Arduino IDE Creates Bootable X86 Floppy Disks

Arguably the biggest advantage of the Arduino ecosystem is how easy it is to get your code running. Type a few lines into the IDE, hit the button, and in a few seconds you’re seeing an LED blink or some text get echoed back over the serial port. But what if that same ease of use didn’t have to be limited to microcontrollers? What if you could use the Arduino IDE to create computer software?

That’s exactly what boot2duino, a project developed by [Jean THOMAS] hopes to accomplish. As you might have guessed from the name, the code you write in the Arduino is turned into a bootable floppy disk image that you can stick into an old PC. After a few seconds of beeping and grinding your “Hello World” should pop up on the monitor, and you’ve got yourself the world’s biggest Arduino.

A minimal x86 Arduino sketch.

Now to be clear, this isn’t some kind of minimal Linux environment that boots up and runs a compiled C program. [Jean] has created an Arduino core that provides basic functionality on x86 hardware. Your code has full control over the computer, and there’s no operating system overhead to contend with. As demonstrated in a series of videos, programs written with boot2duino can display text, read from the keyboard, and play tones over the PC’s speaker.

The documentation for boot2duino says the project serves no practical purpose, but we’re not so sure. While the feature set is minimal, the low overhead means you could theoretically press truly ancient PCs into service. There’s certainly an appeal to being able to write your code on a modern OS and effortlessly deploy it on a retrocomputer, from somewhat modernized versions of early computer games to more practical applications. If any readers end up exploring this concept a bit further, be sure to let us know how it goes.

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PsyLink An Open Source Neural Interface For Non-Invasive EMG

We don’t see many EMG (electromyography) projects, despite how cool the applications can be. This may be because of technical difficulties with seeing the tiny muscular electrical signals amongst the noise, it could be the difficulty of interpreting any signal you do find. Regardless, [hut] has been striving forwards with a stream of prototypes, culminating in the aptly named ‘Prototype 8’

The current prototype uses a main power board hosting an Arduino Nano 33 BLE Sense, as well as a boost converter to pump up the AAA battery to provide 5 volts for the Arduino and a selection of connected EMG amplifier units. The EMG sensor is based around the INA128 instrumentation amplifier, in a pretty straightforward configuration. The EMG samples along with data from the IMU on the Nano 33 BLE Sense, are passed along to a connected PC via Bluetooth, running the PsyLink software stack. This is based on Python, using the BLE-GATT library for BT comms, PynPut handing the PC input devices (to emit keyboard and mouse events) and tensorflow for the machine learning side of things. The idea is to use machine learning from the EMG data to associate with a specific user interface event (such as a keypress) and with a little training, be able to play games on the PC with just hand/arm gestures. IMU data are used to augment this, but in this demo, that’s not totally clear.

An earlier prototype of the PsyLink.

All hardware and software can be found on the project codeberg page, which did make us double-take as to why GnuRadio was being used, but thinking about it, it’s really good for signal processing and visualization. What a good idea!

Obviously there are many other use cases for such a EMG controlled input device, but who doesn’t want to play Mario Kart, you know, for science?

Checkout the demo video (embedded below) and you can see for yourself, just be aware that this is streaming from peertube, so the video might be a little choppy depending on your local peers. Finally, if Mastodon is your cup of tea, here’s the link for that. Earlier projects have attempted to dip into EMG before, like this Bioamp board from Upside Down Labs. Also we dug out an earlier tutorial on the subject by our own [Bil Herd.]

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Servo Plotter Needs Nothing Exotic

Although the widespread use of 3D printers has made things like linear bearings and leadscrews more common, you still can’t run down to your local big-box hardware store and get them. However, you can get drawer slides and any hobby shop can sell you some RC servos. That and an Arduino can make a simple and easy plotter. Just ask [JimRD]. You can also watch it do its thing in the video below.

Of course, servos aren’t usually what you use in a plotter. But the slides convert the rotation of the servo into linear motion. One servo for X and one for Y is all you need. Another microservo lifts the pen up and down using a hinge you could also get from a hardware store.

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This film projecter is hiding an Arduino Uno that controls a water-based cooling system.

Cool The Shop With A Thermal Battery-Based System

Having any kind of shop is pretty great, no matter how large it may be or where it’s located. If the shop is in an outbuilding, you get to make more noise. On the other hand, it will probably get pretty darn hot in the summer without some kind of cooling system, especially if you don’t have a window for a breeze (or a window A/C unit).

