With the ability to run a full Linux operating system, the Intel Edison board has more than enough computing power for real-time digital audio processing. [Navin] used the Atom based module to build Effecter: a digital effects processor.
Effecter is written in C, and makes use of two libraries. The MRAA library from Intel provides an API for accessing the I/O ports on the Edison module. PortAudio is the library used for capturing and playing back audio samples.
To allow for audio input and output, a sound card is needed. A cheap USB sound card takes care of this, since the Edison does not have built-in hardware for audio. The Edison itself is mounted on the Edison Arduino Breakout Board, and combined with a Grove shield from Seeed. Using the Grove system, a button, potentiometer, and LCD were added for control.
The code is available on Github, and is pretty easy to follow. PortAudio calls the
audioCallback function in effecter.cc when it needs samples to play. This function takes samples from the input buffer, runs them through an effect’s function, and spits the resulting samples into the output buffer. All of the effect code can be found in the ‘effects’ folder.
You can check out a demo Effecter applying effects to a keyboard after the break. If you want to build your own, an Instructable gives all the steps.
Continue reading “Audio Effects on the Intel Edison”
Do you see the patterns everywhere around you? No? Look closer. Still no? Look again. OK, maybe there’s nothing there.
[Oona Räisänen] hears signals and then takes them apart. And even when there’s nothing there, she’s thinking “what if they were?” Case in point: could one hypothetically transmit coded information in the trilling of a referee’s whistle at the start of a soccer match?
To you, the rapid pitch changes made by the little ball that’s inside a ref’s whistle sounds like “trilling” or “warbling” or something. To [Oona], it sounds like frequency-shift key (FSK) modulation. Could you make a non-random trilling, then, that would sound like a normal whistle?
Her perl script says yes. It takes the data you want to send, encodes it up as 100 baud FSK, smoothes it out, adds some noise and additional harmonics, and wraps it up in an audio file. There’s even a couple of sync bytes at the front, and then a byte for packet size. Standard pea-whistle protocol (PWP), naturally. If you listen really closely to the samples, you can tell which contains data, but it’s a really good match. Cool!
[Oona] has graced our pages before, naturally. From this beautiful infographic tracing out a dial-up modem handshake to her work reversing her local bus stop information signs or decoding this strange sound emitted by a news helicopter, She’s full of curiosity and good ideas — a hacker’s hacker. Her talk on the bus stop work is inspirational.. She’s one of our secret heroes!
A lot of technological milestones were reached in 2007. The first iPhone, for example, was released that January, and New Horizons passed Jupiter later on that year. But even with all of these amazing achievements, Volvo still wasn’t putting auxiliary inputs on the stereo systems in their cars. They did have antiquated ports in their head units though, and [Kalle] went about engineering this connector to accommodate an auxiliary input.
The connector in question is an 8-pin DIN in the back, which in the days of yore (almost eight years ago) would have been used for a CD changer. Since CDs are old news now, [Kalle] made use of this feature for the hack. The first hurdle was that the CD changer isn’t selectable from the menu unless the head unit confirms that there’s something there. [Kalle] used an Arduino Nano to fool the head unit by simulating the protocol that the CD changer would have used. From there, the left and right audio pins on the same connector were used to connect the auxiliary cable.
If you have a nearly-antique Volvo like [Kalle] that doesn’t have an aux input and you want to try something like this, the source code for the Arduino is available on the project page. Of course, if you don’t have a Volvo, there are many other ways to go about hacking an auxiliary input into various other devices, like an 80s boombox or the ribbon cable on a regular CD player. Things don’t always go smoothly, though, so there are a few nonstandard options as well.
If you ever find yourself swapping between a mix of audio inputs and outputs and get tired of plugging cables all the time, check out [winslomb]’s audio multiplexer with integrated amplifier. The device can take any one of four audio inputs, pass the signal through an amplifier, and send it to any one of four outputs.
