Eyecam Is Watching You In Between Blinks

We will be the first to admit that it’s often hard to be productive while working from home, especially if no one’s ever really looking over your shoulder. Well, here is one creepy way to feel as though someone is keeping an eye on you, if that’s what gets you to straighten up and fly right. The Eyecam research project by [Marc Teyssier] et. al. is a realistic, motorized eyeball that includes a camera and hangs out on top of your computer monitor. It aims to spark conversation about the sensors that are all around us already in various cold and clinical forms. It’s an open source project with a paper and a repo and a how-to video in the works.

The eyebrow-raising design pulls no punches in the uncanny department: the eye behaves as you’d expect (if you could have expected this) — it blinks, looks around, and can even waggle its brow. The eyeball, brow, and eyelids are actuated by a total of six servos that are controlled by an Arduino Nano.

Inside the eyeball is a Raspberry Pi camera connected to a Raspi Zero for the web cam portion of this intriguing horror show. Keep an eye out after the break for the Eyecam infomercial.

Creepy or fascinating, it succeeds in making people think about the vast amount of sensors around us now, and what the future of them could look like. Would mimicking eye contact be an improvement over the standard black and gray oblong eye? Perhaps a pair of eyes would be less unsettling, we’re not really sure. But we are left to wonder what’s next, a microphone that looks like an ear? Probably. Will it have hair sprouting from it? Perhaps.

Yeah, it’s true; two eyes are more on the mesmerizing side, but still creepy, especially when they follow you around the room and can shoot frickin’ laser beams.

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Zinc Fever: A Look At The Risks Of Working With Hot Metal

For as raucous as things can get in the comments section of Hackaday articles, we really love the give and take that happens there. Our readers have an astonishing breadth of backgrounds and experiences, and the fact that everyone so readily shares those experiences and the strongly held opinions that they engender is what makes this community so strong and so useful.

But with so many opinions and experiences being shared, it’s sometimes hard to cut through to the essential truth of an issue. This is particularly true where health and safety are at issue, a topic where it’s easy to get bogged down by an accumulation of anecdotes that mask the underlying biology. Case in point: I recently covered a shop-built tool cabinet build and made an off-hand remark about the inadvisability of welding zinc-plated drawer slides, having heard about the dangers of inhaling zinc fumes once upon a time. That led to a discussion in the comments section on both sides of the issue that left the risks of zinc-fume inhalation somewhat unclear.

To correct this, I decided to take a close look at the risks involved with welding and working zinc. As a welding wannabe, I’m keenly interested in anything that helps me not die in the shop, and as a biology geek, I’m also fascinated by the molecular mechanisms of diseases. I’ll explore both of these topics as we look at the dreaded  “zinc fever” and how to avoid it.

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Inside Smart Meters Hack Chat

Join us on Wednesday, April 14 at noon Pacific for the Inside Smart Meters Hack Chat with [Hash]!

That electrical meter on the side of your house might not look like it, but it’s pretty packed with technology. What was once a simple electromechanical device that a human would have to read in person is now a node on a far-flung network. Not only does your meter total up the amount of electricity you use, but it also talks to other meters in the neighborhood, sending data skipping across town to routers that you might never have noticed as it makes its way back to the utility. And the smartest of smart meters not only know how much electricity you’re using, but they can also tease information about which appliances are being used simply by monitoring patterns of usage.

While all this sounds great for utility companies, what does it mean for the customers? What are the implications of having a network of smart meters all talking to each other wirelessly? Are these devices vulnerable to attack? Have they been engineered to be as difficult to exploit as something should be when it’s designed to be in service for 15 years or more?

These questions and more burn within [Hash], a hardware hacker and security researcher who runs the RECESSIM reverse-engineering wiki. He’s been inside a smart meter or two and has shared a lot of what he has learned on the wiki and with some in-depth YouTube videos. He’ll stop by the Hack Chat to discuss what he’s learned about the internals of smart meters, how they work, and where they may be vulnerable to attack.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, April 14 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.
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Sixty Years Ago Today: Yuri Gagarin Becomes The First Human In Space

As those of us with an interest in space exploration look forward with excitement towards new Lunar and Martian exploration, it’s worth casting our minds back for a moment because today marks a special anniversary. Sixty years ago on April 12th 1961, the Vostok 1 craft with its pilot Yuri Gagarin was launched from the Baikonur cosmodrome in what is now Kazakhstan. During the 108-minute mission he successfully completed an orbit of the Earth before parachuting from his craft after re-entry and landing on a farm near Engels, in the Saratov oblast to the south of Moscow.

Yuri Gagarin

In doing so he became the first human in space as well as the first to orbit the Earth, he became a hero to the Soviet and Russian people as well as the rest of the world, and scored a major victory for the Soviet space programme by beating the Americans to the prize. All the astronauts and cosmonauts who have been to space since then stand upon the shoulders of those first corps of pioneering pilots who left the atmosphere alone in their capsules, but it is Gagarin’s name that stands tallest among them.

