Beautiful Modded NES for the 25th anniversary of Mega Man, plus bonus interview!


Today I had the pleasure of interviewing [PlatinumFungi] about this fantastic NES mod he did. This year is the 25th anniversary of the first Mega Man video game. Unhappy with the current celebratory actions of capcom, [PlatinumFungi] set out to create something he felt was worthy. He managed to pull that off pretty well.

The NES you can see in the video is fantastic looking. It has a beautiful shiny automotive finish, supplied by [Custom NES Guy] and a pixel perfect backlit Mega Man on top. Additional enhancements are stylized decals on the front of the game bay and matching labels on the sides and back. The cartridge is even illuminated while it is in place.

Check out some pictures after the break!

Continue reading “Beautiful Modded NES for the 25th anniversary of Mega Man, plus bonus interview!”

MOD player for the Stellaris Launchpad

[Ronen K.] wrote in to tell us about the MOD playing Stellaris Launchpad project he recently completed. A MOD is a sound file for the computers of days long gone. But you’ll certainly recognize the sound of the 8-bit goodness that is coming out of this device.

To understand how a MOD file stores samples you might want to glance at the Wikipedia page. There are a ton of these files out there, but this implementation is meant for files with only four channels. For now the only external hardware used is an audio jack which needs a ground connection and a PWM signal on each of the two audio channels. [Ronen] is storing the files in flash memory rather than using an SD card or other external storage. This leaves 213k of space for up to six files that can be selected by the user buttons which cycle forward or backward through the list. See this demonstrated after the break.

The project ports existing code from an STM32 application. Since that is also an ARM microcontroller there’s not a ton of work that needed to be done. But he did have to write all of the PWM functionality for this chip. This PWM tutorial turned out to be very helpful during that process.

Continue reading “MOD player for the Stellaris Launchpad”

Announcing: International Hack Day, August 11th.

There is no single and definitive definition of what hacking is. We all have different versions of similar ideas in our head, but depending on your background and area of enthusiasm, hacking means something different. While dictionary.com has many definitions of the word itself, none seem to cover what we see on a daily basis.

We set out to define “hacking” ourselves. We tossed around words like “modify”, “kludge”, “explore”, and “create”. Each time we committed an increasingly vague definition onto the page, we decided it was too narrow and tossed it in the proverbial trash. The variations were just too many.

What we do know is that “hacking” seems to breed advancement and innovation. Much like mutations in an evolutionary chain, each hack pushes the topic in a slightly new direction, inspiring others and thereby perpretuating the evolutary event. In a very short time we’ve witnessed hacking bring forth the evolution of wagons to cars, kites to airplanes, and the creation of the computer.

We at Hackaday would like to declaire August 11th to be “International Hack Day”. A day to celebrate hacking in all of its diverse forms. From soldering to sewing, coding to carbonating, knitting to knurling, we want you to keep on hacking. Take August 11th as a day to show pride in your hacking. Waive your hacker flag high and educate those around you.

We have asked many of our friends to contribute their personal definition of hacking. Here they are, in the order they were received.

Continue reading “Announcing: International Hack Day, August 11th.”

Chiptune player uses preprocessed .MOD files

[Kayvon] just finished building this chiptune player based on a PIC microcontroller. The hardware really couldn’t be any simpler. He chose to use a PIC18F2685 just because it’s big enough to store the music files directly and it let him get away with not using an external EEPROM for that purpose. The output pins feed a Digital to Analog Convert (DAC) chip, which in turn outputs analog audio to an LM386 OpAmp. The white trimpot sandwiched between the chips controls the volume.

The real work on this project went into coding a program which translates .MOD files into something the PIC will be able to play. Because of the memory limits of the chip it is unable to directly use all of the instrument samples from these files. [Kayvon] wrote a program with a nice GUI that lets him load in his music and page through each instrument to fine-tune how they are being re-encoded. The audio track from the video after the break doesn’t do the project justice, but you will get a nice look at the hardware and software.

Continue reading “Chiptune player uses preprocessed .MOD files”

Miniaturized N64 controller fits the tiniest of hands

n64-controller-mod

The controllers that came with the Nintendo 64 don’t exactly measure up to the “Duke” of Xbox fame, but they’re not the smallest in the world either. Made by Bacteria forum member [Bungle] says that his girlfriend has incredibly tiny hands, so he thought he might try trimming some of the fat from an N64 controller by cramming its components into an N64 cartridge.

He tore down a 3rd-party N64 controller, tossing out the D-Pad, plug, and rumble motor, retaining all of the other buttons. After gutting the game cartridge, he heated the back side under a lamp and stretched the plastic over a roll of electrical tape to make room for the N64’s trademark “Z” button. Having only removed the rumble motor due to size constraints, he found a suitable replacement at Radio Shack, which fills in for the original nicely.

After a good amount of careful trimming, wiring, and mounting, he came up with the little gem you see above. We’re sure [Bungle’s] girlfriend is pleased with his work, and he seems happy with how it came out as well.

Continue reading to see a short video showing off [Bungle’s] latest creation.

[Thanks, Chris Downing]

Continue reading “Miniaturized N64 controller fits the tiniest of hands”

“Extrem Konsolen Modding”

Not to be outdone by their North American counterparts, these German-speaking hackers have come up with a truly unique console mod. Although modding one system may be OK for most, the builders of this console decided to combine three systems into one clear plastic box. A stripped down Xbox360, Playstation3, and Nintendo Wii were all put together to form this “Extrem” system.

The build style should be very appealing to those interested in video game hardware. Combining the look of a tower PC with a clear plastic allows one to see all components in action. Since the box is lit up with electroluminescent lighting, one is able to show off this system in the day or at night. Continue reading ““Extrem Konsolen Modding””

Compaq Portable III rises again for a noble cause

[Autuin] found a Compaq Portable III destined for the scrap bin at Free Geek Vancouver. Upon seeing it he realized that it could still fight;  fight against the tyranny of hipsters and their shiny Macbook Pros at his  local coffee shop. Unfortunately, being a 286, the computer couldn’t do much. He could take the usual route; which is to remove all the internals, and use the vast amount of space to fit a more modern computer inside. However, he decided to go a different path and save the internals, leaving it in original working order. The computer didn’t have enough power to browse the web, but it had just enough room to fit a small single-board computer inside; to which he could connect through serial. He hasn’t taken it down to the coffee shop yet, but we’re hoping for a few horrified hipsters and a full mission report when he does.

Continue reading “Compaq Portable III rises again for a noble cause”