NFC Hidden In Floppy Disk For Retro-Themed PC

As we all look across a sea of lifeless, nearly identically-styled consumer goods, a few of us have become nostalgic for a time when products like stereo equipment, phones, appliances, homes, cars, and furniture didn’t all look indistinguishable. Computers suffered a similar fate, with nearly everything designed to be flat and minimalist with very little character. To be sure there are plenty of retro computing projects to recapture nostalgia, but to get useful modern hardware in a fun retro-themed case check out this desktop build from [Mar] that hides a few unique extras.

The PC itself is a modern build with an up-to-date operating system, but hidden in a 386-era case with early-90s styling. The real gem of this build though is the floppy disk drive, which looks unaltered on the surface. But its core functionality has been removed and in its place an Arduino sits, looking for NFC devices. The floppy disks similarly had NFC tags installed so that when they interact with the Arduino, it can send a command to the computer to launch a corresponding game. To the user it looks as though the game loads from a floppy disk, much like it would have in the 90s albeit with much more speed and much less noise.

Modern industrial design is something that we’ve generally bemoaned as of late, and it’s great to see some of us rebelling by building unique machines like this, not to mention repurposing hardware like floppy drives for fun new uses (which [Mar] has also open-sourced on a GitHub page). It’s not the first build to toss modern hardware in a cool PC case from days of yore, either. This Hot Wheels desktop is one of our favorites.

Receiving Radio Signals From Space Like It’s 1994

For certain situations, older hardware is preferred or even needed to accomplish a task. This is common in industrial applications where old machinery might not be supported by modern hardware or software. Even in these situations though, we have the benefit of modern technology and the Internet to get these systems up and running again. [Old Computers Sucked] is not only building a mid-90s system to receive NOAA satellite imagery, he’s doing it only with tools and equipment available to someone from this era.

Of course the first step here is to set up a computer and the relevant software that an amateur radio operator would have had access to in 1994. [Old Computers Sucked] already had the computer, so he turned to JV-FAX for software. This tool can decode the APT encoding used by some NOAA satellites without immediately filling his 2 MB hard drive, so with that out of the way he starts on building the radio.

In the 90s, wire wrapping was common for prototyping so he builds a hardware digitizer interface using this method, which will be used to help the computer interface with the radio. [Old Computers Sucked] is rolling his own hardware here as well, based on a Motorola MC3362 VHF FM chip and a phase-locked loop (PLL), although this time on a PCB since RF doesn’t behave nicely with wire wrap. The PCB design is also done with software from the 90s, in this case Protel which is known today as Altium Designer.

In the end, [Old Computers Sucked] was able to receive portions of imagery from weather satellites still using the analog FM signals from days of yore, but there are a few problems with his build that are keeping him from seeing perfectly clear imagery. He’s not exactly sure what’s wrong but he suspects its with the hardware digitizer as it was behaving erratically earlier in the build. We admire his dedication to the time period, though, down to almost every detail of the build. It reminds us of [saveitforparts]’s effort to get an 80s satellite internet experience a little while back.

Continue reading “Receiving Radio Signals From Space Like It’s 1994”

Acoustic Coupling Like It’s 1985

Before the days of mobile broadband, and before broadband itself even, there was a time where Internet access was provided by phone lines. To get onto a BBS or chat on ICQ required dialing a phone number and accoustically coupling a computer to the phone system. The digital data transmitted as audio didn’t have a lot of bandwidth by today’s standards but it was revolutionary for the time. [Nino] is taking us back to that era by using a serial modem at his house and a device that can communicate to it through any phone, including a public pay phone.

As someone in the present time can imagine, a huge challenge of this project wasn’t technical. Simply finding a working public phone in an era of smartphones was a major hurdle, and at one point involved accidentally upsetting local drug dealers. Eventually [Nino] finds a working pay phone that takes more than one type of coin and isn’t in a loud place where he can duct tape the receiver to his home brew modem and connect back to his computer in his house over the phone line like it’s 1994 again.

Of course with an analog connection like this on old, public hardware there were bound to be a few other issues as well. There were some quirks with the modems including them not hanging up properly and not processing commands quickly enough. [Nino] surmises that something like this hasn’t been done in 20 years, and while this might be true for pay phones we have seen other projects that use VoIP systems at desk phones to accomplish a similar task.

Continue reading “Acoustic Coupling Like It’s 1985”

A New Screen Upgrade For The GBA

The Game Boy Advance (GBA) was released in 2001 to breathe some new life into the handheld market, and it did it with remarkable success. Unfortunately, the original models had a glaring problem: their unlit LCD screens could be very difficult to see. For that reason, console modders who work on these systems tend to improve the screen first like this project which brings a few other upgrades as well.

