Ask Hackaday: What Can You Do With Origami?

At some point, most of us have learned a little of the ancient art of origami. It’s a fascinating art form, and being able to create a recognizable model by simply folding paper in the right order can be hugely satisfying. Most of us move on to other pursuits once we master the classic crane model, but the mathematics behind origami can lead some practitioners past the pure art to more practical structures, like this folding ballistic barrier for law enforcement use.

The fifty-pound Kevlar and aluminum structure comes from Brigham Young University’s College of Mechanical Engineering, specifically from the Compliant Mechanisms Research program. Compliant mechanisms move by bending or deflecting rather than joints between discrete parts, and this ballistic shield is a great example. The mechanism is based on the Yoshimura crease pattern, which can be quickly modeled with a piece of paper. Scaling that up to a full-sized structure, light enough to be fielded but strong enough to stop a .44 Magnum round, was no mean feat. But as the video below shows, the prototype has a lot of potential.

Now it’s your turn: what applications have you seen for compliant mechanisms? Potential applications range in scale from MEMS linkages for microinjecting cells to huge antennas that unfurl in orbit. We’ve featured a few origami-like structures before, like this self-assembling robot or a folding quadcopter, but neither of these really rates as compliant. This elegant parabolic satellite antenna is more like it, though. There are applications for designing origami and a mathematical basis for the field; has anyone tried using these tools to design compliant structures? Sound off in the comments below.

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40-Acre HAARP Rides Again, And They Want You To Listen

News comes to us this week that the famous HAARP antenna array is to be brought back into service for experiments by the University of Alaska. Built in the 1990s for the US Air Force’s High Frequency Active Auroral Research Program, the array is a 40-acre site containing a phased array of 180 HF antennas and their associated high power transmitters. Its purpose it to  conduct research on charged particles in the upper atmosphere, but that hasn’t stopped an array of bizarre conspiracy theories being built around its existence.

The Air Force gave up the site to the university a few years ago, and it is their work that is about to recommence. They will be looking at the effects of charged particles on satellite-to-ground communications, as well as over-the-horizon communications and visible observations of the resulting airglow. If you live in Alaska you may be able to see the experiments in your skies, but residents elsewhere should be able to follow them with an HF radio. It’s even reported that they are seeking reports from SWLs (Short Wave Listeners). Frequencies and times will be announced on the @UAFGI Twitter account. Perhaps canny radio amateurs will join in the fun, after all it’s not often that the exact time and place of an aurora is known in advance.

Tinfoil hat wearers will no doubt have many entertaining things to say about this event, but for the rest of us it’s an opportunity for a grandstand seat on some cutting-edge atmospheric research. We’ve reported in the past on another piece of upper atmosphere research, a plan to seed it with plasma from cubesats, and for those of you that follow our Retrotechtacular series we’ve also featured a vintage look at over-the-horizon radar.

HAARP antenna array picture: Michael Kleiman, US Air Force [Public domain], via Wikimedia Commons.

Building Homebrew VTOL Rockets

No one can deny what SpaceX and Blue Origin are doing is a feat of technological wizardry. Building a rocket that takes off vertically, goes into space, and lands back on the pad is an astonishing technical achievement that is literally rocket science. However, both SpaceX and Blue Origin have a few things going for them. They have money, first of all. They’re building big rockets, so there’s a nice mass to thrust cube law efficiency bump. They’re using liquid fueled engines that can be throttled.

[Joe Barnard] isn’t working with the same constraints SpaceX and Blue Origin have. He’s still building a rocket that can take off and land vertically, but he’s doing it the hard way. He’s building VTOL model rockets. Most of the parts are 3D printed. And he’s using solid motors you can buy at a hobby shop. This is the hard way of doing things, and [Joe] is seeing some limited success with his designs.

While the rockets coming out of Barnard Propulsion Systems look like models of SpaceX’s test vehicles, there’s a lot more here than looks. [Joe] is using a thrust vectoring system — basically mounting the Estes motor in a gimbal attached to a pair of servos. This allows the rockets to fly straight up without fins or even the launch rod used to get the rocket up to speed in the first few millseconds of flight. This is active stabilization of a model rocket, with the inevitable comments of ITAR violations following soon afterward.

Taking off vertically is one thing, but [Joe] is also trying to land his rockets vertically. Each rocket he’s built has a second Estes motor used only for landing. During descent, the onboard microcontroller calculates the speed, altitude, and determines if it’s safe to attempt a vertical landing. If the second motor has sufficient impulse to make velocity and altitude equal zero at the same time, the landing legs deploy and the rocket hopefully makes a soft touchdown in the grass.

While [Joe] hasn’t quite managed to pull off a vertical takeoff and landing with black powder motors quite yet, he’s documenting and livestreaming all of his attempts. You can check out the latest one from a week ago below.

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Turbine-driven Robot To Navigate Inside Space Station

It may look more like a Companion Cube than R2-D2, but the ISS is getting an astromech droid of sorts.

