One Laptop Manufacturer Had To Stop Janet Jackson Crashing Laptops

There are all manner of musical myths, covering tones and melodies that have effects ranging from the profound to the supernatural. The Pied Piper, for example, or the infamous “brown note.”

But what about a song that could crash your laptop just by playing it? Even better, a song that could crash nearby laptops in the vicinity, too? It’s not magic, and it’s not a trick—it was just a punchy pop song that Janet Jackson wrote back in 1989.

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Behind The Bally Home Computer System

Although we might all fundamentally recognize that gaming consoles are just specialized computers, we generally treat them, culturally and physically, differently than we do desktops or laptops. But there was a time in the not-too-distant past where the line between home computer and video game console was a lot more blurred than it is today. Even before Microsoft entered the scene, companies like Atari and Commodore were building both types of computer, often with overlapping hardware and capabilities. But they weren’t the only games in town. This video takes a look at the Bally Home Computer System, which was a predecessor of many of the more recognized computers and gaming systems of the 80s.

At the time, Bally as a company was much more widely known in the pinball industry, but they seemed to have a bit of foresight that the computers used in arcades would eventually transition to the home in some way. The premise of this console was to essentially start out as a video game system that could expand into a much more full-featured computer with add-ons. In addition to game cartridges it came with a BASIC interpreter cartridge which could be used for programming. It was also based on the Z80 microprocessor which was used in other popular PCs of the time, so in theory it could have been a commercial success but it was never able to find itself at the top of the PC pack.

Although it maintains a bit of a cult following, it’s a limited system even by the standards of the day, as the video’s creator [Vintage Geek] demonstrates. The controllers are fairly cumbersome, and programming in BASIC is extremely tedious without a full keyboard available. But it did make clever use of the technology at the time even if it was never a commercial success. Its graphics capabilities were ahead of other competing systems and would inspire subsequent designs in later systems. It’s also not the last time that a video game system that was a commercial failure would develop a following lasting far longer than anyone would have predicted.

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Turning Old Cellphones Into SBCs

[David] sent us a tip about a company in Belgium, Citronics, that is looking to turn old cellphones into single-board computers for embedded Linux applications. We think it’s a great idea, and have long lamented how many pocket supercomputers simply get tossed in the recycling stream, when they could be put to use in hacker projects. So far, it looks like Citronics only has a prototyping breakout board for the Fairphone 2, but it’s a promising idea.

One of the things that’s stopping us from re-using old phones, of course, is the lack of easy access to the peripherals. On the average phone, you’ve got one USB port and that’s it. The Citronics dev kit provides all sorts of connectivity: 4x USB 2.0, 1x Ethernet 10/100M, and a Raspberry Pi Header (UART, SPI, I2C, GPIO). At the same time, for better or worse, they’ve done away with the screen and its touch interface, and the camera too, but they seem to be keeping all of the RF capabilities.

The whole thing runs Linux, which means that this won’t work with every phone out there, but projects like PostmarketOS and others will certainly broaden the range of usable devices. And stripping off the camera and screen has the secondary advantages of removing the parts that get most easily broken and have the least support from custom Linux distros.

We wish we had more details about the specifics of the break-out boards, but we like the idea. How long before we see an open-source implementation of something similar? There are so many cheap used and broken cellphones out there that it’s certainly a worthwhile project!

A Closer Look At The Tanmatsu

A few weeks ago we brought you news of a new palmtop computer for hackers, powered by the new Espressif ESP32-P4 application processor. The Tanmatsu (Japanese for “Terminal”) is a compact handheld device with a QWERTY keyboard and an 800×480 DSI display, and while it currently exists at the final prototype stage there is a pre-order page upon which you can reserve an early production model for yourself. We’ve been lucky enough to be invited to give one a close-up inspection, so it was time to hot-foot it on the train to a Dutch hackerspace in order to bring you a preview.

A Little History, And First Impressions

The Tanmatsu, held in both hands.
Recesses in the case fit well against the hands.

Before looking at the device, it’s time for a little history. The Tanmatsu has its origin in badge.team, the Netherlands-based group that has produced so many European event badges over the years, and it was destined to eventually become the badge for the upcoming WHY2025 hacker camp. As sometimes happens in any community there has been a significant difference of opinion between the event orga and the badge.team folks that it’s inappropriate to go into here, so now it exists as a standalone project. It’s destined to be open-source in its entirety including hardware and software (and we will hold them to that, never fear), but because of the events surrounding its conception the full repositories will be not be made public until some time late in the summer.

