Dainty Delta Is About As Small As A Robot Can Be

There’s something mesmerizing about delta robots. Whether they are used at a stately pace for a 3D-printer or going so fast you can barely see them move in a pick and place machine, the way that three rotary actuators can work together to produce motion in three axes is always a treat to watch. Especially with a delta robot as small as this one.

[KarelK16] says this is one of those “just because I can” projects with no real application. And he appears to have been working on it for a while; the video below is from eight years ago. Regardless, the post is new, and it’s pretty interesting stuff. The tiny ball joints used in the arms are made from jewelry parts; small copper crank arms connect the three upper arms to micro-servos. The manipulator [KarelK16] attached is very clever, too – rather than load down the end of the arms with something heavy, a fourth servo opens an closes a flexible plastic grasper through a Bowden cable. It’s surprisingly nimble, and grasps small objects firmly.

There are certainly bigger deltas – much bigger – and more useful ones, too, but we really like this build. And who knows – perhaps model robotics will join model railroading as a hobby someday. If it does, [KarelK16]’s diminutive delta might be the shape of things to come.

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A Different Kind Of Hand Controlled Vehicle

It’s generally understood that most vehicles that humans interact with on a daily basis are used with some kind of hand controlled interface. However, this build from [Avisha Kumar]  and [Leul Tesfaye] showcases a rather different take. A single motion input provides both steer and foward/reverse throttle control.

The hand controller lives on a protoboard for ease of testing.

The project consists of a small car, driven with electric motors at the rear, with a servo-controlled caster at the front for steering. Controlled is provided through PIC32 microcontroller receiving signals via Bluetooth. The car is commanded with a hand controller, quite literally — consisting of an accelerometer measuring pitch and roll position of the user’s hand. By tilting the hand left and right affects steering, while the hand is rotated fore and aft for throttle control. Video after the break.

The project was built for a course at Cornell University, and thus is particularly well documented. It provides a nice example of reading sensor inputs and transmitting/receiving data. The actually microcontroller used is less important than the basic demonstration of “Hello World” with robotics concepts. Keep this one in your back pocket for the next time you want to take a new chip for a spin!

We’ve seen similar work before, with a handmade controller using just potentiometers and weights. Continue reading “A Different Kind Of Hand Controlled Vehicle”

Doomba Transports Your Living Room To Hell

Despite being over 25 years old, the original DOOM is still a favorite among gamers and hackers alike. For years now, running the 1993 demonic shooter has been a critical milestone when hacking or reverse engineering a piece of gear, and at this point we’ve seen it run on everything from voting machines to cameras.

But this time around, DOOM isn’t actually running on the device being hacked. Instead, the Roomba 980 that [Rich Whitehouse] has doing his bidding is being used to generate new DOOM levels based on the maps it makes of rooms while going about its business. To be fair they’re pretty simplistic maps, and most of us don’t live in a home quite palatial enough to even fill out shareware trial of id Software’s classic, but it’s still a neat trick.

For those who might not be up to date with the latest and greatest in the world of robotic helpers, newer model Roomba vacuums are equipped with a camera and the ability to generate 3D maps of its environment using a technique called Vision Simultaneous Localization and Mapping (VSLAM). Ostensibly this capability is used to create accurate maps of hazards in the cleaning area, but of course it did set off some privacy alarm bells when introduced due to the possibility that scans of users homes could end up being used for nefarious purposes. Roomba manufacturer iRobot swears they aren’t doing anything suspect with the data their robots collect while traveling through the user’s home, but that hasn’t stopped [Rich] from using the technology as a portal to Hell.

Using “DOOMBA”, the user is able to download the mapping data off of their Roomba 980 (it might work on other models, but hasn’t been tested yet) over the local network and import it into Noesis, a 3D model viewing program developed by [Rich]. The imported map is essentially just a 2D diagram of the home’s floor plan, which on its own wouldn’t make for a terribly interesting DOOM level, so the software will take the liberty of seeding it with weapons, baddies, and all the other varied delights of the netherworld. The user can fiddle around with these settings to try and fine-tune their homespun hellscape, or just let “DOOMBA” randomize it all so they can get on with the ripping and tearing.

If you’ve got Roomba in hand but aren’t a DOOM fan, have no fear. We’ve seen plenty of hacks and mods for everyone’s favorite house-cleaning hockey puck which happen to be of the non-demonic variety. If you just can’t get enough DOOM, stick around for tomorrow’s 25th anniversary celebration article. You will want to copy the banner art and use it as your new desktop background.

