Live Floppy Music Adds Elegance To Any Event

It wasn’t long after early humans started banging rocks together that somebody in the tribe thought they could improve on things a bit by doing it with a little rhythm. As such the first musician was born, and since it would be a couple million years before humanity figured out how to record sound, musical performances had to be experienced live throughout most of history. On the cosmic scale of things, Spotify only shows up about a zeptosecond before the big bash at midnight.

So its only fitting that [Linus Åkesson] has perfected the musical floppy drive to the point that it can now be played live. We understand the irony of this being demonstrated via the video below the break, but we think it still gets the point across — rather than having to get a whole array of carefully-scripted drives going to perform something that even comes close to a musical number, he’s able to produce tones by manipulating a single drive in real-time.

In his write-up, [Linus] not only goes over the general nuts and bolts of making music with floppy drives, but specifically explains how this Commodore 1541-II drive has been modified for its new life as a digital virtuoso. From his experiments to determine which drive moves corresponded to the most pleasing sounds, to the addition of a small microphone and a piezo sensor paired with an LMC662-based amplifier to provide a high-fidelity capture of the drive’s sounds and vibrations, there’s a lot of valuable info here for anyone else looking to make some sweet tunes with their old gear.

We’ve seen something of a resurgence of the floppy drive this year, with folks like Adafruit digging into the classic storage medium, and an experimental project to allow the Arduino IDE to create bootable x86 floppies. You won’t hear any complaints from us — while they might not offer much capacity compared to more modern tech, there’s something about a stack of multi-colored disks with hastily applied labels that warms our cold robotic hearts.

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Quick Tip Improves Seven-Segment LED Visibility

We’re suckers for a nice seven-segment LED display around these parts, and judging by how often they seem to pop up in the projects that come our way, it seems the community is rather fond of them as well. But though they’re cheap, easy to work with, and give off that all important retro vibe, they certainly aren’t perfect. For one thing, their visibility can be pretty poor in some lighting conditions, especially if you’re trying to photograph them for documentation purposes.

The tint film can be cut to size once applied.

If this is a problem you’ve run into recently, [Hugatry] has a simple tip that might save you some aggravation. With a scrap piece of automotive window tint material, it’s easy to cut a custom filter that you can apply directly to the face of the display. As seen in the video, the improvement is quite dramatic. The digits were barely visible before, but with the added contrast provided by the tint, they stand bright and beautiful against the newly darkened background.

[Hugatry] used 5% tint film for this demonstration since it was what he already had on hand, but you might want to experiment with different values depending on the ambient light levels where you’re most likely to be reading the display. The stuff is certainly cheap enough to play around with — a quick check seems to show that for $10 USD you can get enough film to cover a few hundred displays. Which, depending on the project, isn’t nearly as overkill as you might think.

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NASA Turns To Commercial Partners For Spacesuits

When NASA astronauts aboard the International Space Station have to clamber around on the outside of the orbiting facility for maintenance or repairs, they don a spacesuit known as the Extravehicular Mobility Unit (EMU). Essentially a small self-contained spacecraft in its own right, the bulky garment was introduced in 1981 to allow Space Shuttle crews to exit the Orbiter and work in the craft’s cavernous cargo bay. While the suits did get a minor upgrade in the late 90s, they remain largely the product of 1970s technology.

Not only are the existing EMUs outdated, but they were only designed to be use in space — not on the surface. With NASA’s eyes on the Moon, and eventually Mars, it was no secret that the agency would need to outfit their astronauts with upgraded and modernized suits before moving beyond the ISS. As such, development of what would eventually be the Exploration Extravehicular Mobility Unit (xEMU) dates back to at least 2005 when it was part of the ultimately canceled Constellation program.

NASA’s own xEMU suit won’t be ready by 2025.

Unfortunately, after more than a decade of development and reportedly $420 million in development costs, the xEMU still isn’t ready. With a crewed landing on the Moon still tentatively scheduled for 2025, NASA has decided to let their commercial partners take a swing at the problem, and has recently awarded contracts to two companies for a spacesuit that can both work on the Moon and replace the aging EMU for orbital use on the ISS.

