Get Hands-On at Supercon: Workshop Tickets Now Available

Build something cool and pick up new skills from the workshops at the Hackaday Superconference. Last week we announced all of the talks you’ll find at Supercon, and starting today you can reserve your spot at one of the workshops.

You must have a Superconference ticket in order to purchase a workshop ticket; buy one right now if you haven’t already. You can get mechanical with Haptics and Animatronics, take your product design from schematic to PCB and enclosure, brush up your embedded development on several choices of platform, make cell towers do your bidding, or dump way too many volts into a block of wood.

Space in these workshops is limited so make sure to sign up before all the seats are taken. The base price for workshops is $10 (basically a “skin in the game” price to encourage those who register to show up). Any tickets priced above that base is meant to cover the material expense of the workshop. Here’s what we have planned:

Embedded Programming with Black Magic and the Lights On

Piotr Esden-Tempski

Sunday Afternoon

Embedded systems programming has earned a bad reputation of being difficult to master. Especially in the open-source world, most people associate it with cut and pasted code that is difficult to debug. The usual tools we have to debug embedded systems are a blinking LED and, if we are lucky, printf statements through a serial port. In this self guided workshop we will show you how easy it can be to have full insight into your microcontroller using fully open source tools that are on par with expensive proprietary closed-source solutions.

Fun with High Voltage

Will Caruana

Sunday Morning

This workshop is about making Lichtenberg figures. A Lichtenberg figure is a piece of art though the multiplication of a few thousands of volts to burn wood. We will cover the science behind this art form as well as the safety and lastly we will be getting hands on experience in being able to using high voltage transformers to make these burnings into wood and make coasters you can take home.

Designing Electronic Textures

Noah Feehan

Sunday Afternoon

Participants will learn the physics behind electrovibration, and then get to play/design for it using a new open-source board called WEFT. After the workshop, you’ll know how to deploy electrovibration in your projects, and understand the feeling of different waveforms.

End to End Product Design with Eagle and Fusion 360

Matt Berggren

Saturday Morning

In this session, we’ll take you end to end, from building a new schematic, simulating a circuit using EAGLE’s built-in SPICE simulator, laying out a PCB, generating mfg files and include some tips & tricks for milling boards and making stencils. We’ll also take you thru the link between electronics and mechanics using Fusion360. Alongside EAGLE we’ll build an enclosure and generate the mfg outputs for your mechanical design (CAM, 3D prints, etc). We’ll look at library management across electronics and mechanics and bidirectional synchronization between both of these domains. This is more than an intro, as Matt’s always good for some essential, oft-missed background and tips with EAGLE you might never have known otherwise.

AVR® MCU Effortless Design Workshop: Prototyping with Sensors and BLE

Bob Martin, Senior Staff Engineer

Sunday Morning

This hands-on training session will walk you through how to develop an embedded sensor node prototype with Bluetooth® Low Energy (BLE) connectivity. You will speed through configuration of the AVR microcontroller, sensor interface and communications interface setup by using Atmel Start, a graphical programming interface. This tool will generate libraries with simple APIs so you can spend time working on your solution instead of messing with registers or communication protocols.

Rapid Prototyping and Linux Kernel Development with the PocketBeagle® Platform

Robert Nelson

Saturday Afternoon

The newly introduced PocketBeagle® is an ultra-tiny-yet-complete Linux-enabled, community-supported, open-source USB-key-fob computer. By leveraging the Octavo SIP, the PocketBeagle offers complete BeagleBoard functionality and includes 512MB DDR3 RAM, 1-GHz ARM Cortex-A8 CPU, 2x 200-MHz PRUs, ARM Cortex-M3, 3D accelerator, power/battery management and EEPROM. The board offers lots of GPIOs, on board peripherals and various expansion capabilities via multiple headers and the Mikroelektronika click board interface. During this course you will learn about pin configuration, how to create a Linux distribution, reconfiguring io on the fly and how to leverage expansion modules. Attendees will leave with their very own PocketBeagle and a couple other surprises as well.

