Quantum Weirdness In Your Browser

I’ll be brutally honest. When I set out to write this post, I was going to talk about IBM’s Q Experience — the website where you can run real code on some older IBM quantum computing hardware. I am going to get to that — I promise — but that’s going to have to wait for another time. It turns out that quantum computing is mindbending and — to make matters worse — there are a lot of oversimplifications floating around that make it even harder to understand than it ought to be. Because the IBM system matches up with real hardware, it is has a lot more limitations than a simulator — think of programming a microcontroller with on debugging versus using a software emulator. You can zoom into any level of detail with the emulator but with the bare micro you can toggle a line, use a scope, and hope things don’t go too far wrong.

So before we get to the real quantum hardware, I am going to show you a simulator written by [Craig Gidney]. He wrote it and promptly got a job with Google, who took over the project. Sort of. Even if you don’t like working in a browser, [Craig’s] simulator is easy enough, you don’t need an account, and a bookmark will save your work.

It isn’t the only available simulator, but as [Craig] immodestly (but correctly) points out, his simulator is much better than IBM’s. Starting with the simulator avoids tripping on the hardware limitations. For example, IBM’s devices are not fully connected, like a CPU where only some registers can get to other registers. In addition, real devices have to deal with noise and the quantum states not lasting very long. If your algorithm is too slow, your program will collapse and invalidate your results. These aren’t issues on a simulator. You can find a list of other simulators, but I’m focusing on Quirk.

What Quantum Computing Is

As I mentioned, there is a lot of misinformation about quantum computing (QC) floating around. I think part of it revolves around the word computing. If you are old enough to remember analog computers, QC is much more like that. You build “circuits” to create results. There’s also a lot of difficult math — mostly linear algebra — that I’m going to try to avoid as much as possible. However, if you can dig into the math, it is worth your time to do so. However, just like you can design a resonant circuit without solving differential equations about inductors, I think you can do QC without some of the bigger math by just using results. We’ll see how well that holds up in practice.

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Build An Excellent Coffee Roaster With A Satisfyingly Low Price Tag

There’s a lot of mysticism around coffee roasting, but in the end it couldn’t be simpler. Take a bunch of beans, heat them up evenly, and stop before they get burned. The rest is details.

And the same goes for coffee roasters. The most primitive roasting technique involves stirring the beans in a pan or wok to keep them from scorching on the bottom. This works great, but it doesn’t scale. Industrial drum roasters heat a rotating drum with ridges on the inside like a cement mixer to keep the beans in constant motion while they pass over a gas fire. Fluidized-bed roasters use a strong stream of heated air to whirl the beans around while roasting them evenly. But the bottom line is that a coffee roaster needs to agitate the beans over a controllable heat source so that they roast as evenly as possible.

My DIY coffee roaster gave up the ghost a few days ago and I immediately ordered the essential replacement part, a hot air popcorn popper, to avert a true crisis: no coffee! While I was rebuilding, I thought I’d take some pictures and share what I know about the subject. So if you’re interested in roasting coffee, making a popcorn popper into a roaster, or even just taking an inside look at a thoroughly value-engineered kitchen machine, read on!

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Hackaday Belgrade Call For Proposals Now Open!

Prepare yourself for the return of Hackaday Belgrade! Our premier European conference — Hackaday Belgrade — is on 26 May and we want to hear what you’ve been working on. The Call for Proposals is now open. We seek talks and workshops exploring the most interesting uses of technology and the culture that goes along with it. This includes design, prototyping, research, manufacturing, and the stories of people and progress that move hardware hacking forward.

We’ve booked Dom Omladine for the event because it was perfect for our previous Belgrade conference in 2016. The sold-out conference became a living organism of excitement when the Hackaday community from across Europe came together. A spectacular slate of speakers presented topics like designing computing clusters for use in University research programs, combining projection mapping with high powered lasers, building hardware for advertising campaigns, uncovering forgotten projector technology called Eidophor, fully embracing Open Hardware during product development, and so much more. All of this while hundreds in attendance joined forces for some of the best hardware badge hacking we’ve ever seen.

Hackaday Belgrade is the rare kind of opportunity that is worth reorganizing your life to attend. Want to guarantee yourself a ticket? They’re not available yet, but you can hack your way into the conference: submit a proposal! In addition to the adoration of the Hackaday community, accepted speakers will receive free admission. Everyone who submits a quality talk proposal will be given priority when tickets do go on sale. This event will sell out!

For updates, keep an eye on the conference page and pop into the chat on the project page by clicking “Join this project’s team”. Do you know someone who should be a speaker at this conference? Reach out to them personally, share this CFP on social media, or let us know in the comments below so we can make it happen.

Quantum Computing Hardware Teardown

Although quantum computing is still in its infancy, enough progress is being made for it to look a little more promising than other “revolutionary” technologies, like fusion power or flying cars. IBM, Intel, and Google all either operate or are producing double-digit qubit computers right now, and there are plans for even larger quantum computers in the future. With this amount of inertia, our quantum computing revolution seems almost certain.

