Race RC Cars From Anywhere On Earth

Racing games have come a long way over the years. From basic 2D sprite-based titles, they’ve evolved to incorporate advanced engines with highly realistic simulated physics that can even be used to help develop real-world automobiles. For [Surrogate.tv], that still wasn’t quite good enough, so they decided to create something more rooted in reality.

The game is played in a web browser. Players are assigned a car and view the action from a top-down camera.

Their project resulted in a racing game based on controlling real RC cars over the internet, in live races against other human opponents. Starting with a series of Siku 1:43 scale RC cars, the team had to overcome a series of engineering challenges to make this a reality. For one, the original electronics had to be gutted as the team had issues when running many cars at the same time.

Instead, the cars were fitted with ESP8266s running custom firmware. An overhead GoPro is used with special low-latency streaming software to allow players to guide their car to victory. A computer vision system is used for lap timing, and there’s even automatic charging stations to help keep the cars juiced up for hours of play.

The game is free to play online, with the races currently operating on a regular schedule. We look forward to trying our hand at a race or three, and will be interested to see how the latency holds up from various parts of the world.

We’ve seen other remote RC builds before; usually featuring the power of the Raspberry Pi. We’ve also covered useful techniques for low latency video for real-time applications. Video after the break.

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Experiments In 3D Graphics Via Excel

3D graphics were once the domain of university research groups and large, specialized computing systems. Eventually, they were tamed and became mainstream. Your phone, tablet, and home computer are all perfectly capable of generating moving 3D graphics. Incidentally, so is Microsoft Excel.

This is the work of of [s0lly], who has been experimenting wtih Excel in this way for quite some time. Starting with pseudo-3D graphics, the project then progressed to the development of a real 3D engine. Naturally, things couldn’t stop there. The next logical step was to advance to raytracing, which was pulled off with aplomb. Shiny spheres on featureless planes are par for the course here.

The graphics are necessarily basic, with resolutions on the order of 256×144. Output is by changing the individual color of the various cells of the spreadsheet. The relevant files are available on Github, for those eager to tinker with experiments of their own. We’ve seen others attempt similar work before, with [C Bel] writing a full game engine for the platform. Video after the break.

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How The Power Gets To The Outlet

[Practical Engineering] is ready to explain how power substations get electricity to you in his latest video, which you can see below.  One of the things we always notice when talking to people either in our community or outside it is that most people have no idea how most of the modern world works.

Ask your non-technical friend to explain how a cell phone works or how a hard drive stores data and you aren’t likely to get a very good answer. However, even most of us are only focused on some particular aspect of electronics. There are a lot of people who hack on robots or radios. The AC power grid,though isn’t something a lot of people work with as a hobby. Do you know exactly what goes on in that substation you pass every day on your commute? If you don’t, you’ll learn something in the video.

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Finely Machined Valve Controls Miniature RC Hydraulics

Hydraulic components are the industrial power transmission version of LEGO. Pumps, cylinders, valves – pretty much everything is standardized, and fitting out a working system is a matter of picking the right parts and just plumbing everything together. That’s fine if you want to build an excavator or a dump truck, but what if you want to scale things down?

Miniature hydraulic systems need miniature components, of which this homebrew hydraulic valve made by [TinC33] is a great example. (Video embedded below.) If you’re curious about why anyone would need these, check out the tiny hydraulic cylinders he built a while back, wherein you’ll learn that miniature RC snowplows are a thing. The video below starts with a brief but clear explanation about how hydraulic circuits work, as well as an explanation of the rotary dual-action proportional valve he designed. All the parts are machined by hand in the lathe from aluminum and brass stock. The machining operations are worth watching, but if you’re not into such things, skip to final assembly and testing at 13:44. The valve works well, providing very fine control of the cylinder and excellent load holding, and there’s not a leak to be seen. Impressive.

[TinC33] finishes the video with a tease of a design for multiple valves in a single body. That one looks like it might be an interesting machining challenge, and one we’d love to see.

