Disclaimer: no dams were actually busted in the making of the video below. But that doesn’t mean that a scale-model homage to the WWII Dam Busters and their “Bouncing Bombs” isn’t worth doing, of course.
In a war filled with hacks, [Barnes Wallis]’ Bouncing Bomb concept might just be the hackiest. In the video below, [Tom Stanton] explains that [Wallis] came up with the idea of skipping a bomb across the surface of a lake to destroy enemy infrastructure after skipping marbles across the water. Using barrel-shaped bombs, he built a rig that could give them the proper amount of backspin and release them at just the right time, letting them skip across the surface of the lake while the bomber made an escape. Upon hitting the rim of the dam, the bomb would sink to explode near the base, maximizing damage.
[Tom]’s scale rig ended up being a clever design with spring-loaded arms to release a 3D-printed barrel after being spun up by a brushless motor. He teamed up with R/C builder [James Whomsley], who came up with a wonderful foam-board Lancaster bomber, just like RAF No. 617 Squadron used. With a calm day and smooth water on the lake they chose for testing, the R/C Lanc made a few test runs before releasing the first barrel bomb. The first run was a bit too steep, causing the bomb to just dive into the water without skipping. Technical problems and a crash landing foiled the second run, but the third run was perfect – the bomb skipped thrice while the plane banked gracefully away. [Tom] also tried a heavy-lift quadcopter run with the bomb rig, something [Barnes Wallis] couldn’t even have dreamed of back in the day.
Hats off to [Tom] and [James] for collaborating on this and getting the skipping to work. It reminds us a bit of the engineered approach to rock-skipping, though with less deadly intentions.
Continue reading “Dambusting, R/C Style”
The ticking clock on the bomb is a Hollywood trope that simply refuses to die. Adding to the stress levels of the bomb squad and creating great suspense for the watcher, it’s always interesting to wonder why the average bomb maker is so courteous as to supply this information to law enforcement. Regardless, if you’d like to build a dramatic prop and are mature enough to do so responsibly, [Giorgio] has the guide you need.
The build is a straightforward one, relying on an Arduino to run the show. This is hooked up to a classic 7-segment LED display, upon which the countdown is displayed. For extra flair, an MP3 player is fitted to play the Mission Impossible theme. It all adds to the tension as you wipe the sweat from your brow, trying to decide if you’re cutting the right wire.
It’s a build that would be an excellent prop for a film production or a fun game at a holiday party. However, it’s also a build that could easily be mistaken for the real thing by those less technically inclined. Even the most innocuous homebrew projects have caused problems for innocent hackers in the past. Fake bombs can be incredibly dangerous, just like the real thing, so it’s important to be careful.
We’ve seen other takes on this kind of build before, too. As always, build responsibly.
The image of the crackpot inventor, disheveled, disorganized, and surrounded by the remains of his failures, is an enduring Hollywood trope. While a simple look around one’s shop will probably reveal how such stereotypes get started, the image is largely not a fair characterization of the creative mind and how it works, and does not properly respect those who struggle daily to push the state of the art into uncharted territory.
That said, there are plenty of wacky ideas that have come down the pike, most of which mercifully fade away before attracting undue attention. In times of war, though, the need for new and better ways to blow each other up tends to bring out the really nutty ideas and lower the barrier to revealing them publically, or at least to military officials.
Of all the zany plans that came from the fertile minds on each side of World War II, few seem as out there as a plan to use birds to pilot bombs to their targets. And yet such a plan was not only actively developed, it came from the fertile mind of one of the 20th century’s most brilliant psychologists, and very nearly resulted in a fieldable weapon that would let fly the birds of war.
Continue reading “Hacking When It Counts: Pigeon-Guided Missiles”
Being a member of the bomb squad would be pretty high up when it comes to ranking stressful occupations. It also makes for great fun with friends. Keep Talking and Nobody Explodes is a two-player video game where one player attempts to defuse a bomb based on instructions from someone on the other end of a phone. [hephaisto] found the game great fun, but thought it could really benefit from some actual hardware. They set about building a real-life bomb defusal game named BUMM.
The “bomb” itself consists of a Raspberry Pi brain that communicates with a series of modules over a serial bus. The modules consist of a timer, a serial number display, and two “riddle” boxes covered in switches and LEDs. It’s the job of the bomb defuser to describe what they see on the various modules to the remote operator, who reads a manual and relays instructions based on this data back to the defuser. For example, the defuser may report seeing a yellow and green LED lit on the riddle module – the operator will then look this up and instruct the defuser on which switches to set in order to defuse that part of the bomb. It’s the challenge of quickly and accurately communicating in the face of a ticking clock that makes the game fun.