There’s still a lot of work to be done, though, before all of our encryption is rendered moot by these new devices. Since nothing is easy (or intuitive) at the quantum level, progress has been considerably slower than it was during the transistor revolution of the previous century. These computers work because of two phenomena: superposition and entanglement. A quantum bit, or qubit, works because unlike a transistor it can exist in multiple states at once, rather than just “zero” or “one”. These states are difficult to determine because in general a qubit is built using a single atom. Adding to the complexity, quantum computers must utilize quantum entanglement too, whereby a pair of particles are linked. This is the only way for any hardware to “observe” the state of the computer without affecting any qubits themselves. In fact, the observations often don’t yet have the highest accuracy themselves.

There are some other challenges with the hardware as well. All quantum computers that exist today must be cooled to a temperature very close to absolute zero in order to take advantage of superconductivity. Whether this is because of a reduction in thermal noise, as is the case with universal quantum computers based on ion traps or other technology, or because it is possible to take advantage of other interesting characteristics of superconductivity like the D-Wave computers do, all of them must be cooled to a critical temperature. A further challenge is that even at these low temperatures, the qubits still interact with each other and their read/write devices in unpredictable ways that get more unpredictable as the number of qubits scales up.

So, once the physics and the refrigeration are sorted out, let’s take a look at how a few of the quantum computing technologies actually manipulate these quantum curiosities to come up with working, programmable computers. Continue reading “Quantum Computing Hardware Teardown”

Know Your Video Waveform

When you acquired your first oscilloscope, what were the first waveforms you had a look at with it? The calibration output, and maybe your signal generator. Then if you are like me, you probably went hunting round your bench to find a more interesting waveform or two. In my case that led me to a TV tuner and IF strip, and my first glimpse of a video signal.

An analogue video signal may be something that is a little less ubiquitous in these days of LCD screens and HDMI connectors, but it remains a fascinating subject and one whose intricacies are still worthwhile knowing. Perhaps your desktop computer no longer drives a composite monitor, but a video signal is still a handy way to add a display to many low-powered microcontroller boards. When you see Arduinos and ESP8266s producing colour composite video on hardware never intended for the purpose you may begin to understand why an in-depth knowledge of a video waveform can be useful to have.

The purpose of a video signal is to both convey the picture information in the form of luminiance and chrominance (light & dark, and colour), and all the information required to keep the display in complete synchronisation with the source. It must do this with accurate and consistent timing, and because it is a technology with roots in the early 20th century all the information it contains must be retrievable with the consumer electronic components of that time.

We’ll now take a look at the waveform and in particular its timing in detail, and try to convey some of its ways. You will be aware that there are different TV systems such as PAL and NTSC which each have their own tightly-defined timings, however for most of this article we will be treating all systems as more-or-less identical because they work in a sufficiently similar manner.

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Confessions Of A Reformed Frequency Standard Nut

Do you remember your first instrument, the first device you used to measure something? Perhaps it was a ruler at primary school, and you were taught to see distance in terms of centimetres or inches. Before too long you learned that these units are only useful for the roughest of jobs, and graduated to millimetres, or sixteenths of an inch. Eventually as you grew older you would have been introduced to the Vernier caliper and the micrometer screw gauge, and suddenly fractions of a millimetre, or thousandths of an inch became your currency.  There is a seduction to measurement, something that draws you in until it becomes an obsession.

Every field has its obsessives, and maybe there are bakers seeking the perfect cup of flour somewhere out there, but those in our community will probably focus on quantities like time and frequency. You will know them by their benches surrounded by frequency standards and atomic clocks, and their constant talk of parts per billion, and of calibration. I can speak with authority on this matter, for I used to be one of them in a small way; I am a reformed frequency standard nut. Continue reading “Confessions Of A Reformed Frequency Standard Nut”

Custom Alexa Skill In A Few Minutes Using Glitch

As hackers, we like to think of ourselves as a logical bunch. But the truth is, we are as subject to fads as the general public. There was a time when the cool projects swapped green LEDs out for blue ones or added WiFi connectivity where nobody else had it. Now all the rage is to connect your project to a personal assistant. The problem is, this requires software. Software that lives on a publicly accessible network somewhere, and who wants to deal with that when you’re just playing with custom Alexa skills for the first time?

If you have a computer that faces the Internet, that’s fine. If you don’t, you can borrow one of Amazon’s, but then you need to understand their infrastructure which is a job all by itself. However, there is a very simple way to jump start an Alexa skill. I got one up and running in virtually no time using a website called Glitch. Glitch is a little bit of everything. It is a web hosting service, a programming IDE for Node.js, a code repository, and a few other things. The site is from the company that brought us Trello and helped to start Stack Overflow.

Glitch isn’t about making Alexa skills. It is about creating web applications and services easily. However, that’s about 90% of the work involved in making an Alexa skill. You’ll need an account on Glitch and an Amazon developer’s account. Both are free, at least for what we want to accomplish. Glitch has some templates for Google Home, as well. I have both but decided to focus on Alexa, for no particular reason.

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