Experience Other Planets With The Gravity Simulator

As Earthlings, most of us don’t spend a lot of extra time thinking about the gravity on our home planet. Instead, we go about our days only occasionally dropping things or tripping over furniture but largely attending to other matters of more consequence. When humans visit other worlds, though, there’s a lot more consideration of the gravity and its effects on how humans live and many different ways of training for going to places like the Moon or Mars. This gravity simulator, for example, lets anyone experience what it would be like to balance an object anywhere with different gravity from Earth’s.

The simulator itself largely consists of a row of about 60 NeoPixels, spread out in a line along a length of lightweight PVC pipe. They’re controlled by an Arduino Nano which has a built-in inertial measurement unit, allowing it to sense the angle the pipe is being held at as well as making determinations about its movement. A set of LEDs on the NeoPixel strip is illuminated, which simulates a ball being balanced on this pipe, and motion one way or the other will allow the ball to travel back and forth along its length. With the Earth gravity setting this is fairly intuitive but when the gravity simulation is turned up for heavier planets or turned down for lighter ones the experience changes dramatically. Most of the video explains the math behind determining the effects of a rolling ball in each of these environments, which is worth taking a look at on its own.

While the device obviously can’t change the mass or the force of gravity by pressing a button, it’s a unique way to experience and feel what a small part of existence on another world might be like. With enough budget available there are certainly other ways of providing training for other amounts of gravity like parabolic flights or buoyancy tanks, although one of the other more affordable ways of doing this for laypeople is this low-gravity acrobatic device.

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Game Boy Camera In Wedding Photo Booth

For those of a certain age the first digital camera many of us experienced was the Game Boy Camera, an add-on for the original Game Boy console. Although it only took pictures with the limited 4-tone monochrome graphics of this system, its capability of being able to take a picture, edit it, create drawings, and then print them out on the Game Boy Printer was revolutionary for the time. Of course the people who grew up with this hardware are about the age to be getting married now (or well beyond), so [Sebastian] capitalized on the nostalgia for it with this wedding photo booth that takes pictures with the Game Boy Camera.

The photo booth features the eponymous Game Boy Camera front-and-center, with a pair of large buttons to allow the wedding guests to start the photography process. The system takes video and then isolates a few still images from it to be printed with the Game Boy Printer. The original Game Boy hardware, as well as a Flask-based web app with a GUI, is all controlled with a Raspberry Pi 4. There’s also a piece of Game Boy hardware called the GB Interceptor that sits between the Game Boy console and the camera cartridge itself which allows the Pi to capture the video feed directly.

The booth doesn’t stop with Game Boy hardware, though. There’s also a modern mirrorless digital camera set up in the booth alongside the Game Boy Camera which allows for higher resolution, full color images to be taken as well. This is also controlled with the same hardware and provides a more modern photo booth experience next to the nostalgic one provided by the Game Boy. There have been many projects which attempt to modernize this hardware, though, like this build which adds color to the original monochrome photos or this one which adds Wi-Fi capability.

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A Non-Sony Playstation Motherboard Replacement

As hardware ages, it becomes harder and harder to keep it in service. Whether that’s because of physical aging or lack of support from the company who built it in the first place, time is not generally good for electronics, especially when it comes to our beloved retro gaming systems. The first Playstation, for example, is starting to see some of the deleterious effects of having originally been built in the 90s, and [LorentioB] has a new, third-party motherboard to bring to the table to keep these systems online as well as adding some features in that Sony removed.

The motherboard is known as the nsOne, meaning Not Sony’s One since this is the first motherboard built by a single person outside of Sony. It’s not based on any FPGAs or emulators and is completely compatible with all of the original hardware, chips, and other circuitry of the original Playstation. Based on the PU-23 series, it even revives the removed parallel port, which Sony removed after the first versions of the hardware because of region locking concerns and other pro-consumer issues. Every chip footprint and connector was reverse engineered manually, using optical sanding, scanning, and net-by-net tracing.