According to [Trey Smith] of the NASA Ames Research Center, Astrobee is an autonomous robot that will be able to maneuver inside the ISS in three dimensions using vectored thrust from a pair of turbines. The floating droid will navigate visually, using a camera to pick out landmarks aboard the station, including docking ports that let it interface with power and data. A simple arm allows Astrobee to grab onto any of the hand rails inside the ISS to provide a stable point for viewing astronaut activities or helping out with the science.

As cool as Astrobee is, we’re intrigued by how the team at Ames is testing it. The droid is mounted on a stand that floats over an enormous and perfectly flat granite slab using low-friction CO₂ gas bearings, giving it freedom to move in two dimensions. We can’t help but wonder why they didn’t suspend the Astrobee from a gantry using a counterweight to add that third dimension in. Maybe that’s next.

From the sound of it, Astrobee is slated to be flight ready by the end of 2017, so we’ll be watching to see how it does. But if they find themselves with a little free time in the schedule, perhaps adding a few 3D-printed cosmetics would allow them to enter the Hackaday Sci-Fi Contest.

The SmallSat Launcher War

Over the last decade or so the definition of what a ‘small satellite’ is has ballooned beyond the original cubesat design specification to satellites of 50 or 100 kg. Today a ‘smallsat’ is defined far more around the cost, and sometimes the technologies used, than the size and shape of the box that goes into orbit.

There are now more than fifty companies working on launch vehicles dedicated to lifting these small satellites into orbit, and while nobody really expects all of those to survive the next few years, it’s going to be an interesting time in the launcher market. Because I have a sneaking suspicion that Jeff Bezos’ statement that “there’s not that much interesting about cubesats” may well turn out to be the twenty first century’s “nobody needs more than 640kb,” and it’s possible that everybody is wrong about how many of the launcher companies will survive in the long term.

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Hackaday Links: February 5, 2017

A lot of people around here got their start in electronics with guitar pedals. This means soldering crappy old transistors to crappy old diodes and fawning over your tonez, d00d.  Prototyping guitar pedals isn’t easy, though, and now there’s a CrowdSupply project to make it easier The FX Development Board is just that — a few 1/4″ jacks, knobs, pots, power supply, and a gigantic footswitch to make prototyping guitar pedals and other musical paraphernalia easy. Think of it as a much more feature-packed Beavis Board that’s still significantly cheaper.

How do Communicators in Star Trek work? Nobody knows. Why don’t the crew always have to tap their badge before using it? Nobody knows. How can the com badge hear, ‘Geordi to Worf’, and have Worf instantly respond? Oh, we’ve argued about this on IRC for years now. Over on Hackaday.io, [Joe] is building a Star Trek com badge. The electronics are certainly possible with modern microcontrollers, but for the enclosure, we’ll have to review a few scenes from Time’s Arrow and The Enemy.

[Alois] was working with an Intel Edison on a breadboard. He was generating a signal, and sending it through a little tiny breadboard wire to an oscilloscope. The expected waveform should have been a nice square wave at 440MHz. What he got out of this wire was a mess. You shouldn’t use long wires when probing circuits. That little breadboard wire was a perfect radiator for 440MHz, and the entire setup turned into an antenna.

[Douglas] is running a Kenwood TM-D710A as his amateur radio rig. This radio does APRS stuff, but it requires an external GPS and power source to do it right. GPS receivers are now very small and very cheap, so [Douglas] just stuffed a GPS module inside his radio. The module itself is a GP-20U7, a tiny GPS module the size of a postage stamp, and wired it up to a few pads on the radio PCB.

Here’s an upcoming Kickstarter that’s going straight to the front page of Boing Boing. It’s Pong, in coffee table format which we first saw last Spring. Instead of racing the beam, this version of Pong is mechanical. The ball is a cube, the paddles are slightly longer cubes, and the entire game is a highly refined CNC machine. Here’s something from seven years ago that’s also Pong in coffee table format. Pongmechanik is electromechanical Pong, built entirely out of switches, relays, and a few motors.

Sharing Virtual And Holographic Realities Via Vive And Hololens

An experimental project to mix reality and virtual reality by [Drew Gottlieb] uses the Microsoft Hololens and the HTC Vive to show two users successfully sharing a single workspace as well as controllers. While the VR user draws cubes in midair with a simple app, the Hololens user can see the same cubes being created and mapped to a real-world location, and the two headsets can even interact in the same shared space. You really need to check ou the video, below, to fully grasp how crazy-cool this is.

Two or more VR or AR users sharing the same virtual environment isn’t new, but anchoring that virtual environment into the real world in a way that two very different headsets share is interesting to see. [Drew] says that the real challenge wasn’t just getting the different hardware to talk to each other, it was how to give them both a shared understanding of a common space. [Drew] needed a way to make that work, and you can see the results in the video embedded below.

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