Run Your Own Phone To Bring The Dreamcast Back Online

Playing a video game online is almost second nature now. So much so that almost all multiplayer video games have ditched their split-screen multiplayer modes because they assume you’d rather just be alone at your house than hanging out with your friends. This wasn’t always the case though. In the early days of online multiplayer, systems had to rely on dial-up internet before broadband was readily available (and still had split screen if you didn’t even have that). Almost no one uses dial up anymore though, so if you still like playing your old Dreamcast you’re going to have to do some work to get it online again.

Luckily for all of us there’s a Raspberry Pi image to do almost anything now. This project from [Kazade] uses one to mimic a dial-up connection for a Dreamcast so you can connect with other people still playing Quake 20 years later. It’s essentially a network bridge, but you will need some extra hardware because phone lines use a high voltage line that you’ll have to make (or buy) a solution for. Once all the hardware is set up and working, you’ll need to make a few software configuration changes, but it’s a very straightforward project.

Granted, there have been ways of playing Dreamcast games online before, but this new method really streamlines the process and makes it as simple as possible. The Dreamcast was a great system, and there’s an argument to be made that the only reason it wasn’t more popular was that it was just slightly too far ahead of its time.

Thanks to [Rusty] for the tip!

Vintage Computer Festival West Is Almost Here

If you’ve got an interest in technology, a penchant for that particular shade of yellowed plastic, and happen to be located in the California area, then we’ve got the event for you. The Vintage Computer Festival West is happening this weekend, August 3rd and 4th, at the Computer History Museum in Mountain View, California.

The Vintage Computer Festival offers a truly unique experience for anyone with a passion for all the silicon that’s come before. Where else could you sit in on a roundtable of early Apple employees discussing the bevy of authentic ultra-rare Apple I computers that will be on display, or get up close and personal with a restored Apollo Guidance Computer? If you really want to dive in on the deep end, Hackaday’s own Bill Herd will be in attendance giving his lecture about the effects of heat and time on the internal components of decades-old pieces of hardware.

Still skeptical? Perhaps you’ll get a kick out of the exhibit that celebrates more than two decades of Quake by hosting a LAN game where the classic game is running on less common platforms like the RS/6000 series or the Sun Ulta. If you’re interested in seeing modern reconstructions of classic technology, there will be plenty of that on display as well. Eric Schlaepfer will be showing off his transistor-scale replica of the iconic 6502 microprocessor, and you won’t want to miss the Cactus in all its rainbow colored toggle switch and blinkenlight glory.

Of course, if you’re in the market for your very own piece of computing history, there’s no better place to be. The consignment area gives showgoers a chance to buy and sell all manners of vintage and unique hardware, harking back to the days where the best way to get your hands on a computer (or the parts to build one) was by attending a dedicated event. Plus, no shipping fees!

Put simply, there really is something for everyone at the Vintage Computer Festival. Even if you weren’t around to experience Apple II or Commodore 64 in their prime, these events are a rare opportunity to learn about the early days of a technology that today we all take for granted. Have you ever wondered how programs were entered into those early computers with nothing more than a bank of toggle switches and an array of LEDs? One of the passionate exhibitors at VCF will be more than happy to walk you through the process.

At the end of the day, preserving this technology and sharing it with future generations is really what it’s all about. Just as in previous years, Hackaday is proud to sponsor the Vintage Computer Festival and further their goal of ensuring this incredible shared heritage isn’t lost.

Retrotechtacular: The Floppy Disk Orphaned By Linux

About a week ago, Linus Torvalds made a software commit which has an air about it of the end of an era. The code in question contains a few patches to the driver for native floppy disc controllers. What makes it worthy of note is that he remarks that the floppy driver is now orphaned. Its maintainer no longer has working floppy hardware upon which to test the software, and Linus remarks that “I think the driver can be considered pretty much dead from an actual hardware standpoint“, though he does point out that active support remains for USB floppy drives.