Thanks to [mgsouth] for the tip.

Lead Former Makes LED Cubes A Little Easier To Build

There’s no doubting the allure of a nicely crafted LED cube; likewise, there’s no doubting that they can be a tremendous pain to build. After all, the amount of work scales as the cube of the number of LEDs you want each side to have, and let’s face it – with LED cubes, the bigger, the better. What to do about all that tedious lead forming?

[TylerTimoJ]’s solution is a custom-designed lead-forming tool, and we have to say we’re mighty impressed by it. His LED cubes use discrete RGB LEDs, the kind with four leads, each suspended in space by soldering them to wires. For the neat appearance needed to make such a circuit sculpture work, the leads must be trimmed and bent at just the right angles, a tedious job indeed when done by hand. His tool has servo-controlled jaws that grip the leads, with solenoid-actuated lead formers coming in from below to bend each lead just the right amount. The lead former, along with its companion trimmer, obviously went through a lot of iterations before [TylerTimoJ] got everything right, but we’d say being able to process thousands of LEDs without all the tedium is probably worth the effort.

We’re looking forward to the huge LED cubes this tool will enable. Perhaps this CNC wire bender and an automated wire cutter would come in handy for the supporting wires?

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Feeding Chickens, With Style

Ah, the joys of domestic animals. Often adorable, occasionally useful, they’re universally unable to care for themselves in the slightest. That’s part of the bargain though; we take over responsibility for their upkeep and they repay us with whatever it is they do best. Unless the animal in question is a cat, of course – they have their own terms and conditions.

Chickens, though, are very useful indeed. Give them food and water and they give you delicious, nutritious, high-quality protein. Feeding them every day can be a chore, though, unless you automate the task. This Twitch-enabled robotic chicken feeder may be overkill for that simple use case, but as [Sean Hodgins] tell it, there’s a method to all the hardware he threw at this build. That would include a custom-welded steel frame holding a solar panel and batteries, a huge LED matrix display, a Raspberry Pi and camera, and of course, food dispensers. Those are of the kind once used to dispense candy or gum for a coin or two in the grocery; retooled with 3D-printed parts, the dispensers now eject a small scoop of feed whenever someone watching a Twitch stream decides to donate to the farm that’s hosting the system. You can see the build below in detail, or just pop over to Sweet Farm to check out the live feed and gawk at some chickens.

It’s an impressive bit of work on [Sean]’s part for sure, and we did notice how he used his HCC rapid prototyping module to speed up development. Still, we’re not convinced there will be many donations at $10 a pop. Then again, dropping donations to the micropayment level may lead to overfed chickens, and that’s not a good thing.

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Automatic Rewinder Makes Kite Retrieval A Breeze

So you’ve built a fine kite, taken it to the beach, and let it ride the wind aloft on a spool of line. Eventually it has to come down, and the process of reeling all that line that was so easily paid out is likely a bigger chore than you care to face. What to do?

If you’re like [Matt Bilsky], the answer is simple: build a motorized kite reel to bring it back in painlessly. Of course what’s simple in conception is often difficult to execute, and as the second video below shows, [Matt] went through an extensive design and prototype phase before starting to create parts. Basic questions had to be answered, such as how much torque would be needed to reel in the kite, and what were the dimensions of a standard kite string reel. With that information and a cardboard prototype in hand, the guts of a cordless drill joined a bunch of 3D-printed parts to form the running gear. We really liked the research that went into the self-reversing screw used to evenly wind the string across the spool; who knew that someone could do a doctoral dissertation on yarn-winding? Check out the “Reeler-Inner” in action in the first, much shorter video below.

With some extra power left from the original drill battery, [Matt] feature-crept a bit with the USB charger port and voltmeter, but who can blame him? Personally, we’d have included a counter to keep track of how much line is fed out; something like this printer filament counter might work, as long as you can keep the sand out of it.

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