Tomorrow Night: HDDG 40, Mechanical And Electronic Ephemera

For the last several years, we’ve hosted a series of meetups for the Bay Area. This week is no different and we’re pleased to announce the fortieth Hardware Developers Didactic Galactic. It’s this Thursday, June 20th, in downtown San Francisco.

The Hardware Developers Didactic Galactic is our monthly IRL meetup, where we ask hardware developers what makes their thing tick. We’ve done dozens of these things, and for those of you in Internet-land, all the talks are available online. Even if you’re not in the Bay Area, all the talks are live streamed. Yes, you too can participate in the event, even if you’re not going to physically attend! It’s an amazing technology called ‘the Internet’ that combines real life with virtual being! It’s like [William Gibson] created some sort of virtual/hyperspace interface.

For this month’s talks, we’ll be joined by Embedded Ninja Shaun Meehan. Shaun has previously given talks that answer the question, what happens when the majority of your work blows up on the Antares space accident? You turn around and get some of your second string units on the next SpaceX launch (9 days later)! Shaun will be talking about his two 300kg robotic arms, FRED & LEFTY, and the project of replacing their 1987 era controllers. This talk includes high power electronics, FPGAs, fixed point algorithms, galvanic isolation, transistor matching, splitting transistors in half, strange position sensors, homemade 3-phase 480 in a garage, and freight LTL shipping.

The live stream for the talks will be available here. Of course, if you can make it to downtown San Francisco (a few blocks south of the Powell Muni/BART stop) we’d be happy to see you. It all goes down Thursday, July 20th, at 6:30 PM.

Trash Printer Directly Uses Recycled Plastics

3D printing is all well and good, but it can get expensive having to purchase roll after roll of filament. Various projects exist that attempt to take unwanted 3D prints and turn them back into filament to be used again. However, [Sam Smith] took a different path. The Trash Printer is a 3D print head that works with recycled plastic, with less intermediate processing steps.

The Trash Printer is a print head is intended to work with shredded plastics directly, rather than by first turning them back into a filament. Thus far, [Sam] has tested the Polypropylene and HDPE, and results are promising. While the prints aren’t of the same quality as using pre-prepared filament, the parts are still viable and fit for purpose.

The print head consists of an auger, along with a cartridge heater, which work together to push plastic to the print head. The head is constructed out of laser-cut parts and a few off-the-shelf components, making it easy to replicate. [Sam] has spent significant time honing the design, and has several ideas for ways in which it could be developed further. We’re eager to see how far this technology can go, and can’t wait to see what comes next. We’ve seen other attempts to recycle plastics for 3D printing, too. Expect to see further developments in this space coming thick and fast.

Making A Mediaeval Nail

If for some reason I were to acknowledge the inevitability of encroaching middle age and abandon the hardware hacker community for the more sedate world of historical recreation, I know exactly which band of enthusiasts I’d join and what period I would specialise in. Not for me the lure of a stately home in Regency England or the Royal court of Tudor London despite the really cool outfits, instead I would head directly for the 14th century and the reign of King Edward the Third, to play the part of a blacksmith’s wife making nails. It seems apposite to pick the year 1337, doesn’t it.

The woman blacksmith forging a nail depicted in the Holkham Bible. British Library (Public domain)
The woman blacksmith forging a nail depicted in the Holkham Bible. British Library (Public domain)

Why am I so sure? To answer that I must take you to the British Library, and open the pages of the Holkham Bible. This is an illustrated book of Biblical stories from the years around 1330, and it is notable for the extent and quality of its illuminations. All of mediaeval life is there, sharply observed in beautiful colour, for among the Biblical scenes there are contemporary images of the people who would have inhabited the world of whichever monks created it. One of its more famous pages is the one that caught my eye, because it depicts a woman wearing a blacksmith’s apron over her dress while she operates a forge. She’s a blacksmith’s wife, and she’s forging a mediaeval carpenter’s nail. The historians tell us that this was an activity seen as women’s work because the nails used in the Crucifixion were reputed to have been forged by a woman, and for that reason she is depicted as something of an ugly crone. Thanks, unknown mediaeval monk, you really don’t want to know how this lady blacksmith would draw you!
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These Projects Bent Over Backward To Win The Flexible PCB Contest

Back in March, the call went out: take your wiggliest, floppiest, most dimensionally compliant idea, and show us how it would be better if only you could design it around a flexible PCB. We weren’t even looking for a prototype; all we needed was an idea with perhaps a sketch, even one jotted on the legendary envelope or cocktail napkin.

When we remove constraints like that, it’s interesting to see how people respond. We have to say that the breadth of applications for flex PCBs and the creativity shown in designing them into projects was incredible. We saw everything from circuit sculpture to wearables. Some were strictly utilitarian and others were far more creative. In the end we got 70 entries, and with 60 prizes to be awarded, the odds were ever in your favor.

