FatPiBoy: Respin Game Boy With A Pop-Out Controller

Have you ever found yourself wishing you had a clone of the Game Boy, except it was actually twice as wide, and instead of holding it in your hands you pop a tiny separate controller out of the middle and play it that way? No? Well, neither have we. But that didn’t stop [Christian Reinbacher] from designing and building exactly that, and by the looks of the finished product, we have to say he might be onto something.

To be fair, the charmingly-named FatPiBoy is not really meant to be played like the GameBoy of yesteryear. It’s more like a game console with built in display; you prop the console up on something, and then remove the controller from the system and play that way.

The controller itself is a commercial product, the 8bitdo Zero, but [Christian] based the rest of the system on parts intended for the Adafruit PiGRRL. For the battery, [Christian] used a 4,500 mAh pack that was originally from his Nexus 7 tablet; a tip to keep in mind next time you’re looking for a big and cheap lithium-ion battery.

[Christian] notes that the case design isn’t perfect. There’s currently no external access to the Pi’s USB ports, and the recess for the 8bitdo Zero could be a few millimeters deeper. Still, we think he did an excellent job finishing the case and giving it a professional look; the case and controller look like nearly a perfect match.

This isn’t the first time we’ve seen a Raspberry Pi put on a GameBoy costume, but the FatPiBoy does bring something new to the table with its removable controller. Of course, if you think the controller [Christian] selected for this build is a bit too small, you can always substitute your own

Gorgeous Engineering Inside Wheels Of A Robotic Trail Buddy

Robots are great in general, and [taylor] is currently working on something a bit unusual: a 3D printed explorer robot to autonomously follow outdoor trails, named Rover. Rover is still under development, and [taylor] recently completed the drive system and body designs, all shared via OnShape.

Rover has 3D printed 4.3:1 reduction planetary gearboxes embedded into each wheel, with off the shelf bearings and brushless motors. A Raspberry Pi sits in the driver’s seat, and the goal is to use a version of NVIDA’s TrailNet framework for GPS-free navigation of paths. As a result, [taylor] hopes to end up with a robotic “trail buddy” that can be made with off-the-shelf components and 3D printed parts.

Moving the motors and gearboxes into the wheels themselves makes for a very small main body to the robot, and it’s more than a bit strange to see the wheel spinning opposite to the wheel’s hub. Check out the video showcasing the latest development of the wheels, embedded below.

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Visual 3D Print Finishing Guide

With 3D printers now dropping to record low prices, more and more people are getting on the additive manufacturing bandwagon. As a long time believer in consumer-level desktop 3D printing, this is a very exciting time for me; the creativity coming out of places like Thingiverse or the 3D printing communities on Reddit is absolutely incredible. But the realist in me knows that despite what slick promotional material from the manufacturers may lead you to believe, these aren’t Star Trek-level replicators. What comes out of these machines is often riddled with imperfections (from small to soul crushing), and can require considerable cleanup work before they start to look like finished pieces.

If all you hope to get out of your 3D printer are some decent toy boats and some low-poly Pokemon, then have no fear. Even the most finicky of cheap printers can pump those out all day. But if you’re looking to build display pieces, cosplay props, or even prototypes that are worth showing to investors, you’ve got some work cut out for you.

With time, patience, and a few commercial products, you can accomplish the ultimate goal: turning a 3D printed object into something that doesn’t look like it was 3D printed. For the purposes of this demonstration I’ll be creating a replica of the mobile emitter used by the “Emergency Medical Hologram” in Star Trek: Voyager. I can neither confirm nor deny I selected this example due to the fact that I’m currently re-watching Voyager on Netflix. Let’s make it look good.

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Homebrew SNES Mini Aims For Historical Accuracy

While “normies” are out fighting in the aisles of Walmart to snap up one of the official “Classic Mini” consoles that Nintendo lets slip out onto the market every once and awhile, hackers have been perfecting their own miniature versions of these classic gaming systems. The “Classic Mini” line is admittedly a very cool way to capitalize on nostalgic masses who have now found themselves at the age where they have disposable income, but the value proposition is kind of weak. Rather than being stuck with the handful of generation-limited games that Nintendo packed into the official products, these homebrew consoles can play thousands of ROMs from systems that stretch across multiple generations and manufacturers.

But for those old enough to remember playing on one of these systems when they first came out, these modern reincarnations always lack a certain something. It never feels quite right. That vaguely uncomfortable feeling is exactly what [ElBartoME] is aiming to eliminate with his very slick miniature SNES build. His 3D printed case doesn’t just nail the aesthetics of the original (PAL) console, but the system also uses real SNES controllers in addition to NFC “cartridges” to load different ROMs.

