The Nintendo Game Boy Advance was basically the handheld gaming situation of its era, by virtue of the fact that it had no serious competitors in the market. The system was largely known for 2D games due to hardware limitations.
However, [Rodrigo Alfonso] has recently upgraded his GBA Remote Play system that lets him play PlayStation games and others on his classic Game Boy Advance. We first featured this project back in July, which uses a Raspberry Pi 3 to emulate games and pipe video data to the handheld for display, receiving button presses in return.
Since then, [Rodrigo] has given the project some upgrades, in the form of a 3D-printed case that mounts a battery-powered Pi directly to the back of the console for portable play. Additionally, overclocking the GBA allows for faster transfer rates over the handheld’s Link Port, which means more pixels of video data can be clocked in. This allows for more playable frame rates when running at 240×160, the maximum resolution of the GBA screen.
The result is a Game Boy Advance which you can use to play Crash Bandicoot on the bus just to confuse the normies. Of course, one could simply build a Raspberry Pi handheld from scratch to play emulated games. However, this route takes advantage of the GBA form factor and is pretty amusing to boot. Video after the break.
Continue reading “GBA Remote Play Upgrade Lets You Play PlayStation On The Bus”


The feedback for the trigger assembly is handled by a lever, a geared wheel, and a worm gear on an electric motor. Under normal circumstances, nothing interferes with the trigger at all and it works like a normal analog trigger. But when the motor moves the lever into place, trigger movement now has to overcome the added interference with a mechanical disadvantage. The amount of resistance felt can be increased a surprising amount by having the motor actively apply additional force to counter the trigger’s movement.




