Medical hacks are not for the weak of stomach, so read further at your own risk. [Todd Harrison] shows you how to remove a stubborn skin wart using a good ol’ soldering iron, and a fair endurance for pain. After all, cauterization is a well known and documented medical procedure. If you have the stomach for this, read on, or better, check out his 9 minute video after the break. If there are kids around, turn down the volume between 1:40 to 2:20.
When Jeffrey Brian “JB” Straubel built his first electric car in 2000, a modified 1984 Porsche 944, powered by two beefy DC motors, he did it mostly for fun and out of his own curiosity for power electronics. At that time, “EV” was already a hype among tinkerers and makers, but Straubel certainly pushed the concept to the limit. He designed his own charger, motor controller, and cooling system, capable of an estimated 288 kW (368 hp) peak power output. 20 lead-acid batteries were connected in series to power the 240 V drive train. With a 30-40 mile range the build was not only road capable but also set a world record for EV drag racing.
The project was never meant to change the world, but with Tesla Motors, which Straubel co-founded only a few years later, the old Porsche 944 may have mattered way more than originally intended. The explosive growth between 2000 and 2010 in the laptop computer market has brought forth performance and affordable energy storage technology and made it available to other applications, such as traction batteries. However, why did energy storage have to take the detour through a bazillion laptop computers until it arrived at electro mobility?
You certainly won’t find that grail of engineering by just trying hard. Rather than feverishly hunting down the next big thing or that fix for the world’s big problems, we sometimes need to remind ourselves that even a small improvement, a new approach or just a fun build may be just the right ‘next step’. We may eventually build all the things and solve all the problems, but looking at the past, we tend to not do so by force. We are much better at evolving our ideas continuously over time. And each step on the way still matters. Let’s dig a bit deeper into this concept and see where it takes us.
Mechanical drawings are an excellent way to convey design information, and while sophisticated 3D modeling is slowly taking over, with some companies accepting files over drawings, the mechanical drawing remains the written contract so to speak for complex parts with tolerances and non-modeled features.
But if you didn’t take a technical drawing class (typically Engineering Drawings 101), how do you learn? Well, if you have 15 minutes, this is an excellent video, which speaking from experience, covers the basics from the 101 course.
The lesson covers all the basics, from 2D projection, multi-view drawings, isometric projection, cross sectioning, linear dimensioning, basic tolerancing and alternate views.
If you want a stable oscillator, you usually think of using a crystal. The piezoelectric qualities of quartz means that it can be cut in a particular way that it will oscillate at a very precise frequency. If you present a constant load and keep the temperature stable, a crystal oscillator will maintain its frequency better than most other options.
There are downsides to crystals, though. As you might expect, because crystals are so stable it’s hard to change the frequency much when you want a different one. You can use a trimming capacitor to pull the frequency a little, but to really change frequency, you have to change crystals.
There are other kinds of oscillators that are more frequency agile. However, they aren’t usually as stable. To combine flexibility with crystal-like stability, you can use a Phase Locked Loop (PLL). Many modern systems use direct digital synthesis, but the PLL is a venerable and time-tested technique.
In the first article about measurement systems we looked at sensors as a way to bring data into a measurement system. I explained that a sensor measures physical quantities which are turned into a voltage with a variable conversion element such as a resistor bridge. There will always be noise in any system, and an operational amplifier (op-amp) can be used to remove some of that noise. The example we considered used an op-amp in a differential configuration that removes any disturbance signal that is common to both inputs of the op-amp.
But that single application of an op-amp is just skimming the surface of the process of bringing a real-world measurement of a physical quantity into a digital system. Often, you’ll need to do more work on the signal before it’s ready for sampling with a digital-to-analog converter. Signal conditioning with amplifiers is a deep and rich topic, so let me make it clear that that this article will not cover every aspect of designing and implementing a measurement system. Instead, I’m aiming to get you started without getting too technical and math-y. Let’s just relax and ponder amplifiers without getting lost in detail. Doesn’t that sound nice?
If you are lucky enough to encounter a piece of homebrew electronics from the 1950s, the chances are that under the covers the components will be assembled on solder tags, each component with long leads, and chassis-mounted sockets for tubes. Easy to assemble with the most agricultural of soldering irons.
