Commodore 64 Mini Man Makes Matching Mini Monitor

While putting together a retro computer is a great project and can teach a lot about the inner workings of electronics, hooking that 70s- or 80s-era machine up to a modern 144 Hz 1440p display tends to be a little bit anticlimactic. To really recreate the true 8-bit experience it’s important to get a CRT display of some sort, but those are in short supply now as most are in a landfill somewhere now. [Tony] decided to create a hybrid solution of sorts by 3D printing his own Commodore replica monitor for that true nostalgia feel.

This build is a matching mini scale replica of the Commodore 1702 monitor, a color monitor produced by Commodore specifically for their machines. At the time it was top-of-the-line and even included an early predecessor of the S-Video method of video signalling. This monitor was modeled in Fusion 360 and then sent to the 3D printer for assembly, then populated with a screen with a period-correct 4:3 aspect ratio, required electronics for handling the Commodore’s video signal, and even includes an upgrade over the original monitor: stereo speakers instead of the single-channel speaker that was featured in the 80s.

While this monitor doesn’t use a CRT, it’s an impressive replica nonetheless, right down to the Commodore serial number sticker on the back. If you need a Commodore 64 to go along with it, there are plenty of possibilities available to consider like this emulated C64 on a Raspberry Pi or these refurbished OEM Commodores.

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Breathtaking Alarm Clock Looks Like It Came From A 1960 Fallout Shelter

All the hardcore geeks have alarm clocks where the bell striker is a hard disk read head… or at least they’ll be building them after seeing this. [Senile Data Systems] created an industrial voltage alarm clock out of decade counters that looks like it was unearthed from a fallout shelter (machine translation).

At first glace you might mistake this for a binary clock since it uses a column of LEDs to indicate each digit of 24-hour time. It’s not, as each row corresponds to a pin on the CD4017 decade counters that make up the timekeeping circuit inside.

Thumbscrew wheel switches at the top of the bulky handheld unit are how the alarm time is set, triggering a bell along the top edge. The clock is driven by the 50 Hz line voltage and [SDS] tried using that AC to drive a solenoid as the striker on the prototype unit but it performed poorly. The use of a hard disk read head turns out to be the perfect striker, as heard in the video after the break. As for triggering from the decade counters, here’s what [SDS] told us about the design:

The switches’ outputs gets ANDed with a 10 Hz signal (on a 60 Hz grid it will become 12 Hz). This drives a slightly beefy transistor which in turn drives an electromagnet to hammer a bell which broke off my bicycle. Yes. This is a digital analog alarm clock. The clock portion is digital but the bell is analog and sounds like Grampa’s old wind up alarm clock.

The build came about when a cache of over 600 industrial LEDs (24 V – 48 V) fell into his lap. This makes the insides of the clock something to behold as point-to-point soldering connects the panel mount lights and all nine logic chips. Add in that transformer for getting the line voltage and we imagine this thing has quite a bit of heft to it.

If you’ve ever had an alarm with a wind-up bell you know there’s no better way to jolt yourself out of a peaceful slumber and into the chaos of the real world. If the gentle tinkle of the hard drive head isn’t enough for you, this fire bell alarm clock will certainly do the trick.

 

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The Google Chrome Dinosaur Game, In Real Life

[Ryan] wanted to hack the Google Chrome Dinosaur Game so he could control the dinosaur with his own movements. The game only requires two keyboard presses (up and down arrow keys), so controlling the game with the Arduino Keyboard library only requires a few simple function calls.

He uses the Arduino MKR board in his build, but notes any number of other boards would work as well. A force sensor detects his jumps and a stretch sensor detects him ducking. Both the stretch and force sensors are resistive transducers, so two simple voltage divider circuits (one for each sensor) are needed to convert changes in force to a voltage. You may need to adjust the sensor threshold to ensure the code responds to your movements, but [Ryan] makes that pretty easy to do in software as both thresholds are stored as global variables.

It’s a pretty simple hack, but could make for some good socially-distanced fun. What other hackable Google Chrome extensions do you like?

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3D Printed ESP8266 TV Is A Blast From The Past

We’ve often said that one of the best applications for desktop 3D printing is the production of custom enclosures, but you certainly aren’t limited to an extruded version of the classic Radio Shack project box. As [Marcello Milone] shows with this very clever retro TV enclosure for the Wemos D1 Mini, 3D printing means your imagination is the only limit when it comes to how you want to package up your latest creation.

