Hack Space Debris At Your Peril

Who has dibs on space debris? If getting to it were a solved problem, it sure would be fun to use dead orbital hardware as something of a hacker’s junk bin. Turns out there is some precedent for this, and regulations already in place in the international community.

To get you into the right frame of mind: it’s once again 2100 AD and hackers are living in mile-long space habitats in the Earth-Moon system. But from where do those hackers get their raw material, their hardware? The system abounds with space debris, defunct satellites from a century of technological progress. According to Earth maritime law, if space is to be treated like international waters then the right of salvage would permit them to take parts from any derelict. But is space like international waters? Or would hacking space debris result in doing hard time in the ice mines of Ceres?

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I’ve Seen The Future And It’s Full Of Freakin’ Huge Bricks

“Did you know you can 3D-print LEGO bricks that can actually be used as regular LEGO?”–me, in 2009

Those magical words made real to me the wonder that was 3D printing. It was a magical time! Everyone was 3D printing everything, though most of it wasn’t very good because the technology wasn’t there. But just as every technology goes through an evolution, the goalposts of coolness move on past what used to be remarkable to the new thing everyone’s talking about.

These days, no one is going to be more than mildly curious about your 3D-printed LEGO brick. Still, when you look at that uneven lump of plastic as being just one step in an evolution, it’s pretty momentous. What I’m saying is that we’re looking at a future that can be described in three words: Freakin’ Huge Bricks.

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Hacker Heroism: Building Your Way Out Of AV Hell

Many years ago, in a rainy concrete jungle on the west coast of Australia, I worked for a medium-sized enterprise doing a variety of office-based tasks. Somehow, I found myself caught up in planning a product launch event outside the official remit of my position. We got through it, but not before the audiovisual (AV) setup of the event turned into one giant hack.

The initial planning stages went remarkably smoothly until less than a month out from the big day when three weeks of frantic changes and revisions to the presentation rained down. These were some of the hardest days of my working life to date, as it seemed that we would lock in a new arrangement, only to tear it up days later as some new vital criteria came to light, throwing everything back into disarray.

Things came to a head on the night before the event. Working with two different AV teams we had planned for four projection screens and five flat screen televisions spread throughout the venue and controlled from the central AV desk. But somewhere in all those changes the televisions were set up to all display a still image, or nothing at all. I needed to show different videos on each and have the ability to black them all out.

It was at this point I realized we were screwed. The production team simply didn’t have the hardware to drive another five screens, but they could source it — for the sum of $5000. Management were furious, and were under the impression, like myself that this was what we had asked and paid for already. I was at an impasse, and beginning to wonder if I’d have a job come Monday. I wandered off to a corner to curse, and more importantly, think. After all, I’m a hacker — I can get through this.

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Building Set Limitations Make For Z-Height Follies

I’m working on a small CNC mill that uses a robotics building set as a starting point. I don’t know what to expect from the process. Maybe the connections will be too wobbly for the machine to be anything but a curiosity. Maybe I’ll be able to do pen plotting and balsa carving but nothing tougher than that. My goal is to have it carve PCBs, but what ultimately is important is that I have a tool whose awesomeness justifies the expense I’ve put into the project.

So far the process has been fun and interesting. But recently the Z-axis build has been especially so. It raises a really interesting question: where does the balance between unknown finished design and known material parameters fall?

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Ethereum: GPU Mining Is Back But For How Long?

By now, everyone and their dog has at least heard of Bitcoin. While no government will accept tax payments in Bitcoin just yet, it’s ridiculously close to being real money. We’ve even paid for pizza delivery in Bitcoin. But it’s not the only cryptocurrency in town.

Ethereum initially launched in 2015 is an open source, it has been making headway among the 900 or so Bitcoin clones and is the number two cryptocurrency in the world, with only Bitcoin beating it in value. This year alone, the Ether has risen in value by around 4000%, and at time of writing is worth $375 per coin. And while the Bitcoin world is dominated by professional, purpose-built mining rigs, there is still room in the Ethereum ecosystem for the little guy or gal.

Ethereum is for Hackers

There may be many factors behind Ethereum’s popularity, however one reason is that the algorithm is designed to be resistant to ASIC mining. Unlike Bitcoin, anyone with a half decent graphics card or decent gaming rig can mine Ether, giving them the chance to make some digital currency. This is largely because mining Ethereum coins requires lots of high-speed memory, which ASICs lack. The algorithm also has built-in ASIC detection and will refuse to mine properly on them.