Open up a home build from the 1960s or early 1970s, and you might find the same passive components alongside germanium transistors mounted through holes in a curious widely spaced stripboard or even a home-made PCB with chunky wide tracks.
By the late 1970s and early 1980s you would find a more familiar sight. Dual-in-line ICs through-hole on 0.1″ spaced stripboard, and home-made PCBs starting to appear on fibreglass board. Easy to use, easy to solder. Familiar. Safe. Exactly what you’ll see on your breadboard nearly forty years later, and still what you’ll see from a lot of kit manufacturers.
But we all know that progress in the world of electronic components has not stood still. Surface-mount components have a history going back to the 1960s, and started to appear in consumer equipment from the end of the 1980s. More components per square inch, smaller, cheaper devices. Nowadays they are ubiquitous, and increasingly these new components are not offered in through-hole versions. Not a problem if your experiments are limited to the 741 and the 555, but something that rather cramps your style if your tastes extend to novel sensors for a microcontroller, or RF work.
This development has elicited a range of reactions. Many people have embraced the newer medium with pleasure, and the Hackaday.io project pages are full of really clever SMD projects as a result. But a significant number have not been able to make the jump to SMD, maybe they are put off by the smaller size of SMD components, the special tools they might require, or even the new skills they’d have to learn. When you sell a kit with SMD components these are the reactions you will hear from people who like the kit but wish it was available in through-hole, so this article is for them. To demystify working with SMDs, and to demonstrate that SMD work should be within the grasp of almost anyone who can wield a soldering iron.
But They’re So Tiny!
It’s likely to be the first reaction from a lifelong through-hole solderer. SMD parts are often very small indeed, and even those with larger packages can have leads that seem as numerous and thin as the hairs on a cat when seen with the rabbit-in-the-headlights panic of the uninitiated.
But it is important to take a step back and understand that not all SMDs are created equal. Some of them are grain-of-sand tiny and only hand-solderable by those with God-like powers, but plenty of devices are available in SMD packages large enough for mere mortals.
So don’t worry when you look at a board covered with grain-of-dust-sized components. Very few people could attempt that level of construction, your scribe certainly can’t. (We await commenters claiming to routinely hand-solder thousand-pin BGAs and 01005 chip components with anticipation, however such claims are useless without proof.)
Instead, concentrate on the SMD packages you can handle. SMD chip component packages are refered to by a number that relates to their dimension. Confusingly there are both metric and imperial versions of the scheme, but the format is the same: length followed by width.
Consider the picture above with the PCB and the tape measure, it’s the underside of a Raspberry Pi model B+, and will have been assembled by a robotic pick-and-place machine. The majority of the components are very tiny indeed, but you will notice L3 as the black component towards the bottom left that looks huge compared to its neighbours. That package is a “1008”, 0.1 inches long by 0.08 inches wide. It’s still tiny, but imagine picking it up with a pair of tweezers under a magnifying glass. Not so bad, is it. You’ve probably handled plenty of things in that size range before, do SMD parts seem so scary now? The larger components – 0805, 1008, and 1206 – are surprisingly within the grasp of the average maker.
But I need all sorts of special tools!
In a commercial environment an SMD device will be assembled by machine. Glue or solder paste will be printed in the relevant parts of the board, and a robotic pick-and-place machine will retrieve components from their tape packaging and automatically place them in their correct orientations. The board will then be soldered all-at once, either in a reflow oven or by a wave soldering machine.
If you’re new to SMDs you are unlikely to have any of this kit just lying around on your bench. There are self-built pick-and-place machines and a host of self-built reflow ovens, but it’s safe to say they’re still quite an advanced thing to have.
You’ll also see all manner of commercial kit aimed at the bench-top SMD constructor. Hot air soldering stations or SMD bits for conventional irons, all of which are very useful but come with a hefty price tag.
