The Seven-Segment Display That’s Also An Input Device

We’re used to seeing all manner of seven-segment displays, be they mechanical, electronic, or something in between. But what all these displays have in common is that they’re, you know, displays. Using them as inputs would just be crazy talk, right?

Perhaps, but we like where [Dave Ehnebuske] is going with “InSlide,” the seven-segment input device. The idea for this comes from the “DigiTag” display, which we covered back in October, and divides a standard seven-segment character into three vertical strips — two skinny ones for the outside vertical segments, and one wide strip holding the horizontal elements. By sliding these strips up and down relative to each other, the standard nine digits, plus a few other characters, can be composed.

[Dave]’s take on this theme started by building his display from laser-cut plywood pieces, which is a nice choice because of the good contrast between the white wood and the engraver segments. Next, he embedded rare earth magnets in the slides and installed seven Hall effect sensors in the frame. The sensors are connected to an Arduino Nano via a 74HC165 parallel-load shift register, which lets multiple modules be daisy-chained together. He also built an Arduino library to read the current state of the segments; it supports the full hexadecimal character set, or even duodecimal if you like.

[Dave] has shared the library, and it looks like you can get the build files for the mechanism from the original project. That’s good, because this looks ripe for hacking. It looks like it would be pretty easy to motorize a display like this by adding rack-and-pinion gearing and steppers — something like that could make an interesting clock.

Walnut Case Sets This Custom Arduino-Powered RPN Calculator Apart From The Crowd

How many of us have an everyday tool that’s truly unique? Likely not many of us; take a look around your desk and turn out your pockets, but more often than not, what you’ll find is that everything you have is something that pretty much everyone else on the planet could have bought too. But not so if you’ve got this beautiful custom RPN calculator in a wooden case.

This one comes to us from [Shinsaku Hiura], who generally dazzles us with unique mechanical clocks and displays. This calculator solves a more practical problem — the dearth of RPN calculators on the market with the correct keyboard feel, specifically with the large keys and light touch he desired. Appropriately, the build started with a numeric keypad, which once liberated of its USB interface was reverse-engineered to figure out how the matrix was wired. Next up, a custom PCB to connect the keypad to an Arduino and a 20×4 LCD display was milled up, while a test case was designed and printed to check fitment. The final case was milled from a block of solid walnut and fitted with an acrylic window, for a sharp look with clean lines and pleasing colors.

As for the calculator itself, the demo below shows it going through its paces. The code is clever because it leverages the minimal number of keys available by hiding all the scientific and engineering functions behind a “secret silver key” that was once the equals key and obviously not needed in RPN. Hats off to [Shinsaku] for a handsome and unique addition to his desk.

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Gesture Controlled Filming Gear Works Super Intuitively

Shooting good video can be an arduous task if you’re working all by yourself. [Pave Workshop] developed a series of gesture-responsive tools to help out, with a focus on creating a simple intuitive interface.

The system is based around using a Kinect V2 to perceive gestures made by the user, which can then control various objects in the scene. For instance, a beckoning motion can instruct a camera slider to dolly forward or backwards, and a halting gesture will tell it to stop. Bringing the two hands together or apart in special gestures indicate that the camera should zoom in or out. Lights can also be controlled by pulling a fist towards or away from them to change their brightness.

The devil is in the details with a project that works this smoothly. [Pave Workshop] lays out the details on how everything Node.JS was used to knit together everything from the custom camera slider to Philips Hue bulbs and other Arduino components.

The project looks really impressive in the demo video on YouTube. We’ve seen some other impressive automated filming rigs before, too.

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One Of The Worst Keyboards Ever, Now An Arduino Peripheral

For British kids of a certain age, their first experience of a computer was very likely to have been in front of a Sinclair ZX81. The lesser-known predecessor to the wildly-successful ZX Spectrum, it came in at under £100 and sported a Z80 processor and a whopping 1k of memory. In the long tradition of Sinclair products it had a few compromises to achieve that price point, the most obvious of which was a 40-key membrane keyboard. Those who learned to code on its frustrating lack of tactile feedback may be surprised to see an Arduino project presenting it as the perfect way to easily hook up a keyboard to an Arduino.

Like many retrocomputing parts, the ZX81 ‘board has been re-manufactured, to the joy of many a Sinclair enthusiast. It’s thus readily available and relatively cheap (we think they can be found for less than the stated 20 euros!), so surprisingly it’s a reasonable choice for an Arduino project. The task of trying to define by touch the imperceptible difference in thickness of a ZX81 key will bring a true retrocomputing experience to a new generation. Perhaps if it can be done on an Mbed then someone might even make a ZX81 emulator on the Arduino.

