The Web Clock You Can Control Over A LAN

Not every project is meant to solve a new problem. Some projects can be an extension of an existing solution just to flex the geek muscles. One such project by [limbo] is the Web Clock 2.0 which is an internet-connected clock.

Yes, it uses a WEMOS D1 mini which is equipped with an ESP-12F (ESP8266) and yes, it uses an LCD with an I2C module to interface the two. The system works by connecting to the Google servers to get GMT and then offsets it to calculate the local time. It also has the hourly nagging chime to let you know that another precious hour of your life has gone and you need to set it up.

What [limbo] adds to the conventional functionality is a LAN application to send custom messages to the LCD. The software is called ‘Clock Commander’ and can be downloaded as a Windows binary through the source code is unavailable for now. Simply point it to the correct IP address and you can then send it commands to display stuff as well as control the sound. The project comes with Lua scripts and instruction how to DIY.

We imagine this can be used to create a custom geeky table clock or hack a digital coo-coo clock to drive your co-workers crazy at the press of a button. For those who are looking for something with lasers, check out the Laser Pointer Clock for a slightly more challenging build. Continue reading “The Web Clock You Can Control Over A LAN” →

Chemotransfer For DIY PCBs

Making PCBs with the toner transfer method has been around since you could buy your traces at Radio Shack. There are a million techniques for removing copper from sheets of fiberglass, from milling to using resist pens, to the ubiquitous laser printer toner transfer. Here’s a technique we haven’t seen before. [Darko Volk] is calling this ‘chemotransfer’. It’s mostly a laser printer toner transfer process, but the toner is transferred from paper to copper with the help of a special mix of solvents.

This chemotransfer process is almost identical to the usual process of making a toner transfer PCB. First, the design is printed in reverse on dextrin-coated paper, the paper is placed down on polished copper, the entire assembly is sent through a laminator, and finally the board is etched with the chemical of your choice. The key difference here is a solvent applied to the copper just before the design is laid down. [Darko Volk] made a mixture of 25% “cleaning petrol” (benzene, naphtha, or gasoline, or some sort of light hydrocarbon, apparently), 5% linseed oil, and 70% isopropanol. This apparently aids in releasing the toner from the paper and sticking it down to the copper.

From there, the process is effectively a standard toner transfer process. [Darko Volk] is using a solution of sodium persulphate for the etch, and rigged a camera up to a CNC machine for the drilling.

This process can be expanded to two-layer boards very easily using a light table to align the layers of paper before placing them down on the copper. You can check out a video of the fabrication of a single side and double sided board below.

Thanks [Andrej] for the tip.

Continue reading “Chemotransfer For DIY PCBs” →

FruitNanny: The Raspberry Pi Baby Monitor For Geeks

Having a child is perhaps the greatest “hack” a human can perform. There’s no soldering iron, no Arduino (we hope), but in the end, you’ve managed to help create the most complex piece of machinery in the known galaxy. The joys of having a child are of course not lost on the geekier of our citizens, for they wonder the same things that all new parents do: how do we make sure the baby is comfortable, how many IR LEDs do we need to see her in the dark, and of course the age old question, should we do this with a web app or go native?

If you’re the kind of person who was frustrated to see that “What to Expect When You’re Expecting” didn’t even bother to mention streaming video codecs, then you’ll love FruitNanny, the wonderfully over-engineered baby monitor created by [Dmitry Ivanov]. The product of nearly two years of development, FruitNanny started as little more than a Raspberry Pi 1n a plastic lunch box. But as [Dmitry] details in his extensive write-up, the latest iteration could easily go head-to-head with products on the commercial market.

[Dmitry] gives a full bill of materials on his page, but all the usual suspects are here. A Raspberry Pi 3 paired with the official NoIR camera make up the heart of the system, and the extremely popular DHT22 handles the environmental monitoring. A very nice 3D printed case, a lens intended for the iPhone, and a dozen IR LEDs round out the build.

The software side is where the project really kicks into high gear. Reading through the setup instructions [Dmitry] has provided is basically a crash course in platform-agnostic video streaming. Even if a little bundle of joy isn’t on your development roadmap, there’s probably a tip or two you can pick up for your next project that requires remote monitoring.