Small-scale Bitcoin miners were stung when the mining technology jumped from GPU to ASICs. ASIC-based miners simply outperformed the home gamer, and individuals suddenly discovered that their rigs were not worth much since there was a stampede of people trying to sell off their high-end GPU’s all at once. Some would go on to buy or build an ASIC but the vast majority just stopped mining. They were out of the game they couldn’t compete with ASICs and be profitable since mining in its self uses huge amounts of electricity.

Economies of scale like those in Bitcoin mining tend to favor a small number of very large players, which is in tension with the distributed nature of cryptocurrencies which relies on consensus to validate transactions. It’s much easier to imagine that a small number of large players would collude to manipulate the currency, for instance. Ethereum on the other hand hopes to keep their miners GPU-based to avoid huge mining farms and give the average Joe a chance at scoring big and discovering a coin on their own computer.

Ethereum Matters

Ethereum’s rise to popularity has basically undone Bitcoin’s move to ASICs, at least in the gamer and graphics card markets. Suddenly, used high-end graphics cards are worth something again. And there are effects in new equipment market. For instance, AMD cards seem to outperform other cards at the moment and they are taking advantage of this with their release of Mining specific GPU drivers for their new Vega architecture. Indeed, even though AMD bundled its hottest RX Vega 64 GPU with two games, a motherboard, and a CPU in an attempt to make the package more appealing to gamers than miners, AMD’s Radeon RX Vega 56 sold out in five minutes with Ethereum miners being blamed.

Besides creating ripples in the market for high-end gaming computers, cryptocurrencies are probably going to be relevant in the broader economy, and Ethereum is number two for now. In a world where even banks are starting to take out patents on blockchain technology in an attempt to get in on the action, cryptocurrencies aren’t as much of a fringe pursuit as they were a few years ago. Ethereum’s ASIC resistance is perhaps its killer feature, preventing centralization of control and keeping the little hacker in the mining game. Only time will tell if it’s going to be a Bitcoin contender, but it’s certainly worth keeping your eye on.

Ourselves As Others See Us Through The Lens Of Traditional Media

When I presented myself at the SHACamp 2017 info desk bright and early on the first full day of the camp, I was surprised to find that I was to be assigned a volunteer along with my press badge. Because of the way our community is sometimes covered by the traditional media, it was necessary that any journalists touring the site have a helping hand to ensure that they respect the privacy of the attendees, gain permission from people likely to be in any photographs, and generally not be idiots about the whole Hacker thing. I pointed out that I was working for Hackaday and not The Sun, and that as an active hackspace member and former hackspace director I was very much a part of the community attending SHA 2017 who would simply be wasting the valuable time of any volunteer assigned to me. Fortunately for the next volunteer in line they agreed with my point of view, so one of the angels was spared a day of my breakneck walking pace and impenetrable British colloquialisms.

It’s interesting therefore a few weeks after the event, to investigate how it was portrayed through the eyes of people who aren’t coming as Hackaday is, from within the bubble. To take a look at that disconnect between what we know about our community and its events, and how the traditional media sometimes like to portray us. Are they imagining the set of a Hollywood “hacker” movie in which assorted geniuses penetrate the computer systems of various international institutions by the simple expedient of banging wildly at a keyboard for a few seconds, or will the reality of a bunch of like-minded technology enthusiasts gathering in a field for several days of tinkering and other fun activities be what makes their reports?

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The Tourbillon: Anti-Gravity For Watch Movements

Do you know what time it is? Chances are good that you used a computer or a cell phone to answer that question. The time on your phone is about as accurate as chronometry gets these days. That’s because cell networks are timed from satellites, which are in turn timed from atomic clocks. And these days, it may be that atomic clocks are the only clocks that matter.

Before this modern era of quartz and atomic accuracy, though, timepieces were mechanical. Clocks were driven by heavy weights that made them impractical for travel. It wasn’t until the mainspring-driven movement came along that timekeeping could even begin to become portable.

But while the invention of the mainspring made portable timepieces possible, it hurt their accuracy. That’s because the driving force of a tightly wound spring isn’t constant like that of an inert, solid weight.  So pocket watches weren’t exactly an overnight success. Early pieces were largely ornamental, and only told the hour. Worst of all, they would slow down throughout the day as the mainspring unwound, becoming useless unless wound several times a day. The mainspring wasn’t the only problem plaguing pocket watches, but it was the among the most obvious.

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