Now that the entries have been evaluated and the winners decided, it’s time to look over the ways you came up with to put a flexible PCB to work. Normally we list all the winners in our contest wrap-ups, but with so many winners we can’t feature everyone. We’ll just call out a few of the real standout projects here, but you really should check the list of winning projects to see the full range of what this call for flexibility brought out in our community.

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Visualizing LEDs For More Efficient Pin Packing

The archetypal “blink an LED” is a great starter project on any platform, but once the bug takes hold that quickly turns into an exploration of exactly how many LEDs a given microcontroller can drive. And that often leads to Charlieplexing. A quick search yields many copies of The Table describing how many LEDs can be driven by a given number of pins but that’s just the most rudimentary way to describe it. Way back in 2013 [M Rule] developed a clever trick to describe the number of LED matrices which can be driven by a Charlieplexed array of a given size that makes this process much more intuitive. The post may be old, but we promise the method is still fresh.

[M Rule] was specifically looking to drive those big, cheap single color LED matrices which are often used to make scrolling signs and the like. These parts are typically a matrix of LEDs with a row of common cathodes and one of common anodes. Internally they are completely dumb and can be driven by row/column scanning, or any other way a typical matrix can be controlled. The question is, given known matrix sizes, how many can be driven with a a number of Charlieplexed LED drive pins?

The first step is to visualize the 1D array of available pins as a 2D matrix, as seen to the right. Note each numbered pin is the same on the X and Y, thus the black exclusion zone of illegal drive pin combinations slicing across the graph (you can’t drive an LED connected to one pin twice). The trick, if one were to say it resides in a single place, would be titling the axis anode and cathode, representing two “orientations” the drive pins can be put in. With this diagram [M Rule] observed you can simply drop a matrix into the array. If it fits outside the exclusion zone, it can be driven by those pins!

To the left is what this looks like with two 8×8 matrices, one connected between pins 1-8 and 9-16, the other connected between 9-16 and 1-8. This isn’t terribly interesting, but the technique works just as well with single LEDs and any size matrix, including 7-segment displays. Plus as long as an element doesn’t overlap itself it can wrap around the edges leading to some wild visuals, like 14 RGB LEDs on seven pins to the right.

The most extreme examples are pretty exotic. Check out [M Rule]’s post for the crown jewel; 18 pins to drive six 5×7 modules, six 7-segment displays, 12 single LEDs, and 18 buttons!

If this color coded diagram seems familiar, you may be remembering [openmusiclabs]’ excellent diagram describing ways to scan many of buttons. Or our coverage of another trick of matrix topology by [M Rule] from a few weeks ago.

Etching Large Brass Sheets Is Harder Than You Think

One of my favorite ways to think of engineering is that a glass is not half empty or half full, only twice as large as it needs to be. As useful as that idea is, it also means that I rarely put any effort into the aesthetics of my projects – I learn or accomplish what I need, desolder and recycle the components, then move on. Few of my projects are permanent, and custom cases tend to be non-reusable, so I skip the effort and expense.

Once in a while though, I need to make a gift. In that case form and function both become priorities. Thankfully, all that glitters is not gold – and over the last year I’ve been learning to etch the copper alloys commonly classified as ‘brass’. We’ve covered some truly excellent etched brass pieces previously, and I was inspired to try and etch larger pieces of metal (A4 and larger) without sacrificing resolution. I thought this would be just like etching circuits. In fact, I went through several months of failed attempts before I produced anything halfway decent!

Although I’m still working on perfecting my techniques, I’ve learned enough in the meantime to give a report. Read on if you’re feeling the need for more fancy brass signs in your life.

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The Process Behind Manufacturing That Mac Pro Grille

Apple released a monitor stand not so long ago with an eye-watering price tag, and in the resulting fuss you might almost be forgiven for missing the news that they also released a new computer. The distinctive grille on the new Mac Pro caused some interest among Hackaday editors, with speculation rife as to how it had been machined. It seems we’re not alone in this, because [J. Peterson] sent us a link to his own detailed analysis.

The key to the pattern lies in hemispherical holes milled part-way-through a piece of metal on a triangular tessellation, and intersecting with an identical set of holes milled at an offset from the other side. The analysis was done purely from online information as he doesn’t have a real Mac Pro, but using some clever trigonometry he is able to calculate the required offset as well as the hole depth. There are some STL files on Thingiverse, for the curious.

Should you wish to make your own copy of a Mac Pro grille you should therefore be able to use this information in programming a CNC mill to carve it from a piece of alloy plate. The interesting side of it from a manufacturing perspective though is that this is a complex shape that would be difficult to produce in numbers without either CNC or a very specialist one-off machine tool for this single purpose, and neither is a normal expenditure for a mere grille. Perhaps you might come close by rolling alloy plate between rollers whose profile matched the hole pattern, but in that event you would not equal the finish that they have achieved. Apple’s choice to use a relatively time-intensive CNC process in mass-production of a cosmetic part is probably in a large part a quality statement for their particular brand of consumer, but also sets a high bar to any would-be imitators. We applaud it for its engineering, even if we won’t be shelling out for that monitor stand.