A 65-in-1 The 2024 Way

If necessity is the mother of invention, nostalgia must be its stepmother, or its aunt at the very least. The desire to recreate long-obsolete devices simply because they existed while we were growing up is a curious trait, but one that’s powerful enough to drive entire categories of hardware hacking — looking at you, retrocomputing buffs.

Hardware nostalgia isn’t all about 6502s and Z80s, though. Even more basic were the electronic toys of the 1970s, such as the Radio Shack 65-in-1 kit that [Tom Thoen] is currently recreating. The 65-in-1 was a breadboarding kit aimed at the budding electrical engineer, with components mounted to colorful cardboard by spring terminals. The included “lab manual” had circuits that could be quickly assembled using a handful of jumper wires. It was an endlessly fascinating toy that undoubtedly launched many careers, present company included.

The original 65-in-1 was $21.95 in 1976, or about $120 today.

While the passage of time may not have dulled [Tom]’s memories of his original 65-in-1, technology has marched on, meaning that certain allowances had to be made to create a modern version. He wisely eschews the cardboard for PCBs, one for each of the major component blocks provided in the original, and uses female header connectors in place of the springs. Component choice is tailored for the times; gone are the ferrite rod antenna and variable capacitor of the original, as well as the incandescent lamp, which is replaced by an LED that would have been a significant fraction of the kit’s $21.95 price back in 1976. There’s no BOM yet, so we can’t say for sure if any of the transistors are germanium, but it’s clear that there aren’t any of the old TO-1 cans. But dismay not, originalists, for the meter, relay, CdS photocell, and “solar battery” all made the final cut.

[Tom] has done some beautiful work here, with more to come. We imagine that 3D printing could be used to recreate some details like the original Morse key and speaker grille. We love the laser-engraved backing board, too, as it captures some of the charm of the original’s wooden box. This isn’t the only love for the “Science Fair” brand we’ve seen lately, either; the nostalgia seems to be contagious.

Retro Hackintosh Made From Retro Parts

Apple as a company, has staked most of its future around being a “walled garden” where it controls everything from the hardware up through the user experience. In some ways this is good for users; the hardware is generally high quality and vetted by the company creating the software, making for a very uniform experience. This won’t stop some people from trying to get Apple’s operating systems and other software running on unapproved hardware though. These “Hackintosh” computers were much more common in the Intel era but this replica goes even further back to the Macintosh era.

Originally [Kevin] had ordered an authentic Macintosh with the intent of getting it working again, but a broken floppy disk drive and lack of replacement parts turned this project into a different beast. He used the Mac instead as a model for a new 3D-printed case, spending a ton of time sanding, filling, and finishing it to get it to look nearly indistinguishable from the original. The hardware going in this replica is an old Linux-based thin client machine running the Mini vMac operating system, with a modified floppy drive the computer uses to boot. A hidden SD card slot helps interface with modern computers. The display is a modern LCD, though a sheet of acrylic glued to the front panel replicates a bit of the CRT curve.

Click through to read on!

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Retrotechtacular: Right To Repair 1987

In 1987, your portable Osborne computer had a problem. Who you gonna call? Well, maybe the company that made “The Osborne Survival Kit,” a video from Witt Services acquired by the Computer History Museum. The narrator, [Mark Witt], tells us that they’ve been fixing these computers for more than three years, and they want to help you fix it yourself. Those days seem long gone, don’t they?

Of course, one thing you need to know is how to clean your floppy drives. The procedure is easy; even a 10-year-old can do it. At least, we think [William Witt] is about 10 in the video. He did a fine job, and we wonder what he’s up to these days.

The next step was taking the machine apart, but that required adult supervision. In some cases, it also took a soldering iron. As a byproduct, the video inadvertently is a nice tear-down video, too.

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Obfuscated C 8080 Emulator Ported

[Oscar] is no stranger to writing hard-to-read C code. While most of us do that by accident, there are those who strive to write the most unreadable code and enter it in the IOCCC — the International Obfuscated C Code Contest. One of his winning entries was a single C function that emulates an 8080. With a few support files, the plucky little emulator will run CP/M.

The emulator won best in show, but that was in 2006. Things have changed a bit and [Oscar] has updated the code so that you can continue to try it if you want to give yourself a headache reading code. The portability isn’t a CPU issue — modern CPUs will happily run code from 2006. The problem is the compiler and operating system. Compilers are much stricter these days, and Linux needs a little extra coaxing to give access to the input stream the way the faux computer needs it.

