Good news this week from the Sun’s far side as the Parker Solar Probe checked in after its speedrun through our star’s corona. Parker became the fastest human-made object ever — aside from the manhole cover, of course — as it fell into the Sun’s gravity well on Christmas Eve to pass within 6.1 million kilometers of the surface, in an attempt to study the extremely dynamic environment of the solar atmosphere. Similar to how manned spacecraft returning to Earth are blacked out from radio communications, the plasma soup Parker flew through meant everything it would do during the pass had to be autonomous, and we wouldn’t know how it went until the probe cleared the high-energy zone. The probe pinged Earth with a quick “I’m OK” message on December 26, and checked in with the Deep Space Network as scheduled on January 1, dumping telemetry data that indicated the spacecraft not only survived its brush with the corona but that every instrument performed as expected during the pass. The scientific data from the instruments won’t be downloaded until the probe is in a little better position, and then Parker will get to do the whole thing again twice more in 2025. Continue reading “Hackaday Links: January 5, 2025”
Eben Upton8 Articles
FLOSS Weekly Episode 772: Raspberry Pi From The Man Himself
This week, Jonathan Bennett and Elliot Williams talk with Eben Upton about the Raspberry Pi! The conversation covers the new Pi 5, the upcoming CM5, the possible Pi500, and the Initial Public Offering (IPO) that may happen before too long. There’s also the PCIe port, the RP1, and the unexpected effects of using Broadcom chips. And then we ask the Billion Dollar question: What’s the money from an IPO going to fund? New hardware, software upgrades, better documentation? Nope, and the answer surprised us, too.
Continue reading “FLOSS Weekly Episode 772: Raspberry Pi From The Man Himself”
Hackaday Links: January 21, 2024
Have you noticed any apps missing from your Android phone lately? We haven’t but then again, we try to keep the number of apps on our phone to a minimum, just because it seems like the prudent thing to do. But apparently, Google is summarily removing apps from the Play Store, often taking the extra step of silently removing the apps from phones. The article, which seems to focus mainly on games, and has a particular bone to pick about the removal of RPG Wayward Souls, isn’t clear about how widespread the deletions are, or what exactly the reason behind the removals could be. But they sure are exercised about it, and rightly so since in some cases the deleted games have actually been paid for by the users, and Google pretty much says that if you think you’re getting a refund, think again. They make some interesting points, such as this being the very definition of larceny, while also acknowledging that in all likelihood Google has a get-out-of-jail-free card buried in some EULA somewhere permitting them to do exactly what they’re doing. Google’s gonna Google, right?
Hackaday Links: June 11, 2023
As Tom Nardi mentioned in this week’s podcast, the Northeast US is pretty apocalyptically socked in with smoke from wildfires in Canada. It’s what we here in Idaho call “August,” so we have plenty of sympathy for what they’re going through out there. People are turning to technology to ease their breathing burden, with reports that Tesla drivers are activating the “Bioweapon Defense Mode” of their car’s HVAC system. We had no idea this mode existed, honestly, and it sounds pretty cool — the cabin air system apparently shuts off outside air intake and runs the fan at full speed to keep the cabin under positive pressure, forcing particulates — or, you know, anthrax — to stay outside. We understand there’s a HEPA filter in the mix too, which probably does a nice job of cleaning up the air in the cabin. It’s a clever idea, and hats off to Tesla for including this mode, although perhaps the name is a little silly. Here’s hoping it’s not one of those subscription services that can get turned off at a moment’s notice, though.
Hackaday Links: November 13, 2022
Talk about playing on hard mode! The news this week was rife with stories about Palmer Luckey’s murder-modified VR headset, which ostensibly kills the wearer if their character dies in-game. The headset appears to have three shaped charges in the visor pointing right at the wearer’s frontal lobe, and would certainly do a dandy job of executing someone. In a blog post that we suspect was written with tongue planted firmly in cheek, Luckey, the co-founder of Oculus, describes that the interface from the helmet to the game is via optical sensors that watch the proceeding on the screen, and fire when a certain frequency of flashing red light is detected. He’s also talking about ways to prevent the removal of the headset once donned, in case someone wants to tickle the dragon’s tail and try to quickly rip off the headset as in-game death approaches. We’re pretty sure this isn’t serious, as Luckey himself suggested that it was more of an office art thing, but you never know what extremes a “three commas” net worth can push someone to.