As part of the Exploration Extravehicular Activity Services (xEVAS) contract, both companies will be given the data collected during the development of the xEMU, though they are expected to create new designs rather than a copy of what NASA’s already been working on. Inspired by the success of the Commercial Crew program that gave birth to SpaceX’s Crew Dragon, the contract also stipulates that the companies will retain complete ownership and control over the spacesuits developed during the program. In fact, NASA is even encouraging the companies to seek out additional commercial customers for the finished suits in hopes a competitive market will help drive down costs.

There’s no denying that NASA’s partnerships with commercial providers has paid off for cargo and crew, so it stands to reason that they’d go back to the well for their next-generation spacesuit needs. There’s also plenty of incentive for the companies to deliver a viable product, as the contact has a potential maximum value of $3.5 billion. But with 2025 quickly approaching, and the contact requiring a orbital shakedown test before the suits are sent to the Moon, the big question is whether or not there’s still enough time for either company to make it across the finish line.

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LED Heart Keeps Tabs On Your RuneScape Character

The MMORPG RuneScape holds a special place in the hearts of those who played it in the early 2000s. Sure it might seem exceptionally quaint by modern standards, but at the time it was groundbreaking stuff. Plus you could play it for free, which certainly helped get people onboard. While there’s a more modern build available, many who played the game from the early days prefer to stick with what they know, and continue to run a version of the game that has now become known as Old School RuneScape.

[Austin Blake] is one of those early adopters, and the work he put into this LED health indicator should tell you all you need to know about how dedicated he is to the classic game. The 3D printed heart holds an incredible 312 NeoPixel LEDs, which are controlled by a 5 volt compatible Arduino Nano Every located on the back side.  Both the color and “fill level” of the heart will change in real-time to correspond to the health of the player character.

Building the light itself was pretty straightforward, but getting the health value from the game was another story. As [Austin] explains in the video, his first attempt involved using Python and some image recognition routines to literally read the indicator off of the screen. The idea worked, and is frankly a fascinating hack worth keeping in mind on its own, but unfortunately it was too slow to provide the real-time feedback he was looking for.

Eventually he turned his attention to RuneLite, which is an open source client for Old School RuneScape. Thanks to its open source nature he could have hacked a routine to read the current health value and send it off to the Arduino, but thanks to a mature plug-in system, he didn’t have to.

The game’s API let him create a simple and reliable way of getting the data out of the game, similar to what we see in the flight simulator community for driving physical gauges and displays. RuneLite features a repository of community-developed plugins, and [Austin] says that he’d be happy to submit his for inclusion if others are interested in building similar indicators — a perfect match for this motion-sensing RuneScape axe.

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Life-Sized Colonial Viper Touches Down In Australia

Don’t worry, this 8.4 meter (27 foot) Australian Viper won’t bite, but it’s likely to do a number on any Cylon Raiders that wander too close to Canberra. As recently reported by Riotact, creator [Baz Am] has been painstakingly piecing together this 1:1 scale replica of a Colonial Viper Mark II from the reimagined Battlestar Galactica series in his shed for several years now, and at this point things are really starting to come together.

On his personal site, [Baz] has been maintaining a build log for the fictional spacecraft since 2017 that covers everything from the electronics that power the cockpit displays to the surprisingly intricate woodworking that went into the lathe-turned 30 mm cannons. He’s even documented interviews he conducted with members of the show’s special effects team in his quest to get his version of the Viper to be as screen-accurate as possible.

Plywood bulkheads are mounted to an internal metal frame.

No matter how you look at this build, it’s impressive. But one thing we especially appreciated was the skill with which [Baz] manages to repurpose what would otherwise be junk. For example, the main cockpit display is actually an in-dash navigation system pulled from a car, and the engine’s turbine blades are cut out of aluminum road signs. He’s even managed to outfit the Viper with an array of real aircraft instruments by collecting broken or uncalibrated units from local pilots.