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New Pens For Old Plotters

Finding consumables is an ever-present problem facing anyone working with old computer hardware. Many of these devices ceased manufacture decades ago and what old stock remains is invariably degraded by time. [Retrohax] has encountered it with the pens for an Atari plotter, a machine that uses an ALPS mechanism that appears in more than one 1980s machine. The original pens had dried out beyond the ability to refill, so he takes us through the process of finding replacements.

Sadly there are no equivalent modern pens ripe for modification, so whatever replacement he used would have to involve a little lateral thinking. He thought salvation was at hand in the form of multicolor ballpoint refills of the type where the ink is in an easily cuttable plastic tube. [Retrohax] and was able to make a 3D-printed holder for a cut-down ballpoint refill. Sadly the pressure required for a good line from a ballpoint was much higher than the original pens, so he was back to square one. Then he happened upon gel pens and tried the same trick with a gel pen refill. This gave instant success and should provide a valid technique for more than just this ALPS mechanism.

If you haven’t got a classic plotter to hand, never fear. You can have a go at making your own.

A Low-Cost ROM Programmer With An AI Twist

There are 0x10 ways to look at ROM programmers: they’re either relatively low-cost tools that let you quickly get about the business of programming vintage ROMs and get back to your retrocomputing activities, or they’re egregiously overpriced on a per-use basis. [Anders Nielsen] seems to land in the latter camp, firmly enough that he not only designed a dedicated ROM programmer for his 65uino ecosystem, but also suffered the indignities of enlisting ChatGPT to “help” him program the thing.

We’ll explain. [Anders]’ 65uino project has been going on for a while, with low-cost ROM programming only the latest effort. To his way of thinking, a $60 or $70 programmer might just be a significant barrier to those trying to break into retrocomputing, and besides, he seems to be more about the journey than the destination. He recently tackled the problem of generating the right programming voltages; here he turns his attention to putting that to work programming vintage ROMs like the W27C512.

Doing so with a 6502-based Arduino-compatible microcontroller requires some silicon calisthenics, including a trio of shift registers to do the addressing using a minimum of GPIO. As for the ChatGPT part, [Anders] thought asking the chatbot to help write some of the code would be a great way to increase his productivity. We thought so too, at least once, and like us, [Anders] concluded that while perhaps helpful in a broad sense, the amount of work you put into checking a chatbot’s work probably exceeds the work saved. But no matter, because in the end the code and the hardware came together to create a prototype ROM programmer for only about $10 worth of parts.

True, the resulting circuit is a bit complex, at least on a breadboard. It should clean up nicely for an eventual PCB version, though, one that plugs right into the 65uino board or even other microcontrollers. Either way, it could make creating custom ROMs for the 65uino a little more accessible.

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Video Poker Takes Your Money In 10 Lines Of BASIC

It wasn’t easy, but [D. Scott Williamson] succeeded in implementing Jacks or Better Video Poker in 10 lines of BASIC, complete with flashing light and sound! Each round, one places a bet then plays a hand of 5-card draw, hoping to end up with Jacks or better.

This program is [Scott]’s entry into the 2024 BASIC 10 Liner Contest, which at this writing has concluded submissions and expects to announce results on April 6th 2024. Contestants may choose any 8-bit computer system BASIC, and must implement their program within ten lines of code (classically limited to 80 characters per line, but there are different categories with different constraints on line width.)

10 lines of BASIC is truly an exercise in information density.

We’ve seen impressive 10-line BASIC programs before, like this re-implementation of the E.T. video game. (Fun fact: while considered one of the worst video games of all time, there’s a compelling case to be made that while it was a flop, it was ahead of its time and mostly just misunderstood.)

These programs don’t look much like the typical BASIC programs many of us remember. They are exercises in information density, where every character counts. So we’re delighted to see [Scott] also provides a version of his code formatted and commented for better readability, and a logical overview that steps through each line.

He spends a little time talking about the various challenges, as well. For example, hand ranking required a clever solution. IF…THEN conditionals would rapidly consume the limited lines of code, so hands are ranked programmatically. The 52-card deck is also simulated, rather than simply generating random cards on the fly.

The result looks great, and you can watch it in action in the video, just under the page break. If this sort of challenge tweaks your interest, there’s plenty of time to get started on next year’s BASIC 10 Liner Contest. Fire up those emulators!

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