Five 55-gallon tanks of tap water are buried just outside the shop.[Curtis in Seattle] built an awesome thermal battery-based cooling system for his shop. The battery part consists of five 55-gallon drums full of tap water that are connected in series and buried a foot underground, about two feet out from the wall. There are two radiators filled with water and strapped to 20″ box fans  — one inside the shop, which sends heat from the shop into the water, and another outside that transfers heat out of the water and into the cool night air. Most summer days, the 800-square-foot shop stays at a cool 71°F (21.7°C).

We love that the controls are housed in an old film projector. Inside there’s an Arduino Uno running the show and taking input from four DS18B20 one-wire temperature sensors for measuring indoor, outdoor, battery, and ground temperatures. There are four modes accessible through the LCD menu — idle, cool the shop, recharge mode, and a freeze mode in case the outside temperature plummets. Why didn’t [Curtis in Seattle] use anti-freeze? It’s too expensive, plus it doesn’t usually get that cold. (Although we hear that Seattle got several inches of snow for Christmas.) Check it out after the break.

If you can’t just go burying a bunch of 55-gallon drums in the ground where you live, consider building a swamp cooler out of LEGO.

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A 3D-printed macropad that needs no solder or screws.

Snap-Together Macropad Does It Without Solder

Maybe we’re biased, but we think everyone has a use for a macropad. It’s just a matter of time before a highly personalized set of speed controls starts to sound like a great time-saving device to have around.

The column wire is red, and the row wire is blue. A printed clip snaps on to separate the two.Trouble is, macropads are usually kind of expensive to buy outright, and not everyone feels comfortable building keyboards. Okay, so what if you didn’t even have to solder anything? That’s the idea behind [Jan Lunge]’s hand-wired macropad.

You will still want to open a window for ventilation if you build this one, because this macropad requires a lot of 3D printing. What it doesn’t require is glue or screws, because everything snaps together.

Of course, the star of this build is [Jan]’s hot swap socket design. We especially love the little clip that holds the column wires in place while also providing a spacer between those and the row wires. Everything is connected up to a Pro Micro with non-insulated wire and held in place with bends at the ends and the magic of tension. Be sure to check out the build video after the break.

Thirsty for more than a six pack of switches? This design is easy to scale up until you run out of microcontroller inputs. At that point, you might want to add screens to keep track of all your macros.

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Showing off the jet powered tesla

Tesla Model S Gets Boost With Jet Engine Upgrade

Tesla is well known for making cars that can accelerate quickly, but there’s always room for improvement. [Warped Perception] decided that his Tesla Model S P85D needed that little bit of extra oomph (despite the 0-60 MPH or 0-97 km/h time of 3.1 seconds), so he did what any sensible person would: add three jet turbines to the back of his car.

The best part of this particular build is the engineering and fabrication that made this happen. With over 200 pieces and almost all personally fabricated, this is a whirlwind of a build. The control panel is first, and there’s a particularly clever technique of 3D printing the lettering directly onto the control panel for the flat stuff. Then for the pieces with angles that would prevent the head from moving freely, he printed onto a plastic sheet in reverse, applied glue, then stuck the letters to the plate as a sheet. A top layer of clear coat ensures the letters won’t come off later.

Using a 3D printer to apply lettering on the control panel.

He installed the control electronics in the trunk with wiring strung from the car’s front to the rear. Three Arduinos serve as controllers for the jets. Afterward, came the bracket to hold the engines and attach it to the car’s underside. Unfortunately, supplies were a little hard to come by, so he had to make do with what was on hand. As a result it didn’t come out as strong as he would have hoped, but it’s still pretty impressive.

[Warped Perception] does a few tests before taking it out on the road. Then, he shifted the car into neutral and could drive the car solely on jet power, which was one of his goals. While we don’t love the idea of testing a jet engine on public roads, it certainly would discourage tailgaters.

Next, he finds a quieter road and does some speed tests. Unfortunately, it was drizzling, and the pavement was damp, putting a damper on his 0-60 standing times. Electric-only he gets 4.38 seconds, and turning on the jets plus electric shaves that down to 3.32 seconds. Overall, an incredible build that’s sure to draw a few curious glances whenever you’re out on the town.

If you’re looking to upgrade your Tesla, perhaps instead of jet engines, you might opt for a robot to plug it in for you?

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Arduino Drives Faux Spirograph

The holidays always remind us of our favorite toys from when we were kids. Johnny Astro, an Erector set, and — of course — a Spirograph. [CraftDiaries] has an Arduino machine that isn’t quite a Spirograph, but it sure reminds us of one. The Arduino drives two stepper motors that connect to a pen that can create some interesting patterns.

The build uses a few parts that were laser cut, but they don’t look like they’d be hard to fabricate using conventional means or even 3D printing. The author even mentions you could make them out of cardboard or foamboard if you wanted to.

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