Quest 3 VR Headset Can Capture 3D Video (Some Tampering Required)

The Quest 3 VR headset is an impressive piece of hardware. It is also not open; not in the way most of us understand the word. One consequence of this is the inability in general for developers or users to directly access the feed of the two color cameras on the front of the headset. However, [Hugh Hou] shares a method of doing exactly this to capture 3D video on the Quest 3 headset for later playback on different devices.

The Quest 3 runs Android under the hood, and Developer Mode plus some ADB commands does the trick.

There are a few steps to the process and it involves enabling developer mode on the hardware then using ADB (Android Debug Bridge) commands to enable the necessary functionality, but it’s nothing the average curious hacker can’t handle. The directions are written out in the video’s description, along with a few handy links. (The video is embedded below just under the page break, but view it on YouTube to access the description and all the info in it.)

He also provides some excellent guidance on practical things like how to capture stable shots, editing the videos, and injecting the necessary metadata for optimal playback on different platforms, including hassle-free uploading to a service like YouTube. [Hugh] is no stranger to this kind of video and camera handling and really knows his stuff, and it’s great to see someone provide detailed instructions.

This kind of 3D video comes down to recording two different views, one for each eye. There’s another way to approach 3D video, however: light fields are also within reach of enterprising hackers, and while they need more hardware they yield far more compelling results.

Continue reading “Quest 3 VR Headset Can Capture 3D Video (Some Tampering Required)”

Probably The Largest Selfie Camera In The World

Most readers will have some idea of how a camera works, with a lens placed in front of a piece of film or an electronic sensor, and the distance between the two adjusted until the images is in focus. The word “camera” is a shortening of “camera obscura”, the Latin for “dark room”, as some early such devices were darkened rooms in which the image was projected onto a rear wall. [David White], a lecturer at Falmouth University in the UK has created a modern-day portable camera obscura using a garden gazebo frame, and uniquely for a camera obscura, it can be used to take selfies.

As might be expected the gazebo frame covered with a dark fabric forms the “room”, and the surface on which the image is formed comes from a projection screen. The lens is a custom-made 790 mm f/5.4, not exactly the type of lens found off-the-shelf. The selfie part comes from a Canon digital camera inside the gazebo focused on the frame, using its Wi-Fi control app a subject can sit at the appropriate point in front of the lens and take the selfie as they see fit.

The resulting images have a pleasing ethereal feel to them, and while it’s definitely not the most practical taker of snaps it’s still very much a camera to be impressed by. We’d be curious to see how it would perform as a pinhole camera, and even though it’s nowhere near the 2006 record pinhole image taken using an abandoned US Marine Corps aircraft hangar we think it would still deliver when given enough light. Meanwhile this isn’t the first time we’ve shown you a camera obscura, here’s one using the back of a U-Haul truck.

Hot Wheel Car Becomes 1/64 Scale Micro RC Car, Complete With Camera

If you enjoy watching skilled assembly of small mechanical systems with electronics to match, then make some time to watch [Max Imagination] transform a Hot Wheels car into a 1/64th scale RC car complete with video FPV video feed. To say the project took careful planning and assembly would be an understatement, and the results look great.

The sort of affordable electronics available to hobbyists today opens up all kinds of possibilities, but connecting up various integrated modules brings its own challenges. This is especially true when there are physical constraints such as fitting everything into an off-the-shelf 1/64 scale toy car.

There are a lot of interesting build details that [Max] showcases, such as rebuilding a tiny DC motor to have a longer shaft so that it can drive both wheels at once. We also liked the use of 0.2 mm thick nickel strips (intended for connecting cells in a battery pack) as compliant structural components.

There are actually two web servers being run on the car. One provides an interface for throttle and steering (here’s the code it uses), and the other takes care of the video feed with ESP32-CAM sending a motion jpeg stream. [Max]’s mobile phone is used to control the car, and a second device goes into an old phone-based VR headset to display the FPV video feed.

Circuit diagrams and code are available for anyone wanting to perhaps make a similar project. We’ve seen micro RC builds of high quality before, but integrating an FPV camera kicks things up a notch. Want even more complex builds? All the rules change when weight reduction is a non-negotiable #1 priority. Check out a micro RC plane that weighs under three grams and get a few new ideas.

Continue reading “Hot Wheel Car Becomes 1/64 Scale Micro RC Car, Complete With Camera”

OpenMV Promises “Flyby” Imaging Of Components For Pick And Place Project

[iforce2d] has an interesting video exploring whether the OpenMV H7 board is viable as a flyby camera for pick and place, able to quickly snap a shot of a moving part instead of requiring the part to be held still in front of the camera. The answer seems to be yes!

The OpenMV camera module does capture, blob detection, LCD output, and more.