It’s a very reasonable view to have arrived at because outside the realm of retrocomputing the physical rather than virtual floppy disk has all but disappeared. It’s well over a decade since they ceased to be fitted to desktop and laptop computers, and where once they were a staple of any office they now exist only in the “save” icon on your wordprocessor. The floppy is dead, and has been for a long time.

The save icon in LibreOffice and other desktop software is probably the last place the floppy exerts a hold over us.
The save icon in LibreOffice and other desktop software is probably the last place the floppy exerts a hold over us.

Still, Linus’ quiet announcement comes as a minor jolt to anyone of A Certain Age for whom the floppy disk and the computer were once inseparable. When your digital life resided not in your phone or on the cloud but in a plastic box of floppies, those disks meant something. There was a social impact to the floppy as well as a technological one, they were a physical token that could contain your treasured ephemeral possessions, a modern-day keepsake locket for the digital age. We may have stopped using them over a decade ago, but somehow they are still a part of our computing DNA.

So while for some of you the Retrotechtacular series is about rare and unusual technology from years past, it’s time to take a look at something ubiquitous that we all think we know. Where did the floppy disk come from, where is it still with us, and aside from that save icon what legacies has it bestowed upon us?

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A New Motherboard For Amiga, The Platform That Refuses To Die

If you go out and buy a computer right now, how many choices do you really have? Generally speaking, there’s PC or Mac. If we were being generous you could consider Chromebook and perhaps even mobile, but let’s be honest, computing is a two-party system with the ability to dump the OS and run Linux as the obvious third-party disruptor. It wasn’t always like this.

In the early years of personal computing there were a slew of serious contenders. A PC, a Mac, an Atari ST, an Amiga, and several more that all demanded serious consideration on the general purpose desktop computer market. Of all these platforms, the Amiga somehow stubbornly refuses to die. The Amiga 1200+ from [Jeroen Vandezande] is the latest in a long procession of post-Commodore Amigas, and as its name suggests it provides an upgrade for the popular early-1990s all-in-one Amiga model.

It takes the form of a well-executed open-source PCB that’s a drop-in replacement for the original A1200 motherboard. CPU, RAM, and video are broken out onto daughterboards, with PCMCIA replaced by an SD card slot. The catch: it does require all the custom Amiga chips from a donor board.

The original Amiga 1200 was a significant upgrade to the architecture of the 1980s originals, and this certainly provides a much-needed enhancement to its underwhelming 68EC020 processor. It’s fair to say that this is the Amiga upgrade we’d all have loved to see in about 1996 rather than waiting until 2019. It’s still a delight for a retrogaming enthusiast; many of those who keep it alive remember the Amiga was the best multimedia platform that could be had for a few glorious years.

We’ve brought you a host of Amiga projects over the years, including the resurrection of an A500 and of course another A1200 PCB.

Thanks to [Eric Hill] for the tip.

A PDP Laptop, For Various Definitions Of A Laptop

Digital Equipment Corp.’s PDP-11 is one of the most important computers in history. It’s the home of Unix, although that’s arguable, and it’s still being used in every application, from handling nuclear control rods to selling Ed Sheeran tickets on Ticketmaster. As the timeline of PDP-11 machines progressed, the hardware did as well, and by the time the PDP was eclipsed by the VAXxen, there were PDP-11s on a single chip. The Eastern Bloc took notice and produced their own PDP-11 on a chip. This is the 1801-series CPU, and like most soviet electronics from the Cold War, they’re readily available on eBay.

[SHAOS] has an interesting project in mind for this PDP-on-a-chip. It’s a standalone computer built around the Soviet re-implementation of the PDP-11, built into a form factor that could be described as a single board computer.

This project is the outgrowth of [SHAOS]’ project for last year’s Hackaday Prize, the PDPii. This was a computer built around a backplane that replicated the PDP-11 using a KR1801VM2 CPU, the Soviet not-a-clone clone of the PDP-11. This project is basically a PDP-11/03 system, except it was made in this century, and you can put it in any computer case, with bonus points awarded for RGB lighting and liquid cooling.

