Transforming A Keyboard To A Mouse In Software

You’ve probably heard the old saying that if it looks like a duck, and it quacks like a duck… So when is a keyboard a mouse? When software makes it quack like a mouse — that is, if mice quacked. [Blackle Mori] took a cheap USB keypad and, using the libevdev Linux system, made it impersonate a mouse.

The code on GitHub isn’t complex, but the details can take some time to get right. The code takes over all input events from the device. [Blackle] dumped out events sent from the keypad, but the stock evtest program would probably have done just as well.

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Build A DIY Space Mouse For A More Efficient CAD Workflow

When you find yourself doing a lot of work in 3D modelling, you occasionally wish for something more capable than the humble two-dimensional mouse. A space mouse is a great tool in this regard, and [Salim Benbouziyane] was inspired to build his own.

[Salim] started his work with research, by watching a teardown of a Connexion Space Navigator 3D mouse. This informed him of the basic functionality and the workings inside. The commercial product appears to use an optical sensor setup, but [Salim] decided to go with a magnetic sensor setup instead due to the parts he had on hand. Namely, a 3-axis magnetometer which seemed perfect for the task.

The build uses a motion platform mounted on six springs which translates and rotates in three dimensions as required. The magnetometer is mounted on the platform above a stationary set of neodymium magnets. Thus, when the platform, and thus sensor, moves, the magnetometer’s output can be used to determine the motion of the platform and translate that into useful viewport commands for CAD software. A RP2040 is charged with reading the magnetometer and acting as a USB HID device. It’s all wrapped up in a neat 3D-printed housing.

For now, it’s a little simpler in its operation than a full 6 DOF Spacemouse, but it nonetheless has helped [Salim]’s workflow improve. A good peripheral like this can be a real boon on the desktop; we’ve seen a few DIY projects in this realm for just that reason. Video after the break.

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Compact Mouse Jiggler Keeps Boss Off Your Back

The work-from-home revolution enabled many workers to break free from the shackles of the office. Some employers didn’t like the loss of perceived control though, and saddled workers with all kinds of odious spyware to monitor their computer activity. Often, this involves monitoring mouse movement to determine if workers are slacking off or not. Mouse jigglers aim to fool these systems, and the MAUS from [MAKERSUN99] is one you can build yourself.

The MAUS is not a mechanical system that moves a real-life mouse on your desk. Instead, it directly injects emulated mouse movements via USB. It runs on an ATtiny85, which is able to spit out USB HID commands with the help of the V-USB software USB implementation. Along with the microcontroller, MAUS also features a red LED and a WS2812B RGB LED for user feedback. It’s also available on Tindie if your boss has you so busy that you don’t have time to build one.

Mouse jigglers came to prominence as working from home became mainstream. However, they’ve been around for years.

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Mice Play In VR

Virtual Reality always seemed like a technology just out of reach, much like nuclear fusion, the flying car, or Linux on the desktop. It seems to be gaining steam in the last five years or so, though, with successful video games from a number of companies as well as plenty of other virtual reality adjacent technology that seems to be picking up steam as well like augmented reality. Another sign that this technology might be here to stay is this virtual reality headset made for mice. Continue reading “Mice Play In VR”

The MouSTer Adapter Now Has Amiga Scroll Support

The MouSTer is a device that enables modern USB HID mice to be used on various retro computers. The project has been through its ups and downs over years, but [drygol] is here to say one thing: rumors of the MouSTers demise have been greatly exaggerated. Now, the project is back and better than ever!

The team has been hard at work on quashing bugs and bringing new features to bear. The headline is that the MouSTer project will now offer mouse wheel support for Amiga users. This is quite the coup, as mouse wheels were incredibly obscure until the late 90s. Now, users of Commodore’s finest machines will be able to scroll with abandon with modern HID mice.

While the progress is grand, much is still left to be done. Despite the name, the MouSTer was never intended to solely serve Atari users. Future goals involve adding support for ADB mice for retro Macs, DB9 mouse support for even-older Apple machines, and DB9 mouse support for older PCs. The team is eager for there to be one MouSTer to rule them all, so to speak, and hopes to make the ultimate retro computer mouse adapter to serve as many purposes as possible.

We first looked at the MouSTer back in 2020, and it’s great to see how far it’s come.

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Mechanical Keyboard Is Also A Mouse

The mechanical keyboard community is a vibrant, if not fanatical, group of enthusiasts determined to find as many possible ways of assembling, building, and using as many high-quality keyboards as possible. With so many dedicated participants, most things that can be done with a keyboard already have been done. So when something as unique as this split keyboard that also doubles as a mouse pops up, we take notice.

The keyboard is a custom build from [Taliyah Huang] which uses a pair of Arduinos, one in each half of the keyboard, to communicate key and mouse information to a third Arduino which is plugged in to her laptop. The right-hand half of the keyboard also includes the circuitry from an optical mouse, which gets powered up when the caps lock button is held down. When activated, this allows the keyboard to be used as a mouse directly. It also includes support for most Mac gestures as well, making it just as useful as a trackpad.

While there were some problems with the design, including being slightly too tall to be ergonomic and taking nearly 24 hours of soldering to complete, the prototype device is an interesting one especially since it allows for full control of a computer without needing a dedicated mouse. For other unique mechanical keyboard concepts, we recently featured this build which takes design and functionality cues from the Commodore 64.

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Mouse Enjoys Its Freedom

Although it took a little while to standardize on the two-button-with-scroll-wheel setup, most computers have used a mouse or mouse-like device to point at objects on the screen since the 80s. But beyond the standard “point and click” features of the mouse, there have been very few ground-breaking innovations beyond creature comforts. At least, until the “Space Mushroom” mouse from [Shinsaku Hiura] hit our tips line.

This mouse throws away most of the features a typical mouse might have in favor of a joystick-like interface that gives it six degrees of freedom instead of the usual two — while still being about mouse-sized and held in the hand. It doesn’t even have a way of mapping motion directly to movements on the screen. Instead, it maps each degree of freedom to a similar movement of the mouse itself using these three joystick sensors physically linked together, with some underlying programming to translate each movement into the expected movement on the screen.

While this might not replace a standard mouse for every use case anytime soon, it does seem to have tremendous benefit in 3D modeling software, CAD, or anything where orienting a virtual object is the primary goal. Plus, since there’s no limit to the number of mice that can be attached to a computer (beyond USB limitations) this mouse could easily be used in conjunction with a normal mouse much like macro keyboards being used alongside traditional ones.

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