The project’s page on Thingiverse has all the wiring diagrams and kernel configuration info to get the internal Raspberry Pi 3 to read an original SNES controller via the GPIO pins. He also gives a full rundown on the hardware and software required to get the NFC-enabled cartridges working with EmulationStation to launch the appropriate game when inserted. Though he does admit this is quite a bit trickier than the controller setup.

[ElBartoME] has put a video up on YouTube that shows him inserting his mock cartridges and navigating the menus with an original SNES controller. If it wasn’t for the fact that the console is the size of a smartphone and the on-screen display is generations beyond what the SNES could pull off, you’d think he was playing on the real thing.

We’ve seen some incredibly impressive emulation boxes based on the Raspberry Pi, and builds which tried to embrace original hardware components, but this particular project may represent the best of both worlds.

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Face ID Defeated With 3D Printed Mask (Maybe)

Information about this one is still tricking in, so take it with a grain of salt, but security company [Bkav] is claiming they have defeated the Face ID system featured in Apple’s iPhone X [Dead link, try the Internet Archive]. By combining 2D images and 3D scans of the owner’s face, [Bkav] has come up with a rather nightmarish creation that apparently fools the iPhone into believing it’s the actual owner. Few details have been released so far, but a YouTube video recently uploaded by the company does look fairly convincing.

For those who may not be keeping up with this sort of thing, Face ID is advertised as an improvement over previous face-matching identification systems (like the one baked into Android) by using two cameras and a projected IR pattern to perform a fast 3D scan of the face looking at the screen. Incidentally, this is very similar to how Microsoft’s Kinect works. While a 2D system can be fooled by a high quality photograph, a 3D based system would reject it as the face would have no depth.

[Bkav] is certainly not the first group to try and con Apple’s latest fondle-slab into letting them in. Wired went through a Herculean amount of effort in their attempt earlier in the month, only to get no farther than if they had just put a printed out picture of the victim in front of the camera. Details on how [Bkav] managed to succeed are fairly light, essentially boiling down to their claim that they are simply more knowledgeable about the finer points of face recognition than their competitors. Until more details are released, skepticism is probably warranted.

Still, even if their method is shown to be real and effective in the wild, it does have the rather large downside of requiring a 3D scan of the victim’s face. We’re not sure how an attacker is going to get a clean scan of someone without their consent or knowledge, but with the amount of information being collected and stored about the average consumer anymore, it’s perhaps not outside the realm of possibility in the coming years.

Since the dystopian future of face-stealing technology seems to be upon us, you might as well bone up on the subject so you don’t get left behind.

Thanks to [Bubsey Ubsey] for the tip.

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A Sandbox For DIY Pinball Design

If you’ve always wanted to build your own pinball machine but have no idea where to start, this is the project for you. [Chris] is in the process of building a 3/4 size pinball table and is currently in the waiting-for-parts stage. As they arrive, he is testing them in a sandbox he built in an afternoon. Let [Chris]’s proving ground be your quick-start guide to all the ways you could approach the two most important parts of any pin: the flippers and targets.

The field of play is a sturdy piece of particle board, and the cardboard walls are attached with hot glue. [Chris] designed and printed a pair of flippers that are driven by some cheap remote door lock motors he found at a popular online auction house. You can see how snappy are in the test video after the break.

We love the crisp action and elegant simplicity of the spring-loaded drop targets [Chris] designed. Right now he resets them manually, but soon they will be reset by a solenoid or maybe a motor. We can’t wait to see how the table turns out. In the meantime, we’ll have to go back to drooling over this amazing life-size 3D-printed pinball machine.

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3D-Printed Robot Golem Only A Tiny Bit Creepy

ASPIR, the Autonomous Support and Positive Inspiration Robot is an goblin-sized robot, designed by [John Choi], aims to split the difference between smaller hobbyist robots and more robust but pricy full-sized humanoids only a research institute could afford. By contrast, [John] estimates it cost a relatively meager $2,500 to create such a homunculus.

The robot consists of 33 servos of various types moving the limb, controlled by an Arduino Mega with a servo control shield seated on it. The chassis uses 5 kg of filament and took 300 hours to print, and it has a skeleton made up of aluminum hex rods. Spring-loaded RC shocks help reinforce the shoulders. There are some nice touches, like 3D-printed hands with living hinge fingers, each digit actuated by a metal-gear micro servo. It stores its power bricks in its shins. For sensors it includes a chest-mounted webcam and a laser distance sensor.

The main design feature is the Android smartphone serving as its brains, and also — at least cosmetically — its eyes. Those eyes… might be just a teensy bit too Chucky for our taste. (Nice work, [John]!)