LED was released to the world sometime around the last half of 2013. This wasn’t long ago, or maybe it was an eternity; the ESP8266, the WiFi microcontroller we all know and love was only released a year or so later. If you call these things “Neopixels”, there’s a good reason: Adafruit introduced the WS28212 to the maker community, with no small effort expended on software support, and branding.

The WS2812 is produced by WorldSemi, who made a name for themselves earlier with LED driver solutions, especially the WS2811, an SOIC chip that would turn a common anode RGB LED into one that’s serially controllable. When they stuffed the brains from the WS2811 into a small package with a few LEDs, they created what is probably the most common programmable LED lighting solution available today.

A lot has changed in the six years that the WS2812 has been on the market. The computer modding scene hasn’t heard the words ‘cold cathode’ in years. Christmas lights are much cooler, and anyone who wants to add blinky to their bling has an easy way to do that.

But in the years since the WS2812 came on the market, there are a lot of follow-up products that do the same thing better. You now have serially addressable LEDs that won’t bring down the rest of the string when they fail. You have RGBW LEDs. There are LEDs with a wider color gamut and more. This is a look at the current state of serially addressable RGB LEDs, and what the future might have in store.

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An ESP8266 Sundial For Your Wall

Hackers absolutely love building clocks. Seriously, there are few other devices for which we’ve seen such an incredible number of variations. But while the clocks that hackers build might blink out the time in binary, or write it out in words, they generally don’t feature hands. Apparently in 2019 it’s more reasonable to read binary than know which way the “little hand” is supposed to be pointing.

This ESP8266 powered “shadow clock” from [Dheera Venkatraman] technically keeps that tradition intact, but only just. His clock doesn’t feature physical hands, but it does use a strip of RGB LEDs to cast multi-colored shadows which serve the same function. With his clock, you don’t even have to try and figure out which hand is the big one, since they’re all the same length. Now that’s what we call progress.

Probably the biggest surprise about this clock, beyond how legitimately good it looks hanging on the wall, is how little work it takes to build your own version. That’s because [Dheera] specifically set out to design something that was cheaper and easier to build than what he’d seen previously, and we think he delivered on that goal in a big way. All you need are the 3D printed components, an ESP8266 board, and a strip of 144 WS2812B LEDs.

The software side of the project is similarly simplistic, and all you need to do is plug in your WiFi network credentials to have the ESP pull the current time from NTP. If you were so inclined, his source code would be an excellent base on which to implement additional features such as animations at the top of the hour.

Compared to something like the Bulbdial clock from 2009, it’s incredible how simple some of these projects have become in the last decade. With the tools and components available to hackers and makers today, there’s truly never been a better time to build something amazing.