We’re great fans of the ZX81 here at Hackaday, for some of us it was that first computer. Long may it continue to delight its fans!

A diagram showing an LED on the left, a lever-style plumbing valve in the center, and an Arduino Uno on the right.

Plumbing Valves As Heavy Duty Analog Inputs

Input devices that can handle rough and tumble environments aren’t nearly as varied as their more fragile siblings. [Alastair Aitchison] has devised a brilliant way of detecting inputs from plumbing valves that opens up another option. (YouTube) [via Arduino Blog]

While [Aitchison] could’ve run the plumbing valves with water inside and detected flow, he decided the more elegant solution would be to use photosensors and an LED to simplify the system. This avoids the added cost of a pump and flow sensors as well as the questionable proposition of mixing electronics and water. By analyzing the change in light intensity as the valve closes or opens, you can take input for a range of values or set a threshold for an on/off condition.

[Aitchison] designed these for an escape room, but we can see them being great for museums, amusement parks, or even for (train) simulators. He says one of the main reasons he picked plumbing valves was for their aesthetics. Industrial switches and arcade buttons have their place, but certainly aren’t the best fit in some situations, especially if you’re going for a period feel. Plus, since the sensor itself doesn’t have any moving parts, these analog inputs will be easy to repair should anything happen to the valve itself.

If you’re looking for more unusual inputs, check out the winners of our Odd Inputs and Peculiar Peripherals contest or this typewriter that runs Linux.

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Arduino hearing test device overview

DIY Arduino Hearing Test Device

Hearing loss is a common problem for many – especially those who may have attended too many loud concerts in their youth. [mircemk] had recently been for a hearing test, and noticed that the procedure was actually quite straightforward. Armed with this knowledge, he decided to build his own test system and document it for others to use.

audiogram showing the results of the arduino hearing test device
Resultant audiogram from the device showing each ear in a different color

By using an Arduino to produce tones of various stepped frequencies, and gradually increasing the volume until the test subject can detect the tone, it is possible to plot an audiogram of hearing threshold sensitivity.  Testing each ear individually allows a comparison between one side and the other.

[mircemk] has built a nice miniature cabinet that holds an 8×8 matrix of WS2812 addressable RGB LEDs.  A 128×64 pixel OLED display provides user instructions, and a rotary encoder with push-button serves as the user input.

Of course, this is not a calibrated professional piece of test equipment, and a lot will depend on the quality of the earpiece used.  However, as a way to check for gross hearing issues, and as an interesting experiment, it holds a lot of promise.

There is even an extension, including a Class D audio amplifier, that allows the use of bone-conduction earpieces to help narrow down the cause of hearing loss further.

There’s some more information on bone conduction here, and we’ve covered an intriguing optical stimulation cochlear implant, too.

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A small keyboard form factor retrocomputer with blue keys on a black background sits in front of a display and a LEGO model of the Space Shuttle. There are a number of jumper wires and a breadboard coming from an open panel on the right side of the machine.

Aqua PCB Is A Big Upgrade For The Mattel Aquarius

In case you weren’t around in the 80s, or you happened to blink, you may have missed the Mattel Aquarius computer. [Nick Bild] has a soft spot in his heart for the machine though and built the Aqua cartridge to make the Aquarius into a more usable machine.

Originally equipped with a mere 4 KB of RAM and a small, rubbery keyboard, it’s not too surprising that the Aquarius only lasted five months on the market. [Nick] decided on the cartridge slot to beef up the specs of this little machine given the small number of expansion ports on the device. Adding 32 KB of RAM certainly gives it a boost, and he also designed an SD card interface called Aqua Write that connects to the Aqua cartridge for easily transferring files from a more modern machine.

The Aqua Write uses an Arduino Mega 2560 to handle moving data between the SD card and the system’s memory. This is complicated somewhat because a “PLA sits between the Z80 and data bus that XORs data with a software lock code (initialized to a random value on startup).” [Nick] gets around this by running a small program to overwrite the lock code to zero after startup.

Getting data on and off retrocomputers can certainly be a challenge. If you’re trying to get files on or off another old machine, check out this Simple Universal Modem or consider Using a Raspberry Pi as a Virtual Floppy Drive.