This year’s project, the PDPjr, eschews standardization to something that is far more unique. This build is more or less a single board computer with a character LCD display and a real keyboard. Think of this as the PDP-11 equivalent of the TRS-80 Model 100, a machine widely regarded as being the first laptop.

There’s still a lot of work to go, but [SHAOS] has written a ‘Hello World’ for this chip, and is getting those words to display on the character LCD. That’s a great first step and we can’t wait to see where this project ends up.

Minivac 601 Replica Gets A Custom Motorized Rotary Switch

One of the joys of electronics as a hobby is how easy it is to get parts. Literally millions of parts are available from thousands of suppliers and hundreds of distributors, and everyone competes with each other to make it as easy as possible to put together an order from a BoM. If you need it, somebody probably has it.

But what do you do when you need a part that doesn’t exist anymore, and even when it did was only produced in small numbers? Easy – you create it yourself. That’s just what [Mike Gardi] did with this unique motorized rotary switch he needed to complete his replica of a 1960s computer trainer. We covered his build of the Minivac 601, a trainer from the early computer age that let experimenters learn the ropes of basic digital logic. It used mostly relays, lamps, and switches connected by jumpers, but it had one critical component – a rotary control that was used for input and, with the help of a motor, as an output indicator.

[Mike]’s version of the switch is as faithful to the original as possible, at least in terms of looks. The parts are mostly 3D-printed, with 16 reed switches embedded in the walls and magnets placed in the rotor. The motor to operate the rotor is a simple gear motor mounted to a hinged bracket; when the rotor needs to move, a solenoid pulls the motor’s friction drive wheel up against the rotor.

The unique control slots right into the Minivac replica and really completes the look and feel. Hats off to [Mike] for a delightful replica of a lost bit of computer history and the dedication to see it through to completion.

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Amiga In The MiST Gets Online With An ESP8266

While he couldn’t quite come up with the cash to buy one in their hayday, [Bruno Antunes] has always been fascinated with the Amiga. When PCs got fast enough he used emulators like UAE to get a taste of the experience, but it was never quite the same thing. Not until he found the MiST anyway, which uses an FPGA to implement several retro computers such as the Apple II, Atari, and of course his beloved Amiga.

The only downside for [Bruno] was that the MiST has no network interfaces. To get onto the Internet, he had to install an ESP8266 inside the device and spend some quality time tweaking various software settings to get everything talking to each other. The end result is a BBS hosted on an Amiga 1200, that’s running on an FPGA, that’s connected to WiFi via an ESP8266. What a time to be alive.

Adding the ESP8266 to the MiST was actually quite straightforward, as there’s an unpopulated serial port header right on the board. Though [Bruno] cautions this header has been removed as of version 1.4 of the device, so if you’re in the market for an FPGA retro box and might want to get it online at some point, that may be a detail to keep in mind. The ESP is running a firmware which implements Serial Line IP (SLIP); which allows you to use TCP/IP over a serial port, albeit very slowly.

The hardware implant went well enough, but unfortunately [Bruno] found the ESP8266 was unable to communicate through the thick metal case of the MiST. He enlisted his girlfriend to make a new papercraft enclosure for the MiST that the ESP could talk though, and it even has the added benefit of glowing thanks to the internal LEDs. We probably would have just got one of the ESP modules that includes an external antenna, but to each their own.

With the hardware taken care of, the rest of the considerable write-up details how he got the Amiga operating system to talk to the Internet through the SLIP connection. He goes over everything from setting the system time with NTP to getting a Telnet daemon installed. As you might expect, this involves installing a number of additional software packages, but [Bruno] is kind enough to provide links for everything you’ll need.

We’ve seen the ESP8266 used to get other retro computers onto the modern Internet before, but it’s usually through the use of an external device. This internal modification is very clean, and seems like a no-brainer for anyone who owns a MiST and a soldering iron.

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