Jenny’s Daily Drivers: Going 32-Bit With SliTaz In 2026

We’re used to seeing technologies move with the times, and it’s likely among Hackaday readers are the group who spend the most time doing that and are most aware of it. There’s one which we’ll all be aware of which has quietly slipped away for most of us almost without a word, I speak of course of 32-bit computing. For most of us that means 32-bit computing on x86 machines, and since the 64-bit x86 instruction set we all now use has been around for nearly a quarter century, its 32-bit ancestor is now ancient history.

In the world of software that means we’re now in an era of operating systems and browsers dropping 32-bit support, so increasingly keeping a 32-bit machine up to date will become a challenge. That sounds like something just painful and difficult enough to subject to a Daily Drivers piece, so just how practical is it to use a 32-bit machine for my daily work in 2026?

2005 Just Gave Me A Computer

My trusty Dell, showing the SliTaz desktop
Not looking too bad for a 21 year old laptop.

On my desk I have a Dell Latitude D610. It was made in about 2005 in the days when Dells were solidly made, and with its 1.6GHz Pentium M and 2Gb of memory it represents roughly the final throw of the dice for a 32-bit Intel laptop. Just over a year later it would have been replaced by one of the Intel Core series with the 64-bit instructions grudgingly adopted from AMD, but at the time it was a respectably useful machine.

It came into my possession about eight years ago when I used it to test the Revbank bar tab software for my hackerspace, and for the past six years it’s languished unloved in my box there. It’s got an ancient Ubuntu distro on it, so my first task is to pick a 32-bit replacement from 2026. That’s now a dwindling selection, so it’s time to start digging though some minimalist distros. With the supply of those based on mainstream distros drying up as they drop 32-bit support, it’s time to look into more esoteric offerings. This fits well with the ethos of this series, we’re all about the unusual here.

Cutting out the mainstream based distros certainly narrows the field, and out of the promising contenders in the minimalist field, I went for SliTaz. It uses Busybox and the Openbox desktop, that runs from RAM. I was looking for good application support in the repos, and this distro has the things I need. Download it, stick it on a USB stick, and let’s see what it can do. I know one thing, I wouldn’t have been able to download that ISO in five seconds with the internet connection I had in 2005. Continue reading “Jenny’s Daily Drivers: Going 32-Bit With SliTaz In 2026”

Back To The 90s On Real Hardware

As the march of time continues on, it becomes harder and harder to play older video games on hardware. Part of this is because the original hardware itself wears out, but another major factor is that modern operating systems, software, and even modern hardware don’t maintain support for older technology indefinitely. This is why emulation is so popular, but purists that need original hardware often have to go to extremes to scratch their retro gaming itch. This project from [Eivind], for example, is a completely new x86 PC designed for the DOS and early Windows 98 era.

The main problem with running older games on modern hardware is the lack of an ISA bus, which is where the sound cards on PCs from this era were placed. This build uses a Vortex86EX system-on-module, which has a processor running a 32-bit x86 instruction set. Not only does this mean that software built for DOS can run natively on this chip, but it also has this elusive ISA capability. The motherboard uses a Crystal CS4237B chip connected to this bus which perfectly replicates a SoundBlaster card from this era. There are also expansion ports to add other sound cards, including ones with Yamaha OPL chips.

Not only does this build provide a native hardware environment for DOS-era gaming, but it also adds a lot of ports missing from modern machines as well including a serial port. Not everything needs to be original hardware, though; a virtual floppy drive and microSD card reader make it easy to interface minimally with modern computers and transfer files easily. This isn’t the only way to game on new, native hardware, though. Others have done similar things with new computers built for legacy industrial applications as well.

Thanks to [Stephen] for the tip!

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What Use Is An Original Raspberry Pi?

Almost uniquely among consumer grade computer manufacturers, the Raspberry Pi folks still support their earliest boards. We’re guessing that’s in part due to the much more recent Pi Zero using the same 32-bit system-on-chip, but it’s still impressive that a 13-year-old single board computer still has manufacturer OS support. With so many of these early boards out there, is there much you can do with them in 2025? [Jeff Geerling] gives it a try.

His test Pi is unusual in itself, the 2013 blue special edition that RS gave away in a social media promotion. Sadly we didn’t win one back in the day and neither did he, so he picked it up in an online auction. We’re treated to some very slow desktop exploration, but it’s clear that this is not where the strengths of a Pi 1 lie. It was reckoned at the time to be roughly equivalent to a Pentium II or Pentium III in PC terms, so that shouldn’t be a surprise. Instead he concludes that it’s better as a headless machine, though he notes how projects are starting to abandon 32 bit builds. The full video is below the break.

We asked the same question not so long ago, and the Hackaday Pi 1 now quietly analyses news content on its two-watt power budget. It’s still a useful little Linux box for your script-based projects even if it will never win any speed prizes.

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Tridora: A Full-Custom CPU Designed For Pascal

[Sebastian Lederer] has created Tridora: an unusual stack-based CPU core intended for FPGA deployment, co-developed with its own Pascal compiler. The 32-bit word machine is unusual in that it has not one but three stacks, 16-bit instruction words, and a limited ISA, more like those of the 8-bit world. No multiply or divide instructions will be found in this CPU.

The design consists of about 500 lines of Verilog targeting the Digilent Arty-A7 FPGA board, which is based around the Xilinx Artix-7 FPGA line. [Sebastian] plans to support the Nexys A7 board, which boasts a larger FPGA array but has less RAM onboard. The CPU clocks in at 83 MHz with four clock cycles per instruction, so over 20 MIPS, which is not so shabby for a homebrew design. Wrapped around that core are a few simple peripherals, such as the all-important UART, an SD card controller and a VGA display driver. On the software side, the Pascal implementation is created from scratch with quite a few restrictions, but it can compile itself, so that’s a milestone achieved. [Sebastian] also says there is a rudimentary operating system, but at the moment, it’s a little more than a loader that’s bundled with the program image.