In Russia the anniversary is being celebrated with particular fervour with special events, TV coverage, and a visit by President Putin to the landing site, and from space by the Russian cosmonauts in orbit on the ISS. Meanwhile space agencies closer to home are remaining tight-lipped, with NASA failing to mention that particular objective for ISS Expedition 65 crewmembers.

We consider that the politics of the Cold War should not be allowed to detract on our side of the world from the achievement of Gagarin and the engineers and scientists who placed him in orbit, thus we prefer to tell the whole story when dealing with space history. If you’d like to read a bit more Vostok history then we’d like to point you at the story of another Soviet cosmonaut, Valentina Tereshkova, the first woman in space.

Header image: Нина ПЕТРИЩЕВА, CC BY-SA 4.0.

MicroLEDs: Lighting The Way To A Solid OLED Competitor

We’re accustomed to seeing giant LED-powered screens in sports venues and outdoor displays. What would it take to bring this same technology into your living room? Very, very tiny LEDs. MicroLEDs.

MicroLED screens have been rumored to be around the corner for almost a decade now, which means that the time is almost right for them to actually become a reality. And certainly display technology has come a long way from the early cathode-ray tube (CRT) technology that powered the television and the home computer revolution. In the late 1990s, liquid-crystal display (LCD) technology became a feasible replacement for CRTs, offering a thin, distortion-free image with pixel-perfect image reproduction. LCDs also allowed for displays to be put in many new places, in addition to finally having that wall-mounted television.

Since that time, LCD’s flaws have become a sticking point compared to CRTs. The nice features of CRTs such as very fast response time, deep blacks and zero color shift, no matter the angle, have led to a wide variety of LCD technologies to recapture some of those features. Plasma displays seemed promising for big screens for a while, but organic light-emitting diodes (OLEDs) have taken over and still-in-development technologies like SED and FED off the table.

While OLED is very good in terms of image quality, its flaws including burn-in and uneven wear of the different organic dyes responsible for the colors. MicroLEDs hope to capitalize on OLED’s weaknesses by bringing brighter screens with no burn-in using inorganic LED technology, just very, very small.

So what does it take to scale a standard semiconductor LED down to the size of a pixel, and when can one expect to buy MicroLED displays? Let’s take a look. Continue reading “MicroLEDs: Lighting The Way To A Solid OLED Competitor”

Exhuming An Ancient Game From A Government Warehouse

Many readers will be familiar with the final scene of Raiders Of The Lost Ark, in which the Ark of the Covenant, having been retrieved by Indiana Jones, is placed in a crate and wheeled off to be lost in the seemingly infinite depths of a dusty Government warehouse. Who knows what treasures lurk in such fabled taxpayer-funded repositories, and as if to prove their vast potential, [Arthur O’Dwyer] relates a tale of digital archaeology in which the entire source code of a game thought long-lost was regurgitated with the help of a civil servant.

The game in question is Castlequest, which he had played in the 1980s on the now-defunct GEnie online service. One of very few online references to it came via an entry in the copyright catalog of the US Copyright Office, where copyright holders can choose to register their works. Eventually after some detective work and a conversation with one of the game’s authors, he received copies of the entry. But instead of the expected summary, he was pleasantly surprised to find the full Fortran code of the game. The snag was that it came as a PDF scan of printed pages rather than as code itself, so there followed a tedious process of transcription before it could be published in a GitHub repository and eventually made compilable. The code remains copyrighted as an important part of its story, but should you be interested you can transport yourself back four decades and try your luck at text adventuring.

Maybe there’s more to be found in those dusty copyright warehouses, and searching for it has to be more pleasant than digging up landfills.

Playing The Interview Game

Technical interviews are generally dreaded, just like every other interview. However, technical interviews include many elements that non-technical folks might find mystifying or even pointless, such as whiteboard problem solving, take-home assignments, design sessions, or even just straight brain teasers. [Erik McClure] went a bit off the beaten path and started using the factory builder game Factorio as a technical interview.

Many point to the intent behind the problems and tricky questions inherent in whiteboard coding exercises and assert that the focus is not to complete the problem, but rather to expose how a candidate thinks and problem solves. Factorio is all problem-solving as you work as a team to slowly scale up a humble production line to a massive factory, which makes it a good candidate for assessing these sorts of skills. We doubt that the fine developers who wrote the game ever imagined it being used as an interview.

In all likelihood, you probably won’t have a Factorio interview anytime soon as [Erik] estimated each interview would take between eight and twenty hours. But we love the idea of reimagining the interview from a tedious set of problems to solve to an evolving cooperative game. Of course, you can also read more about getting the experience necessary for a job and what companies are looking for in an interview.

A trailer for Factorio is after the break.

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