Toy Gaming Controller Makes The Big Leagues

Some of the off-brand video game consoles and even accessories for the major brands can leave a lot to be desired. Whether it’s poor build quality or a general lack of support or updates, there are quite a few things on the market not worth anyone’s time or money. [Jonathan] was recently handed just such a peripheral, a toy game controller originally meant for a small child, but upon further inspection it turned into a surprisingly hackable platform, capable of plenty of IoT-type tasks.

The controller itself was easily disassembled, and the functional buttons within were wired to a Wemos D1 Mini instead of the originally-planned ESP32 because of some wiring irregularities and the fact that the Wemos D1 Mini having the required amount of I/O. It’s still small enough to be sealed back inside the controller as well, powered by the batteries that would have powered the original controller.

For the software, [Jonathan] is using MQTT to register button presses with everything easily accessible over Wi-Fi, also making it possible to update the software wirelessly. He was able to use it to do a few things as proof-of-concept, including playing a game in PyGame and controlling a Sonos speaker, but for now he’s using it to control an LED sculpture. With something this easily modified, though, it would be pretty straightforward to use it instead for a home automation remote control, especially since it is already set up to use MQTT.

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Teensy Stands In For The Motorola 68k

While it might not seem like it today, there was a time in the not-too-distant past where Motorola was the processor manufacturer. They made chips for everything, but the most popular was arguably the 68000 or 68k. It’s still has a considerable following today, largely among retrocomputing enthusiasts or those maintaining legacy hardware. For those wanting to dip their toes into this world, this Motorola 68000 emulator created by [Ted Fried] may be the thing needed to discover the magic of these once-ubiquitous chips.

The emulator itself runs on a Teensy 4.1, a 32-bit ARM microcontroller running at 600 MHz — giving it enough computing power to act as a cycle-accurate emulator not only for the 68000 CPU but also the local bus interface, in this case for a Mac 512K. This capability also makes it a drop-in replacement for the 68000 in these older Macs and the original hardware in these computers won’t notice much of a difference. A few tricks are needed to get it fully operational though, notably using a set of latches to make up for the fact that the Teensy doesn’t have the required number of output pins to interface one-to-one with the original hardware.

While the emulator may currently be able to replace the hardware and boot the computer, there is still ongoing development to get every part of the operating system up and working. The source code is available on the project’s GitHub page though so any updates made in the future can be found there. And if you have a Mac 128k and still haven’t upgraded to the 512k yet, grab one of these memory switching modules for the upgrade too.

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PC Fan Controller Works On Most Operating Systems

For better or worse, most drivers for PC-related hardware like RGB components and fan controllers are built for Windows and aren’t generally of the highest quality. They’re often proprietary and clunky, and even if they aren’t a total mess they generally won’t work on Linux machines at all, or even on a headless setup regardless of OS. This custom fan controller, on the other hand, eschews the operating system almost entirely in favor of an open source fan controller board that can be reached over a network instead.

The project’s creator, [Sasa Karanovic], experimented with fan splitters to solve his problems, but found that these wouldn’t be the ideal solution given the sheer number of fans he wanted in his various computers, especially in his network-attached storage machine. For that one he wanted ten fans, with control over them in custom groups that would behave in certain ways depending on what the computer was doing. His solution uses two EMC2305 five-fan controller chip which communicates over I2C on a custom PCB with a RP2040 at the center. This allows the hardware to communicate with USB to the host computer for updating firmware and controlling over the network. There’s also a 1-wire and I2C bus exposed in case any external sensors need to be integrated into this system as well. To get power for all of those fans, the board uses a SATA connector to get power from the computer’s power supply.

With the PCB built and all of the connections to the host computer made, the custom board is able to control up to 10 fans in any custom configuration without needing a monitor or a driver since it is accessible over the network through an API. It’s also open-source so any changes to the firmware or hardware can easily be made for most air-cooled PC situations. If you’re less concerned about the internal case temperature and more concerned about all the heat your PC is dumping into a living space, you might want to look into venting your PC outside instead.

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Upgraded Toy Guitar Plays Music

Getting the finishing details on a Halloween costume completed is the key to impressing friends and strangers alike on the trick-or-treat rounds. Especially when it comes to things like props, these details can push a good Halloween costume to great with the right touches. [Jonathan]’s friend’s daughter will be well ahead of the game thanks to these additions to a toy guitar which is part of her costume this year.

