Behold A DIY VR Headset Its Creator Will “Never” Build Again

Unsatisfied with commercial VR headset options, [dragonskyrunner] did what any enterprising hacker would: gathered parts over time and ultimately made their own. Behold the Hades Widebody (HWD), a DIY PC VR headset that aims for a wide field of view and even manages to integrate some face and eye tracking. (Editor’s note: link went dead in 2025. You’ll find the Hades Widebody here. Thanks [DragonSkyRunner] for keeping us in the loop!)

The Fresnel elements hugging the primary lenses provide a way of extending the display into the wearer’s peripheral vision.

[dragonskyrunner] is — and we quote — “NEVER building one of these again.” The reason is easily relatable to anyone who has spent a lot of time and effort creating something special: it does the job it was created for, but it also has limitations and is a lot of work. If one were to do it all over again, there would be a host of improvements and changes to consider. But one won’t be doing it all over again any time soon because it’s done now.

The good news is that [dragonskyrunner] made an effort to document things, so there is at least a parts list and enough details for any suitably motivated hacker to replicate the work and perhaps even put their own spin on it.

The Hades Widebody has a dual-lens arrangement and wide displays that aim to provide a wider field of view than most setups allow. There’s a main lens in front of the user’s eyes and a cut Fresnel lens providing a sort of extension to the side. [dragonskyrunner] claims that while there is certainly not a seamless transition between the lens elements, it does a better job than an Ambilight at providing a sense of visuals extending into the wearer’s peripheral vision.

The DIY spirit of making a piece of hardware to suit one’s own needs is exactly the sort of thing that would fit into our 2023 Cyberdeck content, and while a headset by itself isn’t quite enough to qualify (devices must have some form of usable input and output), it just might get those creative juices flowing.

Enhance VR Immersion By Shoehorning An Ambilight Into A Headset

Everyone wants a wider field of view in their VR headsets, but that’s not an easy nut to crack. [Statonwest] shows there’s a way to get at least some of the immersion benefits with a bit of simple hardware thanks to the VR Ambilight.

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2023 Cyberdeck Challenge: YAHRC Takes Its Power Seriously

Cyberdecks are all about custom builds, and [f4drj]’s YAHRC (Yet Another Ham Radio Cyberdeck) takes its ruggedization and power seriously. There are some great power management features, and the enclosure even has a layer of RF shielding.

YAHRC is a Raspberry Pi-based build with a generously-sized screen that tucks a small Bluetooth keyboard into a storage area for input in a pinch. Everything is secured behind custom panels, and behind those panels are some really great build details. There’s active cooling via fans, an SSD for data, and [f4drj] even made a custom riser for the GPIO header by soldering together a couple of headers to act as an extender. This exposes the GPIO header right beside a clear area for prototyping, with easy access to USB ports next to the screen in the top panel. Continue reading “2023 Cyberdeck Challenge: YAHRC Takes Its Power Seriously”

Hackaday Prize 2023: Wear-a-Chorder Lets Discreet Chording Keyboards Do The Talking

Being mute or speech-challenged can be a barrier, and [Raymond Li] has an interesting project to contribute to the 2023 Hackaday Prize: a pair of discreet chording keyboards that allow the user to emit live text-to-speech as quickly as one can manipulate them.

Rapid generation of input to high-quality speech helps normalize interactions.

The project leverages recent developments to deliver high-quality speech via an open-source web app called VoiceBox, while making sure the input devices themselves don’t get in the way of personal interaction. Keeping the chorders at waist level and ensuring high-quality speech is generated and delivered quickly goes a long way towards making interaction and communication flow more naturally.

The VoiceBox software is doing the heavy lifting, and there’s not yet much detail about the rest of the hardware used in the prototype. It’s currently up to the user to figure out a solution for a wearable computer or a suitable chording keyboard. Still, the prototype looks like the Charachorder with a 3D-printed mounting solution to locate them at one’s beltline. Of course, the beauty of the underlying system being so standard is that one can use whatever is most comfortable.

This Block Of Rubber Can Count To Ten

Complex behaviors can arise from simple mechanics, and that’s demonstrated by a block of rubber that acts as a counter.

The block contains beams, and by controlling how the block is compressed, the vertical beams shift in a stable and consistent way, acting as a mechanical counter. It’s a straightforward implementation of the work of two physicists from the Netherlands: [Martin van Hecke] and [Lennard Kwakernaak].

This device brings flexures to mind, which are also examples of obtaining complex and useful behavior from seemingly simple objects. We’ve seen flexures used as latches and counters, and we’ve seen 3D printed flexures as a kind of linear actuator.

You can check out the research paper for more details on the rubber beam counter. [Kwakernaak] aims to create a much more complex structure with elements that interact across a plane instead of in a single direction. Such a device would, in effect, be a simple computer.

Watch the beam counter in action in the short video embedded below. See how the elements of the green rubber block move while constrained by an outer frame that helps control the force that is applied. The thin beams flip from left to right, one at a time with each press.

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Pill Bugs And Chitons Get Jobs As Tiny Grippers

A research paper titled Biological Organisms as End Effectors explores the oddball approach of giving small animals jobs as grippers at the end of a robotic arm. Researchers show that pill bugs and chitons — small creatures with exoskeletons and reflexive movements — have behaviors making them useful as grippers, with no harm done to the creatures in the process. The prototypes are really just proofs of concept, but it’s a novel idea that does work in at least a simple way.

Pill bugs reflexively close, and in the process can grasp and hold lightweight objects. The release is simply a matter of time; researchers say that after about 115 seconds a held object is released naturally when the pill bug’s shell opens. While better control over release would be good, the tests show basic functionality is present.

The chiton — a small mollusk — can grip underwater.

Another test involves the chiton, a small mollusk that attaches to things with suction and can act as an underwater end effector in a similar way. Interestingly, a chiton is able to secure itself to wood and cork; materials that typical suction cups do not work on.

A chiton also demonstrates the ability to manipulate a gripped object’s orientation. Chitons seek dark areas, so by shining light researchers could control in which direction the creature attempts to “walk”, which manipulates the held object. A chiton’s grip is strong, but release was less predictable than with pill bugs. It seems chitons release an object more or less when they feel like it.

This concept may remind readers somewhat grimly of grippers made from dead spiders, but researchers emphasize that we have an imperative to not mistreat these living creatures, but to treat them carefully as we temporarily employ them in much the same manner as dog sleds or horses have been used for transportation, or carrier pigeons for messages. Short videos of both pill bug and chiton grippers are embedded below, just under the page break.

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Importing EAGLE Projects Into KiCad 7, And How To Fix Them

Migrating a PCB design from one CAD software package to another is no one’s favorite task. It almost never works cleanly. Often there are missing schematic symbols, scrambled PCB footprints, and plenty of other problems. Thankfully [shabaz] shows how to import EAGLE projects into KiCad 7 and fix the most common problems one is likely to encounter in the process. Frankly, the information couldn’t come at a better time.

This is very timely now that EAGLE has gone the way of the dodo. CadSoft EAGLE used to be a big shot when it came to PCB design for small organizations or individual designers, but six years after being purchased by Autodesk they are no more. KiCad 7 is a staggeringly capable open-source software package containing some fantastic features for beginner and advanced designers alike.

Of course, these kinds of tutorials tend to be perishable because software changes over time. So if you’re staring down a migration from EAGLE to KiCad and could use some guidance, there’s no better time than the present. [shabaz]’s video showing the process is embedded below.

Thanks to [problemchild68] for the tip!

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