Desktop Performance In A Custom Mac Laptop

Most of us either own or have used a laptop at some point. For traveling, as a student, or even for browsing Hackaday on the couch in front of the TV, they are pretty much indispensable. They do tend to have a sharp performance reduction compared to a desktop though thanks to the thermal and battery limitations of a portable form factor. [Scott Yu-Jan] wanted to solve that in his own life by building a custom Mac laptop with none of these downsides.

Noticing that a modern iPad Mini has exactly the same width of his Mac Mini, [Scott] set about combining the two devices into a single unit that he could assemble when traveling. A 3D printed case with a traditional laptop clamshell design takes care of physically combining these two devices, and a USB-C cable between the two takes care of combining them in software thanks to Apple’s Duet program. While this has better performance than a Macbook Pro it might actually have some perks, since Apple continues to refuse to make a laptop with a touchscreen.

There are some downsides, of course. The price is higher than a comparable Macbook Pro for the iPad and Mac together, plus it doesn’t include a keyboard or mouse. It also has no battery, so it needs to be plugged in. In the follow-up video linked below, though, [Scott] notes that for him this still made sense as he uses the Mac and iPad individually already, and only works remotely at places that have power outlets readily available. For the average person, though, we might recommend something different if you really need an esoteric laptop-like machine.

Thanks to [Varun] for originally sending in this tip!

Continue reading “Desktop Performance In A Custom Mac Laptop”

Used Facemasks Turned Into Rapid Antigen Tests With Injection Molding

Here’s a little eye-opener for you: next time you’re taking a walk, cast your eyes to the ground for a bit and see how far you can go without spotting a carelessly discarded face mask. In our experience, it’s no more than a block or two, especially if you live near a school. Masks and other disposal artifacts of the COVID-19 pandemic have turned into a menace, and uncounted billions of the things will be clogging up landfills, waterways, and byways for decades to come.

Unless they can be recycled into something useful, of course, like the plastic cases used for rapid antigen tests. This comes to us by way of [Ric Real] from the Design and Manufacturing Futures lab at the University of Bristol in the UK. If any of this sounds or looks familiar, refer back to October when the same team presented a method for turning old masks into 3D printer filament. The current work is an extension of that, but feeds the polypropylene pellets recovered from the old masks into a desktop injection molding machine.

The injection molding machine is fitted with 3D-printed molds for the shells of lateral flow devices (LFD) used for COVID-19 rapid antigen testing. The mold tooling was designed in Fusion 360 and printed on an Elegoo Mars MSLA printer using a high-strength, temperature-resistant resin. The molds stood up to the manual injection molding process pretty well, making good-quality parts in the familiar blue and white colors of the starting material. It’s obviously a proof of concept, but it’s good to see someone putting some thought into what we can do with the megatonnes of plastic waste generated by the pandemic response.

A MiniDisc Optical Head Has A Few Surprises Up Its Sleeve

There was an odd era at the start of the 1990s when CDs had taken the lead from vinyl in pre-recorded music, but for consumer recordable formats the analogue cassette was still king. A variety of digital formats came to market to address this, of which Sony’s MiniDisc was the only one to gain significant traction outside the studio. These floppy-disk-like cartridges held a magneto-optical medium , and were the last word in cool until being swept away around the end of the decade by MP3 players. Hackaday alum [Nava Whitford] has disassembled a MiniDisc optical head to document how the physical part of the system worked.

The first surprise is that the MiniDisc was in fact a two-in-one system. The recordable discs were magneto-optical and wrote data by heating the disc with a laser under a magnetic field, while the pre-recorded discs used etched pits and lands in a similar way to the CD. Remembering the technical buzz around the system back in the day, either we audio enthusiasts glossed over this detail, or more likely, Sony’s PR did so to emphasize the all-new aspect of the system.

The teardown goes in depth into how while like a CD player there is a photodiode array involved, the extra components are a diffraction grating and a Wollaston prism, an optical component which splits polarized light into two beams. The photodiode array is more complex than that of a CD player, it’s speculated that this is to detect the different polarized beams as well as for the task of maintaining alignment with the track.

All in all this is a rare chance to look at something we know, but which few of us will probably have dismantled due to its relative scarcity compared to CD mechanisms. Definitely worth a look. Meanwhile if this era is of interest, take a look at a Hack Chat we did a while back looking at the MiniDisc’s would-be competitor.

REMOTICON 2021 // Jay Doscher Proves Tinkercad Isn’t Just For Kids

We invited [Jay Doscher] to give us a view into his process designing 3D printed parts for the impressive array of cyberdecks we’ve covered since 2019.

[Jay] got his start as a maker through woodworking in high school, getting satisfaction from bringing something from idea to reality. After a more recent class in blacksmithing and ax-making showed him what he could do when really focused, his hardware hacking really took off and his line of cyberdecks and other portable computers was born.

If you’ve heard of Tinkercad, you probably think it’s just for kids. While designed as an educational tool, [Jay] found that Autodesk’s younger sibling to the professionally powered (and priced) Fusion 360 had everything needed for making cyberdecks. If you’re willing to work around a few limitations, at the low-low price of free, Tinkercad might be right for you too.

