Composite Video Through Cat5

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[mixadj] needed to run some video cable from one part of his house to another. He was lacking the proper amount of video cable, but had a bunch of cat5 laying around. so he built a converter to run his composite signal through the cat5. He states that he wouldn’t run it more than 70 feet without amplifying the audio somehow. Aside from that, the performance is supposedly decent.  This just adds to the multitude of other uses for that Ethernet cable. We’ve seen voice, data, composite video, VGA, and power. What else have you seen run over cat5?

Lockpicking Operation Game

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[Moritz Waldemeyer], a favorite artist of ours, has a brand new project. He went wanting to design a 3D version of the game Operation. The piece he ended up with is called Keyhole Surgery. It’s essentially the laparoscopic version of operation. The player guides a metal key through the passages of a translucent block while attempting not to touch the walls. A counter on the side displays how many hits it has detected. The player with the smallest number wins. We love the modular potential of this project: the number of layers could be increased, the order could be changed, and more.

Fuzebox, Open Source Gaming

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Adafruit has just put their Uzebox based console into production. The Fuzebox is an 8bit game console based around the ATmega644-20PU microcontroller. Full 256 color 240×224 resolution video output is provide by either a composite connection or svideo. There is an SD card slot on board for future expansion. The chip takes care of all the I/O, so you just need to write your game code in C on top of it.

The kit looks easy to assemble. Almost all of the components are through-hole. The video chip is SMD and comes presoldered to the board. The kit has two SNES controller ports included, but you can use NES ports too. There are three ways you can load your program onto the board: 6pin FTDI, ICSP10, and ICSP6.

Boxee On Apple TV 2.3 Firmware

We heard some fear mongering that Apple had released Apple TV firmware 2.3 to break Boxee and XBMC. It certainly was a side effect of the upgrade, but that doesn’t matter now since a new version of ATV USB Creator has been released to work with the new firmware. So, everything is essentially back to normal for the two media center programs.

Stupidly Huge POV Display

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[Mario Mauerer] and friends were commissioned to build this 2m persistence of vision display (translated) for a party (in a hight-voltage lab no less). Dubbed “Display from Hell”, it uses 100 blue SMD LEDs to generate the POV images. They’re connected to an ATMega64 via shift registers. Their target speed is 600rpm for a flicker free image, which means the propeller tips are moving at 140mph. The board can be updated wirelessly via IRDA and plans for adding SD storage are in place. You have to see and HEAR this thing in the video embedded below. Continue reading “Stupidly Huge POV Display”

Johnny Lee’s Favorite Wiimote Projects

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There is no doubt that [Johnny Lee] is the authority on Wiimote based projects. So, when he compiles a list of his favorite Wiimote projects, we definitely pay attention. He’s organized the list as a progression of the unusual. By the time you get to ‘Chicken Head Tracking‘ at the bottom, you’ll be adequately prepared. You’re bound to get some inspiration from the list even it’s building a pigeon guided missile.

Augmented Reality In Flash

Digital Pictures Interactive has put together a great augmented reality demo. Unlike many others, it’s entirely Flash based, so there’s no install necessary. Print out the custom symbol and try it out for yourself in your browser. Augmented reality refers to any mashup that combines computer generated content with a live video stream. We see great potential for this technology and the large number of consumer webcams would certainly help consumer adoption. Video demo embedded below. Continue reading “Augmented Reality In Flash”