No Need To Watch Your Tea, This Robot Does It For You

For anyone who’s ever had to make their own tea, steeping it for the right amount of time can be a pain. That’s precisely the problem that the automatic tea brewing robot solves with its painless approach to brewing tea, built by Slovenian electrical engineering student [Kristjan Berce].

You can use the robot by setting a timer on the knob, at which point the robot raises it arm for the tea bag then dips in the water every 30 seconds until the time has passed. At the end of the timer, the bag is raised clear of the cup to end the brewing. It’s a remarkably simple design that almost evokes chindogu (the Japanese art of useless inventions) if not for the fact that the robot actually serves a useful purpose.

The components for 3D printing the robot are available online, consisting of a case, a container for the Arduino-powered electronics, the lever for holding the tea, and the gear that raises the lever up and down. The device also uses an integrated Li-Ion battery with an accessible charging port and integrated BMS. A 35BYJ46 stepper motor and ULN2003 driver are used to move the 3D printed mechanism. The device uses a potentiometer for setting the steeping time between 1 and 9 minutes, and there’s even a buzzer for indicating once the tea is done brewing.

The Gerber and Arduino code files are open-source for any hackers looking to make their own tea brewers; just take care they operate with “deadly punctuality”.

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Here’s Your First Look At The Talks Of The 2019 Hackaday Superconference

The ultimate hardware conference returns this November as the Hackaday Superconference springs to life in Pasadena, California. It is our pleasure to announce the first set of accepted speakers who have confirmed their appearances at Supercon. This reveal is only the tip of the iceberg, so keep your eye on Hackaday as we continue to reveal the rest of the exemplary talks and workshops that make up this year’s conference.

However, don’t wait to get your ticket. Yes, we sell out every year, but the pace of ticket sales has been much faster this year and soon they will all be gone. Don’t miss out, as you can see from the small sample below, Supercon will be packed with amazing people and you need to be one of them!

The Talks (Part One of Many)


  • Matthias Balwierz aka bitluni

    Multimedia Fun with the Esp32

    The ESP32 microcontroller is a beast! Everyone knows that already. Composite video and VGA are common now. But a few years ago these capabilities weren’t obvious. This talk will recap the journey of squeezing out every possible bit of performance to generate audio and video with the least amount of additional components. It’s a detail-packed discussion of the projects I’ve documented on my YouTube channel bitluni’s lab.


  • Sarah Kaiser

    Hacking Quantum Key Distribution Hardware or How I Learned to Stop Worrying and Burn Things with Lasers

    Quantum devices are the next big addition to the general computing and technology landscape. However, just like classical hardware, quantum hardware can be hacked. I will share some of my (successful) attempts to break the security of quantum key distribution hardware with the biggest laser I could find!


  • Mohit Bhoite

    Building Free-Formed Circuit Sculptures

    I’ll be talking about building free-formed circuit sculptures, and how anyone with the right tools can get involved in this art form. We’ll explore ways to make these sculptures interact with the environment around them or with the user.


  • Thea Flowers

    Creating a Sega-Inspired Hardware Synthesizer from the Ground Up.

    What makes the Sega Genesis sound chip unique? I’ll share some short history about why the Genesis happened at a very specific moment to have this sort of chip. I’ll talk about designing and building a synthesizer around it and the challenges I encountered by trying to do this as my first hardware project.


  • Helen Leigh

    Sound Hacking and Music Technologies

    I will explore the ways in which music is influenced by making and hacking, including a whistle-stop tour of some key points in music hacking history. This starts with 1940s Musique Concrete and Daphne Oram’s work on early electronic music at the BBC, and blossoms into the strange and wonderful projects coming out of the modern music hacker scenes, including a pipe organ made of Furbies, a sound art marble run, robotic music machines and singing plants.


  • Adam Zeloof

    Thermodynamics for Electrical Engineers: Why Did My Board Melt (And How Can I Prevent It)?

    In this presentation I will provide circuit designers with the foundation they need to consider thermal factors in their designs. Heat transfers through on-board components and knowing how to characterize this means we can choose the right heat sink for any application. Learn about free simulation tools that can be used to perform these analyses and boost your knowledge of thermodynamics and heat transfer (although those who are already familiar with the subject will find some utility in it as well).


  • Samy Kamkar

    FPGA Glitching & Side Channel Attacks

    I will explore some of the incredible work that has been done by researchers, academics, governments, and the nefarious in the realm of side channel analysis. We’ll inspect attacks that were once secret and costly, but now accessible to all of us using low cost hardware such as FPGAs. We’ll learn how to intentionally induce simple yet powerful faults in modern systems such as microcontrollers.


  • Daniel Samarin

    Debugging Electronics: You Can’t Handle the Ground Truth!

    Root-causing quickly is all about having the right tools, having the right infrastructure in place, and knowing how to use them. Is it the firmware, the circuit, a bad crimp, or backlash in the gears? I will outline strategies for finding out what the issue is, so that you can focus on fixing the right thing.

You Miss It, You’ll Miss It

If there’s any way you can make it to Supercon in person, you should. One of the two talk stages will be live-streamed, and the other recorded, but there is no substitute for hanging out with these eight awesome people, plus five hundred of our closest friends. Anyone who’s made it to the conference before can tell you that the intimate atmosphere is packed with opportunities to meet new people, connect with those you’ve only seen on the internet, and learn about the newest developments happening in the world of hardware creation. See you in November!

