Circuits board from a PDP-11 minicomputer with inset terminal display

PDP-11/34 Restoration And The Virtue Of Persistence

The wildly successful PDP-11 minicomputer was a major influence on the evolution of computing throughout the 1970s. While fondly remembered in modern day emulation, there’s nothing like booting up the real thing, as [Jerry Walker] explores in his video series on restoring a PDP-11/34. Examples of PDP-11 hardware are becoming increasingly rare, which makes restoration and preservation of remaining equipment even more critical. [Jerry] has gone to exhaustive lengths to restore his PDP-11/34 to working condition, painstakingly troubleshooting wire-wrapped backplane and replacing suspect ICs across the entire system. With scant documentation on some of the cards, it was often a matter of sheer will and technical know-how that saw the system eventually come back to life.

If you’ve got a couple of hours, make sure to check out the entire series of videos documentation the restoration over on YouTube. If you’ve ever thought about restoring vintage computers, this series offers an insight into the satisfying yet oh-so-tedious process of chasing down broken traces and faulty logic. Exorcising the demons from decades-old computers is almost never straightforward, but [Jerry] demonstrates that persistence can yield exciting results. After the break is the latest installment of this series, which shows the system booting into the RT-11 operating system from floppy disk.

If you don’t have the time or real estate to restore a real PDP-11, you might want to check out modern hassle-free replicas. Or, if we’ve piqued your interest in restoring minicomputers, don’t miss what we had to say about previous PDP-11 resurrections, like this PDP-11/04.

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A Z80 CPU board built on a piece of prototype board with an edge connector

Designed From Scratch And Fully Handmade: The Modular Coleman Z80 Computer

While the phrase “I built my own computer” might sound impressive to the uninitiated, anyone with an interest in modern computer hardware knows that there’s really not much to it: buy a case, a motherboard with a CPU, some RAM and peripherals, and you’re pretty much there. What’s way more impressive is designing a complete computer system from the ground up, as [Joshua Coleman] just did when he built the Coleman Z80.

And when we say “from the ground up”, we mean it: everything down to the system bus was hand-drawn by [Joshua] himself. It does share something with modern PCs though: a strictly modular design. There’s a Z80 CPU board, a ROM and RAM board, and even two modules that you could describe as a video card and a sound card. All of these are built on prototyping boards with a 40-pin edge connector and hooked up to a single backplane carrying the main system bus.

Designed as an experimentation platform, the Coleman Z80 has many features that enable testing and debugging, such as an adjustable clock generator and a few beautiful vintage LED displays that show the status of the main bus. Input and output are mainly through a serial link and a 16×2 LCD, but [Joshua] is already planning a keyboard interface and composite video output to give it that proper 1980s home computer vibe. The software is currently limited to a ROM monitor that enables basic I/O commands, but with 256 KB of RAM there’s plenty of potential for writing useful software.

Just as impressive as the design itself is the fact that this was [Joshua]’s first electronic design project; we’ve certainly seen worse first projects! Over the years we’ve featured several cool homebrew Z80 computers, such as a super-minimalistic board, a modular system based on the powerful eZ80, and this cute little one that fits inside an Altoids tin.

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[Ken Shirriff] Takes A Bite Of The Apple-I

The Apple-I was a far cry from Apple’s later products. A $666 single-board computer, the product had some unique design features including using a shift register for video memory to save money. The shift registers of the day required high-current clock pulses that ranged from -11 to 5V and there was a DS0025 clock driver chip to handle the job. [Ken Shirriff] takes the unusual chip apart for us in a recent blog post.

The use of a shift register as memory isn’t a new idea. Really old computers like EDSAC used mercury delay lines as memory which was essentially a physical shift register. In those cases, the ALU and other processing only had to deal with a bit at a time, further simplifying things. For the Apple, there were seven shift registers to store 6-bits of display data and a cursor position. The 6 bits of character data drove — indirectly — a character generator ROM to convert the data into dots for the display.

Driving all those shift register flip flops requires a lot of clock current, so the DS0025 uses an unusual transistor design. There are 24 separate emitters in two groups. It acts like a large transistor, but you could also consider it as two 12-emitter transistors or 24 separate transistors in parallel. The metal wiring, interestingly enough, tapers because at the start of the conductor, the current for all 12 sub-transistors flows, but by the end, it is only the current for the last sub-transistor, so the conductor doesn’t have to be as wide. In addition, the two transistors have to have matched resistance which requires careful design so the transistors turn on at the same time.

The final result is an inverter that can provide 1.5 amps. This current helps overcome the relatively large capacitance in the shift register’s clock line. The clock rate was 1 MHz and the load capacitance was about 150 picofarads.

We enjoy [Ken’s] posts ranging from mysteries to space hardware. It is always interesting to see what is inside these devices or, at least, what was in the old devices we’ve all seen.

A Macintosh-inspired desk ornament, next to a sceenshot of a classic Macintosh computer desktop

‘Desk Accessory’ Pays Homage To Macintosh

The retrocomputing community are experts at keeping vintage Apple iron running, but if you’re looking for a simpler way to pay homage to the original Mac, check out this Raspberry Pi powered ‘desk accessory’ by [John Calhoun], fittingly called ‘SystemSix’.

Housed inside a delightfully Mac-shaped piece of laser-cut acrylic, SystemSix is powered by as Raspberry Pi 3, with the graphics displayed on a sizeable 5.83″ e-ink panel. While it resembles a kind of retro-futuristic take on the ‘classic’ Macintosh, SystemSix is the illusion of a fully interactive computer. While non-interactive, the fake desktop is every bit as charming as a real Macintosh display, albeit scaled down. The desktop updates automatically with new information, and presently includes a calendar, dithered lunar phase graphic, and a local weather report.