Picking the Tanmatsu up and holding it, it’s a rectangular slab a bit larger and thicker than a CD case with that QWERTY keyboard and display on its front face, an array of ports including an SMA socket for a LoRA antenna on its sides, and an expansion connector on its rear. It has a sandwich construction, with a PCB front face, a 3D printed spacer, the PCB itself, and a 3D printed back cover all held together with a set of screws. The recesses on its bottom edge and the lower halves of the sides locate neatly with fingers and thumbs when it’s held in two hands for two-thumb typing. The keyboard is a silicone moulding as is common on this type of device, and while the keys are quite small it was not difficult to type on it. The display meanwhile feels of much higher quality than the SPI parts previously seen on badges. Continue reading “A Closer Look At The Tanmatsu”

Go Forth With This Portable Programmer

When choosing a low-level language, it’s hard to beat the efficiency of Forth while also maintaining some amount of readability. There are open source options for the language which makes it accessible, and it maintains its prevalence in astronomical and other embedded systems for its direct hardware control and streamlined use of limited resources even though the language started over 50 years ago. Unlike 50 years ago, though, you can now take your own self-contained Forth programmer on the go with you.

The small computer is built on a design that [Dennis] built a while back called my4TH which has its own dedicated 8-bit CPU and can store data in a 256 kB EEPROM chip. Everything else needed for the computer is built in as well but that original design didn’t include a few features that this one adds, most notably a small 40×4 character LCD and a keyboard. The build also adds a case to tie everything together, with ports on the back for I2C and power plus an RS232 port. An optional battery circuit lets the computer power up without an external power supply as well.

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The World’s First DIY Minicomputer Was Almost Australian

The EDUC-8, a DIY minicomputer design that came out in “Electronics Australia” magazine, was almost the world’s first in August 1974. And it would have been tied for the world’s first if inventor [Jamieson “Jim” Rowe] hadn’t held back from publishing to rework the design to expand the memory to a full 256 bytes. The price of perfectionism?

Flash forward 50 years, and [Gwyllym Suter] has taken on the job of recreating the EDUC-8 using modern PCBs, but otherwise staying true to the all-TTL design. He has all of his schematics up on the project’s GitHub, but has also sent us a number of beauty shots that we’re including below. Other than the progress of PCB tech and the very nice 3D-printed housing, they look identical. We have to admit that we love those wavy hand-drawn traces on the original, but we wouldn’t be sad about not having to solder in all those jumpers.

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Inside A Mystery Aerospace Computer With [Ken Shirriff]

When life hands you a mysterious bit of vintage avionics, your best bet to identifying it might just be to get it in front of the biggest bunch of hardware hounds on the planet. After doing a teardown and some of your own investigation first, of course.

The literal black box in question came into [Ken Shirriff]’s custody courtesy of [David] from Usagi Electric, better known for his vacuum tube computer builds and his loving restoration of a Centurion minicomputer. The unit bears little in the way of identifying markings, but [Ken] was able to glean a little by inspecting the exterior. The keypad is a big giveaway; its chunky buttons seem optimized for use with the gloved hands of a pressure suit, and the ordinal compass points hint at a navigational function. The layout of the keypad is similar to the Apollo DSKY, which might make it a NASA artifact. Possibly contradicting all of that is the oddball but very cool electromechanical display, which uses reels of digits and a stepper-like motor to drive them.

Inside, more mysteries — and more clues — await. Unlike a recent flight computer [Ken] looked at, most of the guts are strictly electronic. The instrument is absolutely stuffed with PCBs, most of which are four-layer boards. Date codes on the hundreds of chips all seem to be in the 1967 range, dating the unit to the late 60s or early 70s. The weirdest bit is the core memory buried deep inside the stacks of logic and analog boards. [Ken] found 20 planes with the core, hinting at a 20-bit processor.

In the end, [Ken] was unable to come to any firm conclusion as to what this thing is, who made it, or what its purpose was. We doubt that his analysis will end there, though, and we look forward to the reverse engineering effort on this piece of retro magic.