As nice as the printed parts are, it’s the little details that really sell the look. [Marcello] has bent a piece of copper wire into a circle to make a faux antenna with vintage flair, and while the ESP is connecting to the WiFi network, it even shows an old school TV test pattern on its 1.8″ TFT display.

In the video after the break you can see the device go through its startup routine, and while displaying the Hackaday Wrencher at boot might not be strictly on theme…we’ll allow it.

While you could certainly use this little enclosure for whatever ESP project you had in mind, [Marcello] says he’s building a distributed environmental monitoring network using HTU21D temperature and humidity sensors. It sounds like he’s still working on the software side of things though, so hopefully he posts an update when the functionality is fully realized.

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Modern Mice On Old Computers

Getting retro hardware up and running again is sometimes a feat, and the amount of effort needed tends to go up exponentially with increased hardware age. Getting an IDE hard drive running again is one thing, but things like peripherals on truly “retro” computers like Commodores and Amigas is another beast altogether if you even have a 30-year-old mouse still lying around. That’s why adapters like Project mouSTer are here to help you connect modern USB hardware to truly ancient computers.

This piece of equipment was built for the Atari ST (hence the name), a 8-bit  computer from the mid-80s. It mates a DB9 plug with USB via a small microcontroller which does the translating. The firmware can be flashed over the USB connection so there’s planned support for other machines of this vintage. The chip supports all the features the original mouse did, too, including PS4 pad support and support for joysticks, and comes in an impressively tiny package once assembled which blends in seamlessly.

The project is a great step to getting retro computers working again, even if you can’t find exact OEM replacements anymore. That’s a common problem, and we’ve seen this solved in other ways for other old Ataris. It’s not uncommon to put modern power supplies in retro computers, either, as long as they power up and work after everything’s wired together.

Back To Basics Hack Chat

Join us on Wednesday, July 15 at noon Pacific for the Back to Basics Hack Chat with Simplifier!

Stay in the technology business long enough and eventually you’ll have to face an uncomfortable question: “Have I built anything permanent?” Chances are good that most of us will have to answer in the negative. For all the flash and zazzle we put into our projects, and for all the craftsmanship we try to apply to our systems, all of it is built on a very fragile foundation of silicon that will be obsolete within a decade, held together by slender threads of code in a language that may or may not be in fashion in a year’s time, and doesn’t even really exist in anything more tangible than a series of magnetic domains on a hard drive somewhere.

Realizing you’ve built nothing permanent is the engineer’s equivalent of a midlife crisis, and for many of us it sets off a search for an outlet for our creativity that we can use to make things that will outlast us. One hacker, known only as “Simplifier”, turned his search for meaningful expression into a quest to make technology better by making it more accessible and understandable. His website, itself a model of simplicity, catalogs his quest for useful materials and methods and his efforts to employ them. He has built everything from homebrew vacuum tubes to DIY solar cells, with recent forays into telecom tech with his carbon rod microphone and magnetostrictive earphone.

In this Hack Chat, Simplifier will answer your questions about how turning back the technology clock can teach us about where we’re going. Join us as we explore what it takes to build the infrastructure we all take so much for granted, and find out if there’s a way to live simply while still enjoying a technologically rich life.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, July 15 at 12:00 PM Pacific time. If time zones have you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

 

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Gaming In Different Languages

One of the perks of using older hardware is its comparative simplicity and extensive documentation. After years or decades of users programming on a platform, the amount of knowledge available for it can become extensive. This is certainly the case with the 6502 microprocessor, used in old Apple computers and some video game systems from the ’80s. The extensive amount of resources available make it a prime candidate in exploring various programming languages, and their advantages and disadvantage.

This project looks into those differences using a robot game, which has been programmed four different ways in three languages. [Joey] created the game in Python first and then began to port it to the 65C02, a CMOS variant of the 6502. The first iteration is its assembly language, and then a second iteration with optimized assembly code. From there, he ports it to C and then finally to Forth. Each version of the game is available to play in a browser using an emulator to run the 6502 hardware.

Since the games run in the browser, other tools are available to examine the way the game runs in each language. Registers can be viewed in real time, as well as the values stored in the memory. It’s an interesting look at an old piece of hardware and of its inner workings. For an even deeper dive into the 6502, it’s possible to build a working computer on breadboards using one.