DIY Handheld Game Puts Its Brains On A Removable Cart

Over the years we’ve seen plenty of homebrew handheld game systems that combine an AVR microcontroller, a few buttons, and an small OLED display. Some of them have even been turned into commercial products, such as the Arduboy. They’re simple, cheap, and with the right software, a lot of fun. But being based on an MCU, most of them share the same limitation of only being able to hold a single game at any one time.

But not the Game Card, by [Dylan Turner]. This handheld was specifically designed so that games could be easily swapped out using physical cartridges. But rather than trying to get the system’s microcontroller to boot code from an external flash chip, the system relocates the MCU to the removable cartridge. That might seem a bit overkill, but given how cheap the ATTINY84A on each cartridge is, it’s not exactly going to break the bank.

With the microcontroller on the cartridge, the only hardware that stays behind on the Game Card is the SSD1306 128×64 OLED display, buttons, and the battery. That means the handheld is effectively non-functional unless a game is slotted in, but that could be said of most early cartridge-based game systems as well. On the other hand, it also opens up the possibility of producing cartridges with more powerful microcontrollers down the line.

Using a different microcontroller for each game is a neat hack, but it’s not the only solution to the problem. We previously saw a community effort to add expandable storage to the Arduboy in the form of a DIY cartridge, which ultimately led to the development of an official flash chip upgrade for the handheld.

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E-Paper Pocket Map Goes Where Your Phone Can’t

It’s easy to take for granted the constantly-connected, GPS-equipped, navigation device most of us now carry in our pockets. Want to know how to get to that new restaurant you heard about? A few quick taps in Google Maps, and the optimal route given your chosen transportation method will be calculated in seconds. But if you ever find yourself lost in the woods, you might be in for a rude awakening. With no cell signal and a rapidly dwindling battery, that fancy smartphone can quickly end up being about as useful as a rock.

Enter the IndiaNavi, a modernization of the classic paper map that’s specifically designed to avoid the pitfalls that keeps your garden variety smartphone from being a reliable bushcraft tool. The color electronic paper display not only keeps the energy consumption low, but has unbeatable daylight readability. No signal? No problem, as the relevant maps are pre-loaded on the device.

Besides the 5.65 inch e-paper display from Waveshare, the India Navi features a L96 M33 GPS receiver and ESP32-WROOM-32 microcontroller. The 3D printed enclosure that holds the electronics and the lithium pouch battery that powers them is still in the early stages, but we like the book-style design. The focus on simplicity and reliability doesn’t end with the hardware, either. The software is about a straightforward as it gets: just boot the IndiaNavi and you’re presented with a map that shows your current position.

With the rise of easily hackable e-paper displays, we’re excited to see more concepts like the IndiaNavi which challenge our ideas on how modern electronics have to function and be used.

Handheld Hackintosh Runs Mac OS On LattePanda

We’ve seen a huge influx of bespoke portable computers over the last couple of years thanks to availability of increasingly powerful single-board computers. The vast majority of these have been ARM powered using something like the Raspberry Pi 4, and naturally, run Linux. Only a handful have run on x86 hardware, usually because whoever built it wanted to be able to run Windows.

But this handheld x86 Hackintosh running the latest Mac OS on the LattePanda Alpha is truly something unique. Creator [iketsj] claims it to be a world’s first, and after a bit of searching, we’re inclined to agree. While others have installed Mac OS on the LattePanda to create Hackintosh laptops, this would indeed appear to be the first handheld computer to utilize this particular hardware and software blend.

Like other custom portables we’be seen, this one starts with a 3D printed enclosure. The overall design reminds us a bit of the YARH.IO we covered last year, and even borrows the trick of reusing the membrane and PCB of one of those miniature keyboard/pointer combos. Which in this case ends up being especially important, as in keeping with Apple’s own portable Mac OS machines, the screen on this handheld doesn’t support touch.

We especially like how the integrated Arduino on the LattePanda is being used in conjunction with some MOSFETs to control power to the handheld’s LCD, keyboard, and fans. While it sounds like the fans are currently running at full throttle, [iketsj] mentions he does intend on adding automatic speed control in the future. A dedicated “chassis controller” like this makes a lot of sense, and is something we imagine will only become more common as these portable builds become increasingly complex.

Now that we’ve seen a custom portable computer running Mac OS, are we due to see a whole new wave of cyberdecks sporting Cupertino’s software in the future? Maybe not. As [iketsj] points out at the end of this video, Apple’s switch from x86 to their own in-house silicon will almost certainly mean the death of the Hackintosh project within the next few years, bringing a fascinating era of computer hacking to a close.

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An Open-source Scientific RPN Calculator

Why reach for a bland, commercially available calculator when you be using a model that employs RPN (Reverse Polish Notation) in its calculations and be a custom build all at the same time? The kids may have colour TFTs and graphing functions, but your keyboard has no equals sign, and that means something.

