An essential skill for a maker is the ability to improvise or re-purpose existing materials into new parts. Sometimes, one needn’t make many modifications to create something new, as is the case with [Robin Sterling] and his musical pet bowl.
Originally, it was a sealed pet bowl that opened when the proximity sensors detected an approaching pet. Having helped design the bowl, [Sterling] had a bit of an advantage when he decided to convert it into a theremin/light harp-esque instrument for the company BBQ. He routed the PWM outputs from each of the three proximity sensors (in each of the three bowls) to a small guitar amp, adjusting each sensor’s output to a different frequency. Despite the short amount of time [Sterling] had to practice, it works fairly well!
Continue reading “Musical Proximity Detection Pet Bowls”
One of the classics of circuit bending is to mess around with the clock chip that drives the CPU in simple noise-making toys. [Goran] took this a step further with his Furby hack. Skip down to the video embedded below if you just want to see the results.
After first experiments modifying the Furby’s clock with a string of resistors (YouTube), [Goran] decided to opt for more control, overriding the clock entirely with a square wave coming out of an Arduino. And then, the world became his oyster.
The Furby’s eyes were replaced with ultrasonic distance sensors, and what looks like a speaker was hot-glued into its mouth. Since this particular Furby only “talks” when you pull its tail, he naturally wired in tail-switch control to boot. As [Goran] suggests, a light show is the obvious next step.
If you haven’t pulled apart an electronic toy and played around with glitching it, you don’t know what you’re missing. We’ve got a classic intro to circuit bending, as well as projects that range from the simple to the ridiculously elaborate. It’s a fun introduction to electronics for the young ones as well. Grab a toy noisemaker and get hacking.
Continue reading “Hacked Furby Knows When You’re Near”
In a world full of products that are only used for a brief time and then discarded, it gives a lot of us solace to know that there was a time when furniture was made out of solid wood and not particle board, or when coffee makers were made out of metal and not plastic. It’s hard to say exactly what precipitated the change to our one-time-use culture, but in the meantime there are projects that serve to re-purpose those old, durable products from another time so that they can stay relevant in today’s ever-changing world. [Jose]’s new old radio is a great example of this style of hack.
[Jose] had a 1970s-era single-speaker radio that he found in a thrift store. The first thought that he had to get the aesthetically pleasing radio working again was to install a Bluetooth receiver into the radio’s amplifier. This proved to be too time-consuming of a task, and [Jose] decided to drive the Bluetooth module off of the power circuit for the light bulb. He built a 6V AC to 4.2V DC circuit, swapped over the speaker cable, and started listening to his tunes. The modifications he made aren’t destructive, either. If he wants, he will be able to reconnect the original (and still functional) circuitry back to the speaker and pretend he’s back in 1970.
While this isn’t the most intricate hack we’ve ever featured, it’s always refreshing to see someone get use out of an old piece of technology rather than send it off to the landfill with all of our Pentium IIs or last year’s IKEA shelves that have already fallen apart. And even if the 70s aren’t your era of choice, perhaps something newer will inspire you to bust a move.
[Folkert van Heusden] sent us in his diabolical MIDI device. Ardio is a MIDI synthesizer of sorts, playing up to sixteen channels of square waves, each on its separate Arduino output pin, and mixed down to stereo with a bunch of resistors. It only plays square waves, and they don’t seem to be entirely in tune, but it makes a heck of a racket and makes use of an interesting architecture.
Ardio is made up of three separate el cheapo Arduino Minis, because…why not?! One Arduino handles the incoming MIDI data and sends note requests out to the other modules over I2C. The voice modules receive commands — play this frequency on that pin — and take care of the sound generation.
None of the chips are heavily loaded, and everything seems to run smoothly, despite the amount of data that’s coming in. As evidence, go download [Folkert]’s rendition of Abba’s classic “Chiquitita” in delicious sixteen-voice “harmony”. It’s a fun exercise in using what’s cheap and easy to get something done.
Sure, you’re a hardcore superuser, but that doesn’t mean you don’t enjoy the finer things in life — like shiny squircles and getting every new app first. But, what’s an OS-indiscriminate person like yourself going to do when it comes time to purchase music? That’s where the recover_itunes tool shines, and if you’re a Linux user with an iPhone, it might just be your new best friend.
Continue reading “Ever Buy Music From Apple? Use Linux? You Need This Tool”
If you were an early 1990s youth, the chances are [Nirvana]’s Smells Like Teen Spirit is one of those pieces of music that transports you straight back to those times. As your writer it evokes a student radio studio and the shelves of its record library, and deafening badly-lit discos with poorly adjusted PA systems and unpleasantly sticky dance floors.
One of our finds this morning therefore comes as an evocative diversion, Smells Like Teen Spirit on [SileNT]’s Floppotron. The Floppotron is a music player composed of a huge array of floppy drives, hard drives, and a couple of flatbed scanners. The scanners are controlled by off-the-shelf Arduino boards and the hard drives have ATMega16s with H-bridge drivers.
This build is the most refined floppy drive organ we’ve seen yet. The floppies are divided into single-voice blocks of eight controlled by an ATMega16, with dynamic volume envelopes mad possible by the number of simultaneously running drives, so the sounds can fade in and out like “natural” musical instruments. The hard drives and scanners are run against their mechanical stops, providing percussion. All the boards are daisychained via SPI to an Arduino that acts as a PC interface, and the PC schedules the performance with a Python script.
He’s provided a couple of pieces as YouTube videos, the floppy motors work particularly well for [Nirvana]’s grunge, but perhaps a bit more mechanical for Hawaii Five-O. This last track will be more evocative than the first if you attended a particular university in the North of England where it was the end-of night record played as the lights came up in one of the discos that had a much better-adjusted PA because the technician knew what she was doing. For those of you with different childhoods, there’s also the Imperial March.
Continue reading “Nirvana Like You’ve Never Heard Them Before”
Don’t worry, the rhythms themselves aren’t random! That would hardly make for a useful drum machine. [kbob]’s creation does have the ability to randomly generate functional rhythms, though, and it’s all done on a breadboard.
The core of this tiny drum machine is two Teensy dev boards. One is an FM synth tuned to sound like drums, and the other is a random rhythm generator with several controls. The algorithms are from Mutable Instruments’ open source Eurorack modules. The entire thing fits on a breadboard with JIGMOD modules for the user interface. The machine runs on lithium batteries in the form of USB cell phone chargers. The battery holders were designed in Fusion 360 and 3D printed.
The function of the drum machine is pretty interesting as well. There are a set of triggers tied to the buttons on the machine. When a button is pressed, the drum machine plays that sound at the appropriate time, ensuring there are no offbeat beats. The potentiometers are polled once every millisecond and the program updates the output as required. There’s also a “grid” of rhythms that are controlled with two other knobs (one to map the X coordinate and the other for the Y) and a “chaos” button which adds an element of randomness to this mapping.
The modular nature of this project would make this a great instrument to add to one’s musical repertoire.It’s easily customizable, and could fit in with any of a number of other synthesizer instruments.
Continue reading “Modular Drum Machine Creates Random Rhythms”