The 60s and 70s were a great time for kitschy lighting accessories. Lava lamps, strobes, color organs, black light posters — we had it all. One particularly groovy device was an artificial rain display, where a small pump dripped mineral oil over vertical monofilament lines surrounding a small statue, with the whole thing lighted from above in dramatic fashion. If it sounds appalling, it was, and only got worse as the oil got gummy by accumulating dust and debris.
While this levitating water drops display looks somewhat similar, it has nothing to do with that greasy lamp of yore. [isaac879]’s “RGB time fountain” is actually a lot more sophisticated and pretty entrancing to watch. The time fountain idea is simple — drip water from a pump nozzle to a lower receptacle along a path that can be illuminated with flashing LEDs. Synchronizing the flashes to the PWM controlling pump speed can freeze the drops in place, or even make them appear to drip up. [isaac879] took the time fountain idea a step further by experimenting with RGB illumination, and he found that all sorts of neat effects are possible. The video below shows all the coolness, like alternating drops of different colors that look like falling — or rising — paint drops, and drops that merge together to form a new color. And behold, the mysterious antigravity cup that drips up and yet gets filled!
Allowances must be made for videos of projects that use strobes, of course. The effect of this time fountain and similar ones we’ve featured before is hard to capture, but this one still looks great to us.
Continue reading “LED Illusion Makes Colorful Water Drops Defy Gravity”
What do you get when you put an ultra-bright LED in the palm of a glove, and strobe it controlled by an accelerometer? A Time Control Glove! In creator [MadGyver]’s own words, it’s “just a stroboscope with frequency adjustment” but the effect is where all the fun is.
The Time Control Glove uses the stroboscopic effect, which many of us have seen used in timeless water drop fountains where the strobe rate makes drops appear to change speed, freeze in place, and even change direction. [MadGyver] made the entire assembly portable by putting it into a glove. An on-board accelerometer toggles the strobe in response to a shake, and the frequency is changed by twisting the glove left or right. The immediate visual feedback to the physical motions is great. The whole effect is really striking on the video, which is embedded below.
Continue reading “Stop Motion with the Time Glove”
People love to see a trick that fools their senses. This truism was in play at the Crash Space booth this weekend as [Steve Goldstein] and [Kevin Jordan] showed off a drip fountain controlled by a bike pump.
These optical illusion drip fountains use strobing light to seemingly freeze dripping water in mid-air. We’ve seen this before several times (the work of Hackaday alum [Mathieu Stephan] comes to mind) but never with a user input quite as delightful as a bike pump. It’s connected to an air pressure sensor that is monitored by the Arduino that strobes the lights. As someone works the pump, the falling droplets appear to slow, stop, and then begin flowing against gravity.
Continue reading “Gravity Defying Drips of a Bike Pump Controlled Fountain”
If you want to take a photograph with a professional look, proper lighting is going to be critical. [Richard] has been using a commercial lighting solution in his studio. His Lencarta UltraPro 300 studio strobes provide adequate lighting and also have the ability to have various settings adjusted remotely. A single remote can control different lights setting each to its own parameters. [Richard] likes to automate as much as possible in his studio, so he thought that maybe he would be able to reverse engineer the remote control so he can more easily control his lighting.
[Richard] started by opening up the remote and taking a look at the radio circuitry. He discovered the circuit uses a nRF24L01+ chip. He had previously picked up a couple of these on eBay, so his first thought was to just promiscuously snoop on the communications over the air. Unfortunately the chips can only listen in on up to six addresses at a time, and with a 40-bit address, this approach may have taken a while.
Not one to give up easily, [Richard] chose a new method of attack. First, he knew that the radio chip communicates to a master microcontroller via SPI. Second, he knew that the radio chip had no built-in memory. Therefore, the microcontroller must save the address in its own memory and then send it to the radio chip via the SPI bus. [Richard] figured if he could snoop on the SPI bus, he could find the address of the remote. With that information, he would be able to build another radio circuit to listen in over the air.
Using an Open Logic Sniffer, [Richard] was able to capture some of the SPI communications. Then, using the datasheet as a reference, he was able to isolate the communications that stored information int the radio chip’s address register. This same technique was used to decipher the radio channel. There was a bit more trial and error involved, as [Richard] later discovered that there were a few other important registers. He also discovered that the remote changed the address when actually transmitting data, so he had to update his receiver code to reflect this.
The receiver was built using another nRF24L01+ chip and an Arduino. Once the address and other registers were configured properly, [Richard’s] custom radio was able to pick up the radio commands being sent from the lighting remote. All [Richard] had to do at this point was press each button and record the communications data which resulted. The Arduino code for the receiver is available on the project page.
[Richard] took it an extra step and wrote his own library to talk to the flashes. He has made his library available on github for anyone who is interested.
[OiD] picked up a couple of cheap studio strobes off eBay and was not happy with the power control. So he rewired it. These lights are like supercharged flashes for professional photographers, and contain some very large capacitor banks. His first hack didn’t work out too well, and he wound up welding the innards of a switch together. He was successful however, in his second attempt to tame the large voltages.
He’s using two 1N5408 diodes, which are rated at 3 amps, for charging the capacitor bank. A massive 60EPS08 diode, rated at 60 amps with a Frankenstein worthy surge rating of 950 amps is used to separate the charge between the two capacitor banks, and allows one to discharge into the flash tube.
Consisting of just a handful of components, [OiD]’s hack greatly improves the performance of the strobe’s power adjustment settings. He does an excellent job at documenting the hack for all to see. Be sure to check out his bog for full details.
Since we’re not high-end camera aficionados it was a surprise to us that the hot shoe that allows a camera to interface with a flash module has changed rather dramatically over the years. Apparently the interface used to be mchanical-electrical in that the camera would use mechanical means to connect two electrodes from the hot shoe. It didn’t matter the voltages it was switching because the camera didn’t have an electrical system connected to the interface. The problem is that connecting a modern camera to what [David Cook] calls ‘legacy’ flash hardware could damage it. So he developed the Safe-Sync to interface modern cameras with older flash modules.
You can see the board which he’s holding up in the image. It includes a lot of nice features, like the ability to be powered from the external flash, or from a battery. There’s also an optional momentary push switch which can be used to test the flash control (or hack it for other purposes). In addition to providing protection with older equipment, this could also be used to interface flash modules from different manufacturers with your camera.
Ditch that fancy wide-format LCD monitor and go back to the days when animation was made up of moving frames played back by a specialized device. [Pieterjan Grandry] built this gif player which does just that. The frames of the animation are printed on a paper disk. When spun and viewed through a looking hole the same size as one frame an animated image is formed.
If you know a thing or two about how movie projectors work you might have a raised eyebrow right now. To make the animation smooth you need a way to hide the changing of the frames. With a projector there’s usually a spinning shutter (like a fan) that covers the transition between frames. In this case, [Pieterjan] has mounted the case of the gif player far enough in front of the paper disk that the image is in shadow, making it hard to see. A microcontroller responsible for the speed of the spinning disk flashes some white LEDs with precise timing which gives light to each frame at just the right time.
This is really a 2D equivalent to the 3D stroboscope we saw a few days ago.