Hackaday Podcast 212: Staring Through ICs, Reading Bloom Filters, And Repairing, Reworking, And Reballing

It was quite the cornucopia of goodness this week as Elliot and Dan sat down to hash over the week in hardware hacking. We started with the exciting news that the Hackaday Prize is back — already? — for the tenth year running! The first round, Re-Engineering Education, is underway now, and we’re already seeing some cool entries come in. The Prize was announced at Hackday Berlin, about which Elliot waxed a bit too. Speaking of wax, if you’re looking to waterproof your circuits, that’s just one of many coatings you might try. If you’re diagnosing a problem with a chip, a cheap camera can give your microscope IR vision. Then again, you might just use your Mark I peepers to decode a ROM. Is your FDM filament on the wrong spool? We’ve got an all-mechanical solution for that. We’ll talk about tools of the camera operator’s trade, the right to repair in Europe, Korean-style toasty toes, BGA basics, and learn just what the heck a bloom filter is — or is it a Bloom filter?

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

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Flipper Zero Mayhem Hat Adds Camera, More Radios

For a device advertised as the “Multi-tool Device for Hackers”, the Flipper Zero already offers a considerable list of onboard capabilities. But some hard decisions had to be made to get the retail price down, so features like WiFi and Bluetooth had to be left off. Luckily, there’s an expansion interface along the top of the device which makes it possible to plug in additional hardware.

One of those expansions is the “Mayhem Hat” from [Erwin Ried]. This board adds many requested features to the Flipper Zero, as well as some that might not seem as obvious. The addition of an ESP32-CAM brings WiFi and Bluetooth to the party, while also unlocking access to the highly-capable ESP32Marauder firmware and the plethora of security research tools therein.

But the camera also enables some interesting features, such as motion detection and the ability to read QR codes. It even lets you use the Flipper as an impromptu digital camera, complete with an onscreen viewfinder reminiscent of the Game Boy Camera.

What’s more, the Mayhem Hat features its own expansion capabilities. There’s a spot to plug in either a CC1101 or NRF24l01 radio module, both of which are supported by community developed plugins that allow the user to sniff out and hijack signals. There are also extra pins for connecting your own sensors or hardware. In the demo video below you can see the device automatically detect the popular DHT11 environmental sensor and display the current temperature and humidity readings.

[Erwin] has the Mayhem Hat up for sale on Tindie, but as of this writing, is currently out of stock. Apparently, demand for the add-on boards is just as high as for the Flipper Zero itself — not a huge surprise, given the excitement we saw around this platform during its $4.8 million Kickstarter campaign.

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Pokemon ROM Hacks Brought To The Real World

If you were a kid anywhere in the last 30 years, it was nearly impossible to avoid at least some exposure to the Pokemon franchise. Whether that’s through games like Red and Blue to Scarlet and Violet, the brief summer everyone played Pokemon Go, or to other media such as the trading card game or anime, it seems to have transcended generations and cultures fairly thoroughly. And, if you’ve consumed all there is of official Pokemon video gaming, you may be surprised to know there are a number of slightly modified games floating around out there that can be translated onto game carts just like their official counterparts.

[imablisy] has played a lot of these ROM hack games but always within something like a virtual console or emulator, so he wanted something physical which would work on original hardware of the era. For this he’s making physical copies of Flora Sky and Vega, which are based on Pokemon Emerald and Fire Red originally for the Game Boy Advance. To get the cart he found a bunch of Mother 3 cartridges to use as the donor. From there he backed up his Emerald and Fire Red cartridges, modified the ROMs with the modifications, and then sent those new ROMs to overwrite the data on the Mother 3 cartridges.

A playable cartridge is only half of the build, though. He wants these to look and feel like real Pokemon games, so he added a color-appropriate translucent case and also printed custom holographic labels for each. It might seem straightforward, but from the style of [imablisy]’s video it’s clear he is very familiar with processes like these, from the artwork all the way to the hardware and software side. We’re also pleased no classic hardware was damaged during this build, much like this version of Doom on an NES cart which used a common game for the donor to upset the least number of collectors.

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Building A Fake Printer To Grab Screenshots Off The Parallel Port

[Tom Verbeure] recently found himself lamenting the need to take screen grabs from an Advantest R3273 spectrum analyzer with a phone camera, as the older gear requires you to either grab tables of data over an expensive GPIB interface card, or print them to paper. Then he realized, why not make a simple printer port add-on that looks like a printer, but sends the data over USB as a serial stream?

