Cylindrical LED Display Comes Full Circle

According to [makeTVee], his latest project started out as an experiment to see how well the LED matrix techniques he’s worked with in the past would translate to a cylindrical form factor. We’re going to go ahead and say that not only was the test a success, but that the concept definitely holds promise for displays that are both functional and aesthetically pleasing. This build stops a bit short of being a complete implementation, but what he has so far is very promising and we hope he continues fleshing it out.

A laser cutter was used to create the interlocking segments that make up the display’s frame, but we imagine you could pull off a similar design using 3D printed parts if you don’t have access to a laser. Strips of WS2812 LEDs are mounted along the inside of the cylinder so that each individual LED lines up with the center of a cell. To finish off the outside of the cylinder [makeTVee] used a thin wood veneer called MicroWOOD, which gives the LEDs a nice diffused glow. The wood grain in the veneer also provides an organic touch that keeps the whole thing from looking too sterile.

Of course, a display like this only works if you’ve got software to drive it. To that end, [makeTVee] has used pygame to create a simulator on his computer that shows what the display would look like if it were unrolled and flattened it out. This makes it a lot easier to create content, as you can see the whole display at once. He says the source for the new tool will be coming to GitHub soon, and we’re very interested in taking a look.

If this display looks familiar, it’s probably because a distinctly flatter version of it took the top spot in our “Visualize it with Pi” contest last year.

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Forget The Kiln, These Tiles Were Made On A Prusa

Where does your mind go when you think of 3D printed parts? Running off hard to find replacement components? Maybe spinning up a bespoke electronics enclosure? Occasionally the little boat that you can compare to the little boats of others online? All reasonable enough answers. But thanks to the work of [Matthew Wentworth], you might have a new mental image to associate with the smell of melting PLA: decorative Portuguese Azulejo tiles.

As difficult as it might be to believe, the tiles you’re seeing here weren’t made on some exotic ceramic printer, but a standard Prusa i3 MK3. Well, at least they started on the 3D printer. As you might have guessed, there’s a bit more involved than that.

That said, the idea is actually quite simple. The printed “tile” is just the base plate, plus the raised elements that will eventually be seen on the surface. Everything else is just a void, which naturally saves a lot on printing time and material. Once the print is done, premixed spackling paste is pushed into all of the open areas and the top is made as smooth as possible with a putty knife. The filled tile is then left to dry for 24 hours or so.

Once it’s dried, you take the tile outside and sand the top down with a palm sander (or by hand, if you have the patience). This not only smooths out the spackle, but eventually will expose and then smooth the top parts of the print. Once everything is nice and silky, it gets sprayed with a semi-gloss clear coat to both protect it and give it that authentic looking shine.

[Matthew] actually created his designs based on images of real Azulejo tiles he found online, but really any sort of image that has raised elements like this could be made to work. If anyone out there decorates their home with 3D printed Jolly Wrencher tiles, you know where to send the pictures. Interestingly, these aren’t the first tiles we’ve seen made out of plastic, but we’ve got to admit these ones would look quite a bit more appealing on your kitchen walls.

Sim Panel Proves You Can Always Use More Buttons

Many people enjoy playing flight simulators or making the occasional orbit in Kerbal Space Program, but most are stuck controlling the onscreen action with nothing more exotic than a keyboard and mouse. A nice compromise for those that don’t have the space (or NASA-sized budget) to build a full simulator cockpit is a USB “button box” that you can plug in whenever you need a couple dozen extra knobs, switches, and lights.

If you’ve been considering building one for yourself, this incredible build by [nexprime] should prove quite inspirational. Now at this point, a box of buttons hooked up to a microcontroller isn’t exactly newsworthy. But there are a few features that [nexprime] packed in which we think make this particular build worth taking a closer look at.

For one, the powder coated 8.5” x 10” enclosure is absolutely gorgeous. The console itself was purchased from a company called Hammond Manufacturing, but of course it still took some work to turn it into the object you’re currently drooling over. A CNC machine was used to accurately cut out all the necessary openings, and the labels were laser etched into the powder coat.

