A pleasing development for those with an interest in audio equipment from decades past has been the recent resurgence in popularity of vinyl records. Whether you cleave to the view that they possess better sound quality or you simply like the experience of a 12″ disk with full-size cover art and sleeve notes, you can now indulge yourself with good old-fashioned LPs being back on the shelves.
Behind the LEDs is the trusty LM3915, an integrated circuit which will no doubt be familiar to any reader whose earlier life was spent among 1970s and 1980s audio gear. Internally it’s a stack of comparators and a resistor ladder, and it simply turns on the required number of outputs to match the level on its input. He’s put a pair of them on a little PCB with an associated PSU regulator, and mounted the LEDs in a row of holes drilled in the MDF base board of the turntable following the edge of the platter. Power and audio come from the turntable’s circuit board, which contains a preamplifier and the USB audio circuitry. A traditional turntable with a low-level output would not be able to drive an LM3915 directly.
This is a relatively straightforward project and the turntable itself isn’t necessarily the most accomplished on the market, but it’s very neatly executed and looks rather pretty.
Turntable projects are not as common as you’d expect here at Hackaday, but we’ve had a few. There was this concrete example for instance, and a very pretty one using layered plywood.
Courtesy of SoMakeIt, Southampton Makerspace.
How do you make the most awesome gaming peripheral ever made even more bad? Give it a 21st-century upgrade! [Alessio Cosenza] calls this mod the Power Glove Ultra, and it works exactly as we imagined it should have all those years ago.
The most noticeable change is the 3D-printed attachment that hosts the Bluetooth module, a combination USB charger and voltage booster, and a Metro Mini(ATmega328) board. On top of a 20-hour battery life, a 9-axis accelerometer, gyroscope, and compass gives the Power Glove Ultra full 360-degree motion tracking and upgrades the functionality of the finger sensors with a custom board and five flex sensor strips with 256 possible positions for far more nuanced input. [Cosenza] has deliberately left the boards and wires exposed for that cyberpunk, retro-future look that is so, so bad.
Continue reading “The Power Glove Ultra Is The Power Glove We Finally Deserve”
One of the problems that has accompanied the advent of ever more complex home entertainment systems is the complexity of the burgeoning stack of remote controls that manifest themselves alongside your system. It doesn’t matter if you have a fancy does-the-lot universal remote, you are still left with a slew of functions to perform before you can sit down to enjoy the music.
[Robert Cowan] had this problem with his whole-house audio system. Playing music required a fiddle with the remote, and the moment was gone. What was needed was an automatic system that simply issued the relevant commands to the stereo without all the fuss.
His solution was to have everything happen when an audio output was detected from his Sonos Connect streaming media player. He tried rectifying its line output to detect music but hit problems, so instead used a SparkFun audio detector module. This in turn speaks to an Arduino, which then talks via a level shifter to the stereo’s RS232 port. [Robert] included all the relevant parts, schematic, and software is links in the video description. It’s a project that should almost be a feature built into a decent stereo, yet the manufacturers prefer the awful interfaces of their remote controls.
Continue reading “Whole House HiFi Tamed Without Fuss”
How much effort do you put into conserving energy throughout your daily routine? Diligence in keeping lights and appliances turned off are great steps, but those selfsame appliances likely still draw power when not in use. Seeing the potential to reduce energy wasted by TVs in standby mode, the [Electrical Energy Management Lab] team out of the University of Bristol have designed a television that uses no power in standby mode.
The feat is accomplished through the use of a chip designed to activate at currents as low as 20 picoamps. It, and a series of five photodiodes, is mounted in a receiver which attaches to the TV. The receiver picks up the slight infrared pulse from the remote, inducing a slight current in the receiving photodiodes, providing enough power to the chip which in turn flips the switch to turn on the TV. A filter prevents ambient light from activating the receiver, and while the display appears to take a few seconds longer to turn on than an unmodified TV, that seems a fair trade off if you aren’t turning it on and off every few minutes.
Continue reading “Hacked Television Uses No Power In Standby Mode”
A proper battlestation — or more colloquially, computer desk — setup can sometimes use a bit of technical flair to show off your skills. [fightforlife2] has shared their DIY ambilight monitor backlighting that flows through different colours which mimic what is displayed on the screen.
[fightforlife2]’s setup uses fifty RGB LEDs with individual controllers that support the FastLED library, regulated by an Arduino Nano clone — although any will suffice. The power requirement for the display was a bit trickier, ultimately requiring 3 amperes at 5V; an external power brick can do the trick, but [fightforlife2] also suggests the cavalier solution of using your computer power supply’s 5V line — adding the convenience of shutting off the ambilight display when you shut down your PC!
Continue reading “Beautiful DIY Ambilight Display”
If there are two things we love here at Hackaday, it’s games and automating mundane tasks by adding a lot of electronics and voice control. A game room is, therefore, the perfect sandbox for projects that get us excited in all of the right ways. Liberty Games, a UK-based games room company, already had a really impressive game room (as you might expect). They’ve just posted an awesome build log showcasing how they went about automating mundane game room tasks by adding a lot of electronics and voice control.
Continue reading “Controlling a Game Room with Amazon Echo”
A bubbling Wurlitzer juke would be a prized addition to the classic picture of a man cave — brass-railed bar, kegerator, pool table, tin signs and neon on the walls. But it would take a particularly geeky abode to give a proper home to this Millenium Falcon holochess table jukebox. And a particularly awesome one at that.
It all started with a very detailed and realistic replica of a holochess table made by [Jim Shima]’s friend. A lot of time and care went into the prop, and [Jim] was determined not to alter the look while installing the media player gear, consisting of a Raspberry Pi running OSMC and a 160-watt power amp.
The speakers were problematic – there was nowhere convenient to mount them except under the brushed aluminum playing surface of the table. The sound quality was less than acceptable, so rather than poke unsightly holes in the table, [Jim] devised a servo to lift the table while the music is playing.
An LCD monitor and wireless keyboard slightly detract from the overall look; we’ll give [Jim] a pass until he can come up with a holographic display to finish the build right. But we are disappointed that he didn’t use “Mad About Me” by Figrin D’an and the Modal Nodes as the demo tune in the video below.
It’s a nice build, and you’ll want to check out [Jim]’s Hyperdyne Labs for more drool-worthy props and effects. And for another fandom jukebox, look over this jukebox that’s bigger on the inside.
Continue reading “Levitating Table Makes the Sound of This Holochess Jukebox”