Out Now: EL Coat, Coming Soon: EL Hat

[Render] says his coat is simply “enhanced with EL wire”, but we know the truth. He’s secretly an alien that can’t block out all of his glowing green skin with a the black coat. No? Fine,

You can put away the sewing machine, [Render] simply used a needle and fishing line to attach ~50-70 foot of electroluminescent wire to the outside of a coat he picked up at a local clothing shop. Solder and program in an inverter and controller board thanks to SparkFun, and you’re ready to go.

Just double check all your connections, high voltage directly on your person is not fun. Trust us.

Servo Controller Board

This board is [Eric Seifert’s] venture into working with AVR microcontrollers. He has worked with PIC microcontrollers in the past and used the goal of developing a servo controller board as his motivation to try the grass on the other side of the fence. He found he likes the AVR line for its ease of development under Linux, a feature we also appreciate. What he ended up with is a tiny board that controls up to eight servo motors. If you’ve got a project that is spilling over with servo-controlled limbs, maybe this will save you some development time.

NES Controller To USB Gamepad

Regular Hackaday reader [Osgeld] is at it again with this USB conversionĀ for an NES controller. This is a ubiquitous hack that we started seeing very early on, sometimes involving an adapter kit, and other times including things like a thumb drive and USB hub. But this time around is truly a bare-bones version. He’s using an Arduino but it’s really just an AVR ATmega168 running the bootloader. We’d wager this can be done with an ATmega8 just as easily. Grab a couple of diodes (we never seem to have the 3.6v zener diodes around when we need them), a couple caps and resistors, a crystal and you’re in business. The hack wires each button to a pin and implements a keyboard HID that can be mapped for any purpose you desire.

Massive MIDI Station Ditches The Monitor

[youtube=http://www.youtube.com/watch?v=8WQU-Lrm3D8]

Who need’s a touch screen when you’ve got 800 inputs each backlit with an RGB LED? This impressive controller was built by Ander for use in his performances. He did it with the intent to get rid of the computer monitor in his setup. We think there’s something to be said about that. It seems weird to go to a performance and see the artist staring at a screen the whole time. Unfortunately we don’t have too many details about the hardware but we can tell you that he’s using Ableton Live on the software side of things.

Button Mapping For All

[youtube=http://www.youtube.com/watch?v=G–u63Gka_0]

[Tim] came across a Kotaku story about a handicapped gamer who’s starting an Internet petition for button mapping features in all games. First of all, watch this guy play Modern Warfare 2 with a stock control, he’s got some mad skills. We’d normally be looking for a hardware solution like this PS3 Frankenstein controller or a controller emulator to do the job. There’s also the mix-and-match controller that Ben Heck sells. But we’re inclined to agree that button mapping is a useful feature for everyone, especially if you’re in [Chuck Bittner’s] shoes. We still miss the console and macro capabilities of the original Quake… oh why didn’t that functionality make it into console gaming?

Custom Controllers For PlayStation 3

[Matlo] worked out a way to use a PS/2 Keyboard and USB mouse with a PlayStation3. The hard work is handled by a Teensy board, which is becoming a popular choice with controller hacks. It interfaces with the keyboard and mouse, translates their input, and sends joystick button commands to the PS3. He is limited to mapping the inputs from a PS3 controller but that is still enough options to work beautifully with first person shooters, especially if you’re used to gaming on a PC instead of a console. If you want to give this one a try, head over to the google code page to download the source code.

Driving The Car Without Going Anywhere

[youtube=http://www.youtube.com/watch?v=psAZSPK4pWc]

This video game controller is a factory fresh VW. Much like the racing simulator from earlier in the week, the video game data is being displayed on the instrument panel. This takes us to a much higher level now because control for the game is taken from the car’s CANbus using and ODB-II connector. If you don’t speak in automotive jargon, that means that the sensor readings from the steering wheel, shifter, and pedals are being picked up and exported as joystick commands to the PC running the driving game. The only place the experience uses a substitute for the real thing is the sound, which is being played through speakers instead of emanating from under the hood. Looks like you just need to add a projector and screen to your garage in order to turn it into the hottest new gaming device.