It probably won’t surprise you that geeky parents have been coming up with ways to spy on their kids for some time now, and if you can believe it, some don’t even include a Raspberry Pi.

Making Music With The Wind

[Niklas Roy] built a windmill-powered music box for his backyard, and it was so awesome all the neighbors wanted to take a picture of it. Someone even liked it so much that he stole [Niklas]’s windmill in the middle of the night. (We kind of don’t blame them, it’s a gorgeously clean build.)

In the past few weeks [Niklas] has been mass-producing 20 windmills for the KIKK Festival 2017 to be held in November in Namur, Belgium. The windmills will operate in a cluster, and all play “Für Elise” when the wind blows. However, each one is driven independently and so the music is asynchronous. Since he was building a bunch anyway, he built a replacement windmill for his backyard, and documented how to do it.

Continue reading “Making Music With The Wind” →

Reading 16 Rotary Encoders At The Same Time

We’re digging these daisy-chainable encoders built by [fattore.saimon]. Each module consists of a rotary encoder attached to a PCB with a PIC16F15386 on the back. As we’ve covered in the past, the Microchip released their feature-rich PIC16 microprocessor just this year, and it’s great to see them start to crop up in projects. With 4 address jumpers on the back of each PCB, [fattore.saimon] is able to connect up to 16 of the encoders on the bus. The modules also have male and female plugs so he can connect them physically as well, to simplify wiring. Each module also has a PWMable bicolor LED for keeping track of each encoder’s setting.

If you’re interested in making your own you can buy the PCBs from Tindie or download the project files from the creator’s GitHub, including an Arduino library.

We love encoders here on Hackaday — building DIY encoders, as well as using them in projects like this precision cutting jig. And definitely read our colleague [Al]’s great piece on encoders.

These Twenty Projects Won $1000 In The Hackaday Prize

For the last several months, we’ve been hosting the greatest hardware competition on Earth. This is the Hackaday Prize, and we’ve just wrapped up the last of our five hardware challenges. For the Anything Goes challenge in this year’s Hackaday Prize, we’re asking hardware hackers to build the best, the coolest thing. No, it doesn’t matter what it is. We’re looking for technical skill and awesome applications. There are no limits here.

We just wrapped up the Anything Goes challenge last week, and now it’s time to announce the winners. These are the best, the coolest projects the Hackaday Prize has to offer.

The winners of the Anything Goes challenge are, in no particular order:

Anything Goes Hackaday Prize Finalists:

Continue reading “These Twenty Projects Won $1000 In The Hackaday Prize” →

SegaPi Zero Shows Game Gear Some Respect

If you were a gamer in 1991, you were presented with what seemed like an easy enough choice: you could get a Nintendo Game Boy, the gray brick with a slightly nauseating green-tinted screen that was already a couple of years old, or you could get yourself a glorious new Sega Game Gear. With full color display and games that were ported straight from Sega’s home consoles, it seemed like the Game Gear was the true future of portable gaming. But of course, that’s not how things actually went. In reality, technical issues like abysmal battery life held the Game Gear back, and conversely Nintendo and their partners were able to squeeze so much entertainment out of the Game Boy that they didn’t even bother creating a true successor for it until nearly a decade after its release.

While the Game Gear was a commercial failure compared to the Game Boy back in the 1990s and never got an official successor, it’s interesting to think of what may have been. A hypothetical follow-up to the Game Gear was the inspiration for the SegaPi Zeo created by [Halakor]. Featuring rechargeable batteries, more face buttons, and a “console” mode where you can connect it to a TV, it plays to the original Game Gear’s strengths and improves on its weaknesses.

As the name implies the SegaPi Zero is powered by the Raspberry Pi Zero, and an Arduino Pro Micro handles user input by tactile switches mounted behind all the face buttons. A TP4056 charging module and step-up converter are also hiding in there, which take care of the six 3.7 lithium-Ion 14500 batteries nestled into the original battery compartments. With a total capacity of roughly 4,500 mAh, the SegaPi Zero should be able to improve upon the 3 – 4 hour battery life that helped doom the original version.

There’s no shortage of projects that cram a Raspberry Pi into a classic game system, but more often than not, they tend to be Nintendo machines. It could simply be out of nostalgia for Nintendo’s past glories, but personally we’re happy to see another entry into the fairly short list of Sega hacks.