Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Really Tall Keycaps

About a month ago, [Unexpected Maker] finished their TinyS3, an ESP32-S3 development board. Since the chip supports both true USB and Bluetooth, [deʃhipu] wondered how well it would work in a keyboard.

Thus, the Vegemite Sandwich was made, perhaps while [deʃhipu] was dreaming of traveling in a fried-out Kombi. But really, it was named so because [Unexpected Maker] hails from Australia.

This is [deʃhipu]’s first time using switch sockets, which is (as far as we know) the only choice when it comes to hot-swappable Kailh chocs. We’ll be watching this one with hungry eyes.

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Commodore Promotional Film From 1984 Enhanced

Over on Retro Recipe’s YouTube channel, [Perifractic] has been busy restoring an old promotional video of how Commodore computers were made back in 1984 (video below the break). He cleaned up the old VHS-quality version that’s been around for years, translated the German to English, and trimmed some bits here and there. The result is a fascinating look into the MOS factory, Commodore’s German factory, and a few other facilities around the globe. The film shows the chip design engineers in action, wafer manufacturing, chip dicing, and some serious micro-probing of bare die. We also see PCB production, and final assembly, test and burn-in of Commodore PET and C64s in Germany.

Check out the video description, where [Perifractic] goes over the processes he used to clean up video and audio using machine learning. If restoration interests you, check out the piece we wrote about these techniques to restore old photographs last year. Are there any similar factory tour films, restored or not, lurking around the web? Let us know in the comments below.

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Apollo Comms Flight Hardware Deep Dive

You no doubt recall the incredible Apollo Guidance Computer (AGC) reverse engineering and restoration project featured on the CuriousMarc YouTube channel a few years ago. Well, [Marc] and the team are at it again, this time restoring the Apollo Unified S-Band tracking and communication system flight hardware. As always, the project is well documented, carefully explained, full of problems, and is proceeding slowly despite the lack of documentation.

Like the guidance computer, the Unified S-Band system was pretty innovative for its day — able to track, provide voice communications, receive television signals, and send commands to and monitor the health of the spacecraft via telemetry. The system operates on three frequencies, an uplink containing ranging code, voice and data. There are two downlinks, one providing ranging, voice, and telemetry, the other used for television and the playback of recorded data. All crammed into two hefty boxes totaling 29 kg.

So far, [Marc] has released part 9 of the series (for reference, the Apollo Guidance Computer took 27 parts plus 8 auxiliary videos). There seems to be even less documentation for this equipment than the AGC, although miraculously the guys keep uncovering more and more as things progress. Also random pieces of essential ground test hardware keep coming out of the woodwork. It’s a fascinating dive into not only the system itself, but the design and construction techniques of the era. Be sure to check out the series (part 1 is below the break) and follow along as they bring this system back to life. [Marc] is posting various documents related to the project on his website. And if you missed the AGC project, here’s the playlist of videos, and the team joined us for a Hackaday Chat back in 2020.

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Acid-Damaged Game Boy Restored

The original Game Boy was the greatest selling handheld video game system of all time, only to be surpassed by one of its successors. It still retains the #2 position by a wide margin, but even so, they’re getting along in years now and finding one in perfect working condition might be harder than you think. What’s more likely is you find one that’s missing components, has a malfunctioning screen, or has had its electronics corroded by the battery acid from a decades-old set of AAs.

That latter situation is where [Taylor] found himself and decided on performing a full restoration on this classic. To get started, he removed all of the components from the damaged area so he could see the paths of the traces. After doing some cleaning of the damage and removing the solder mask, he used 30 gauge wire to bridge the damaged parts of the PCB before repopulating all of the parts back to their rightful locations. A few needed to be replaced, but in the end the Game Boy was restored to its former 90s glory.

This build is an excellent example of what can be done with a finely tipped soldering iron while also being a reminder not to leave AA batteries in any devices for extended periods of time. The AA battery was always a weak point for the original Game Boys, so if you decide you want to get rid of batteries of any kind you can build one that does just that.