The audio amplifier has a volume control, and the inputs and outputs can be selected via button presses. An Arduino Pro Mini takes care of switching the relays based on the button presses. On the input side, you can plug in devices like a phone, TV, digital audio player or a computer. The output can be fed to speakers, headsets or earphones.
At the center of the build lies a TI TPA152 75-mW stereo audio power amplifier. This audio op-amp is designed to drive 32 ohm loads, so performance might suffer when connecting it to lower impedance devices, but it seems to work fine for headphones and small computer speakers. The dual-gang potentiometer controls the volume, and the chip has a useful de-pop feature. The circuit is pretty much a copy of the reference shown in the data sheet. Switching between inputs or outputs is handled by a bank of TLP172A solid state relays with MOSFET outputs, and it’s all tied together with a micro-controller, allowing for WiFi or BLE functionality to be added on later.
[winslomb] laid out the design using Eagle and he made a couple of footprint mistakes for the large capacitors and the opto-relays. (As he says, always double-check part footprints!) In the end, he solder-bridged them on to the board, but they should probably be fixed for the next revision.
[winslomb] built the switch as his capstone project while on his way to getting a Masters in EE, and although the device did function as required, there is still room for improvement. The GitHub repository contains all the hardware and software sources. Check out the video below where he walks through a demo of the device in action. If you are looking for something simpler, here is a two input – one output audio switcher with USB control and on the other end of the spectrum, here’s an audio switch that connects to the Internet.
Continue reading “Escape Cable Hell with an Audio I/O Multiplexer”
Finally our childhood dreams of a working tractor beam are coming to fruition! It’s called acoustic levitation and it actually uses highly concentrated sound waves to float small objects by essentially creating an acoustic force field.
The concept is nothing new, in fact we first covered it back in 2014 — but since then they’ve made leaps and bounds in their research. Back then they could just levitate dust. Now we’re moving onto small objects, like googly-eyes! It’s perceivable that with powerful enough speakers, larger objects will soon be harnessed…
Continue reading “Even if I could take off, I could never get past the tractor beam!”
A mysterious CD arrives in the mail with a weird handwritten code on it. What should you do? Put it in the computer and play the thing, of course!
Some might be screaming at their screens right now… this is how modern horror films start and before you know it the undead are lurking behind you waiting to strike. Seasonal thrills aside, this is turning into an involved community effort to solve the puzzle. [Johny] published the video and posted a thread on reddit.
We ran a similar augmented reality game to launch the 2014 Hackaday Prize solved by a dedicated group of hackers. It’s really hard to design puzzles that won’t be immediately solved but can eventually be solved with technology and a few mental leaps. When we come across one of these extremely clever puzzles, we take note.
This has all the hallmarks of a good time. The audio spectrogram shows hidden data embedded in the file — a technique known as steganography. There are some real contortions to make meaning from this. When you’re looking for a solution any little hit of a pattern feels like you’ve found something. But searching for the decrypted string yields a YouTube video with the same name; we wonder if they’ve tried to recover steganographic data from that source?
[Johny] mentions that this parcel was unsolicited and that people have suggested it’s a threat or something non-sensical in its entirety. We’re hoping it’s a publicity stunt and we’re all disappointed in the end, because solving the thing is the best part and publicity wouldn’t work if there was no solution.
The bright minds of the Hackaday community should be the ones who actually solve this. So get to work and let us know what you figure out!
We are surrounded by displays with “millions” of colors and hundreds of pixels per inch. With super “high fidelity” sound producing what we perceive to be realistic replicas of the real world.
Of course this is not the case, we rarely stop and think how our electronic systems have been crafted around the limitations of human perception. So to explore this issue, in this article we ask the question: “What might an alien think of human technology?”. We will assume a lifeform which senses the world around it much as we do. But has massively improved sensing abilities. In light of these abilities we will dub it the Oculako.
Let’s begin with the now mostly defunct CRT display and see what our hypothetical alien thinks of it. The video below shows a TV screen shot at 10,000 frames per second.
Continue reading “Electronics for Aliens”