Skeletal Robot Skips The Chassis

With the high availability of low-cost modular electronic components, building your own little robot buddy is easier and more affordable than ever. But while the electronics might be dirt cheap thanks to the economies of scale, modular robot chassis can be surprisingly expensive. If you’ve got a 3D printer you can always make a chassis that way, but what if you’re looking for something a bit more artisanal?

For his entry into the Circuit Sculpture Contest, [Robson Couto] has built a simple robot which dumps the traditional chassis for a frame made out of bent and soldered copper wire. Not only does this happen to look really cool in a Steampunk kind of way, it’s also a very cheap way of knocking together a basic bot with just the parts you have on hand. Not exactly a heavy-duty chassis, to be sure, but certainly robust enough to rove around your workbench.

The dual servos constrained within the wire frame have been modified for continuous rotation, which combined with the narrow track should make for a fairly maneuverable little bot. [Robson] equipped his servos with copper wheels built in the same style of the frame, which likely isn’t great for traction but really does help sell the overall look. If you aren’t planning on entering your creation into a contest that focuses on unique construction, we’d suggest some more traditional wheels for best results.

The brains of this bot are provided by an ATmega8 with external 16MHz crystal tacked onto the pins. There’s also a ultrasonic sensor board mounted to the servos which eventually will give this little fellow the ability to avoid obstacles. Of course, it doesn’t take a robotics expert to realize there’s currently no onboard power supply in the design. We’d love to say that he’s planning on using the copper loops of the frame to power the thing via induction, but we imagine [Robson] is still fiddling around with the best way to get juice into his wireframe creation before the Contest deadline.

Speaking of which, there’s still plenty of time to get your own Circuit Sculpture creation submitted. If it’s a functional device that isn’t scared to show off the goods, we’re interested in seeing it. Just document the project on Hackaday.io and submit it to the contest before the January 8th, 2019 deadline.

Kinetic Wire Animatronics Bend It Like Disney

The House of Mouse has been at the forefront of entertainment technology from its very beginnings in an old orange grove in Anaheim. Disney Imagineers invented the first modern animatronics in the 1960s and they’ve been improving the technology ever since, often to the point of being creepy.

But the complicated guts of an animatronic are sometimes too much for smaller characters, so in the spirit of “cheaper, faster, better”, Disney has developed some interesting techniques for animated characters made from wire. Anyone who has ever played with a [Gumby] or other posable wireframe toys knows that eventually, the wire will break, and even before then will plastically deform so it can’t return to its native state.

Wires used as the skeletons of animated figures can avoid that fate if they are preloaded with special shapes, or “templates,” that redirect the forces of bending. The Disney team came up with a computational model to predict which template shapes could be added to each wire to make it bend to fit the animation needs without deforming. A commercially available CNC wire bender installs the templates that lie in the plane of the wire, while coiled templates are added later with a spring-bending jig.

The results are impressive — the wire skeleton of an animated finger can bend completely back on itself with no deformation, and the legs of an animated ladybug can trace complicated paths and propel the beast with only servos pulling cables on the jointless legs. The video below shows the method and the animated figures; we can imagine that figures animated using this technique will start popping up at Disney properties eventually.

From keeping guests safe from robotic harm to free-flying robotic aerialists, it seems like the Disney Imagineers have a hardware hacker’s paradise at the Happiest Place on Earth.

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Oh The Lessons You’ll Learn By Building A Robot Familiar

A familiar spirit, or just a familiar, is a creature rumored to help people in the practice of magic. The moniker is perfect for Archimedes, the robot owl built by Alex Glow, which wields the Amazon Google AIY kit to react when it detects faces. A series of very interesting design choices a what really gives the creature life. Not all of those choices were on purpose, which is the core of her talk at the 2018 Hackaday Superconference.

You can watch the video of her talk, along with an interview with Alex after the break.

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A Star-Trek-Inspired Robot With Raspberry Pi And AI

When [314Reactor] got a robot car kit, he knew he wanted to add some extra things to it. At about the same time he was watching a Star Trek episode that featured exocomps — robots that worked in dangerous areas. He decided to use those fictional devices to inspire his modifications to the car kit. Granted, the fictional robots were intelligent and had a replicator. So you know he won’t make an actual working replica. But then again, the ones on the TV show didn’t have all that either.

A Raspberry Pi runs Tensorflow using the standard camera.  This lets it identify objects of interest (assuming it gets them right) and sends the image back to the operator along with some identifying information. The kit already had an Arduino onboard and the new robot talks to it via a serial port. You can see a video about the project, below.

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