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Game Boy Becomes Super Game Boy With A Pair Of Pis

For the Nintendo aficionados of the 90s, the Super Game Boy was a must-have cartridge for the Super Nintendo which allowed gamers to play Game Boy games on your TV. Not only did it allow four-color dot-matrix gaming on the big screen, but it let you play those favorite Game Boy titles without spending a fortune on AA batteries. While later handhelds like the PSP or even Nintendo Switch are able to output video directly to TVs without issue, the original Game Boy needed processing help from an SNES or, as [Andy West] shows us, it can also get that help from a modern microcontroller.

Testing the design before installing it in the NES case.

The extra processing power in this case comes from a Raspberry Pi Pico which is small enough to easily fit inside of a donor NES case and also powerful enough to handle the VGA directly. For video data input, the Pico is connected to the video pins on the Game Boy’s main board through a level shifter. The main board is also connected to a second Pico which handles the controller input from an NES controller. Some fancy conversion needed to be done at this point because although the controller layouts are very similar, they are handles by the respective consoles completely differently.

With all of the technical work largely out of the way, [Andy] was able to put the finishing touches on the build. These included making sure the power buttons, status LEDs, and reset button all functioned, and restoring the NES case complete with some custom “Game Guy” graphics to match the original design of the Game Boy. We commend the use of original Game Boy hardware in this build as well, which even made it possible for [Andy] and his wife to play a head-to-head game of Dr. Mario through a link cable with another Game Boy. If you’re looking for a simpler way of playing on original hardware without burning a hole in your wallet buying AA batteries, take a look at this Game Boy restoration which uses a Lithium battery instead.

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IBM Cheese Cutter Restoration

For a while now, Mac Pro towers have had the nickname “cheese grater” because of their superficial resemblance to this kitchen appliance. Apple has only been a company since the 70s, though, and is much newer than one of its historic rivals, IBM. In fact, IBM is old enough to have made actual cheese-related computers as far back as the 1910s, and [Hand Tool Rescue] recently obtained one of these antique machines for a complete restoration.

The tool arrived to the restoration workshop in a state so poor that it was difficult to tell what many of the parts on the machine did except for the large cleaver at the top. The build starts with a teardown to its individual parts, cleaning and restoring them to their original luster, machining new ones where needed, and then putting it all back together. The real mystery of this build was what the levers on the underside of the machine were supposed to do, but after the refurbishment it was discovered that these are the way that portions the cheese wheel would be accurately sized and priced before a cut was made.

By placing a section of a wheel of cheese on the machine and inputting its original weight with one of the levers, the second lever is adjusted to the weight of cheese that the customer requested, which rotates the wheel of cheese to the correct position before a cut is made. To us who are spoiled with a world full of electronic devices, a mechanical computer like this seems almost magical, especially with how accurate it is, but if your business in the 1910s involved cheese, this would have been quite normal. In fact, it would be 50 more years before IBM created the machines that they’re more commonly known for.

Thanks to [Jasper Jans] for the tip!

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A r0tring CS-50 scriber. You type, it writes the letters with a pen on your blueprint or technical drawing.

Plotting To Restore A R0tring CS-50

If you’re of a certain vintage and have ever done any technical drawing, chances are good that you used a r0tring of some kind, be it pencil or pen. Well, r0tring makes more than writing implements.  They also made electronic scribers — a small plotter that pens ISO lettering on technical drawings based on typed input. This was a huge time saver over doing it freehand or stenciling each letter. The CS-50 is designed to hold the top-of-the-line r0tring drawing pen, which turned out to be the most expensive part of this restoration aside from the time spent sniffing out issues.

[Atkelar] likes to open things up and give them a visual inspection before powering them on. We think this is good practice, even if the suspense kills you. But really, [Atkelar] did so much more than that. He started by replacing the likely late-80s-era coin cell even though it registered north of 3 V. Then he swapped out all the electrolytic caps and one tantalum, cleaned the rubber dome keyboard parts with a cheap electric toothbrush, (another great idea), and completely disassembled the x-y mechanism to clean and re-oil it.

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