Dobsonian Telescope Adds Plate Solver

The amateur astronomy world got a tremendous boost during the 1960s when John Dobson invented what is now called the Dobsonian telescope. Made from commonly-sourced materials and mechanically much simpler than what was otherwise available at the time, the telescope dramatically reduced the barrier to entry for larger telescopes and also made them much more portable and inexpensive.

For all their perks, though, a major downside is increased complexity when building automatic tracking systems. [brickbots] went a different way when solving this problem, though: a plate solver.

Plate solving is a method by which the telescope’s field of view is compared to known star charts to determine what it’s currently looking at. Using a Raspberry Pi at the center of the build, the camera module pointed at the sky lets the small computer know exactly what it’s looking at, and the GPS system adds precise location data as well for a quick plate solving solution. A red-tinted screen finishes out the build and lets [brickbots] know exactly what the telescope is pointed towards at all times.

While this doesn’t fully automate or control the telescope like a tracking system would do, it’s much simpler to build a plate solver in this situation. That doesn’t mean it’s impossible to star hop with a telescope like this, though; alt-azimuth mounted telescopes like Dobsonians just need some extra equipment to get this job done. Here’s an example which controls a similar alt-azimuth telescope using an ESP32 and a few rotary encoders.

Raspberry Pi Adds Second Laptop Monitor

If you have a cheap laptop and you realize you can’t connect a second monitor to it, what do you do? Well, if you are [Pierre Couy], you grab a Raspberry Pi and put together a virtual screen solution.

Like all good projects, this one started with some goals and requirements:

  • Low latency
  • Redable text
  • At least 10 frames per second
  • Fast catch up if the remote screen falls behind
  • Low-bitrate encoding; no hardware acceleration
  • A DHCP server on the Pi to manage the network
  • Power control for the attached monitor

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Mice Play In VR

Virtual Reality always seemed like a technology just out of reach, much like nuclear fusion, the flying car, or Linux on the desktop. It seems to be gaining steam in the last five years or so, though, with successful video games from a number of companies as well as plenty of other virtual reality adjacent technology that seems to be picking up steam as well like augmented reality. Another sign that this technology might be here to stay is this virtual reality headset made for mice. Continue reading “Mice Play In VR”

Mechanical Keyboard As Travel Saxophone

Those who play larger musical instruments, things like drums, piano, harp, tuba, upright bass, or Zeusaphone, know well the challenges of simply transporting their chosen instrument to band practice, a symphony hall, or local watering hole. Even those playing more manageably-sized instruments may have similar troubles at some point especially when traveling where luggage space is at a premium like on an airplane. That’s why [jcard0na] built this electronic saxophone, designed to be as small as possible.

Known as the “haxophone”, the musical instrument eschews the vibrating column of air typical of woodwind instruments in favor of an electronic substitute. Based around the Raspberry Pi, the device consists of a custom HAT with a number of mechanical keyboard switches arrayed in a way close enough to the layout of a standard saxophone that saxophonists will be able to intuitively and easily play. Two pieces of software run on the Pi to replicate the musical instrument, one that detects the player’s breaths and key presses, and another that synthesizes this information into sound.

While [jcard0na] notes that this will never replicate the depth and feel of a real instrument, it does accomplish its design goal of being much more easily transportable than all but the most soprano of true saxophones. As a musical project it’s an excellent example of good design as well, much like this set of electronic drums with a similar design goal of portability.

Classic Gaming With FPGA And ATX

Playing classic games, whether they are games from the golden age of arcades or simply games from consoles that are long out of production, tends to exist on a spectrum. At one end is grabbing a game’s ROM file, finding an emulator, and kludging together some controls on a keyboard and mouse with your average PC. At the other is meticulously restoring classic hardware for the “true” feel of what the game would have felt like when it was new. Towards the latter end is emulating the hardware with an FPGA which the open-source MiSTer project attempts to do. This build, though, adds ATX capabilities for the retrocomputing platform. Continue reading “Classic Gaming With FPGA And ATX”

Laptop Motherboard? No, X86 Single-Board Computer!

Sometimes a Raspberry Pi will not cut it – especially nowadays, when the prices are high and the in-stock amounts are low. But if you look in your closet, you might find a decently-specced laptop with a broken screen or faulty hinges. Or perhaps someone you know is looking to get rid of a decent laptop with a shattered case. Electronics recycling or eBay, chances are you can score a laptop with at least some life left in it.

Let’s hack! I’d like to show you how a used laptop motherboard could be the heart of your project, and walk you through some specifics you will want to know.

And what a great deal it could be for your next project! Laptop motherboards can help bring a wide variety of your Linux- and Windows-powered projects to life, in a way that even NUCs and specialized SBCs often can’t do. They’re way cheaper, way more diverse, and basically omnipresent. The CPU can pack a punch, and as a rule PCIe, USB3, and SATA ports are easily accessible with no nonsense like USB-throttled Ethernet ports.

Continue reading “Laptop Motherboard? No, X86 Single-Board Computer!”

Pi Pico Calculates Water Usage

Modern WiFi-enabled microcontrollers have made it affordable and easy to monitor everything from local weather information to electricity usage with typically no more than a few dollars worth of hardware and a little bit of programming knowledge. Monitoring one’s own utility data can be a little bit more difficult without interfering with the metering equipment, but we have seen some clever ways of doing this over the years. The latest is this water meter monitoring device based on a Raspberry Pi Pico.

The clever thing here isn’t so much that it’s based on the tiniest of Raspberry Pis, but how it keeps track of the somewhat obscured water flow information coming from the meter. Using a magnetometer placed close to the meter, the device can sense the magnetic field created as water flows through the meter’s internal sensors. The magnetic field changes in a non-obvious way as water flows through it, so the program has to watch for specific peaks in the magnetic field. Each of these specific waveforms the magnetometer detects counts to 0.0657 liters of water, which is accurate for most purposes.

For interfacing with a utility meter, this is one of the more efficient and elegant hacks we’ve seen in a while. There have, of course, been other attempts to literally read the meter using web cams and computer vision software, but the configuration for these builds is much more complex than something like this. You can interface with plenty of utility meters other than water meters, too, regardless of age.