The Value of Cardboard In Product Design

A while ago, [Eric Strebel] created a backpack hanger. The result was great — by just bolting this backpack hanger to the wall, he kept his backpack off the floor and out of the way. There was even a place for him to set his phone to charge. [Eric] is thinking about turning this idea into a product, and just posted a video on his process of making a cardboard mockup.

Since this is a study in industrial design, any mockup will need to keep in mind how the finished article will be constructed. In this case, [Eric] is going to use 4-5mm thick aluminum, cut on a water jet, bent into place, and finally anodized. The finished product will be made out of bent sheet aluminum, so this little bit of product design will use Matboard — a thick, heavy cardboard often used for mounting pictures in frames. The Matboard will substitute for the aluminum, as it is carefully cut, bent, and glued into shape.

The tools for this build are simple, just a hobby knife, razor blade, ruler, and a pen. But there are a few tricks to working with Matboard. To bend these pieces perfectly, [Eric] is painting one side with water. This loosens the fibers in the Matboard, allowing for perfect creases before one layer of the build is glued together.

Once a few layers of this Matboard are glued together, the finished product becomes less like cardboard and more like a very soft wood. This allows [Eric] to use belt sanders and countersink drill bits to give a little bit of polish to this one-off prototype. This finished article works great, and now [Eric] is looking at taking this idea into production.

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Learn What Did and Didn’t Work In this Prototyping Post-Mortem

[Tommy] is a one-man-shop making electronic musical things, but that’s not what this post is about. This post is about the outstanding prototyping post-mortem he wrote up about his attempt to turn his Four-Step Octaved Sequencer into a viable product. [Tommy] had originally made a hand-soldered one-off whose performance belied its simple innards, and decided to try to turn it into a product. Short version: he says that someday there will be some kind of sequencer product like it available from him, “[B]ut it won’t be this one. This one will go on my shelf as a reminder of how far I’ve come.”

The unit works, looks great, has a simple parts list, and the bill of materials is low in cost. So what’s the problem? What happened is that through prototyping, [Tommy] learned that his design will need many changes before it can be used to create a product, and he wrote up everything he learned during the process. Embedded below is a demo of the prototype that shows off how it works and what it can do, and it helps give context to the lessons [Tommy] shares.

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Printed Adapter Teaches an Old Ninja New Tricks

Do you like change for the sake of change? Are you incapable of leaving something in a known and working state, and would rather fiddle endlessly with it? Are you unconcerned about introducing arbitrary compatibility issues into your seemingly straight-forward product line? If you answered “Yes” to any of those questions, have we got the job for you! You can become a product engineer, and spend your days confounding customers who labor under the unrealistic expectation that a product they purchased in the past would still work with seemingly identical accessories offered by the same company a few years down the line. If interested please report to the recruitment office, located in the darkest depths of Hell.

A 2D representation of the adapter in Fusion 360

Until the world is rid of arbitrary limitations in consumer hardware, we’ll keep chronicling the exploits of brave warriors like [Alex Whittemore], who take such matters into their own hands. When he realized that the blades for his newer model Ninja food processor didn’t work on the older motor simply because the spline was a different size, he set out to design and print an adapter to re-unify the Ninja product line.

[Alex] tried taking a picture of the spline and importing that into Fusion 360, but in the end found it was more trouble than it was worth. As is the case with many printed part success stories, he ended up spending some intimate time with a pair of calipers to get the design where he wanted it. Once broken down into its core geometric components (a group of cylinders interconnected with arches), it didn’t take as long as he feared. In the end the adapter may come out a bit tighter than necessary depending on the printer, but that’s nothing a few swift whacks with a rubber mallet can’t fix.

This project is a perfect example of a hack that would be much harder (but not impossible) without having access to a 3D printer. While you could create this spline adapter by other means, we certainly wouldn’t want to. Especially if you’re trying to make more than one of them. Small runs of highly-specialized objects is where 3D printing really shines.

This is an entry in Hackaday’s

Repairs You Can Print contest

The twenty best projects will receive $100 in Tindie credit, and for the best projects by a Student or Organization, we’ve got two brand-new Prusa i3 MK3 printers. With a printer like that, you’ll be breaking stuff around the house just to have an excuse to make replacement parts.


A Passive Mixer’s Adventure Through Product Development

The year was 2014, and KORG’s volca line of pint-sized synthesizers were the latest craze in the music world. Cheap synths and drum machines were suddenly a reality, all in a backpack-friendly form factor. Now practically anyone could become an electronic music sensation!

I attended a jam with friends from my record label, and as was the style at the time, we all showed up with our latest and greatest gear. There was the microKORG, a MiniNova, and a couple of guitars, but all attention was on the volcas, which were just so much fun to pick up and play with.

There was just one problem. Like any game-changing low-cost hardware, sacrifices had been made. The volcas used 3.5mm jacks for audio and sync pulses, and the initial lineup came with a bassline, lead, and drum synth. Syncing was easy, by daisy chaining cables between the boxes, but if you wanted to record or mix, you’d generally need to stack adapters to get your signals in a more typical 6.5mm TS format used by other music hardware.

After mucking around, I did some research on what other people were doing. Most were suffering just like we were, trying to patch these little machines into full-sized mixing desks. It seemed like overkill — when you just want to muck around, it’s a bit much to drag out a 24 channel powered mixer. I wanted a way to hook up 3 of these machines to a single set of headphones and just groove out.

To solve this problem, we needed a mixer to match the philosophy of the volcas; simple, accessible, and compact. It didn’t need to be gold-plated or capable of amazing sonic feats, it just had to take a few 3.5mm audio sources, and mix them down for a pair of headphones.

I’d heard of people using headphone splitters with mixed results, and it got me thinking about passive mixing. Suddenly it all seemed so clear — I could probably get away with a bunch of potentiometers and some passives and call it a day! With a friend desperate to get their hands on a solution, I decided to mock up a prototype and took it round to the studio to try out.

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Will it Sell?

Many of us develop things for one of two purposes: to hack something cool, or to sell something cool. When hacking something cool, your target market is yourself, and you already know you’ve made the sale. If your goal is to sell the thing you are making, then a lot more thought and effort is required. You could develop the coolest product in the world, but if your target market is too small, your price is too high, your lead time is too long, or any of a dozen other factors is not quite right, you’ll be spending a lot of time and effort on what will amount to a huge disappointment. The Hackaday Prize Best Product has many great examples which let us study some of these success factors, so let’s take a look. Continue reading “Will it Sell?”

Tindie Chat: All About Certifications

The chat functionality on is quickly turning into the nexus of all things awesome. This Tuesday, February 28th, everyone’s favorite robotic dog is talking certifications. Everything from FCC to UL to OSH to CE and the other CE is on the table. If you want to build hardware, and especially if you want to build a product, this is the talk for you. Join us for the next Tindie Chat on

Every month or so, we round up Tindie sellers, buyers, and the Tindie curious to talk about the issues facing hardware creators. We meet up in the Tindie Dog Park to talk about all things Tindie and hardware creation. If you want to know anything about certifications — whether you’re selling on Tindie or not — this is the virtual meetup for you.

This chat is going down Tuesday, February 28th at 11:00 AM PST (or 19:00 GMT). Want to join in the chat? Head on over to the Tindie Dog Park and request to join the project. Then, just head over to the chat by clicking on the ‘Team Messaging’ button. If you have a question, we have a spreadsheet.

There are a lot of experienced product designers over on Tindie, and this is a prime opportunity to learn some of the hard lessons these Tindie sellers have already experienced. Don’t miss this, it’s going to be great.