Hackaday Podcast 037: Two Flavors Of Robot Dog, Hacks That Start As Fitness Trackers, Clocks That Wound Themselves, And Helicopter Chainsaws

Hackaday Editors Mike Szczys and Elliot Williams take a look at the latest hacks from the past week. We keep seeing awesome stuff and find ourselves wanting to buy cheap welders, thermal camera sensors, and CNC parts. There was a meeting of the dog-shaped robots at ICRA and at least one of them has super-fluid movements. We dish on 3D printed meat, locking up the smartphones, asynchronous C routines, and synchronized clocks.

Take a look at the links below if you want to follow along, and as always tell us what you think about this episode in the comments!

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (60 MB or so.)

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Barcode Guitar Plays More Than Beep-Bop

One of our favorite things about the rise of hobbyist development ecosystems such as the Arduino is that it’s now possible to make a MIDI controller out of almost anything, as long as you have the the shields and the dedication. We’re glad that [James Bruton] takes the occasional break from making robots to detour into instrument making, because his latest creation turns it up to 11.

This awesome guitar uses a barcode scanner to play notes, and various arcade controls to manipulate those notes. The barcodes themselves scan as ASCII values, and their equivalent integers are sent to an external MIDI device. This futuristic axe is built on an Arduino Mega, with a USB shield for the barcode scanner, and a MIDI shield on top that [James] connects to various synths in the video after the break.

In between shooting barcodes, the right hand also controls octave shifting and changing MIDI channels with the joystick, and doing pitch-bends with the rotary encoder. The array of arcade buttons on the bottom neck let him switch between single player for monophonic synths, and multiplayer for polys. The other three buttons are press-and-scan programmable single-note sounders that assist in chord-making and noodling.

We particularly dig the construction, which is a combination of 20/20 and 3D printed boxes. [James] found some angled PVC to serve as fretboards for the four necks, and a nice backgrounds for bar codes.The only thing we would change is the native beep of the barcode scanner — either silence it forever or make it mutable, because it doesn’t jive with every note. It might be nice to get the gun to scan continuously so [James] doesn’t get trigger finger. Or better yet, build the scanner into a glove.

Want to do something more useful with that barcode scanner in your parts bin? Use it to manage your household inventory. But first, reacquaint yourself with the history of the humble barcode as presented by [Adam Fabio].

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Ask Hackaday: What Good Is A Robot Dog?

It is said that Benjamin Franklin, while watching the first manned flight of a hot air balloon by the Montgolfier brothers in Paris in 1783, responded when questioned as to the practical value of such a thing, “Of what practical use is a new-born baby?” Dr. Franklin certainly had a knack for getting to the heart of an issue.

Much the same can be said for Spot, the extremely videogenic dog-like robot that Boston Dynamics has been teasing for years. It appears that the wait for a production version of the robot is at least partially over, and that Spot (once known as Spot Mini) will soon be available for purchase by “select partners” who “have a compelling use case or a development team that [Boston Dynamics] believe can do something really interesting with the robot,” according to VP of business development Michael Perry.

The qualification of potential purchasers will certainly limit the pool of early adopters, as will the price tag, which is said to be as much as a new car – and a nice one. So it’s not likely that one will show up in a YouTube teardown video soon, so until the day that Dave Jones manages to find one in his magic Australian dumpster, we’ll have to entertain ourselves by trying to answer a simple question: Of what practical use is a robotic dog?

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Dealing With Invasive Species Through Robotics

Throughout its history, humankind’s travels have often brought unwelcome guests along for the ride, and sometimes introduced species into a new environment for a variety of reasons. These so-called invasive species are all too often responsible for widespread devastation in ecosystems, wiping out entire species and disrupting the natural balance. Now researchers are testing the use of robots for population control of these invasive species.

The mosquitofish is the target of current research by NYU Tandon School of Engineering and the University of Western Australia. Originally from parts of the US and Mexico, it was introduced elsewhere for mosquito control, including in Australia. There it has become a massive problem, destroying native species that used to eat mosquitoes. As a result the mosquito problem has actually worsened.

As the main issue with these invasive species is that they do not have any natural predators that might control their numbers, the researchers created robots which mimic the look and motion of natural predators. In the case of the mosquitofish the largemouth bass is its primary predator. The theory was that by exposing the mosquitofish to something that looks and moves just like one of these predator fish, they would exhibit the same kind of stress response.

So far laboratory tests under controlled condition have confirmed these expectations, with the mosquitofish displaying clear signs of stress upon exposure to the robotic largemouth bass. Even better, they displayed decreasing weight and were found to avoid potentially dangerous areas, indicating that instead of focusing on foraging, they were in survival mode. This should limit their environmental impact, including their ability to procreate.

Who knows, before long the surface waters of Australia may be home to the first robotic species of fish.

(Thanks, [Qes])

Your Next Robot Needs Googly Eyes, And Other Lessons From Disney

There are so many important design decisions behind a robot: battery, means of locomotion, and position sensing, to name a few. But at a library in Helsinki, one of the most surprising design features for a librarian’s assistant robot was googly eyes. A company called Futurice built a robot for the Oodi library and found that googly eyes were a very important component.

The eyes are not to help the robot see, because of course they aren’t functional — at least not in that way. However without the eyes, robot designers found that people had trouble relating to the service robot. In addition, the robot needed emotions that it could show using the eyes and various sounds along with motion. This was inspired, apparently, by Disney’s rules for animation. In particular, the eyes would fit the rule of “exaggeration.” The robot could look bored when it had no task, excited when it was helping people, and unhappy when people were not being cooperative.

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