The good news is that you don’t need any of these special tools to dip your toe into the SMD water. You almost certainly already have everything you need, and if you don’t then very little of what you lack is specifically for SMD work. If you have the following items then you are good to go:
A good light source. Even the larger SMDs are still pretty small. Plenty of light ensures you will be able to see them clearly. A good downward pointing desk lamp should suffice. A clear high-contrast surface. Because SMDs can be difficult to see, it helps if they are manipulated over a bright white surface. A fresh sheet of white printer paper on a desk makes a suitable working area. Good hands-free magnification. Unless you are fortunate enough to have amazing eyesight, you will need a decent magnifier to work with surface-mount components. The “Helping hands” type on a stand are suitable. A very small flat-blade screwdriver. You will need this to hold surface-mount components down while you solder them. A good-quality set of precision metal tweezers. You will need these for picking up, manipulating, and turning over surface-mount devices. A fine-tipped soldering iron. If you have a standard fine tipped iron suitable for use with conventional 0.1” pitch through-hole components then you should be well-equipped.
That said there is one special tool that might be worth your consideration. Holding an SMD device while soldering it can sometimes seem like a task that needs three hands, so one or two tools can be found to help. Fortunately this is something you can build yourself. Take a look at the SMD Beak, a weighted arm for example, or your scribe’s spring clamp third hand.
I’m sorry, this is just beyond my soldering skill level
It is easy to imagine when you are looking at an SMD integrated circuit that its pins are just too small and too close together, you couldn’t possibly solder them by hand. The answer is that of course you can, you simply need to view how you solder them in a different way.
With a through-hole IC you solder each 0.1″ pitch pin individually. It is something of a disaster if you manage to put a solder bridge between two pins, and you race for your desolder pump or braid.
With a surface-mount IC by comparison there is little chance that you as a mere mortal could solder each pin individually, so you don’t even try. Instead you solder an entire row at once with an excess of solder, and remove the resulting huge solder bridge with desolder braid to leave a very tidy and professional-looking job. Surface tension and plenty of flux are your friends, and there is very little soldering skill required that you do not already have if you are an experienced through-hole solderer.
If you can hold it down onto the board and see it clearly with your magnifier if necessary, then it doesn’t matter what the component is, you can solder it. Give it a try, you’ll surprise yourself!
So we hope we’ve convinced you as an SMD doubter, that you have the ability to work with SMDs yourself. What next?
Start by reading up on the subject. Your favourite search engine should deliver, tutorials can be found from Sparkfun, from Adafruit, or from Instructables among many others. And look for videos, YouTube has a huge number of SMD soldering guides.
But there is no substitute for practice. Find a scrap board populated with reasonably-sized surface-mount components, and have a go at reworking it. Desoldering its components may be a bit difficult, but you should easily be able to rework the solder joints. Slather an integrated circuit’s pins with flux, and try running a blob of molten solder along them, then removing the excess with desolder braid. The great thing about a scrap board is that it doesn’t matter if you damage it, so you can practice these techniques to your heart’s content until you are satisfied with your new-found skill.
So you’re ready to move forward, and make your first SMD project. Well done! What you do next is up to you. Design your own circuit and get a PCB made, buy a kit, or find an SMD project you like on Hackaday.io with downloadable PCB files and order your own.
Whatever you do, be happy that you’ve conquered your SMD fears, and resolve to be first in the queue to try any new technology in the future!
I’ve worked with a lot of students who want to program computers. In particular, a lot of them want to program games. However, when they find out that after a few weeks of work they won’t be able to create the next version of Skyrim or Halo, they often get disillusioned and move on to other things. When I was a kid, if you could get a text-based Hi-Lo game running, you were a wizard, but clearly the bar is a lot higher than it used to be. Think of the “Karate Kid”–he had to do “wax on, wax off” before he could get to the cool stuff. Same goes for a lot of technical projects, programming or otherwise.
I talk to a lot of people who are interested in CPU design, and I think there’s quite a bit of the same problem here, as well. Today’s commercial CPUs are huge beasts, with sophisticated memory subsystems, instruction interpreters, and superscalar execution. That’s the Skyrim of CPU design. Maybe you should start with something simpler. Sure, you probably want to start learning Verilog or VHDL with even simpler projects. But the gulf between an FPGA PWM generator and a full-blown CPU is pretty daunting.