There’s light at the end of the Raspberry Pi supply chain tunnel, as CEO Eben Upton announced that he foresees the Pi problems resolving completely by this time next year. Upton explains his position in the video embedded in the linked article, which is basically that the lingering effects of the pandemic should resolve themselves over the next few months, leading to normalization of inventory across all Pi models. That obviously has to be viewed with some skepticism; after all, nobody saw the supply chain issues coming in the first place, and there certainly could be another black swan event waiting for us that might cause a repeat performance. But it’s good to hear his optimism, as well as his vision for the future now that we’re at the ten-year anniversary of the first Pi’s release.
Hackaday Links: December 22, 2019
It’s hard to believe it, but the Raspberry Pi has been on the market for only seven years now. The single-board computer has become so entrenched in the hobby electronics scene that it’s hard to imagine life without it, or what we did before it came along. And with the recent announcement that the 30 millionth Raspberry Pi was recently manufactured, now we have some clarity on the scale of its success. Just roll that number around in your head for a bit – that’s one Pi for every nine or so people in the USA. Some of the other facts and figures in the linked article boggle the mind too, like Eben Upton figured they’d only ever sell about 10,000 units, or that the factory in Wales where most Pis are made can assemble 15,000 units a day.
Speaking of manufacturing, have you ever considered what goes into getting a small-scale manufactured product ready for shipping? The good folks over at Gigatron know all about the joys of kitting, and have put together an interesting un-unboxing video for their flagship TTL-only retro computer. It’s a nice riff on the unboxing videos that are somehow popular on YouTube these days, and shows just how much effort they put into getting a Gigatron out the door. All told, it takes about an hour to ship each unit, and the care put into the process is evident. We especially like the part where all the chips are placed into antistatic foam in the same orientation they’ll be on the completed board. Nice touch.
Last time we checked in on the Lulzbot saga, the open source 3D printer manufacturer had been saved from complete liquidation by a company named FAME 3D. Now we’re getting the first solid details about where things go from here. Not only will thirteen of the remaining Lulzbot employees be staying on, but FAME 3D plans to hire 50 new employees to get operations back up as quickly as possible. The catch? The “F” in FAME 3D stands for Fargo, North Dakota, where Fargo Additive Manufacturing Equipment 3D is based. So Lulzbot will be moving north from Loveland, Colorado in the coming months.
For the last few years, adventure travelers making the pilgrimage to Shenzhen to scour the electronics markets have stuffed a copy of Andrew “Bunnie” Huang’s The Essential Guide to Electronics in Shenzhen into their soon-to-be-overflowing backpacks. The book is a goldmine of insider information, stuffed with maps and translation tables critical for navigating a different culture with no local language skills. Bunnie’s book has only been available in dead-tree format and now that all but the last few copies have been sold, he decided to make a web version available for free. We’d have to think a tablet or phone would be a bit harder to use in the heat of negotiation than the nice spiral-bound design of the print copy, but the fact that the insider information will now be widely available probably makes this a net positive.
And finally, if you’ve ever nearly been run over by an EV or hybrid silently backing out of a parking space, you’ll no doubt appreciate attempts to legislate some sort of audible presence to these vehicles. But what exactly should an electric vehicle be made to sound like? Volkswagen has begun to address that question, and while you can certainly read through the fluff in their press release, all you really need to do is listen to the sample. We’ve got to say that they pretty much nailed what a car of the future should sound like. Although they might have missed a real opportunity here.
Code The Classics Is Coming
We feel sorry for youth of today. If you spend a few hours playing a modern video game and decide you want to write your own, there’s a big job ahead of you. Games now are as much performances as programs, with cinematic 3D renderings, polyphonic sound and music tracks, and detailed storylines. That wasn’t true 40 years ago, when you could play Pong and then think about writing your own version. The Raspberry Pi people must agree as they are taking preorders for a book called “Code the Classics.” In it, they interview designers of several classic arcade games and then show Python versions of the games you can run — and hack — yourself. You can see their video about the title, below.
The code is from Raspberry Pi founder [Eben Upton] and as you might expect the games aren’t necessarily faithful reproductions but inspired by the old arcade standards.