Noodles Time Themselves While Cooking

Despite the name, so-called “instant” noodles still need to sit for a few minutes before they’re actually ready to eat. Most people would likely use a simple kitchen timer to let them know when it’s time to chow down, but this unique mechanical timer uses the weight of the noodles themselves to power a timing mechanism.

The timer acts in much the same way that a pendulum clock would, in that a weight provides the energy to drive the clock’s mechanism which releases that energy in discrete steps. Besides a few metal parts and some magnets, the majority of the clock is 3D printed with a small platform on the side where the noodles rest. As the platform falls the weight drives the clock mechanism which will finally alert the user when they finish their descent three minutes later with the help of a small bell. There’s even an analog display which shows the number of minutes remaining before the noodles are ready to eat.

As far as single-purpose kitchen appliances go, this is one that we might find ourselves sacrificing some counter space for not only for the usefulness but also for the aesthetic appeal of the visible clock movements and high-quality design. It could even go beside the automatic ramen cooker for when we’re too busy (or lazy) to even boil the water for instant noodles ourselves.

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Mechanical 7-Segment Display Looks Clean

[Jens] wanted a subscriber counter for his YouTube channel. He could have gone with a simple OLED, LCD, or LED display, but he wanted something more tactile and interesting. So he built a mechanical 7-segment display instead!

Currently, [Jens]’s channel is in the four-digit subscriber range, so he planned to build a four-digit display. He started by searching for existing projects in this space, and came across the designs of [shiura] on Thingiverse. [shiura] had a 3D printed cam-driven 7-segment digit that runs on a single servo motor. Once armed with four of the digits, he hooked them up to a Pi Pico W to drive them all with four servo outputs. The Pico W is responsible for querying the channel subscriber count online, and updating the display in turn.

It’s a neat build, and [Jens] learned some things along the way—like how Super Lube seemed to ruin filament for him. Ultimately, the build came good, and it looks great. We’ve seen some other mechanical 7-segment builds before, too!

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[Thomas Sanladerer] Gets New Threads

If you do much practical 3D printing, you eventually need some sort of fastener. You can use a screw to bite into plastic. You can create a clearance hole to accommodate a bolt and a nut or even build in a nut trap. You can also heat-set threaded inserts. Which is the best? [Thomas] does his usual complete examination and testing of the options in a recent video you can watch below.

[Thomas] uses inserts from [CNCKitchen] and some cheap inserts for 3D printing and some for injection molding. There are differences in the configuration of the teeth that bite into the plastic. [Thomas] also experimented with thread adapters that grab a 3D-printed thread.

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Physical Neural Network Can Be Trained Like A Digital One

Here’s an unusual concept: a computer-guided mechanical neural network (video, embedded below.) Why would one want a mechanical neural network? It’s essentially a tool to explore what it would take to make physical materials work in nonstandard ways. The main part is a lattice of interlinked mechanical components. When one applies a certain force in a certain direction on one end, it causes the lattice to deform in a non-intuitive way on the other end.

To make this happen, individual mechanical elements  in the lattice need to have their compliance carefully tuned under the guidance of a computer system. The mechanisms shown can be adjusted on demand while force is applied and cameras monitor the results.

This feedback loop allows researchers to use the same techniques for training neural networks that are used in machine learning applications. Ultimately, a lattice can be configured in such a way that when side A is pressed like this, side B moves like that.

We’ve seen compliant structures that move in unexpected ways before, and they are always fascinating. One example is this 3D-printed door latch that translates a twisting motion into a linear one. Research into physical neural networks seems like it might open the door to more complex systems, or provide insights into metamaterial design.

You can watch the video below just under the page break, or if you prefer, skip the intro and jump straight into How It Works at [2:32].

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This Block Of Rubber Can Count To Ten

Complex behaviors can arise from simple mechanics, and that’s demonstrated by a block of rubber that acts as a counter.

The block contains beams, and by controlling how the block is compressed, the vertical beams shift in a stable and consistent way, acting as a mechanical counter. It’s a straightforward implementation of the work of two physicists from the Netherlands: [Martin van Hecke] and [Lennard Kwakernaak].

This device brings flexures to mind, which are also examples of obtaining complex and useful behavior from seemingly simple objects. We’ve seen flexures used as latches and counters, and we’ve seen 3D printed flexures as a kind of linear actuator.

You can check out the research paper for more details on the rubber beam counter. [Kwakernaak] aims to create a much more complex structure with elements that interact across a plane instead of in a single direction. Such a device would, in effect, be a simple computer.

Watch the beam counter in action in the short video embedded below. See how the elements of the green rubber block move while constrained by an outer frame that helps control the force that is applied. The thin beams flip from left to right, one at a time with each press.

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The Chess Computer From 1912

Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with computers playing chess.

Don’t confuse this with the infamous Mechanical Turk, which appeared to be a chess computer but was really a guy hiding inside a fake chess computer. The Spanish engineer’s machine really did play a modified end game. The chessboard was vertical, and pegs represented pieces. There were mechanical arms to move the pegs. The device actually dates back to 1912, with a public demonstration in Paris in 1914. Given [Quevedo’s] native language, the machine was called El Ajedrecista.

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The BSides: More Curious Uses Of Off-the-shelf Parts

Off-the-shelf stock parts are the blocks from which we build mechanical projects. And while plenty of parts have dedicated uses, I enjoy reusing them in ways that challenge what they were originally meant for while respecting the constraints of their construction. Building off of my piece from last time, I’d like to add to your mechanical hacking palette with four more ways we can re-use some familiar off-the-shelf parts. Continue reading “The BSides: More Curious Uses Of Off-the-shelf Parts”