2016 is the year of the consumer 3D printer. Yes, the hype over 3D printing has died down since 2012. There were too many 3D printers at Maker Faire three years ago. Nevertheless, sales of 3D printers have never been stronger, the industry is growing, and the low-end machines are getting very, very good.
Printers are also getting cheap. At CES last January, Monoprice, the same company you buy Ethernet and HDMI cables from, introduced a line of 3D printers that would be released this year. While the $300 resin-based printer has been canned, Monoprice has released their MP Select Mini 3D printer for $200. This printer appeared on Monoprice late last month.
My curiosity was worth more than $200, so Hackaday readers get a review of the MP Select Mini 3D printer. The bottom line? There are some problems with this printer, but nothing that wouldn’t be found in printers that cost three times as much. This is a game-changing machine, and proof 2016 is the year of the entry-level consumer 3D printer.
As buzzwords go, the “Internet of Things” is pretty clever, and at the same time pretty loathsome, and both for the same reason. “IoT” can mean basically anything, so it’s a big-tent, inclusive trend. Every company, from Mattel to Fiat Chrysler, needs an IoT business strategy these days. But at the same time, “IoT” is vacuous — a name that applies to everything fails to clarify anything.
That’s a problem because “IoT Security” is everywhere in the news these days. Above and beyond the buzz, there are some truly good-hearted security professionals who are making valiant attempts to prevent what they see as a repeat of 1990s PC security fiascos. And I applaud them.
But I’m going to claim that a one-size-fits-all “IoT Security” policy is doomed to failure. OK, that’s a straw-man argument; any one-size-fits-all security policy is bound for the scrap heap. More seriously, I think that the term “IoT” is doing more harm than good by lumping entirely different devices and different connection modes together, and creating an implicit suggestion that they can all be treated similarly. “Internet of Things Security” is a thing, but the problem is that it’s everything, and that means that it’s useful for nothing.
What’s wrong with the phrase “Internet of Things” from a security perspective? Only two words: “Internet” and “Things”.
There are a ton of applications that we use that can benefit from keyboard shortcuts, and we use ’em religiously. Indeed, there are some tasks that we do so often that they warrant their own physical button. And the only thing cooler than custom keyboards are custom keyboards that you’ve made yourself.
Which brings us to [Dan]’s four-button Cherry MX USB keypad. It’s not really all that much more than four keyswitch footprints and an AVR ATmega32u4, but that plus some software is all you really need. He programs the Arduino bootloader into the chip, and then he’s using the Arduino Leonardo keyboard libraries. Bam! Check out the video below.
Looking for a more unique living experience, [Zach Both] converted a 2003 Chevy Express Van he picked up from Craigslist into a gorgeous mobile home.
The van had 200,000 miles when he bought it. The body and frame were a bit rusty, but he saw the potential. First step was gutting the entire van, and getting rid of any surface rust with an angle grinder. It was a long and tedious process, but once it was done he had a blank slate to work with. Continue reading “From Rusty Cargo Van To Mobile Studio”→
Makerbot is in the gutter, 3D Systems and Stratasys stock is only a shadow of their 2014 glory, but this is the best year 3D printing has ever had. Machines are now good and cheap, there’s a variety of various thermoplastic filaments, and printing useful objects – instead of just plastic trinkets – is becoming commonplace.
The standard rectilinear infill from Slic3r
There’s one area of 3D printing that hasn’t seen as much progress, and it’s the software stack. Slicing, the process of turning a 3D object into a Gcode file for a printer has been basically the same for the last few years. Dual extrusion is still a mess, and automated bed leveling is still in its infancy.
One aspect of slicing that has been severely overlooked is infill. Obviously, you don’t want to print plastic trinkets completely solid – only the outside surface matters, and a part with 100% infill is just a waste of plastic. Different slicers have come up with different ways of filling the inside of a print, usually with a grid of squares, triangles, or hexagons.
While the most popular methods of filling in a 3D printed objects do the job of adding a little bit of strength to a print and supporting the top layers of a print, it’s not an ideal solution. The desired strength of the finished part is never taken into account, print artifacts are sometimes visible through the side of a print, and the spacing of the infill grid is completely arbitrary. You can only set a percentage of infill, and telling a slicer to make an internal support grid with 10mm spacing is impossible.
Type A Machines just changed all of this. With the release of their public beta of Cura Type A, the infill for a 3D printed part is also 3D. The dimensions of the infill are predictable, opening the door to stronger and better looking parts.