Cellular Connectivity for Your Next Hardware Project

Ben Strahan and Chris Gammell

Saturday Afternoon

Your project shouldn’t be constrained by the range of a WiFi signal. This workshop will show you how to connect to cellular towers via a serial link, get connected into the cloud and reliably start transmitting data. This workshop is suitable for people just getting started in the firmware ecosystem up through advanced firmware engineers. Advanced members of the workshop will have the opportunity to hack their conference badge to connect to cell towers. Sign up for this workshop to add another connection method to your hardware development toolbox.

An Introduction to Animatronics with Laser Cut Tentacle Mechanisms

Joshua Vasquez

Saturday Morning

Animatronics are way cool, but the hacker community rarely ventures farther than a few hobby servos and “dem-blinkin’ LEDs.” In this workshop, I’ll get you cozy with tentacle mechanisms that you can build with just a laser cutter and a few hand tools. There are three big takeaways from this workshop. We’ll build up a two-stage controller reusable in other projects, muscle up our vocabulary of off-the-shelf parts for cable mechanisms, and discover a few laser-cut design techniques.

Superconference workshops tend to sell out extremely quickly. Don’t wait to get your ticket.

The $2 32-Bit Arduino (with Debugging)

I have a bit of a love/hate relationship with the Arduino. But if I had two serious gripes about the original offering it was the 8-bit CPU and the lack of proper debugging support. Now there’s plenty of 32-bit support in the Arduino IDE, so that takes care of the first big issue. Taking care of having a real debugger, though, is a bit trickier. I recently set out to use one of the cheap “blue pill” STM32 ARM boards. These are available for just a few bucks from the usual Chinese sources. I picked mine up for about $6 because I wanted it in a week instead of a month. That’s still pretty inexpensive. The chip has a lot of great debugging features. Can we unlock them? You can, if you have the right approach.

The Part

For a few bucks, you can’t complain about the hardware. The STM32F103C8T6 onboard is a Cortex-M3 processor that runs at 72 MHz. There’s 64K of flash and 20K of RAM. There’s a minimicro-USB that can act as a programming port (but not at first). There’s also many 5 V-tolerant pins, even though this a 3.3 V part.

You can find a lot more information on this wiki. The board is a clone–more or less–of a Maple Mini. In fact, that’s one way you can use these. You can use the serial or ST-Link port to program the Maple bootloader (all open source) and use it like a Maple. That is, you can program it via the USB cable.

From my point of view, though, I don’t want to try to debugging over the serial port and if I have the ST-Link port already set up, I don’t care about a bootloader. You can get hardware that acts as a USB to ST-Link device inexpensively, but I happen to have an STM32VLDISCOVER board hanging around. Most of the STM32 demo boards have an ST-Link programmer onboard that is made to use without the original target hardware. On some of the older boards, you had to cut traces, but most of the new ones just have two jumpers you remove when you want to use the programmer to drive another device.

The “blue pill” designation is just a common nickname referring to the Matrix, not the pharmaceuticals you see on TV ads. The board has four pins at one edge to accommodate the ST-Link interface. The pin ordering didn’t match up with the four pins on the STM32VLDISCOVER, so you can’t just use a straight four-pin cable. You also need to bring power over to the board since it will have to power the programmer, too. I took the power from the STM32VLDISCOVER board (which is getting its power from USB) and jumpered it to my breadboard since that was handy.

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Hands-On Nvidia Jetson TX2: Fast Processing for Embedded Devices

The review embargo is finally over and we can share what we found in the Nvidia Jetson TX2. It’s fast. It’s very fast. While the intended use for the TX2 may be a bit niche for someone building one-off prototypes, there’s a lot of promise here for some very interesting applications.

Last week, Nvidia announced the Jetson TX2, a high-performance single board computer designed to be the brains of self-driving cars, selfie-snapping drones, Alexa-like bots for the privacy-minded, and other applications that require a lot of processing on a significant power budget.

This is the follow-up to the Nvidia Jetson TX1. Since the release of the TX1, Nvidia has made some great strides. Now we have Pascal GPUs, and there’s never been a better time to buy a graphics card. Deep learning is a hot topic that every new CS grad wants to get into, and that means racks filled with GPUs and CUDA cores. The Jetson TX1 and TX2 are Nvidia’s strike at embedded deep learningor devices that need a lot of processing power without sucking batteries dry.