On the hardware side, the custom PCB (KiCAD project) is based on the Raspberry Pi Pico. Obvious form factor issues aside ([Tom] did revise the PCB to make it smaller) this is a shrewd move, as this is not a critical-path gadget so using the Pico as a USB-to-thing solution is a cost-effective way to get something working with minimal risk. One interesting design point was the use of the 74LVC161284 special function bus interface that handles the 5 V tolerance that the RP2040 lacks, whilst making the project compliant with IEEE-1284 — useful for the fussier instruments.

Using the service manual of the Sharp AP-PK11 copier/printer as a reference, [Tom] again, shows how to correctly use the chip, minimizing the design effort and scope for error. The complete project, with preliminary firmware and everything needed to build this thing, can be found on the project GitHub page. [Tom] does add a warning however that this project is still being worked on so adopters might wish to bear that in mind.

If you don’t own such fancy bench instrumentation, but grabbing screenshots from devices that don’t normally support it, is more your thing, then how about a tool to grab Game Boy screenshots?

Fifteen Flat CRTs And A Bunch Of Magnets Make For Interactive Fun

If you were a curious child growing up when TVs were universally equipped with cathode ray tubes, chances are good that you discovered the effect a magnet can have on a beam of electrons. Watching the picture on the family TV warp and twist like a funhouse mirror was good clean fun, or at least it was right up to the point where you permanently damaged a color CRT by warping the shadow mask with a particularly powerful speaker magnet — ask us how we know.

To bring this experience to a generation who may never have seen a CRT display in their lives, [Niklas Roy] developed “Deflektron”, an interactive display for a science museum in Switzerland. The CRTs that [Niklas] chose for the exhibit were the flat-ish monochrome tubes that were used in video doorbell systems in the late 2000s, like the one [Bitluni] used for his CRT Game Boy. After locating fifteen of these things — probably the biggest hack here — they were stripped out of their cases and mounted into custom modules. The modules were then mounted into a console that looks a little like an 80s synthesizer.

In use, each monitor displays video from a camera mounted to the module. Users then get to use a selection of tethered neodymium magnets to warp and distort their faces on the screen. [Niklas] put a lot of thought into both the interactivity of the exhibit, plus the practical realities of a public installation, which will likely take quite a beating. He’s no stranger to such public displays, of course — you might remember his interactive public fountain, or this cyborg baby in a window.

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a Pi Pico on a breadboard, running a 7-segment counter gateware, with a 7-segment digit and a pushbutton next to the Pico

Want To Play With FPGAs? Use Your Pico!

Ever want to play with an FPGA, but don’t have the hardware? Now, if you have one of those ever-abundant Pi Picos, you can start playing with Verilog without getting an FPGA board. The FakePGA project by [tvlad1234], based on the Verilator toolkit, provides you with a way to compile Verilog into C++ for the RP2040. FakePGA even integrates RP2040 GPIOs so that they work as digital pins for the simulated GPIOs, making it a significant step up from computer-aided FPGA code simulation

[tvlad1234] provides instructions for setting this up with Linux – Windows, though untested, could theoretically run this through WSL. Maximum clock speed is 5KHz – not much, but way better than not having any hardware to test with. Everything you’d want is in the GitHub repo – setup instructions, Verilog code requirements, and a few configuration caveats to keep in mind.

We cover a lot of projects where FPGAs are used to emulate hardware of various kinds, from ISA cards to an entire Game BoyCPU emulation on FPGAs is basically the norm — it’s just something easy to do with the kind of power that an FPGA provides. Having emulation in the opposite direction is unusual,  though, we’ve seen FPGAs being emulated with FPGAs, so perhaps it was inevitable after all. Of course, if you have neither a Pico nor an FPGA, there’s always browser based emulators.

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Hackaday Podcast 199: Ferrofluid Follies, Decentralized Chaos, And NTSC For You And Me

This week, Editor-in-Chief Elliot Williams and Assignments Editor Kristina Panos decided against using one of Kristina’s tin can microphones to record the podcast, though that might be a cool optional thing to do once (and then probably never again).

After a brief foray into the news that the Chaos Communications Congress will be decentralized once again this year, as COVID restrictions make planning this huge event a complete headache (among other notable symptoms), we discuss the news that the EU is demanding replaceable batteries in phones going forward.

After that, it’s time for another What’s That Sound results show, and despite repeated listens, Kristina fails to guess the thing. Even if she’d had an inkling as to what it was, she probably would have said ‘split-flap display’ instead of the proper answer, which is ‘flip-dot display’, as a few people responded. Finally, it’s on to the hacks, where we talk about uses for ferrofluid and decide that it’s one of those things that’s just for fun and should not be applied to the world as some sort of all-purpose whacking device.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

And/or download it and listen offline.

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