Clearly calling it a ‘desk accessory’ is a neat play on words. The original Macintosh implemented simple desk accessory programs, such as the calculator and alarm clock, that could run alongside the main application in memory. This was the only way to run more than one application on the Macintosh, before MultiFinder added rudimentary cooperative multitasking in 1987. As such, SystemSix is a functional, stylish and quite literal ‘desk accessory’.

[John] has the full project write-up over on GitHub, and goes into great detail about maintaining the Macintosh aesthetic. For example, the lunar phase graphic uses ‘Atkinson’ dithering. This technique was pioneered by Apple programmer Bill Atkinson, the author of MacPaint and the QuickDraw toolbox on the original Macintosh (and later, Hypercard).

And in case you were wondering – yes, this is the [John Calhoun], who programmed Glider for Macintosh. Now recently retired from Apple, we’re really excited to see what other Macintosh-inspired creations he comes up with. Maybe he will come back around to his Mac-powered MAME cabinets that we covered all the way back in 2005. Or perhaps a sleeper battlestation, like the iMac G4 lampshade that was upgraded with an M1 processor.

 

 

A vintage computer terminal next to a bank of computer cards

Minicomputer Restoration Hanging In The Balance

[David Lovett] aka Usagi Electric has spent the last several months dissecting a Centurion minicomputer from 1980. His latest update reveals that the restoration has hit several snags, and bootstrapping this old blue beast is going to be a challenge.

When we last checked in on this project, [David] had built a homebrew ROM reader to backup critical data stored several of the minicomputer’s ROM chips. Since then, the good news is that the Centurion is showing signs of life. Probing the Data Set Ready pin on the default RS232 serial port reveals a stream of data, likely stemming from the ‘CPU6’ board.

Unfortunately, that’s where the good news ends. Adding a terminal to the serial port interrupts this stream of data, and no information appears to be sent or received from any of the three terminals tested. To make matters worse, both of the massive hard drives appeared to have suffered catastrophic head crashes at some point in the 1990s, destroying the Centurion operating system and likely other important data in the process. Soiled air filters were the likely culprits, with evidence showing that yearly maintenance had been overlooked. While at least one of the drives can be repaired with new platters, the original operating system is completely lost.

As luck would have it, a previous employee of Centurion was able to provide a wealth of undocumented information that greatly aided in making sense of the minicomputer’s individual components. Incredibly, they were also able to provide a PROM Diagnostic board for the Centurion system. Not only could this board run a barrage of tests, it could also bootstrap the system with TOS (Test Operating System), a bare-bones memory monitor stored on the card’s PROMs. While the diagnostic card itself needs repairs, there’s now the slightest chance that [David] can use TOS as the starting off point for writing new software for the Centurion.

We really can’t wait to see what happens next with this project. We’ve covered some very special vintage computer restorations in the past, such as the cursed Diablo drive from a rare Xerox Alto, not to mention the delicate power-up procedure for an original Apple 1.

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Reliving Second-Hand Nostalgia With The PDP-11

Levy’s Hackers: Heroes of the Computer Revolution is something like required reading for the hacker subculture, and Hackaday by extension. The first section of that book is all about early hackers and their adventures with the PDP-1 at MIT. The PDP-11 has earned a special place in hacker history for being the minicomputer used to write the first Unix. We’re always amazed to find how many of our readers have stories about programming PDP microcomputers, usually the PDP-11. Those of us young enough to have missed out on the PDP experience often have something of a second-hand nostalgia for the old machines. An exceptionally detailed article over at Ars Technica promises to get us started reliving the glory days, even if it is for the first time.

It turns out that there’s an emulator for the old minicomputers, the History Simulator, abbreviated SimH. The article gives step-by-step instructions to get the emulator running, booting Unix 2.11 on a virtual PDP-11. The fun doesn’t stop there. The write-up includes an intro the the PDP-11 hardware, and a crash-course to assembly programming for the beast. It’s a great look at how the stack, branching, and subroutines work under the hood. Most of it still applies to computing today, so it really is worth the read.

Looking for more PDP-11 lore? Check out our coverage of DEC’s history.

The image above is “PDP-11” by ToastyKen, and is licensed under CC BY 2.0

A Sinclair ZX81 Clone Still Has The Power To Fascinate

The golden age of 8-bit computing brought us pixelated graphics in bright colours, accompanied of course by chiptune music. This aesthetic is strong enough to define a collective image of a generation’s youth, even if the 1980s reality had much more of the tired 1970s leftovers about it.  The truth was that not all popular 8-bit machines had colour, sound, or good graphics, and among these limited-capability machines was Sir Clive Sinclair’s ZX81. With a Z80, 1k of RAM, a membrane keyboard, and not much else, it helped set the stage for the hugely popular ZX Spectrum which followed it. The fun’s not over though, as [Augusto Baffa] demonstrates with his modern recreation of a machine that can switch between the ’81 and its less-popular ZX80 predecessor.

Rather than a Eurocard-sized mainboard and membrane keypad, this clone copies the ZX80 with a full-sized mainboard the front of which carries the keyboard contacts. It also eschews the ULA found in the ’81 for discrete TTL. It’s based upon the venerable Grant Searle design for a homebuilt Sinclair computer, and all of the files for this version can be found in a GitHub repository.

There is a lot to be said for the ZX81 as a model for retrocomputer experimentation, because of its extreme simplicity. It may have been no great shakes in the computing department compared to many of its competitors, but it remains possibly one of the easiest of the bunch whose operation to completely understand. Also we like it for that paltry 1k of memory, teaching kids about memory constraints is a good thing in our book.

We’ve featured the diminutive ZX more than once, including a couple of years ago in our April Fools coverage.