Unfortunately for RPN enthusiasts, the RPN calculator is a little on the rare side. Since classic models from the 1970s and ’80s are rather pricey, [Anton Poluektov]’s just build his own called the OpenCalc. This glorious specimen is an open hardware RPN calculator with more than a nod to the venerable Hewlett Packard HP42 in its design.

At its heart is an STM32L476 low-power ARM processor and a Sharp Memory LCD, all on a PCB clad in a 3D-printed case you’d have been proud to own in the 1980s. It runs from a CR2032 which is more than can be said for some modern styles of calculator, and it gives the user everything you could wish for in a scientific calculator. The key legends are a set of printable stickers, which when printed on self-adhesive laser film prove durable enough to last. All the resources can be found in a GitHub repository, so if RPN is your thing there’s nothing to stop you building one for yourself.

If RPN interests you, it’s a subject we’ve looked at in greater detail in the past.

Soldering Iron Plus Camera Gimbal Helps Cancel Out Hacker’s Hand Tremors

Soldering requires steady hands, so when [Jonathan Gleich] sadly developed a condition called an essential tremor affecting his hands, soldering became much more difficult. But one day, while [Jonathan] was chatting with a friend, they were visited by the Good Ideas Fairy and in true hacker fashion, he ended up repurposing a handheld camera stabilizing gimbal to hold a soldering iron instead of a camera or smartphone. Now instead of the gimbal cancelling out hand movements to keep a camera steady, it instead helps keep a soldering iron steady.

While the inner workings of the cheap gimbal unit didn’t need modification, there were a couple of things that needed work before the project came together. The first was to set up a way to quickly and easily connect and disconnect the soldering iron from the gimbal. Thanks to a dovetail-like connector, the iron can be safely stored in its regular holster and only attached when needed.

The other modification is more subtle. The stabilizer motors expect to be managing something like a smartphone, but a soldering iron is both lighter and differently balanced. That meant that the system worked, but not as well as it needed to. After using some small lead weights to tweak the mass and center of gravity of the soldering iron — making it feel and move a bit more like an iPhone, as far as the gimbal was concerned — results were improved.

The soldering iron stabilizer works well enough for now, but we don’t doubt that [Jonathan] already has further tweaks in mind. This is a wonderful repurposing of a consumer device into an assistive aid, so watch it in action in the short video embedded below.

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Exploring The World Of Nintendo 3DS Homebrew

When Nintendo officially ended production of the 3DS in September 2020, it wasn’t exactly a surprise. For one thing, some variation of the handheld system had been on the market since 2011. Which is not to say the product line had become stagnant: the system received a considerable mid-generation refresh, and there was even a more affordable variant introduced that dropped the eponymous stereoscopic 3D effect, but nearly a decade is still a fairly long life in the gaming industry. Of course Nintendo’s focus on the Switch, a hybrid device that blurs the line between console and handheld games, undoubtedly played a part in the decision to retire what could effectively be seen as a competing product.

While putting the 3DS out to pasture might have been the logical business move, a quick check on eBay seems to tell a different story. Whether it’s COVID keeping people indoors and increasing the demand for at-home entertainment, or the incredible library of classic and modern games the system has access to, the fact is that a used 3DS in good condition is worth more today than it was when it was brand new on the shelf this time last year.

I’ve certainly made more expensive mistakes.

In short, this was the worst possible time for me to decide that I finally wanted to buy a 3DS. Then one day I noticed the average price for a Japanese model was far lower than that of its American counterpart. I knew the hardware was identical, but could the firmware be changed?

An evening’s worth of research told me the swap was indeed possible, but inadvisable due to the difficulty and potential for unexpected behavior. Of course, that’s never stopped me before.

So after waiting the better part of a month for my mint condition 3DS to arrive from the land of the rising sun, I set out to explore the wide and wonderful world of Nintendo 3DS hacking.

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Ask Hackaday: Why Make Modular Hardware?

In the movies, everything is modular. Some big gun fell off the spaceship when it crashed? Good thing you can just pick it up and fire it as-is (looking at you, Guardians of the Galaxy 2). Hyperdrive dead? No problem, because in the Star Wars universe you can just drop a new one in and be on your way.

Of course, things just aren’t that simple in the real world. Most systems, be they spaceships or cell phones, are enormously complicated and contain hundreds or thousands of interconnected parts. If the camera in my Samsung phone breaks, I can’t exactly steal the one from my girlfriend’s iPhone. They’re simply not interchangeable because the systems were designed differently. Even if we had the same phone and the cameras were interchangeable, they wouldn’t be easy to swap. We’d have to crack open the phones and carefully perform the switch. Speaking of switches, the Nintendo Switch is a good counterexample here. Joycon break? Just buy a new one and pop it on.

What if more products were like the Nintendo Switch? Is its modularity just the tip of the iceberg?

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