What limitations? To start, Tinkercad is only available in a browser and online. There’s also no guarantee that it will remain free, but [Jay] notes that with its educational focus that is likely to remain the case. There is no library of common components to import while modeling. And, when your model is complete the options for exporting are limited to 2D SVGs and 3D STL, OBJ, and gaming-focused GBL formats. [Jay] has converted those to other formats for laser cutting and the STEP file a machine shop is expecting but admits that it’s something that adds complexity and is an annoyance.

back7-TinkerCad-Alignment

In the talk, [Jay] discusses moving from his initial “cringy” explorations with Tinkercad, to his first cyberdeck, a little history on that term, and the evolution of his craft. It’s mostly a hands-on demo of how to work with Tinkercad, full of tips and tricks for the software itself and implications for 3D printing yourself, assembly, and machining by others.

While quite limited, Tinkercad still allows for boolean operations to join two volumes or the subtraction of one from another. [Jay] does a wonderful job of unpeeling the layers of operations, showing how combinations of “solids” and “holes” generated a complex assembly with pockets, stepped holes for fasteners, and multiple aligned parts for his next cyberdeck. Even if you already have a favorite CAD tool, another approach could expand your mind just like writing software in Strange Programming Languages can.

Continue reading “REMOTICON 2021 // Jay Doscher Proves Tinkercad Isn’t Just For Kids”

You Draw It, CNC Cuts It

[Jamie] aka [vector76] hit us with a line-tracing plugin for OctoPrint that cuts out whatever 2D shape you draw on a piece of wood. The plugin lets you skip the modeling step entirely, going straight from a CNC-mounted webcam that reads your scribbles and gives you a Gcode toolpath in return. The code is on GitHub and there’s a demo video embedded below.

Under the hood, OpenCV is doing a lot of the image processing, including line detection, and the iterative “find the line” and “move the toolhead” steps really show off what computer vision can do. It starts off with a fiducial arrow for scale and orientation, then it mores the webcam around the scene. The user can enter the usual milling parameters: speeds, feeds, depth of cut, tool offset, milling direction, etc. And then it gets to work.

Right now, it’s limited to paths with non-crossing lines, and probably with good contrast and a nice dark line — all the usual CV restrictions. But mounting a webcam to a CNC toolhead and using it for various pathing problems really opens up tons of possibilities: visual homing, workpiece edge finding, copying parts, custom fitting odd shapes, and more. This project is clearly an invitation to keep on hacking, an appetizer. Once you see the girl pirate robot that [Jamie]’s daughter made, you’ll get the idea.

We’ve seen a similar OpenCV approach used for center-finding bore holes, but while we’ve seen a few webcams used with laser cutters, the CNC mill applications seem largely untapped. Let us know in the comments if you’ve got some other good examples.

Continue reading “You Draw It, CNC Cuts It”

Tech In Plain Sight: Car Doors

There are a lot of common phrases that no longer mean what they used to. For example, you may have used the term “turn on the lights.” What are you actually turning? Where does this come from? Old gas lights had a valve that you did physically turn, and the phrase simply stuck around. Kids of the 90s have no idea why they “dial” a phone number. What about “roll up the car window”?  You don’t often encounter old-fashioned car doors with manual locks or a crank to roll up the window. These days it is all electronic. But have you ever wondered what’s going on inside there?

Let’s take a look at car doors, how they keep you safe, and how that sheet of glass slides into place, sealing against wind, rain, and noise. Of course, there are fancy car doors like suicide doors or sexy-but-impractical gull wing doors. At least one concept car even has a door that disappears under the vehicle when it opens; check out the video below. But even garden-variety doors are marvels of mechanical engineering. A compact structure that is secure and — mostly — reliable. Let’s look at how they do that.

Continue reading “Tech In Plain Sight: Car Doors”

OpenCV Brings Pinch To Zoom Into The Real World

Gesture controls arrived in the public consciousness a little over a decade ago as touchpads and touchscreens became more popular. The main limitation to gesture controls, a least as far as [Norbert] is concerned, is that they can only control objects in a virtual space. He was hoping to use gestures to control a real-world object instead, and created this device which uses gestures to control an actual picture.

In this unique augmented reality device, not only is the object being controlled in the real world but the gestures are being monitored there as well, thanks to a computer vision system watching his hand which is running OpenCV. The position data is fed into an algorithm which controls a physical picture mounted on a slender robotic arm. Now, when [Norbert] “pinches to zoom”, the servo attached to the picture physically brings it closer to or further from his field of view. He can also use other gestures to move the picture around.

While this gesture-controlled machine is certainly a proof-of-concept, there are plenty of other uses for gesture controls of real-world objects. Any robotics platform could benefit from an interface like this, or even something slightly more mundane like an office PowerPoint presentation. Opportunity abounds, but if you need a primer for OpenCV take a look at this build which tracks a hand in minute detail.

Continue reading “OpenCV Brings Pinch To Zoom Into The Real World”