The H7 is OpenMV‘s most recent device, and it supports a variety of useful add-ons such as a global shutter camera sensor, which [iforce2d] is using here. OpenMV has some absolutely fantastic hardware, and is able to snap the image, do blob detection (and other image processing), display on a small LCD, and send all the relevant data over the UART as well as accept commands on what to look for, all in one neat package.

It used to be that global shutter cameras were pretty specialized pieces of equipment, but they’re much more common now. There’s even a Raspberry Pi global shutter camera module, and it’s just so much nicer for machine vision applications.

Watch the test setup as [iforce2d] demonstrates and explains an early proof of concept. The metal fixture on the motor swings over the camera’s lens with a ring light for even illumination, and despite the moving object, the H7 gets an awfully nice image. Check it out in the video, embedded below.

Continue reading “OpenMV Promises “Flyby” Imaging Of Components For Pick And Place Project”

Converting A Polaroid SX70 Camera To Use 600 Film

These days, it’s possible to buy a number of different Polaroid instant cameras new off the shelf. That’s largely thanks to the retro resurgence that has buoyed interest in everything from vinyl records to analog synthesizers. However, if you’re truly old-school, you might still be rocking a vintage Polaroid SX-70 camera. Thankfully, there’s a way to convert these old rigs to work properly with the more popular modern 600 film.

The interesting thing about the SX-70 camera design is that its shutter speed and aperture setting are essentially linked together as the aperture and shutter assembly are combined into one unit with a variable tear-drop shaped opening. Thus, the timing of the shutter opening and closing and the extent to which it opens are what determines exposure and aperture.

Thankfully, [Jake Bright] has learned a lot about these unique cameras and exactly how this complex system operates. He shares his tips on firstly restoring the camera to factory-grade operation, and then the methods in which they may be converted to work with modern film. Fundamentally, it’s about changing capacitors or resistors to change the shutter/aperture timing. However, do it blindly and you’ll have little success. You first need to understand the camera’s mechanics, pneumatics, and its “Electric Eye” control system before you can get things dialed in just so.

We’ve seldom seen such a great deep dive into a camera outside of full-fat engineering documentation. [Jake] should be commended on his deep understanding and command of these fine instant cameras from yesteryear. May the Polaroid picture never die. Video after the break. Continue reading “Converting A Polaroid SX70 Camera To Use 600 Film”

Motorized Camera Slider Rides On Carbon

While not every camera mount needs to have six degrees of freedom, one or two can be extremely helpful in the photographic world. In order to make time-lapse shots with some motion or shots that incorporate some parallax, a moving camera mount or dolly is needed, and this small one builds upon a pre-existing, although non-motorized, camera slider.

The slider is an inexpensive model from everyone’s favorite online warehouse, with rails that are at least coated in carbon, if not made out of it entirely, to ensure smooth camera motion. To add the motorization to automatically move the camera, a stepper motor with a belt drive is used which is controlled by an Arduino. A few limit switches are added, letting the dolly perform different movement patterns automatically, and a pair of potentiometers for fine and coarse speed control are included as well, letting the camera take both time-lapse and video while using this mount at various controllable speeds.

With everything tucked into a relatively small box at one end of the dolly, the build is both accessible and functional. The code for the microcontroller is also available on the project’s GitHub page for anyone looking to replicate or build upon the project. And, for those looking to add more degrees of freedom to their camera setups, take a look at this DIY pan and tilt mount.

Continue reading “Motorized Camera Slider Rides On Carbon”

A WiFi RGB Camera Grip Is Probably Not Ideal For Night Shoots

RGB LEDs can be found on everything from motherboards to sticks of RAM these days. [dslrdiy] wanted to bring this same visual flair to his camera setup, so built what he’s calling the world’s first RGB camera grip.

The build is based on an existing off-the-shelf camera grip. It’s disassembled for the build, with a pair of 18650 lithium batteries installed inside as a power supply. They run a small DC-DC converter, which powers a Raspberry Pi Zero and a WS2812B LED strip which provides the lovely colorful lighting effects. The LEDs light up a translucent spacer installed in the camera grip solely for the purpose of aesthetics.

So far, so straightforward. However, [dslrdiy] also implemented one more useful feature. The Pi Zero is able to scrape photos from the camera, and automatically load them on to a Windows network share. That’s a nice zero-fuss way to get pictures off your camera when you return to your home network.

We’re not sure too many professional photographers will rush after the RGB grip, as it’s often poor practice to introduce strange uncontrolled colorful lights into a scene. However, the wireless tethering feature does seem attractive depending on your usual workflow. Video after the break.

Continue reading “A WiFi RGB Camera Grip Is Probably Not Ideal For Night Shoots”