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Hands On With The First Open Source Microcontroller

2016 was a great year for Open Hardware. The Open Source Hardware Association released their certification program, and late in the year, a few silicon wizards met in Mountain View to show off the latest happenings in the RISC-V instruction set architecture.

The RISC-V ISA is completely unlike any other computer architecture. Nearly every other chip you’ll find out there, from the 8051s in embedded controllers, 6502s found in millions of toys, to AVR, PIC, and whatever Intel is working on are closed-source designs. You cannot study these chips, you cannot manufacture these chips, and if you want to use one of these chips, your list of suppliers is dependent on who has a licensing agreement with who.

We’ve seen a lot of RISC-V stuff in recent months, from OnChip’s Open-V, and now the HiFive 1 from SiFive. The folks at SiFive offered to give me a look at the HiFive 1, so here it is, the first hands-on with the first Open Hardware microcontroller.

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Get Hands-On: Workshop Tickets Now Available

Get together with awesome hackers and build something cool. That’s the exact description for the workshops of the Hackaday SuperConference. Previously we announced all of the talks and some of the workshop presenters, but starting right now you can reserve your space in these inspiring hands-on sessions.

You must have a SuperCon ticket in order to purchase a workshop ticket. We anticipate SuperCon to be sold out before the end of this week so buy your ticket now! This is the ultimate hardware conference, held in Pasadena California on November 5th and 6th.

Workshops start at $5. This is a “skin in the game” rate to help encourage everyone who registers to show up. Space is limited and will surely sell out (last year the waiting list for some of the workshops was far bigger than the actual workshop). Any tickets above the $5 price are to cover the material expense for that workshop.

Delve into ultrasonics, try your hand at rapid prototyping connected devices, head out on the town with your robot, or get building with PCBs, FPGAs, conductive ink, and servo motors. These workshops span a range of very interesting skill sets and will send you away inspired to explore that next big hack.

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ESP32 Hands-On: Awesome Promise

The ESP32 is looking like an amazing chip, not the least for its price point. It combines WiFi and Bluetooth wireless capabilities with two CPU cores and a decent hardware peripheral set. There were modules in the wild for just under seven US dollars before they sold out, and they’re not going to get more expensive over time. Given the crazy success that Espressif had with the ESP8266, expectations are high.

And although they were just formally released ten days ago, we’ve had a couple in our hands for just about that long. It’s good to know hackers in high places — Hackaday Superfriend [Sprite_tm] works at Espressif and managed to get us a few modules, and has been great about answering our questions.

We’ve read all of the public documentation that’s out there, and spent a week writing our own “hello world” examples to confirm that things are working as they should, and root out the bugs wherever things aren’t. There’s a lot to love about these chips, but there are also many unknowns on the firmware front which is changing day-to-day. Read on for the full review.

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Hands-On the Shaper Origin: A Tool That Changes How We Build

I bet the hand saw really changed some things. One day you’re hacking away at a log with an ax. It’s sweaty, awful work, and the results are never what you’d expect. The next day the clever new apprentice down at the blacksmith’s shop is demoing his beta of his new Saw invention and looking for testers, investors, and a girlfriend. From that day onward the work is never the same again. It’s not an incremental change, it’s a change. Pure and simple.

This is one of those moments. The world of tools is seeing a new change, and I think this is the first of many tools that will change the way we build.

Like most things that are a big change, the components to build them have been around for a while. In fact, most of the time, the actual object in question has existed in some form or another for years. Like a crack in a dam, eventually someone comes up with the variation on the idea that is just right. That actually does what everything else has been promising to do. It’s not new, but it’s the difference between crude and gasoline.

My poetic rasping aside, the Shaper Origin is the future of making things. It’s tempting to boil it down and say that it’s a CNC machine, or a router. It’s just, more than that. It makes us more. Suddenly complex cuts on any flat surface are easy. Really easy. There’s no endless hours with the bandsaw and sander. There’s no need for a 25,000 dollar gantry router to take up half a garage. No need for layout tools. No need to stress about alignment. There’s not even a real need to jump between the tool and a computer. It can be both the design tool and the production tool. It’s like a magic pencil that summons whatever it draws. But even I had to see it to believe it.

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