The Tridora Gitlab project hosts the Verilog source, an emulator (written in Golang, not Pascal) and a suite of example applications. We see quite a few custom CPUs, often using older or less popular programming languages. Here’s an FPGA-based Forth machine to get you started. Implementing programming languages from scratch is also a surprisingly common hack. Check out this from-scratch compiler for the Pretty Laughable Programming language.

A Dedicated GPU For Your Favorite SBC

The Raspberry Pi is famous for its low cost, versatile and open Linux environment, and plentiful I/O, making it a perfect device not only for its originally-intended educational purposes but for basically every hobbyist from gardeners to roboticists to amateur radio operators. Most builds tend to make use of the GPIO pins which allow easy connections to various peripherals and sensors, but the Pi also supports PCI devices which means that, in theory, it could use a GPU in much the same way that a modern computer would. After plenty of testing and development, [Jeff Geerling] brings us this custom graphics card interface for the Raspberry Pi.

The testing for all of these graphics cards has been done with a Pi Compute Module 4 and the end result is an interface device which looks much like a graphics card itself. It splits the PCI bus out onto a more familiar x16 slot connector and adds physical connections for power, USB, and Ethernet. When plugged into the carrier board, the Compute Module can be attached to any of a number of graphics cards, including the latest and highest-end of Nvidia and AMD offerings.

Perhaps unsurprisingly, though, the 4090 and 7900 cards don’t work with the Raspberry Pi. This is partially due to the 32-bit limitations of the Pi and other memory mapping issues, but even after attempting some workarounds Nvidia’s cards aren’t open-source enough to test properly (although the card is recognized by the Pi) and AMD’s drivers crash the system even after compiling a custom kernel. [Jeff] did find an Nvidia card that worked, although it requires using the USB interface and second-hand cards are selling for around $3000 USD. For a more economical choice there are some other graphics cards that he was eventually able to get working, albeit not with perfect performance, including some of the ones we’ve seen him test already.

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Prusa XL Goes Big, But That’s Only Half The Story

For a few years now it’s been an open secret that Prusa Research was working on a larger printer named, imaginatively enough, the Prusa XL. Positioned at the opposite end of their product spectrum from the wildly popular Prusa Mini, this upper-tier machine would be for serious hobbyists or small companies that need to print single-part objects that were too large for their flagship i3 MK3S+ printer. Unfortunately, the global COVID-19 pandemic made it difficult for the Czech company to focus on bringing a new product to market, to the point that some had begun to wonder if we’d ever see this mythical machine.

But now, finally, the wait is over. Or perhaps, it’s just beginning. That’s because while Prusa Research has officially announced their new XL model and opened preorders for the $1,999+ USD printer, it’s not expected to ship until at least the second quarter of 2022. That’s already a pretty substantial lead time, but given Prusa’s track record when it comes to product launches, we wouldn’t be surprised if early adopters don’t start seeing their machines until this time next year.

So what do you get for your money? Well, not an over-sized Prusa i3, that’s for sure. While many had speculated the XL would simply be a larger version of the company’s popular open source printer with a few modern niceties like a 32-bit control board sprinkled in, the reality is something else entirely. While the high purchase price and ponderous dimensions of the new machine might make it a tough sell for many in the hacker and maker communities, there’s little question that the technical improvements and innovations built into the Prusa XL provide a glimpse of the future for the desktop 3D printer market as a whole.

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Is 32-bits Really Dead?

While some of us are still clinging onto our favorite 8-bit microprocessors, ARM announced they will be killing off the 32-bit architecture in 2022 and/or 2023. Over on the GaryExplains YouTube channel, [Gary Sims] posted a great review of the current 32- vs 64-bit state-of-affairs — not just for ARM but for Intel and AMD processors as well. And it’s a dismal outlook for you 32-bit fans.

ARM announced last Fall that there would be no more 32-bit support as of 2022, then this March they made a similar announcement but with a 2023 deadline. [Gary] tries to parse these statements, and takes an educated guess at what the disparity means (spoiler alert — he predicts that one more 32-bit core will soon be released).

[Gary] clearly breaks down the 32-bit situation by operating systems such as Linux, Windows, MacOS, Android, and iOS, and how all of these have been transitioning to 64-bits over recent years. He does a thorough job, and concludes that the transition is already well underway. And while Linux and Windows have not completely dropped 32-bit support, the writing is on the wall.

Take note, however, that this discussion regards the Cortex-A family of cores found in smart phones, tablets, computers, and powerful embedded applications like autonomous vehicles. The popular 32-bit Cortex-M family of low-cost / low-power cores that are used in so many embedded system designs will remain 32-bits for the foreseeable future.

After watching [Gary]’s presentation, if you want to learn more, check out the writeup that [Maya Posch] did on the details of the latest ARMv9 ISA a few weeks ago. Also watch this 8-bit vs 32-bit presentation by our Editor-in-Chief [Mike Szczys]. Despite being from five years ago, it is still quite applicable today. What about 16-bit MCUs — the old Intel/AMD embedded 80186 processor, the 8051 follow-ons like the 80C196, 80C251, or 8051XA, the 6502 follow-ons like the 65C816, Zilog’s Z8000, the Renesas M16C, etc. — is anyone using them anymore? If so, or if you’re using a 4-bit MCU these days, let us know in the comments below.

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