For such a complex piece of hardware this is quite the feat, and for anyone who wants to restore old hardware or add the parallel port back on to their system this could be a game changer. [LorentioB] is not quite finished yet but hopes to have a finished version shortly. As far as fully opening up the system goes, there are some software hacks to look at that allow more games to run on the system and some hardware hacks that open the system up as well.

A Modern Version Of Famous, Classic Speaker

Modern musicians may take for granted that a wide array of musical instruments can either be easily connected to a computer or modeled entirely in one, allowing for all kinds of nuanced ways of creating unique sounds and vivid pieces of music without much hardware expense. Not so in the 1930s. Musicians of the time often had to go to great lengths to generate new types of sounds, and one of the most famous of these was the Leslie speaker, known for its unique tremolo and vibrato. Original Leslies could cost thousands now, though, so [Levi Graves] built a modern recreation.

The Leslie speaker itself got its characteristic sound by using two speakers. The top treble speaker was connected to a pair of horns (only one of which produced sound, the other was used for a counterweight) on a rotating platform. The second speaker in the bottom part of the cabinet faced a rotating drum. Both the horns and drum were rotated at a speed chosen by the musician and leading to its unique sound. [Levi] is actually using an original Leslie drum for his recreation but the sound is coming out of a 100-watt “mystery” speaker, with everything packaged neatly into a speaker enclosure. He’s using a single-speed Leslie motor but with a custom-built foot switch can employ more fine-tuned control over the speed that the drum rotates.

Even though modern technology allows us to recreate sounds like this, often the physical manipulation of soundwaves like this created a unique feeling of sound that can’t be replicated in any other way. That’s part of what’s driven the popularity of these speakers throughout the decades, as well as the Hammond organs they’re often paired with. The tone generators on these organs themselves are yet another example of physical hardware providing a unique, classic sound not easily replicated.

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8 Bit Mechanical Computer Built From Knex

Long before electricity was a common household utility, humanity had been building machines to do many tasks that we’d now just strap a motor or set of batteries onto and think nothing of it. Transportation, manufacturing, agriculture, and essentially everything had non-electric analogs, and perhaps surprisingly, there were mechanical computers as well. Electronics-based computers are far superior in essentially every way, but the aesthetics of a mechanical computer are still unmatched, like this 8-bit machine built from K’nex.

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Neon Lamp Detects Lightning Strikes

For as mysterious, fascinating, and beautiful as lightning is at a distance, it’s not exactly a peaceful phenomenon up close. Not many things are built to withstand millions of volts and tens to hundreds of thousands of amps. Unsurprisingly, there’s a huge amount of effort put into lightning protection systems for equipment and resources that need to be outside where thunderstorms sometimes happen. Although most of us won’t be building personal substations, church steeples, or city-scale water towers in our backyards, we might have a few radio antennas up in the air, so it’s a good idea to have some lightning protection and possibly an alert system like [Joe] built.

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Unlocking The Potential Of A No-Name Handheld Game

The rise of inexpensive yet relatively powerful electronics has enabled a huge array of computing options that would have been unheard of even two decades ago. A handheld gaming PC with hours of battery life, for example, would have been impossible or extremely expensive until recently. But this revolution has also enabled a swath of inexpensive but low-quality knockoff consoles, often running unlicensed games, that might not even reach the low bar of quality set by their sellers. [Jorisclayton] was able to modify one of these to live up to its original promises.

This Ultimate Brick Game, as it is called, originally didn’t even boast the number of games, unlicensed or otherwise, that it claimed to. [Jorisclayton] removed almost all of the internals from this small handheld to help it live up to this original claim. It boasts a Raspberry Pi Zero 2W now as well as a TFT screen and has a number of other improvements including Bluetooth support for external controllers and upgraded audio. A second console was used for donor parts, and some case mods were made as well to accommodate a few extra buttons missing on the original console.

Right now the project is in a prototype phase, as [Jorisclayton] is hoping to use the donor case to build a more refined version of this handheld console in the future. Until then, this first edition upgrade of the original console can run RetroPie, which means it can run most games up through the Nintendo 64 era. RetroPie enables a ton of emulation for old video games including arcade games of the past. This small arcade cabinet uses that software to bring back a bit of nostalgia for the arcade era.