Are your arms getting tired from pushing your camera back and forth across your camera slider? That must be the case with [Max Maker], which led him to convert his manual slider into a motorized one.
The electronics are minimal — an Arduino Micro, a few toggle switches, A4988 Stepper Driver, 12V battery pack, and the ever popular NEMA 17 stepper motor. If you’re wondering why we said ‘switches’ instead of ‘switch’, it’s because 4 of the switches are used to select a time frame. The time frame being how long it takes for the slider to move from one end to the other.
Fabrication shown off in the video below will net you a few new tricks. Our favorite is how he makes a template for the NEMA motor using masking tape. After completely covering the face of the motor with tape, he clearly marks the mounting holes and colors in the shape of the motor plate as if he were doing frottage. Then just pull the tape off as one and stick it onto the slider rack.
Not including the cost of the slider itself, the parts list came out to be around $75. Even if you don’t yet own a slider, this a great first adventure into building a CNC machine. It is one degree of freedom and the hard parts have already been taken care of by the manufacturer of the slider. Get used to using belts and programming for stepper motors and you’ll be whipping up your own 3D printer with a fancy belt scheme for the Z-axis.
Continue reading “Go Go Camera Slider”
[Eric]’s camera has a problem. It overheats. While this wouldn’t be an issue if [Eric] was taking one picture at a time, this camera also has a video mode, which is supposed to take several pictures in a row, one right after the other. While a camera that overheats when it’s used is probably evidence of poor thermal engineering, the solution is extremely simple: strap a gigantic heat sink to the back. That’s exactly what [Eric] did, and the finished product looks great.
The heatsink chosen for this application is a gigantic cube of aluminum, most likely taken from an old Pentium 4 CPU cooler. Of course, there’s almost no way [Eric] would have found a sufficiently large heat sink that would precisely fit the back of his camera, which meant he had to mill down the sides of this gigantic heat sink. [Eric] actually did this in his drill press using a cross slide vice and an endmill. This is surely not the correct, sane, or safe way of doing things, but we’ll let the peanut gallery weigh in on that below.
The heatsink is held on by a technique we don’t see much around here — wire bending. [Eric] used 0.055″ (1.3 mm) piano wire, and carefully bent it to wrap around both the heatsink and the camera body. Does the heatsink cool the camera? Yes, and the little flip-up screen of the camera makes this camera a very convenient video recording device. You can check out the video of this build below.
Continue reading “Chilling a Hot Camera”
Years in the making, Apertus has released 25 beta developer kits for AXIOM–their open source digital cinema camera. This isn’t your point-and-shoot digital camera. The original proof of concept from 2013 had a Zynq processor (a Zedboard), a super 35 4K image sensor, and a Nikon F-Mount.
The device today is modular with several options. For example, there is an HDMI output module, but DisplayPort, 4K HDMI, and USB 3.0 options are in development. You can see several sample videos taken with the device, below.
Continue reading “Open Source Digital Cinema”
Trail and wildlife cameras are commonly available nowadays, but the Wild Eye project aims to go beyond simply taking digital snapshots of critters. [Brenda Armour] uses a Raspberry Pi to not only take photos of wildlife who wander into the camera’s field of view, but to also automatically identify and categorize the animals seen using a visual recognition API from IBM via the Node-RED infrastructure. The result is a system that captures an image when motion is detected, sends the image to the visual recognition API, and attempts to identify any wildlife based on the returned data.
The visual recognition isn’t flawless, but a recent proof of concept shows promising results with crows, a cat, and a dog having been successfully identified. Perhaps when the project is ready to move deeper into the woods, elements from these solar-powered networked birdhouses (which also use the Raspberry Pi) could help cut some cords.
Sometimes when you need something, there is a cheap and easily obtainable product that almost fits the bill. Keyword: almost. [Micah Elizabeth Scott], also known as [scanlime], is creating a hovering camera to follow her cat around, and her Feiyu Mini3D 3-axis brushless gimbal almost did everything she’d need. After a few modifications, [Micah] now has a small and inexpensive 3-axis gimbal with a Crazyfire HZ-100P SDI camera and LIDAR-Lite distance sensor.
At thirty minutes long, [Micah’s] documenting video is rife with learning moments. We’ve said it before, and we’ll say it again: “just watch it and thank us later.” [Micah Elizabeth Scott] has a way of taking complicated concepts and processes and explaining things in a way that just makes sense (case in point: side-channel glitching) . And, while this hack isn’t exactly the most abstractly challenging, [Micah’s] natural talent as a teacher still comes through. She takes you through what goes right and what goes wrong, making sure to explain why things are wrong, and how she develops a solution.
Throughout her video, [Micah] shares small bits of wisdom gained from first-hand experience. From black hot glue to t-glase (a 3D printing filament), we learned of a few materials that could be mighty useful.
We’re no strangers to the work of [Micah Elizabeth Scott], she’s been on the scene for a while now. She’s been a Hackaday Prize Judge in 2015 and 2016 and is always making things we love to cover. She’s one of our three favorite hackers and has a beautiful website that showcases her past work.
Video after the break.
Continue reading “Gimbal SDI Camera Mod”
[Mark Mullins] is working on a project called Quamera: a camera that takes video in every direction simultaneously, creating realtime 3D environments on the fly.
[Mark] is using 26 Arducams, arranging them in a rhombicuboctahedron configuration, which consists of three rings of 8 cameras with each ring controlled by a Beaglebone; the top and bottom rings are angled at 45 degrees, while the center ring looks straight out. The top and bottom cameras are controlled by a fourth Beaglebone, which also serves to communicate with the Nvidia Jetson TX1 that runs everything. Together, these cameras can see in all directions at once, with enough overlap for provide a seamless display for viewers.
In the image to the right, [Mark] is testing out his software for getting the various cameras to work together. The banks of circles and the dots and lines connecting to them represent the computer’s best guess on how to seamlessly merge the images.
If you want to check out the project in person, [Mark] will be showing off the Quamera at the Dover Mini Maker Faire this August. In the meantime, to learn more about the Jetson check out our thorough overview of the board.
JeVois is a small, open-source, smart machine vision camera that was funded on Kickstarter in early 2017. I backed it because cameras that embed machine vision elements are steadily growing more capable, and JeVois boasts an impressive range of features. It runs embedded Linux and can process video at high frame rates using OpenCV algorithms. It can run standalone, or as a USB camera streaming raw or pre-processed video to a host computer for further action. In either case it can communicate to (and be controlled by) other devices via serial port.
But none of that is what really struck me about the camera when I received my unit. What really stood out was the demo mode. The team behind JeVois nailed an effective demo mode for a complex device. That didn’t happen by accident, and the results are worth sharing.
Continue reading “JeVois Machine Vision Camera Nails Demo Mode”