Last month we asked you to send in your debounce code. You didn’t disappoint and it’s time to share the code received. There were some guideline for sending in code so if you don’t see yours here, it probably didn’t follow the rules, sorry. We also tried to weed out code that using delay loops for debounce. These tend to be a poor way to handle inputs because they monopolize the processor.
We wanted to add upvote/downvote buttons to each set of code to give some idea of a group consensus on code quality but there’s no good system available for multiple up/down vote widgets on one wordpress page. This results in a huge code dump for any one person to go through. If you’ve got any ideas on how to better organize this let us know: firstname.lastname@example.org.
We make no guarantees that this code is safe to use, or that it even works. Test it carefully before using for important tasks.
Join us after the break for a whirlwind of code examples.
In the last installment of our tutorial series we built a simple circuit on a breadboard and programmed an ATmega168 to make it run. That proves that you know how to follow directions, but the eureka moments of doing everything yourself are on the way. This time around you will get down and dirty with the datasheet, learning where each line of the sample code came from, and give your recently installed compiler a test drive. We will:
- Talk about bitwise operators and how they work when coding for microcontrollers
- Discuss C code shorthand
- Review the sample code from Part 2 and talk about what each line of code does
- Learn to compile code
If this is the first you’ve heard about our AVR Programming series, head back to Part 1 and start from the beginning. Otherwise, take a deep breath and we’ll being after the break.
Continue reading “AVR Programming 03: Reading and compiling code”
If you’ve ever designed an embedded system with at least one button you’ve had to deal with button debouncing. This is also know as contact bounce, a phenomenon where a button press can be registered as multiple button presses if not handled correctly. One way to take care of this is with a hardware filter built from a resistor-capacitor setup, or by using a couple of NAND gates. We find that [Jack Ganssle] put together the most comprehensive and approachable look at contact bounce which you should read through if you want to learn more.
We’re interested in software solutions for debouncing buttons. This seems to be one of the most common forum questions but it can be hard to find answers in the form of reliable code examples. Do you have debounce code that you depend on in every application? Are you willing to share it with the world? We’d like to gather as many examples as possible and publish them in one-post-to-rule-them-all.
Here’s some guidelines to follow:
- Please only include debounce code. Get rid of other unrelated functions/etc.
- You should send C code. If you want to also send an assembly code version that’s fine, but it must be supplementary to the C code.
- Please comment your code. This will help others understand and use it. You may be tempted to explain the code in your email but this info is best placed in the code comments
- Cite your sources. If you adapted this code from someone else’s please include a note about that in the code comments.
As an example we’ve included one of our favorite sets of debounce code after the break. Please note how it follows the guidelines listed above.
Continue reading “Open Call: send us your Debounce code”
Remember [Mattythorne]? He took a BMW industrial arm and re-purposed it to write twitter messages on a white board. You can read a small excerpt here.
Well [Matt] is back, and as promised includes an entire write up for how he got @scribblebot scribbling twitter messages. It’s a little light on details and we wish there was some more in-depth how-to magic, but then we remembered with most of the population not having an industrial arm in the first place the extra time spent incorporating the extra info would be far from worth it. Regardless, it doesn’t surprise that the previous commentators were not far off the mark in how difficult programing one of these machines would be. While such arms do have a few built in libraries it looks like a very exhausting process to override the default axis of motion, incorporate a UI, build a pen holder, and more. And in the end, is it worth it? [Matt] tells us the arm is going to be going back to monotonous car building work soon, giving weeks of prep only a day in the limelight.
[Dan McGrath] tipped us off about a solution for a problem that most people don’t have. He built a web-based entry system for his garden gate. This isn’t quite as original as that chain and sprocket dorm room system, but it does use a keypad for entry. [Dan’s] already got a web server and home automation box that is always running. He coded a webpage that presents a virtual keypad for code entry. If the right code is input the system unlocks the electronic strike on the other side of this gate. Since the interface is a web page you can load if from any web browser (an iPhone is used for demonstration purposes after the break). But if you don’t have internet access you’re in trouble; there’s no physical keypad. But we guess you could always just jump the fence. Continue reading “Automated entry for a garden gate”
In this tutorial we are going to cover some advanced database code as well as tie in to some more advanced GUI techniques. We left off on the last tutorial showing you how to insert and select data to/from the database as well as make a table. What we need now is to be able to delete data if it is not needed and update it if we entered it incorrectly. We will tie these abilities in with some more advanced functionality utilizing a long press on the screen for delete and for updating we will just press the data we want to edit.
Continue reading “Android Development 101- Part 4:Advanced Database/GUI Code and DDMS”
In this tutorial we will be pivoting from our last tutorial on Graphical Elements to start focusing on databases in Android development. The android platform uses SQLite databases in its applications and is one of five data storage options in android development. We will only be focusing on SQLite development in android because it is key to the construction of a workable/functional program. After this tutorial you should be able to implement a SQLite database that you are then able to insert and select items from tables in the database.
For this project we will be creating a Random Quote generator that has you enter quotes or sayings in a textbox and press a button to insert them into the database. We will issue a confirmation toast that allows us to see if the data was entered into the database successfully and the textbox will be blank. If a second button is pressed, the database will be accessed and told to select a random quote from the database to show in a toast on the screen.
Continue reading “Android Development 101 – Part 3:Introduction to Databases”