From the Type A press literature and white paper, this new type of ‘infill’ isn’t; it’s more properly referred to as ‘internal structure’, with proper dimensions between infill features. Instead of a grid of squares or triangles stacked one layer on top of each other, it’s a true structure, with the infill following the perimeter of the 3D printed object.
Generating 3D Infill
Infill generated from Type A Machine’s Cura beta. Note the 3D structure of the infill.
Right now, infill is generated in a slicer by specifying a percentage. Zero percent infill means a hollow object, and 100% infill is a completely solid part. These two edge cases are easy, but anything else means the slicer must fill the part with filament in a grid of tessellating shapes, either rectangles, triangles, or hexagons. With current slicers, the dimensions of this internal structure are, for all practical purposes, random. Printing an object with 20% infill might mean a grid of squares with 5mm or 2mm spacing. Telling the slicer to infill a part with a grid of squares spaced 10mm apart is impossible.
Type A Machine’s latest Cura release changes all of this, allowing a designer to set a precise distance between rows and columns of infill. By defining infill in absolute dimensions, this allows for stronger parts using less infill.
Absolute dimensioning is only one feature of the Type A Machine’s latest release of Cura. Even more exciting is the development of 3D internal structure. Instead of stacking layers of squares, triangles, or hexagons on top of each other, Type A Machine’s Cura uses an infill of cubes turned on their side. While each individual layer of infill looks like a series of triangles and irregular hexagons, when assembled into a printed 3D object, this infill forms a true 3D structure.
The closest comparison to this sort of structure is the difference between graphite and diamond. Both of these materials are made out of the same element, carbon. The physical structure of graphite is just, 1-atom-thick layers of graphene, producing a relatively weak material. Diamond, on the other hand, has a true 3D structure and is one of the hardest materials known to man. While adding 3D structure to the infill of 3D printed objects won’t make the objects any stronger, it will drastically reduce delamination, and be much more resistant to stresses in all three dimensions.
While Type A Machines has done some great work here, it does mean there’s yet another version of Cura to deal with. Type A Machine’s Cura, in addition to the LulzBot edition and the original are now the defacto standard for turning 3D objects into printed parts. Having an open source solution is great, but forking the development this much surely can’t be ideal.
The must-have toy of the moment last winter was the “Hoverboard”. We all probably secretly wished them to be the boards from the Back to the Future series of films made real, but the more achievable reality is a self-balancing scooter somewhat akin to a miniature Segway. It seemed every child wanted one, schools banned them, and there was a media frenzy over some of the cheaper models that lacked protection circuitry for their li-ion batteries and thus had a tendency for self-incineration.
[Drew Dibble] is interested in the Power Racing Series (PRS), in which toy electric cars are souped up for competition. Casting around for a source of cheap and relatively powerful motors he lit upon the self-balancing scooters, and waited on Craigslist for the inevitable cast-offs. His resulting purchase had two 350W brushless hub motors and all the associated circuit boards for motor control, gyroscope, and oddly a Bluetooth speaker. The motor control board received an unknown two-wire digital feed from the scooter’s control board, so he set to work investigating its protocol. His write-up of how he did it is an interesting primer in logic line detective work.
Hooking up his logic analyzer he was quickly able to rule out the possibility of the control signal being PWM because all signals followed the same timing. Both lines had data so he was able to rule out I2C, for in that case one line would carry a clock. He was therefore left with a serial line, and taking the 38 microsecond timing interval, he was able to calculate that it had a rather unusual bitrate of 26315 BPS. Each packet had a multiple of 9 bits so he either had 9-bit or 8-bit with parity, and trying all possible parity schemes resulted in parity errors. Therefore the boards used a highly unusual 9-bit non-standard bitrate serial port. Some experimentation led him to an Arduino library, and he was able to get some movement from his motors. Some clever timing detective work later and he could make them move at will, success!
Between Tesla Motors’ automobiles and SpaceX’s rockets, Elon Musk’s engineers just have to be getting something right. In part, SpaceX’s success in landing their first stage rockets is due to analysis of telemetry data. You can see some of the data from their launch vehicles on the live videos and there is surely a lot more not shown.
An article in MIT Technology Review provides similar insights in how Tesla came from behind in autonomous vehicle operation by analyzing telemetry from their cars. Since 2014 their Model S received an increasing number of sensors that all report their data over the vehicle’s always-on cellular channel. Sterling Anderson of Tesla reported they get a million miles of data every 10 hours.
Image Credit Tesla
The same approach can help us to improve our systems but many believe creating a log of key data is costly in time and resources. If your system is perfect (HA HA!) that would be a valid assessment. All too often such data becomes priceless if analysis explains why your drone or robot wanted to go left into a building instead of right into the open field.