The fully open-source modification is called the Open AGB Display and brings an IPS display to the classic console. The new screen has 480×480 resolution which is slightly larger than the original resolution but handles upscaling with no noticeable artifacts and even supports adding some back in like scanlines and pixelation to keep the early 00s aesthetic. The build does require permanently modifying the case though, but for the original GBA we don’t see much downside. [Tobi] also goes through a ton of detail on how the mod works as well, for those who want to take a deep dive into the background theory.

There has been a lot of activity in the Game Boy Advance communities lately though as the hardware and software become more understood. If you don’t want to modify original hardware, want an upgraded experience, but still want to use the original game cartridges we might recommend something like the Game Bub instead.

Avocado Harvester Is A Cut Above

For a farmer or gardener, fruit trees offer a way to make food (and sometimes money) with a minimum of effort, especially when compared to growing annual vegetables. Mature trees can be fairly self-sufficient, and may only need to be pruned once a year if at all. But getting the fruit down from these heights can be a challenge, even if it is on average less work than managing vegetable crops. [Kladrie] created this avocado snipper to help with the harvest of this crop.

Compounding the problem for avocados, even compared to other types of fruit, is their inscrutable ripeness schedule. Some have suggested that cutting the avocados out of the trees rather than pulling them is a way to help solve this issue as well, so [Kladrie] modified a pair of standard garden shears to mount on top of a long pole. A string is passed through the handle so that the user can operate them from the ground, and a small basket catches the fruit before it can plummet to the Earth. A 3D-printed guide helps ensure that the operator can reliable snip the avocados off of the tree on the first try without having to flail about with the pole and hope for the best, and the part holds the basket to the pole as well.

For those living in more northern climates, this design is similar to many tools made for harvesting apples, but the addition of the guide solves a lot of the problems these tools can have which is largely that it’s easy to miss the stems on the first try. Another problem with pulling the fruits off the tree, regardless of species, is that they can sometimes fling off of their branches in unpredictable ways which the snipping tool solves as well. Although it might not work well for avocados, if you end up using this tool for apples we also have a suggestion for what to do with them next.

Automated Brewing

There’s little more to making alcoholic beverages than sugar, water, yeast, and time. Of course those with more refined or less utilitarian tastes may want to invest a bit more care and effort into making their concoctions. For beer making especially this can be a very involved task, but [Fieldman] has come up with a machine that helps automate the process and take away some of the tedium.

[Fieldman] has been making beers in relatively small eight-liter batches for a while now, and although it’s smaller than a lot of home brewers, it lends itself perfectly to automation. Rather than use a gas stove for a larger boil this process is done on a large hot plate, which is much more easily controlled by a microcontroller. The system uses an ESP32 for temperature control, and it also runs a paddle stirrer and controls a screen which lets the brewer know when it’s time to add ingredients or take the next step in the process. Various beers can be programmed in, and the touchscreen makes it easy to know at a glance what’s going on.

For a setup of this size this is a perfect way to take away some of the hassle of beer brewing like making sure the stove didn’t accidentally get too hot or making sure it’s adequately stirred for the large number of hours it might take to brew, but it still leaves the brewer in charge for the important steps.

Beer brewing is a hobby with a lot of rabbit holes to jump down, and it can get as complicated as you like. Just take a look at this larger brewery setup that automates more tasks on a much larger scale.

Continue reading “Automated Brewing”

VIC-20 Gets ISA Slot, Networking

There are few computing collapses more spectacular than the downfall of Commodore, but its rise as a home computer powerhouse in the early 80s was equally impressive. Driven initially by the VIC-20, this was the first home computer model to sell over a million units thanks to its low cost and accessibility for people outside of niche markets and hobbyist communities.

The VIC-20 would quickly be eclipsed by the much more famous Commodore 64, but for those still using these older machines there are a few tweaks to give it some extra functionality it was never originally designed for like this build which gives it an ISA bus.

To begin adapting the VIC-20 to the ISA standard, [Lee] built a fixed interrupt line handled with a simple transistor circuit. From there he started mapping memory and timing signals. The first attempt to find a portion of memory to use failed as it wasn’t as unused as he had thought, but eventually he settled on using the I/O area instead although still had to solve some problems with quirky ISA timing. There’s also a programmable logic chip which was needed to generate three additional signals for proper communication.

After solving some other issues around interrupts [Lee] was finally able to get the ISA bus working, specifically so he could add a 3Com networking card and get his VIC-20 on his LAN. Although the ISA bus has since gone out of fashion on modern computers, if you still have a computer with one (or build one onto your VIC-20), it is a surprisingly versatile expansion port.

Thanks to [Stephen] for the tip!