The toy guitar as it was when it arrived had the capability to play a few lackluster sound effects. The goal here was to get it to play a much more impressive set of songs instead, and to make a couple upgrades along the way as well. To that end, [Jonathan] started by dismantling the toy and investigating the PCBs for potential reuse. He decided to keep the buttons in the neck of the guitar despite their non-standard wiring configuration, but toss out the main board in favor of an ESP32. The ESP32 is tasked with reading the buttons, playing a corresponding song loaded on an SD card, and handling the digital to analog conversion when sending it out to be played on the speaker.

The project doesn’t stop there, though. [Jonathan] also did some custom mixing for the songs to account for the lack of stereo sound and a working volume knob, plus he used the ESP32’s wireless capabilities to set the guitar up as a local file server so that songs can be sent to and from the device without any wires. He also released the source code on the project’s GitHub page for anyone looking to use any parts of this project. Don’t forget there’s a Halloween contest going on right now, so be sure to submit the final version of projects like these there!

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High Voltage Turns Welder Into Plasma Cutter

For doing basic steel welding, most of us will reach for a MIG welder. It might not be the best tool for every welding job, but it’s definitely the most accessible since they tend to use only basic parts, easy-to-find gas, and can run from a standard electrical outlet. A plasma cutter isn’t as common, and while they’re certainly useful, [Rulof] wanted to forgo the expense of buying one off the shelf. Instead, he used parts of an old welder and a few other odds and ends to build his own plasma cutter.

The welder he’s working from in this project uses low-voltage alternating current to drive the welding process, but since a plasma cutter ionizes gas it needs high-voltage direct current. A 200 A bridge rectifier with some heat sinks from a Mac and an old stereo get this job done, but that’s not the only step in the process. A driver board and flyback transformer is used to generate the high voltage needed for the cutting head. There are some DIY circuit protection and safety features built in as well, including a spark gap using two nails, galvanic isolation from a transformer built from copper pipe, and some filtering coils made from old copper wire and iron bars.

With everything connected to the old welding machine and some pressurized air inside to push out the plasma, [Rulof] has a functional plasma cutter that can make short work out of a variety of metals at a fraction of the cost of a commercial tool. With the cutting tool finished, we’d recommend mounting it to a home-built CNC machine next.

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Light Guns Aren’t Just For CRTs Anymore

For how much of a cultural phenomenon light gun games like Duck Hunt were, they didn’t survive the transition from CRT televisions to LCDs particularly well because of all of the technological quirks the light guns exploited in older technology that simply disappeared with modern TVs. But it’s not impossible to get a similar gameplay from modern technology as evidenced by the success of the Wii and its revolutionary Wiimote, and there are plenty of modern games that use similar devices. There are a few paths to getting older light guns working again, though.

The first system to note, called SAMCO, uses a system of LEDs and a camera to synchronize the game’s flashes to the new technology and translate the input back into the game. Gun4ir uses a similar technique, and boasts extremely high accuracy and low latency largely due to being programmed in assembly. Both systems can use either an infrared tracking sensor or a Wiimote sensor as the LEDs and while the SAMCO system can run on a Raspberry Pi Pico, Gun4ir exclusively uses ATmega32U4 boards with the optimized assembly programming.

Both SAMCO and Gun4ir offer PCBs for anyone looking to try them out without designing their own circuit boards, and once the electronics are assembled they can either be put in an original NES-era light gun, put in a custom printed enclosure, or even stuffed into a Nerf gun. For others looking for a more turnkey solution, there are also offerings from companies like Sinden which make complete system. You can always build your own system to restore the functionality of original light guns from scratch if that’s more your style.

Thanks to [LookAtDaShinyShiny] for tipping us off to the latest happenings in the light gun community!

Photo courtesy of Wikimedia Commons

DIY Shredder Creates Insulation

Plenty of us have experience with paper shredders, but there are all kinds of machines designed to completely destroy other materials as well, from metal and plastic, to entire cars. [Action BOX] built their own heavy-duty shredder capable of dismantling things like cell phones and other robust handheld objects, but after seeing what it would physically shred they decided to give it an actual job creating insulation for the attic space in their garage.

The shredder itself uses opposing metal plates arranged on sets of two cylinders, with each cylinder powered by it’s own large motor. In total, the entire system uses around 1.5 kW, so to make their green insulation project as green as possible they decided to power it with an equivalent amount of solar panels. For the insulation they’re using a year’s worth of boxes from various deliveries, and after a time-consuming process preparing the boxes for the shredder, shredding the strips of cardboard, and packaging it in garbage bags their efforts netted them enough to partially fill the space between four ceiling joists. Continue reading “DIY Shredder Creates Insulation”