While the Viper might look like it’s ready to leap into action at a moment’s notice, there’s still quite a bit of work to be done. The craft’s fuselage, made of metal, wood, and foam, needs to be coated with fiberglass, sanded, and then painted to match its televised counterpart. [Baz] says that process will take at least another year, but also mentions off-hand that he’s thinking of adding a functional reaction-control system with cold gas thrusters — so we’re going to go out on a limb and say this is probably one of those projects that’s never quite finished. Not that we’re complaining, mind you. Especially when you consider the shaky track record the Battlestar Galactica franchise has when it comes to neatly wrapping things up in the finale. Continue reading “Life-Sized Colonial Viper Touches Down In Australia”

Autonomous Inflatable Canoe

With the summer months nearly upon us, many are dreaming of warm afternoons spent floating on a quiet lake. Unless you’re [Kolins] anyway. Apparently his idea of a good time is controlling a full-sized inflatable canoe not from onboard with a pair of oars, but from the shore with a RC transmitter.

The linkage design allows the motor to be adjusted vertically.

Of course, as the video after the break shows, just because the canoe is powered by a remotely operated electric trolling motor doesn’t mean it can’t still carry human occupants. In fact, with the addition of a Matek F405-Wing flight controller running the rover variant of ArduPilot, the boat can even take you on a little tour of the lake while you kick back and relax.

We like that this project took the path of least resistance wherever possible. Rather than trying to spin up his own custom propulsion unit, and inevitably dealing with the challenge of waterproofing it, [Kolins] built his system around a commercial trolling motor. A clever servo mechanism physically turns the motor in much the same way a human operator would, while the speed is controlled with a suitably beefy ESC from Traxxas placed between the motor and its lead-acid battery.

It doesn’t look like there’s been any permanent mechanical or electrical changes made to the motor, which makes the whole thing a lot easier to replicate. We’ve talked in the past about the relative rarity of low-cost robotic watercraft, so a “bolt-on” propulsion module like this that can turn a cheap inflatable boat into an autonomous platform for research and experimentation is very interesting.

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Vintage Pro Audio Hack Chat Gets In The Groove

Despite the fact that we’ve been doing them for years now, it’s still hard to predict how a Hack Chat will go. There’s no question it will be an hour of interesting discussion of course, that much is a given. But the dynamics of the conversation can range from a rigid Q&A, which isn’t exactly unexpected when you’ve only got a limited amount of time with a subject matter expert, to a freewheeling hangout with a group of people who all happen to be interested in the same thing.

This week’s Vintage Pro Audio Hack Chat with Frank Olson definitely took the latter approach. The allotted hour flew by in a blink, with so many anecdotes and ideas flying back and forth that at times it was tricky to follow. But no worries, with the Chat transcript to pore over, we can make sure none of that accrued first-hand knowledge goes to waste.

So what did we learn during this Chat? Well, it probably won’t come as much of a surprise to find that those who have an opinion on audio gear tend to have a strong opinion on it. Folks were painting with some fairly broad brushes, with particular manufacturers and even whole fields of technology receiving a bit of good-natured ribbing. If your favorite brand or piece of gear gets a specific shout-out, try not to take it too personally — at the end of the day, most in the Chat seemed to agree that sound is so subjective that the right choice is more often than not whatever sounds best to you at the moment.

Which leads directly into Frank’s work with custom microphones. As a musician he knew the sound he was looking for better than anyone, so rather than spend the money on big-name gear, he prefers to build it himself. But the real hook here is their unique construction, with pieces that reimagine design concepts from mid-century commercial equipment using unexpected materials such as thin pieces of walnut cut with a vinyl cutter. Frank explains that the structure of the microphone isn’t as critical these days thanks to the availability of powerful neodymium magnets, which gives the builder more freedom in terms of materials and tools. He says the goal is to inspire others to try building gear from what’s available to them rather than assuming it won’t work because it’s unconventional.

We appreciate Frank, and everyone else, stopping by this week for such a lively and friendly discussion. Let’s be honest, a Chat specifically for folks who want to discuss concepts as personal and nebulous as how they perceive the warmth of sound could have gotten a little heated. But the fact that everyone was able to express their opinions or ask for advice constructively is a real credit to the community.


The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.