BOM Cost Optimization And Tindie Badge Engineering

For the last few months, I’ve been up to my neck in electronic conference badges. This year, I created the single most desirable badge at DEF CON. I also built a few Tindie badges, and right now I’m working on the logistics behind the Hackaday SuperConference badge. Sit tight on that last one — we’re doing something really, really special next month.

Most badge projects are one-off production runs. This is to be expected from a piece of hardware that’s only meant to be distributed at a single event. The Tindie badge is different. It’s now a thing, and we’re building multiple badges for all the cons and conferences Hackaday and Tindie are attending for the rest of the year. This means I have the opportunity to do hardware revisions on the Tindie badge. Right now I’ve built three versions of the Tindie and we’ve distributed about two thousand of these kits at DEF CON, Maker Faire New York, and the Open Hardware Summit.

After about two thousand units, I think we finally have this down. This is how I designed three versions of hardware in as many months and cut the BOM cost of each badge in half. This is bordering on a marginally impressive piece of engineering, and a great lesson on BOM cost optimization.

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Running The SNES Classic Mini Emulator On The Raspberry Pi

Unless you’ve been living under a rock, you’d be familiar with Nintendo’s hugely popular Classic Mini consoles. Starting with the NES, and now followed with the SNES, the consoles ship in a cute, miniature enclosure and emulate Nintendo classics using the horsepower of modern ARM chips. These consoles use an emulator that has been created especially for the purpose by Nintendo, in house – and [Morris] [krom] wanted to see if he could take the emulator on the SNES Classic Mini and run it on the Raspberry Pi.

Yes, there are already SNES emulators on the Raspberry Pi. But anyone interested in the nuts and bolts of emulation can see the clear interest in the tricks and techniques Nintendo are using to achieve the feat. In particular, Nintendo engineers have the benefit of access to internal documentation that can make the job a lot easier, particularly when dealing with edge cases.

[krom] has been kind enough to share the full instructions necessary to recreate this feat. One stumbling block was the difference in hardware between the Raspberry Pi and the SNES Classic Mini – the Pi using a Broadcom GPU instead of the SNES’s Mali hardware. However, a workaround was simple enough – swapping out some libraries was all that was required. It also gives some interesting insight – it looks like the SNES Classic Mini relies on the SDL libraries to run.

While emulation of the SNES has been a largely solved problem for quite some time, it’s great to see more work going on in the field. In particular, the official Nintendo emulation is reported to be particularly adept at running games that rely on the SuperFX chip.

For another take on SNES emulation, try out your old Mario games on the HoloLens.

Thanks [Morris] for the tip!

Engineering And Artistry Meet An Untimely End At Burning Man

Burning Man is so many different things to so many people, that it defies neat description. For those who attend, it always seems to be a life-changing experience, for good or for ill. The story of one man’s Burning Man exhibition is a lesson in true craftsmanship and mind-boggling engineering, as well as how some events can bring out the worst in people.

For [Malcolm Tibbets], aka [the tahoeturner], Burning Man 2017 was a new experience. Having visited last year’s desert saturnalia to see his son [Andy]’s exhibition, the studio artist decided to undertake a massive display in his medium of choice — segmented woodturning. Not content to display a bamboo Death Star, [Malcolm] went big– really big. He cut and glued 31,000 pieces of redwood into rings of various shapes and sizes and built sculptures of amazing complexity, including endless tubes that knot and loop around and back into each other. Many of the sculpture were suspended from a huge steel tripod fabricated by [Andy], forming an interactive mobile and kinetic sculpture.

Alas, Burning Man isn’t all mellowness in the desert. People tried to climb the tripod, and overnight someone destroyed some of the bigger elements of the installation. [Malcolm] made a follow-up video about the vandalism, but you’ll want to watch the build video below first to truly appreciate the scale of the piece and the loss. Here’s hoping that [Malcolm]’s next display is treated with a little more respect, like this interactive oasis from BM 2016 apparently was.

Thanks to [Keith Olson] for the tip.

The Cambridge Z88 Lives! (As A USB Keyboard)

What did [Clive Sinclair] do next? After his line of home computers including the iconic ZX Spectrum hit the buffers and was sold to Amstrad, that is. No longer in the home computer business, he released a portable computer for the business market. The Cambridge Z88 had a Z80 at its heart, a decent keyboard, a text-only LCD display, and ran for an impressively long time on a set of AA alkaline cells. It made a handy portable word-processor, or a serial terminal thanks to its rare-for-the-time RS232 port. And it’s that port that [Spencer Owen] made use of his Z88 in a modern setting, using it as a USB keyboard.