But not all the labels. One of the things we like best about this build is that [nexprime] thought ahead and didn’t just design it for one game. Many of the labels are printed on strips of paper which slide into translucent plastic channels built into the front of the box. Not only does this allow you to change out the overlays for different games, but the paper labels look fantastic when lit with the LED strips placed behind the channels.

Internally, [nexprime] used a SparkFun Pro Micro paired with a SX1509 I/O expander. The electronics are all housed on professionally manufactured PCBs, which gives the final build an incredibly neat look despite packing in 68 separate inputs for your gaming pleasure. On the software side this box appears as a normal USB game controller, albeit one with a crazy number of buttons.

If this build doesn’t have enough switches and buttons for you, don’t worry. This Kerbal Space Program cockpit has banks of switches below and above the player, so one can more realistically scramble for the correct onet to flip when things start going sideways. On the other hand, we’ve seen slightly less intense builds if you’re not quite ready to take out a loan just to get into orbit.

When New Space Loses Out To NASA Pragmatism

You’ve got to admit, things have been going exceptionally well for SpaceX. In the sixteen years they’ve been in operation, they’ve managed to tick off enough space “firsts” to make even established aerospace players blush. They’re the first privately owned company to not only design and launch their own orbital-class rocket, but to send a spacecraft to the International Space Station. The first stage of their Falcon 9 rocket is the world’s only orbital booster capable of autonomous landing and reuse, and their Falcon Heavy has the highest payload capacity of any operational launch system. All of which they’ve managed to do at a significantly lower cost than their competition.

United Launch Alliance Atlas V

So it might come as a surprise to hear that SpaceX recently lost out on a lucrative NASA launch contract to the same entrenched aerospace corporations they’ve been running circles around for the last decade. It certainly seems to have come as a surprise to SpaceX, at least. Their bid to launch NASA’s Lucy mission on the Falcon 9 was so much lower than the nearly $150 million awarded to United Launch Alliance (ULA) for a flight on their Atlas V that the company has decided to formally protest the decision. Publicly questioning a NASA contract marks another “first” for the company, and a sign that SpaceX’s confidence in their abilities has reached the point that they’re no longer content to be treated as a minor player compared to heavyweights like Boeing and Lockheed Martin.

But this isn’t the first time NASA has opted to side with more established partners, even in the face of significantly lower bids by “New Space” companies. Their decision not to select Sierra Nevada Corporation’s Dream Chaser spaceplane for the Commercial Crew program in 2014, despite it being far cheaper than Boeing’s CST-100 Starliner, triggered a similar protest to the US Government Accountability Office (GAO). In the end, the GAO determined that Boeing’s experience and long history justified the higher sticker price of their spacecraft compared to the relative newcomer.

NASA has yet to officially explain their decision to go with ULA over SpaceX for the Lucy mission, but in light of what we know about the contract, it seems a safe bet they’ll tell SpaceX the same thing they told Sierra Nevada in 2014. The SpaceX bid might be lower, but in the end, NASA’s is willing to pay more to know it will get done right. Which begs the question: at what point are the cost savings not compelling enough to trust an important scientific mission (or human lives) to these rapidly emerging commercial space companies?

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Be Vewy Vewy Quiet, We’re Hunting Baofengs

In the world of ham radio, a “Fox Hunt” is a game where participants are tasked with finding a hidden transmitter through direction finding. Naturally, the game is more challenging when you’re on the hunt for something small and obscure, so the ideal candidate is a small automated beacon that can be tucked away someplace inconspicuous. Of course, cheap is also preferable so you don’t go broke trying to put a game together.

As you might expect, there’s no shortage of kits and turn-key transmitters that you can buy, but [WhiskeyTangoHotel] wanted to come up with something that could be put together cheaply and easily from hardware the average ham or hacker might already have laying around. The end result is a very capable “fox” that can be built in just a few minutes at a surprisingly low cost. He cautions that you’ll need a ham license to legally use this gadget, but we imagine most people familiar with this particular pastime will already have the necessary credentials.