[hephaisto] took this build to Make Rhein-Main 2017, where they were very accepting of a “bomb” being brought onto the premises. The game was setup in a booth with an old analog S-video camera feed and a field telephone for communication – we love the detail touches that really add atmosphere to the gameplay experience.
Overall, it’s a great project that could easily be recreated by any hackerspace looking for something fun to share on community nights. The build files are all available on the project GitHub so it’s easy to see the nuts and bolts of how it works.
We’ve seen builds that bring video games into the real world before – like this coilgun Scorched Earth build. Fantastic.
You say you need some graphene so you can invent the Next Big Thing, but you can’t be bothered with processes that yield a few measly milligrams of the precious stuff. Luckily for you there’s a new method for producing gram quantities of graphene. Perhaps unluckily, it requires building a controlled fuel-air bomb.
Graphene is all the rage today, promising to revolutionize everything from batteries to supercapacitors to semiconductors. A molecularly-2D surface with unique properties, graphene can be made in very small quantities with such tedious methods as pulling flakes of the stuff off graphite lumps with Scotch tape. Slightly less ad hoc methods involve lasers, microwaves, or high temperatures and nasty chemicals. But all of these methods are batch methods that produce vanishingly small amounts of the stuff.
The method [Chris Sorenson] et al of Kansas State University developed, which involves detonating acetylene and oxygen in a sturdy pressure vessel with a spark plug, can produce grams of graphene at a go. And what’s more, as their patent application makes clear, the method is amenable to a continuous production process using essentially an acetylene-fueled internal combustion engine.
While we can’t encourage our readers to build an acetylene bomb in the garage, the process is so simple that it would be easily replicated. We wonder how far down it could scale for safety and still produce graphene. Obviously, be careful if you choose to replicate this experiment. If you don’t like explosions and can source some soybean oil and nickel foil, maybe try this method instead. Then you’ll have something to mix with your Silly Putty.
Continue reading “Explosive New Process Produces Graphene By The Gram”
It’s been a few weeks since the incident where Ahmed Mohamed, a student, had one of his inventions mistaken for a bomb by his school and the police, despite the device clearly being a clock. We asked for submissions of all of your clock builds to show our support for Ahmed, and the latest one is the tiniest yet but still has all of the features of a full-sized clock (none of which is explosions).
[Markus]’s tiny clock uses a PIC24 which is a small yet powerful chip. The timekeeping is done on an RTCC peripheral, and the clock’s seven segment displays are temporarily lit when the user presses a button. Since the LEDs aren’t on all the time, and the PIC only consumes a few microamps on standby, the clock can go for years on a single charge of the small lithium-ion battery in the back. There’s also a phototransistor which dims the display in the dark, and a white LED which could be used as a small flashlight in a pinch. If these features and the build technique look familiar it’s because of [Markus’] tiny MSP430 clock which he was showing around last year.
Both of his tiny clocks are quite impressive for their size, features, and power consumption. Some of the other clocks we’ve featured recently include robot clocks, clocks for social good, and clocks that are not just clocks (but still won’t explode). We’re suckers for a good clock project here, so keep sending them in!
Continue reading “Tiny PIC Clock Is Not A Tiny Bomb”
Here’s a project that you don’t want to bring into an airport, ship through the mail, or probably even remove from your home. [ProjectGeek] has built himself a simple kitchen timer masquerading as a bomb. The build is actually pretty simple, but the end result is something that would look at home in a Hollywood action flick.
The timer circuit is built from four simple components. An 8051 microcontroller board is used as the primary controller and timer. The code is available on GitHub. This board is attached to a another board containing four momentary push buttons. These are used to program the timer and to stop the buzzing. Another board containing four 7-segment displays is used to show the remaining time on the timer. A simple piezo buzzer is used to actually alert you when the timer has run out. All of these components are connected with colorful jumper wires.
The physical part of this build is made from easily available components. Old newspapers are rolled up to form the “explosive” sticks. These are then covered in plain brown paper ordinarily used to cover text books. The rolls are bundled together and fixed with electrical tape. The electronics can then be attached to the base with some hot glue or double-sided tape.