It’s a few years old, so he used a Minimus AVR microcontroller board to provide a serial-to-USB HID keyboard interface, and to keep things tidy he’s made a poor man’s enclosure for it using Sugru. It’s not quite an amazing hardware hack, but we’re featuring it simply for its use of a Z88. Retro computers used as keyboards are a common theme, but a Z88 is a particularly eclectic choice.

If you’re not British you may only know the name [Sinclair] through Brits on the Internet waxing lyrical about their ZX Spectrum computers, but in fact the man behind them is a serial electronics entrepreneur whose career has continued since the 1960s and has touched fields as diverse as portable television and bicycles aside from the computers he is best known for. Often his products took technology to the limit of practicality, but they were and continue to be the ones to watch. If [Clive Sinclair] is working in a field his products may not always hit the right note when released, but you can guarantee that you’ll be buying the same thing from the big boys within a few years. The Z88 is a classic Sinclair product, a little before its time in 1988 and pushing the technology a little too far, but delivering a truly portable and capable computer with a meaningful battery life a couple of decades before you’d find the same attributes from all but a few other niche manufacturers.

Not had enough USB HID devices? How about a Morse key? And if [Spencer] rings a bell, he’s the originator of the RC2014 retrocomputer we reviewed last year.

Power Through A Hurricane

When living in an area that is prone to natural disasters, it’s helpful to keep something on hand for backup power. While a large number of people chose to use generators, they are often unreliable (or poorly maintained), noisy, produce dangerous carbon monoxide, or run on a fuel supply that might not be available indefinitely. For truly reliable backup power, [Jay] has turned to a battery bank to ride through multi-day power outages.

While the setup doesn’t run his whole house, it isn’t intended to. One of the most critical things to power is the refrigerator, so this build focuses on keeping all of his food properly stored through the power outage. During the days following Hurricane Irma, the system could run the refrigerator for 10-11 hours, and the thermal insulation could keep everything cold or frozen overnight. Rather than using solar panels to charge the batteries, the system instead gets energy from the massive battery of his electric vehicle. [Jay] was out of power for 64 hours, and this system worked for him (and at a better cost) than a generator would have.

With the impact of major storms on many areas this year, we’ve been seeing a lot of interesting ways that people deal with living in areas impacted by these disasters. Besides riding through power outages, we’ve also seen the AARL step in to help, and also taken a look at how robust building codes in these areas help mitigate property damage in the first place.

 

Dumbo Never Forgets To Fill Your Glass

What do you get if you have a 3D printer, some booze (or any beverage), a pump, and an Arduino? If you are [RobotGeek] you wind up with an elephant that will pour you a shot on demand. The project was inspired by the ShotBot, but we have to admit the elephant sells it.

Conceptually, the device is pretty simple. A pump and a light sensor do all the real work. When you cover the sensor with a shot glass, the pump dispenses liquid. What we found of interest, though, was the process of starting with an elephant model and then modifying it for the purpose at hand. In addition to making it larger, they also cut off the trunk and replaced it with a spout. The steps show Fusion 360, but you could apply the same concepts using your choice of CAD programs.

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Who Owns Arduino?

Who owns Arduino? We don’t mean metaphorically — we’d say that’s the community of users and developers who’ve all contributed to this amazing hardware/software ecosystem. We mean literally. Whose chips are on the table? Whose money talks? It looks like ARM could have a stake!

The Arduino vs Arduino saga “ended” just under a year ago with an out-of-court settlement that created a private holding company part-owned by both parties in the prior dispute over the trademark. And then, [Banzi] and the original founders bought out [Musto]’s shares and took over. That much is known fact.

The murky thing about privately held companies and out-of-court settlements is that all of the details remain private, so we can only guess from outside. We can speculate, however, that buying out half of the Arduino AG wasn’t cheap, and that even pooling all of their resources together, the original founders just didn’t have the scratch to buy [Musto] out. Or as the Arduino website puts it, “In order to make [t]his a reality, we needed a partner that would provide us with the resources to regain full ownership of Arduino as a company… and Arm graciously agreed to support us to complete the operation.” That, and the rest of the Arduino blog post, sure looks like ARM provided some funds to buy back Arduino.

We reached out to [Massimo Banzi] for clarification and he replied:

“Hi arm did not buy nor invest in arduino. The founders + Fabio Violante still own the company. As I wrote in the blog post we are still independent, open source and cross platform.”

We frankly can’t make sense of these conflicting statements, at least regarding whether ARM did or didn’t contribute monetary resources to the deal. ARM has no press release on the deal as we write this. Continue reading “Who Owns Arduino?”