The heart of this build is one of the fairly capable, but perhaps more importantly, incredibly cheap Baofeng handheld radios. These little gadgets are likely familiar to the average Hackaday reader, as we discussed their dubious legal status not so long ago. At the moment they are still readily available though, so if you need a second (or third…), you might want to pull the trigger sooner rather than later.

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Programmable Ruler Keeps 1970’s Computing Alive

A ruler seems like a pretty simple device; just a nice straight piece of material with some marks on it. There are some improvements out there to the basic design, like making it out of something flexible or printing a few useful crib notes and formulas on it so you have a handy reference. But for the most part, we can all agree that ruler technology has pretty much plateaued.

Well, not if [Brad] has anything to say about it. His latest creation, the Digirule2, is essentially an 8-bit computer like those of the 1970’s that just so happens to be a functional ruler as well. Forget lugging out the Altair 8800 next time you’re in the mood for some old school software development, now you can get the same experience with a piece of hardware that lives in your pencil cup.

Even if you’ve never commanded one of the blinkenlight behemoths that inspired the Digirule2, this is an excellent way to get some hands-on experience with early computer technology. Available for about the cost of a large pizza on Tindie, it represents one of the easiest and most cost-effective ways to tell your friends that as a matter of fact you have programmed a computer in binary.

The Digirule2 is powered by a Microchip PIC18F43K20, and is programmed by punching binary in one byte at a time with a bank of eight tactile switches. To make things a little easier, programs can be saved to the internal EEPROM and loaded back up just as easily thanks to the handy buttons next to the power switch. Now all you’ve got to do is figure out what all those blinking LEDs mean, and you’ll be in business.

The original Digirule was a logic gate simulator that we first covered back in 2015. We’re always happy to see projects grow and evolve over time, and think this new retro-computer themed variant is going to be quite popular with those who still love toggle switches and blinking lights.

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Meet Tympan, The Open Hardware Hearing Aid

If you’re the kind of person who’s serious about using open source software and hardware, relying on a medical device like a pacemaker or an insulin pump can be a particular insult. You wouldn’t trust the technology with your email, and yet you’re forced to put your life into the hands of a device you can’t examine yourself. Unfortunately we don’t (yet) have any news to report on open source pacemakers, but at least now there’s an open software and hardware hearing aid for those who need it.

The Tympan project aims to develop a fully open source hearing aid that you can not only build yourself, but expand and modify to fit your exact specifications. Ever wanted to write code for your hearing aid with the Arduino IDE? No problem. You want Bluetooth, I2C, and SPI? You got it. In truth we’re not sure what this kind of technology makes possible just yet, but the point is that now those who want to hack their hearing aids have a choice in the matter. We have no doubt the community will come up with incredible applications that we can’t even begin to imagine.

But these open hearing aids aren’t just hackable, they’re affordable. Traditional hearing aids can cost thousands of dollars, but you can buy the Tympan right now for $250. You don’t even need to check with your health insurance first. Such a huge reduction in price means there’s a market for these outside the hardware hacking crowd, and yet another example of how open source can put cutting edge technology into the hands of those who would otherwise have to go without.

The latest version of the Tympan hardware, revision D, is powered by the Teensy 3.6 and features a Sierra Wireless BC127 Bluetooth radio, dual MEMS microphones, and even a microSD slot for recording audio or logging data. It might be a bit bigger than the traditional hearing aids you’re used to seeing, but with an external microphone and headphone setup, the wearer could simply keep it in their pocket.

We’ve seen DIY hearing aids before, but unless you’re willing to carry a breadboard around with you, they’ve generally been limited to proof of concept sort of builds. We’re glad to see a mature project like Tympan join the growing movement for open source medical hardware; it’s a another big step forward towards democratizing these critical pieces of technology.